Sign in to follow this  
Followers 0
Pandacho

Healing in Highmaul (N/H): general tips on the start

8 posts in this topic

Ii was written as a sort of reminder doc for my healers team, but today I thought that actually other people may benefit from this too. It contains rather general information  on healing in Highmaul but on the early start of raiding every bit of info counts ^^.

 

GENERAL PREPARATION

 

For all the classes: do not hesitate to change talents and Glyphs for every encounter - we are still pretty undergeared and have to use every bit of advantage in fight.

I know that it's an obvious sentence, but last year in SoO made us lazy. 

 

Some tips for the resto shamans: better not to use Glyph of Riptide if you are healing with druids - they are faster in HoTs, while you cut at least 50% of your Riptide power with this Glyph. There are other reasons not to use Glyph of Riptide now, but I'll not discuss it here. Try to use proactively Spirit Link Totem - unlike SoO, there are enough encounters in Highmaul where only 3-4 people are dropping very low on HP, while the whole raid remains high. Much faster and mana efficiently to redistribute group HP with Spirit Link Totem and get everybody to 85% in 1-2 seconds instead of burning mana hectically trying to top 3-4 raiders from 20% of HP.

 

MANA ISSUES

 

Things have changed in WoD heavily in this regard. Most Healers are struggling with mana now. I will not talk here about your mana management and spell usage. I just want to remind everybody we must now bring mana potions in every raid, make sure we get the Spirit enchant on the weapon, even if it's still 630 blue and do our best to get ahold of the DMF trinket. Enchant and trinket procs are about 2K of spirit together - it’s much more than amount of hard Spirit we have. Try to get neck/ring/cloak with spirit if you have some to chose from. Yes, all this is obvious, but I was a bit shocked when on 3/12 raid none of our healers did not think to bring mana potions - they just forgot about it after two years of MoP.

 

HEALERS COMPOSITION

 

My raid has 2 Resto Shamans, 2 Resto Druids, Holy Priest and Holy Paladin.

I will argue that there is no advantage of any healing class now. We all do the same (more or less) numbers in logs. But (!) you have to work as a team, not trying to push the numbers while your raid is dying. You will see below that we use a lot healing raid CDs chaining and personal assignments.

 

BOSS SPECIFIC NOTES

 

KARGATH BLADEFIST

 

No specific assignments. Just watch where you’re standing - don’t be near tiger pits during a knockback, don’t stand on top of a pillar when it’s spawning or you’ll be knocked into a tiger pit.

 

THE BUTCHER

 

Add Gushing Wounds to your VuhDo debuffs in the Custom section (or to the healing frames you are using). Shield / HoT / pay more attention to the players affected by this debuff. Better to have groups only get 3 stacks as this is how it’ll be on Mythic. If anyone gets 5 stacks, they will die immediately.

We must save or plan our raid healing CDs to be up when The Butcher goes into Enrage Mode at 30% HP.

Use raid healing CDs on Bounding Cleave here right after the knock back.

Usually we’ll do it like this, chaining our CDs:

Resto druid;
Resto shaman;
Holy priest

Resto shamans use Spirit Link Totem on melee group after 30% of boss HP. If you have more than one resto shaman - decide about turns. 

 

TECTUS

 

Our tactic is to stay spread out in circle and to come a bit towards the center when Tectonic Upheaval occures, so everybody will be in range for the raid healing CDs chaining on Tectonic Upheaval.

CDs chaing assignments:

1st Tectonic Upheaval: Resto druid (Tranquility) + Resto shaman (Ascendance)
Resto shaman (HTT) + Resto shaman (Ascendance)
Holy priest (Hymn) + Holy Paladin
Resto shaman(HTT) + Resto druid (Tranquility)

 

Pay attention to Accretion stacks. Tectus will be getting this buff but it won’t be too much of an issue. However, it’ll be a big source of Tank damage  from the Shards and Motes of Tectus. Tectus and his Tecti gain this buff naturally throughout the fight and it increases the damage output by 5% per stack. So - Shield / HoT/ pay special attention to the tanks.

 

BRACKENSPORE

 

Make sure that the Tank currently tanking Brackenspore is topped before the Necrotic Breath is cast. While the Tank is being breathed upon, all healing is reduced by 99%, so you won’t be able to heal him.

