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Funkyfister

How do you optimally open up as a Windwalker?

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spam BK the whole time serenity is up. If you got the timing right you can stingy a Rsk at the end of it.

 

Hi dolzzy, first post here. Your tips were amazing, thank you.

I notice that the RSK dmg is higher than BK, shouldn't I be using RSK on cooldown during serenity as well?

Or you prefer to hold it till the end so you'll be prepared for FoF or anything else?

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Hey fellas, I may have found the "strongest" opener.

I've been messing around with a different rotation on training dummies and finally compared this weeks normal butcher to last weeks normal butcher, wearing the same gear.

Opener (tracking chi in brackets assuming you start with 5)

Prepot/Xuen/Chi Wave

-FSK if I still have distance to the boss

TP (4)

RSK + Chi Brew (4)

FOF + Chi Brew (3)

Jab (5)

BOK (3)

Jab (5)

RSK (3)

Jab + Energizing Brew (5)

-Now this is the key part. I maintain 2-3 chi and continue to jab/BOK/RSK until there are 9 seconds left on my FoF CD, then I pop TEB + Serenity and start the BOK spam.

-On my last free serenity cast, FOF comes off CD and I get a free FOF.

-This rotation also fully leverages RSK. It lines up so that you use an RSK a few GCDs before serenity, so you'll cast another RSK during serenity but before FOF, meaning RSK is never sitting on cd during FOF.

-The big damage in this rotation comes from the 10 TEB stack FOF and serenity - you'll do like 400k during the 15 seconds of TEB (before crit or multi strike)

The main difference here is that I'm not blowing my TEB stacks with my first FOF. Instead, I save TEB until there's 9 seconds left on the next FOF then pop a guaranteed 10 stack TEB with serenity. I even manage to get FOF as the last attack of serenity, maximizing my chi. Additionally, this rotation usually means I have 10 TEB for my third FOF (where as by blowing your stacks on the first FOF you definitely won't have 10 stacks for the third FOF)

I don't have logs for proof but on dungeoneers dummies (only self buffs and no prepot) I can pull 24k by the end of the second FOF, compared to only getting about 21k using a TEB on the first FOF. My Dps eventually steadies out to 16k either way I do it so I don't get any long term loss either.

Regarding my butcher tests, I used the same gear as last week, I just used my rotation this week and the more regular one the week before. I pulled 0.8k more overall this week, while being ~3.5k higher after the second FOF. Granted, doing only one trial of each rotation isn't Nobel quality research, but still, a nearly 1k difference is pretty substantial.

Thoughts/your own trials of this particular rotation?

Edit: sorry for sloppy presentation doing this via phone

Edited by Jankyr
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I assume if your unable to start with any chi you would just chi-wave, xuen, (get in range of boss) jab, jab then start the opener?

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You can never start with no chi. Even with a 3 second warning you can still get 1 expel harm off for some initial chi. Then simply follow the same priority.

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You can never start with no chi. Even with a 3 second warning you can still get 1 expel harm off for some initial chi. Then simply follow the same priority.

You still can in PuGs, which is what I have to do at the moment since A. I can't realm-change and there's no *DECENT* raiding guilds on Aman'Thul horde. and B. A *LOT* of PuGs I've come across don't know the command for a pull timer, let alone to use one, so 90% of the time I don't always get my pre-pot and whatnot off. 

But I do see where your coming from there. IF there's a pull timer of some-sort then you can still start with 2 chi.

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First timer here with a pretty noobish question.

 

How to you "hotkey" your rotations?

 

Do you make a macro for each maneuver/action or simply assign a hotkey?

 

I thought Blizz did away with complicated all-in-one dps macros.

 

Any help is appreciated.

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First timer here with a pretty noobish question.

 

How to you "hotkey" your rotations?

 

Do you make a macro for each maneuver/action or simply assign a hotkey?

 

I thought Blizz did away with complicated all-in-one dps macros.

 

Any help is appreciated.

No macros. "hotkey" refers to the keybind used for each spell. You get to this interface in the default UI by pressing the escape key on your keyboard or going to the game menu on the micro-action bar at the bottom right of your screen next to your bags.

Then from there you go to "Key bindings" then you have the key bind menu and the two sets you'd be interested in are the ones labelled "Action bar" and "Multi action bar" then you go ahead and figure out which spot on your action bar corresponds to which action button in the menus and give each ability a keybind on your keyboard. (For example binding blackout kick to number 1 on your keyboard) and when your done click okay and go hit something using those keybinds to use your abilities. 

I hope this helped :D 

(and don't worry about seeming noobish, we all start somewhere!)

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Sup Funky,

What I tend to do on opener is make sure you start off with 4 or 5 chi

Pre Pot on 1

Chi Wave while running to the boss

Use Xuen

Rsk

Jab

TP

Use Chi Brew

BK

Use Chi Brew

BK

By now you can have anywhere from 6-11 stacks of TEB.

Pop TEB

Rsk

FoF, then when you reach 10 seconds of your TEB duration use Serenity and spam BK the whole time serenity is up. If you got the timing right you can stingy a Rsk at the end of it. I could be missing something but you can refer to my stream twitch.tv/dolzzy to see it in action.

I'll be editing the post when I get home to make sure I didn't miss anything

 

 

 

Hmm.... would it not be better to get Tiger Power up before using RSK on pull?

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Quote

 

Looks like a great opener! Curious to know why you RSK before Tiger Palm.

So you dont cap/waste chi with the jab that follows.

^^

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Using numbers from simcraft (using 630 gear level) for getting approx. average hits (and rounding slightly), this is what I get for that portion of the opener (regarding RSK, TP, and Jab):

RSK Average: 24k, gives +10% damage

TP Average: 8k, gives +14% damage

Jab Average: 3k

 

RSK > Jab > TP:

24k + 1.1*3k + 1.1*8k = 36.1k Damage 12k dps over these three seconds

 

RSK > TP > Jab:

24k + 1.1*8k + 1.1*1.14*3k = 36.6k Damage, 12.2k dps over these 3 seconds

 

TP > RSK > Jab:

8k + 1.14*24k + 1.1*1.14*3k = 39.1k Damage, 13k dps over these 3 seconds

 

TP > Jab > RSK:

8k + 1.14*3k + 1.14*24k = 38.8k Damage, 12.9k dps over these 3 seconds

 

So, this shows getting the TP buff up does MORE damage (and therefore dps) than using RSK first.

But also this.  Page one of this thread has a pretty lively discussion about that question.

Edited by andreios

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