We have 2 healers on duty to heal the Mushrooms full time. For now, it’s Resto shaman + Resto druid. When Infesting Spores is being cast, the raid should be stacked under a Green Mushroom. At this point, all the healers have to heal the Green Mushroom and keep it at full health. Save your raid CDs for Infesting Spores and use them if you feel that it’s needed.

You can retalent/reglyph for this fight for heavy mana using spells because you'll replenish all your mana every time when healing a Blue Mushroom.

 

TWIN OGRON

 

Nothing specific. Use your raid CDs on Quake casts if needed. Discuss with your Hunters the timing of Aspect of the Fox (casting on move).

WeakAura for detecting Aspect in the raid:

dyt9daGlvITPuzUsy2i5McIVPQANQyVKDRK9lK(PuH)QugNu1qPOQbledhKoifomLoMeDovsleeTubPfdclhYdvQ6Pu9yf65iwgs1uv0KvLPJ6Ickddkxw01LYgbvttGndvBxQOtlPVsrLpluFxQ0iPO0TPiJgugps5KQuULkvxtbNxq1ZuvEnff)gyvQP8Q8BNzyHc3yFyf323XXlSquPQC4BWAlorBwc0CKb4mSehqtoro9lyxUE5xUj5p5pnLtRdCCsY6CV8cwpwFj2qWU()b5H3boojzbpOp46)x)WW)1G)Ry9c)EqGCCakJrG26ThqbqAQtPGVd7FiiiGo2x51)(amHFFiqNpbpOh7R)76om6d07h(ge(9HaXYTJCfSiAkNWweRP8hylMc0vqiNaARN8Blor42XSW49alsH5sRzmAilPW8GUjYOHSKqYx1w4G26rkmqiq3nsxaGa7ciow(dSraT1tqkwSCgvJJtKMYBRSZCXYTngip7mxS89wclFznLen1PuUbbAoYrJaWJgHHLrJahqtS8gj3ARkliflhwwJHX6uIHjhbylNcs5ua7tt5nsUTSMsbHCeGk1uUPgfx1uSy5SLkxSMYn1O4QMIflhzhtnLBQrXvnflw(iLLq0uoPUIPs5UzncX4i3uJIRAk3nRrighbPyXYjqZrnLtQRyQuNp5MAuCvtD(eKIflwooaLXiqB9MjnUHs5o0KIIueQfA9bVIYTqBRCRKEVCugxbRz4qt5qrGyusiCsJBOu(ljwUHSCkiK)QKruY5gcWwUcw6GjNtACdLYVT4eHBhZcJ3dSifMlTMXOHSKcZd6MiJgYscjFvBHrdzjfgnK9t(iGcG0uNsDk1HUoy68j4dy97ck7dWOV7)N(UpHFF4xNaDWU8piwU99QCfSSuBmQghNiIMIL3T(yy6uIHjV(KBqGMJC0ia8OrGdOjF1mnr144er0PuSCRMYniqZroAeaE0imSmAe4aAYVDMHfkCJ9HvCBFhhVWcrLQYHVbRT4eTzjqZrgGZWsCanXY7uNYa6yILa  

 

Additionally, this fight has two moments where the raid must be proactive about movement. The first is during Quake, of course. The fire is difficult to move out of because the pattern is unpredictable. If anyone gets hit by the fire, they’ll gain a 10 second DoT - Blaze. I think we need to just suck up the fact that people will get hit by this due to the unpredictable nature of the fire.

Secondly is the Shield Charge. People must be looking at where the boss is facing and make sure to move. The Charge does a lot of damage if you get hit, it knocks you away, possibly into fire or whirlwind and it leaves a DoT: Injured. This DoT lasts almost 20 seconds and it’s really a lot of unnecessary damage that has to be healed through.

 

KO’RAGH

 

Firstly, get the Glyph that lets you Dispel twice in a row. Most of the healing classes can buy it from vendor in your new capital city.

If you have a priest in raid - awesome. All priests (shadow too) can Mass Dispel Expel Magic: Fire.

If you don't have any priest, you can use the Revival CD from monk-healer for Dispel, but it has a 3 min. cooldown and is a strong healing raid CD, so - try to utilize another capabilities, if possible.

Do not dispel immediately! The debuff explodes on Dispel - give people time to move /range 5 or you’ll kill the raid.

Our solution was, when the Expel Magic: Fire is cast, Holy Priest call in Vent: ‘Mass Dispel in 3-2-1’ and Mass Dispel the raid - so people will have 3 sec to /range 5 from each other. Hopefully after Mass Dispel you'll have to deal with only a few remaining debuffs. So with this new Glyph the damage will be rather low.

Add Caustic Energy to your VuhDo debuffs in the Custom section (or to your healing frames). Caustic Energy is a debuff on the player who’s staying in the Nullification Barrier. Better to use Hunters here. The player will receive 32k damage every second, while the debuff will cut all the incoming healing by 35%. No damage reduction abilities will work here. Therefore, try to assign one healer with strong direct healing to heal this person full time. 

WeakAura for tracking Nullification Barrier:

dq04gaGiIQljvnki1PGIvbjEfPunlO0TKq2fr5xesgMiogbldb9muunne4AsKTbc(MeQXHI05KkCpjQfcIEiHunrcXfrr0gHK8rsPmsPIQtIcReIBcjf7Ku1prrzOqs1sbHEkstfHUQeOVsiL5kbTxH)ksdw5WsAXeQEmknzICzGnlLptkgnPKtRQxlvKzlQBds7gv)grdNuz5K8COA6QCDqTDjGVdjLgpkcNxQ06juMVurz)uhcbXG(bLb)aQwLfuidwsoEHuDGCovF9GvGur7X1r1LjLabfpOeklrwhYkoOqdQuqLcIbLjywRHdUqpHbLfg)iHseWexqBWC27j5OXyeppppPV1Ew481LHiEL90g4Gy9Le5BTNfoFDzicAmgXZZZdI1xI(Ib8k7PnWPhgQ2uKW6qnaOIdu4OXyepppVmjBn7XRqbytX(SKCSPytXMInfBk2uSPytXMInfBkwE5cY)ds4wdT8RQ0ao5y9KRhoN)2ZwVNK7bzvPEGsogJ45559np0Cp3zL94FgJ3PfGBepppppppVV5Hw6BTNfoFDziIx5YEceGX70cWnINNNNNNNNNNNNcCWkUh(PEUgznsf06HwEVmHwFFFVCSECrrqcHjmTJeuqlOD0qS(s0xmqrcjyqjrMqsjmOiKKGXZZiEEEEEEEEGmo4BEOL(w7zHZxxgI4vUSNqjmENwaUr888888888888uGdwX9Wp1Z1iRrQGwp0Y7Lj06777LJ1JlQsjecbbbcrbTG2rdX6lrFXafjKGbLezcjLWGIqscgpppJ45555555bY4GV5Hw6BTNfoFDziIx5YEcfJX70cWnINNNNNNNNNNNNcCWkUh(PEUgznsf06HwEVmHwFFFVCSECrribcewIGeuqlOD0qS(s0xmqrcjyqjrMqsjmOiKKGXZZZiEEEEEEEEGmo4BEOL(w7zHZxxgI4vUSNaeW4DAb4gXZZZZZZZZZZZtboyf3d)upxJSgPcA9qlVxMqRVVVxowpUOeyoZ7GGsmTduessW455zeppppppppqghyeppppppppppppf4GvCp5fj3iEEEEEEEEaUKr8888aCjJa4sgXigXigXigXigXigXigXigXigXigXigXibTlZAnCWfOQiiqqXmVdclgcmTuPItkrqXrRickf0t9A0aubXGIRdKZmKcQqjiW0eMhuEfkapig6fcQE4C(BpB9EsUhKvL6bQ4ckVcfeu9W583E269KCpiRk1dubfhwCwsy(fqguyCqkUoqoZqkGmOSW4hj0uTEjqqVhkqkOW8)c6vvAaxqBW5moBLhqgxqBK8lOmzUafKHhQi5xqZKvPGyqHXbPCqbaQq8Gkgjhe0o)1Of0kCoOQkliiguOW57dIXfxqHXbPIrYbH4bfghKk9T2ZcNVUH4bvrMbbXGcfoFFqmU4ckmoiLLeQ41lGmOxnd4xqmOqHZ3heJlU4cAJKF0xmqOxOJGk946Y1U0RY2j8G2ZgufqZtYj2vhiOpljpO4xLTt4Ioj)QphkGFbLzfKiLHimzqRWhziEqRss)9K8Ao9uVgnafEqmUGYHHsu9A0au4HEHG(sbvpCo)TNTEpj3dYQs9avqLECD5AxgSK8GYGFavRYckKbljhVqQoqoNIQxbsrfiJQxbqTvLuqXVkBNWrDYNFbLiZq94cAnigu9W583E269KCpiRk1dubLb)aQwLfuidwsoEHuDGCovF9GvGur7X1r1LjLaXf0ce6fiGWK4Iaa 

 

On Expel Magic: Shadow we are using raid CDs to get rid of the healing debuff as fast as possible.

Raid Healing CDs chaining:

Resto druid

Resto Shaman

Holy Priest

Resto Shaman
etc.

 

IMPERATOR MAR’GOK

 

Our raid is stack most of the fight, moving together in outer circle from Arcane mines (same as on Ko'ragh) or running together to avoid Force Nova. So we were constantly standing in two Healing Rains + Mushroom healing zone + Holy Word: Sanctuary. The overall damage on raid is high enough from the boss mechanics with the nice addition of the unnecessary damage from different stuff that could and should be avoided. 

 

It is a long and mana demanding fight. Its mechanics are completely healable, but...The more people you have in raid, the more unnecessary damage you will have to heal through (Oops... I didn't see this big glowing mine on the ground and it exploded all the raid. 3 times...).

I would recommend here AoE healing and mana regaining (like Elemental Blast for resto shamans) talents because of constant raid-wide damage.

Do not hesitate to use your raid CDs a lot, even from the start of fight. The damage, especially when people all the time explode mines, is very high and affects all the raid. It's better to use one CD on the mine explosion then to come to the second phase already OoM.

Ask people to run / jump / port through the Force Nova and to use damage mitigation personals here - it is partially avoidable damage and it starts to be really nasty on the 3 phase.

On the Transition phase call in voice for Fixated people to get out of the raid - it's loads of unnecessary damage that you'll have to heal through if people will not pay attention.

Ask your RL to mark kill priority for the small adds. I know that it's much faster to AoE and Cleave them, but they explode when die, doing raid-wide damage. 3-4 adds explode together - your raid is dead.

The only time that I would recommend specifically to use Raid healing CDs is when Mar'gok casts 3 Force Novas in a row.

For the other cases - announce in voice when you are using you raid CDs (and use them ^^) so you will not blow together CDs from all the healers remaining dry for the next 3 mins.

Edited by Pandacho
1 person likes this

Share this post


Link to post
Share on other sites

Thanks for the excellent post, Pandacho! :)

Share this post


Link to post
Share on other sites

KO’RAGH

 

Firstly,  get the Glyph that lets you Dispel twice in a row. Most of the healing classes can buy it from vendor in your new capital city.

If you have a priest in raid - awesome. All priests can Mass Dispel Expel Magic: Fire.

Do not dispel immediately! The debuff explodes on Dispel - give people time to move /range 5 or you’ll kill the raid.

Our solution was, when the Expel Magic: Fire is cast, Holy Priest call in Vent: ‘Mass Dispel in 3-2-1’ and Mass Dispel the raid - so people will have 3 sec to /range 5 from each other. Hopefully after Mass Dispel you'll have to deal with only a few remaining debuffs. So with this new Glyph the damage will be rather low.

 

 

You should a line about revival here, It's even stronger than mass dispel.

 

 

Edited by Xszwow

Share this post


Link to post
Share on other sites

You should a line about revival here, It's even stronger than mass dispel.

I will add this as a note, but there is a very big difference between 15 sec. Mass Dispel CD and 3 min. CD of Revival. In addition dps priest (Shadow) can mass dispel too, while for Revival you have to have a monk-healer. Revival is a strong raid healing CD, I wouldn't spend it for dispel. But thanks anyway, I will add the info :)

Share this post


Link to post
Share on other sites

Hi all,

 

some friends and I have just started to raid in normal mode highmaul with some randoms to fill the raid. 

My Question now is, how many DD`s can be healed with 3 Healers and 2 Tanks and the fact that the DD`s will most likely take more dmg than the average guild raid. Thanks in advance for the answers.

Share this post


Link to post
Share on other sites

Hi all,

 

some friends and I have just started to raid in normal mode highmaul with some randoms to fill the raid. 

My Question now is, how many DD`s can be healed with 3 Healers and 2 Tanks and the fact that the DD`s will most likely take more dmg than the average guild raid. Thanks in advance for the answers.

A good rule of thumb is 1 healer for every 4 other people in the group, so with 3 healers you should be able to heal up to 12 others, and with 2 tanks this makes it 10 DPS for a total of 15 people.  However, this is a bit healing intensive and if you were to get a 16th person I would recommend a 4th healer.  To be safe, I would go with having 8 DPS for a total of 13 people, as it will put less stress on your healers, especially if the DPS is prone to taking excess damage.

1 person likes this

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Ohta
      The Odyssey [Alliance - Sargeras] is currently recruiting members for our roster update heading into mythic raiding in Nighthold! We are a heroic raiding guild (formed in MoP) that has always had the capacity and intent for mythic raiding, but due to not having 20 consistent raiders, never had the chance to. We currently raid Sunday from 5:00pm CST to 9:30 CST, and Monday from 8:000PM CST to 9:30 PM CST, using the time efficiently to down bosses and clear content. We keep a friendly atmosphere in the guild through an active discord channel and by running other content in WoW (mythic +'s/kharazan(nightbane)/emissaries/etc.). Raids are ran with a positive attitude and the intent of having a pleasant time, while focusing for boss encounters to efficiently clear content in a timely manner (We have always aimed to at least get AOTC for every raid tier). We expect players to come in prepared for raid time in order to make the best use of it; this means logging on 10-15 minutes before raid, having flasks,food,and pots ready, and knowing the fights and your class. We have a core group of 13 raiders that has been raiding together since WoD, and are looking for players for all roles to expand our team for eventual mythic progression in Nighthold. If you are interested please message me with your class/spec/ilvl and raiding experience, and any other questions you may have. We would prefer players with some experience and at least 865ilvl, but any promising and motivated players will be considered!
    • By Pandacho
      The guide and Profiles to import were updated for Legion.
      Patch 7.1.5 update:
      1. A new sorting order was added for healers like me who always drives a RL nuts sorting the groups as Tanks>Melee>Ranged>Healers. Now we have it build-in, enjoy! (in-deep explanation in 'Panels' part)
      2. A new Spell Trace tracking was added. Now you can see who exactly received healing from Chain Heal, HW: Sanctify, PW: Radiance, Trail of Light, etc. (in-deep explanation in 'General' part)
       
      Patch 7.1 update: 
      Retrieval of unit facing and position in instances was disabled by Blizzard. That breaks AOE Advice, Clusters and out-of-range direction arrow - do not try to use them.
      Default custom debuffs will now always be added by spell ID - please consider a complete reset of your custom debuff settings.  This can be done under 'VuhDo Options > Tools > Reset > Buffs/HoTs > Custom Debuffs' but beware you will loose all previous custom debuff settings!
       
      VUHDO CONFIGURATION
      VuhDo is raid frame replacement that is specifically built for high level raid healing. All your healing spells or any other actions can be asserted to mouse clicks or mouseovers on those bars (Click-Heal).
      VuhDo is great for displaying all the raid information you need as a healer - Health Bars, Mana Bars, Debuffs, Range, Incoming Heals, Aggro, HoTs, Absorb Shields, Status Effects, Player Tags (afk, disconnected, dead).
      In addition:
      You can heal, decurse, target, assist or focus raid members with just one click. You can bind any usable item, command or macro to mouse clicks. You can assign up to 40 mouse click combinations to cast on raid members. You can assign any keys to cast when mouse over. You can automatically fire your trinkets and instant casts whenever cooldown is over. You can automatically resurrect players out of combat. You can easily keep track of all of your and raid buffs / debuffs. You can rebuff automatically chosing the most suitable spell and target. You can smart buff your raid automatically selecting missing buffs. Okay, let’s talk about configuration now.
      This is the mess that you get when you first install the addon. Many people just delete the addon straight away when seeing this, ignoring how amazing it is.

       
      STARTING OUT:
      If you are configuring the addon for the first time, it’s better to delete all the default frames that you've got on start:

      Click on addon icon near the minimap. Click on ‘Move!’ Click on every red X you’ll see until the only remained frame would be ‘VuhDo - BuffWatch’. The easiest and fastest way to start is to go to the ‘TOOLS’--> ‘Panel Wizard’ and to tick there the panels you want to have in your VuhDo configuration.
      It would be nice to have ‘Groups’ and ‘Main Tanks’ panels from the beginning.

      Click on ‘Tools’ Click on ‘Panel Wizard’ Tick ‘Groups’ and ‘Main Tanks’ Click ‘Apply’ After clicking ‘Okay’ in the popup menu you will see ‘Groups’ and ‘Main Tanks’ panels appearing. And then we’ll add an additional panel ‘Target’:

      Click on ‘Move!’
       
      MOVE!

      Click on ‘+’ in ‘Add New Panel.’ Click on ‘+’ on the new transparent panel that appears. You’ll now get a new panel as seen in Figure 3 in the above screenshot. Click on ‘Choose.’ Now you’ll get two downdrop menus: ‘Type’ and ‘Value.’ You can choose the ‘Type’ of panel you want - in our case it’s ‘Special’ for Targets (players and NPCs). In the ‘Value’ downdrop menu choose the ‘Target’ Many nice things to play with -  you can add a menu for Pets, Vehicles, Focus, different raid roles, etc..! There is a nice update to Special panels: NPCs panel.
      Very helpful in raids where you have to focus heal or dps specific NPCs units. No more tabbing, clicking or looking around ^^
      To add NPC panel go to Move!->Add new Panel->Type: Special->Value:NPCs

       
      Here's how it looks in the raid:

      You can build Raid frames manually too if you don’t want to use the Panel Wizard: just choose in the ‘Type’ of panel ‘Group’ type. Click the ‘+’ button on the first panel that you created to add an additional 5 man groups to it. Voila, Panel 1 becomes your 10-40 man raid frames (every ‘+’ will add a 5 man group to the frame). You have to use the same Panel for the Raid Groups so they will move together as one object.

      Now check “20” and hold the button “Test”. You will see some virtual raid and even real target, if you’ll click on somebody. It is a very useful feature for checking the results of your frames tuning.

       
      GENERAL

      Go to the ‘General’ tab. Tick ‘Main Tanks’ and ‘5 man MTs’, so VuhDo will automatically move Tanks to the ‘Tank’ panel. *You don’t have to do this or add the ‘Main Tanks’ panel if you don’t want to see the tanks in a separate panel from the raid
      Adjust everything else according to personal taste.
       
      INDICATORS (more nice options for tracking):
      You can play with a loads of possibilities here. I personally use 3 of them - Inner frame for the Paladin Beacons, Special DoT for the Role Icon and Treat Marks to track the current aggro target (very useful if you need to know when the tanks are swapping).
      Clicking on ‘More...’ button near every tracker allows you to change size and color of the icon.

       
      SPELL TRACE 
      Spell trace tracks which units are hit when a particular spell is cast. Very useful for tracking healing from 'smart' like Prayer of Healing, PW: Radiance, Chain Heal, Trail of Light, etc. You can use a build-in Spell Trace bouquet or create your personal one.
      Enable the ability here:

      and choose where to show tracked spells in HoT icons tab:

       
      SPELLS
      Here you can bind you spells, actions or macros to any button of your mouse and keyboard.

      Go to Spells→ Mouse→ Modifier Key → None Open up your spellbook and drag your primary healing spells to the ‘Mouse Key’ Left and Right Buttons and to the ‘Mouse Wheel’ Up and Down sections. Note that the Mouse Wheel section will only work when it’s mouseovering your VuhDo frames. If you scroll outside of the frames, you will zoom in and out of the screen. You can assign more spells / commands / macros to Modifier Key → Shift, Modifier Key → Ctrl and so on. All your mouseover macros will work perfectly with VuhDo frames  
      PANELS
      On the ‘Panels’ tab, make sure that General→ Ordering → Alignment → Horizontal is ticked. It’s much easier to move your mouse in the left-right directions rather than up and down. Chose ‘Grouped’ and ‘Hide Empty’ in Ordering, if you prefer to always see your actual groups in the raid. a) Leave ‘Sort by...’ with ‘Unit ID’ if your choice is to see raid as actual groups.
       
      3b) There is another option for sorting: Tank => MDPS => RDPS => Healer. It's great if you like to always know which part of the raid takes damage. If you choose this option, you have to change the ordering to Loose, otherwise it wouldn't work.

      Do not forget to press ‘Apply All’ to apply your changes to all the groups (and not just to the current one)
       
      On the ‘Panels’ tab, click on the ‘Sizing’ option on the right hand side. For Bar Height, choose something like 37-40 to make the bars taller. Spacing and gaps as you like.
       
      BARS
      On the ‘Panels’ tab, select the ‘Bars’ option on the right hand side. Decrease the Mana bar height to 3 - you really don’t need it any bigger than this. You can play around with the rest of the options here.

       
      HEADERS
      On the ‘Panels’ tab, click on the ‘Headers’ option on the right hand side. Tick ‘Show’ on Headers if you want to see panels names (Group 1, Group 2, target, etc.). Untick ‘Class Color’ on Header Text if it was ticked by default. TEXT
      On the ‘Panels’ tab, click on the ‘Text’ option on the right hand side. Tick ‘Class Col.’ on Bar Text so you will see player’s nickname in his class color. Hitpoints → Show → Percent. Show Text → Name & Flags (untick ‘class’ and ‘pet owner’ if it was ticked by default. You can play around with the rest of the options (text size, color, position) here.
      HOT ICONS
      On the ‘Panels’ tab, click on the ‘HoT Icons’ option on the right hand side. In the ‘Own HoTs’ section, choose one of 2 masters that shows where your HoTs will appear and use the buttons below to view your HoTs as ‘Icons’ and ‘Text.’ In the ‘HoT Order’ section, you can assign any of your or other players HoTs, Absorbs, Shields, Procs, personal and Raid CDs to any of the 6 spots shown in the ‘Own HoTs’ diagram. You should always leave Slot 7 (the middle slot) for the ‘AoE Advice’ icon. Or not...
      Another nice option here - to change the HoT icons size.
      Click on the button “More” from the right side of HoTs positioning masters and adjust.

       
      BOUQUETS
      You maybe noticed some options in the HoT Order section that are shown on my screenshot but couldn’t be find in your options. They are the Bouquets: custom groups of Buffs / Debuffs / HoTs / CDs that could be created by a player himself.
      Let’s create a custom bouquet for example for tracking of Tank personal CDs in your raid where the tanks are Warrior and Paladin.

      Go to General→ Bouquets. Type a name for a new Bouquet and press ‘New’ Press ‘Add’ button it the Bouquet Details part Type a spell name in the ‘...or enter Buff / Debuff / HoT name’ line In ‘Select default icon’ dropdown menu always chose ‘None / Default’, otherwise you wouldn't see the appropriate icon. Add all the spells you would like to track in your ‘My tanks’ bouquet. There will be situations when you’ll have multiple CDs or HoTs that were popped simultaneously to track. Because all the spell icons from one bouquet are shown in the same place, you should use the Priority Arrows to assign the importance of every one of them (e.g. the highest priority will be shown first).
      Another possibility to work with bouquets is just to edit the defaults.
      For example, we can chose a default ‘Raid Cooldowns’ bouquet and remove, add or change priority of CDs based on our raid composition.

      After creating or editing a bouquet you can use it in the HoT icons assignments.

       
      BUFFS
      As you've may have noticed, VuhDo has a separate Buff frame as part of the package. Personally, I don’t believe there is any need for VuhDo to show your buffs. I use WeakAuras to trace my mandatory buffs (on myself and others) and you should have something similar. So, I advise that you go to the ‘Buffs’ tab → General → Uncheck ‘Enable.’ If you want to play with it later - feel free to do so.
       
      DEBUFFS
      Extremely useful in raids. You can see most of the debuffs by default in your healing frames, but sometimes the addon is not updated yet for a new raid zone or the authors wouldn’t add some debuff that you want to trace. In this section you can add or remove any debuff / buff / proc that is applicable to a player.

      Go to Debuffs→ Custom Type buff / debuff  Spell ID in the line (you can find Spell ID on Wowhead in the address line. For example: “http://www.wowhead.com/spell=642/divine-shield”- Spell ID for the Divine Shield is 642). Now it will appear in the (de)Buff list. Tick the appropriate positions if you want to see stacks or timers for the debuff. Tick 'Bar Color' if you want to see a specific debuff in some different from the default color and pick the color from palette. Click ‘Save’ Do not click ‘Apply all’ or you’ll rewrite the defaults of all the debuffs.
      If you want to remove some buff / debuff / proc from the list, choose it from the dropdown menu and click ‘Delete’.
      There is an option for a complete reset of your custom debuff settings.  This can be done under 'VuhDo Options > Tools > Reset > Buffs/HoTs > Custom Debuffs' but beware you will loose all the debuff settings you customized.
       
      PROFILES
      If you ever wanted to save your VuhDo configuration for more than one toon / spec / raid size / encounter type or to share what you have with other VuhDo users, this is the place for you.
      Saving profiles for different specs / toons:
      Go to VuhDo Options->Tools Tab->Profiles.

      On the left side in 'Profiles' part you will see a line '...or enter profile name' with some name already typed in. Change it to a name that will make you remember what exactly you are saving here. I normally use a toon name with encounter type or a toon name with a group size, but if you are going to store profiles for different specs, it may be a good idea to mention a spec too.
      I stopped on profile naming in such a details because the default name is a bit weird - it's just made of a chain of nicknames for every toon you ever saved this profile for, so after having 2-4 toons in the chain it almost impossible to understand what exactly is stored there.
       
      Type a new name for your profile and press 'Save' Button. Do not confuse 'Save' with 'Apply' or you will cancel all the changes you made.
      After saving a profile, you can choose in the central part of the Tab the activation type: by group size and / or by spec. You will be able to choose it only after profile is saved, so don't be surprised if you are not able to check anything there.
      If you want to make this profile a default for all the new characters on the account, check 'Default Profile' button.
      Loading and deleting a profile:
      If you don't want VuhDo to activate profiles for you automatically or you want to load some specific profile for a new toon, go to the 'Select a profile' dropdown menu, choose whatever you need from there and hit 'Apply'.
      To delete a profile, choose it from the same dropdown menu and hit 'Delete'.
      Settings:
      Two useful buttons: 'Quiet mode' allows you to get rid of Confirmation Dialog spam, 'Lock' prevents an accidental overwriting of a profile.
      Key Layouts:
      An important note: Spell assignments are not saved in Profiles. To save, load or delete Spell and HoTs assignments you should go to Tools->Key Layouts:

      Export and share profiles:
      You can export selected features, share or receive profiles from other VuhDo users.
      To be able to receive a profile you have to go to 'Tools->Share->Receive Data' and tick 'Enable'.
      To share a profile you should click on a button 'Share' in the 'Send Profile' area. A new window will pop up: a dropdown menu with a line where you can type specific player's name and server. The dropdown menu will show your online guildies and people you are in group / raid with (disregarding of them having or not having VuhDo).

       
      Here's an example of my VuhDo profiles:
      I made a UI screenshot with opened talent tree and VuhDo HoT assignments.
      Key Layouts (how I assign spells to mouse): remember they are configured separately from the main setup and you have to import them separately too in Tools->Key Layouts->Import

      In 5-man HoT icons I track only my HoTs because obviously there are no other healers. Threat and personal CDs people may use are being tracked through Indicators (General->Advanced->Indicators). In this bouquet everyone should add his group specifics if you are aiming for Mythic+: I found a bit redundant to keep there damage mitigation abilities for all the classes.
      Regarding the Hot Keys you see on the screen - it may be a bit confusing because I don't really use all of them but:
      1,2,3 - dps abilities
      = - Tranq
      F1 - Barkskin
      F2 - Dash
      F4 - Inner
      F - Efflorescence
      G - shapeshift
      Q - Artifact spell
      D - Ironbark mouseover macro
      J - Cenarion Ward mouseover macro
      E,H - interrupts
      T - Flourish
       
      The raid setup:
      I'm raiding Mythic so my healing frames are tuned for 20-man.

      As you can see, HoT icon section changed - now I track what other healers are doing too so we wouldn't overlap with the healing and I'm be sure that assigned damage mitigation spells are used.
      The actual strings to import are in this separate thread because it's technically problematic to update them here in guide.
       
      I have to say that there are loads of options that I didn’t speak about here. But I tried to keep it short and basic.
      I always can answer any of your questions about VuhDo or you can continue to dig it by yourselves.
    • By Reikettsu
      Like A Boss - 7/7H & 3/3H Recruiting All Players for our raid group and for Mythics+.
       
      About us:
      Like A Boss was founded during WotLK by a small group of real life friends. We are formerly a 10-man Heroic raiding guild that raided throughout WotLK and went on a hiatus mid-Cataclysm. We are a semi-hardcore guild, and are looking for dedicated members who are able to make majority (if not all) of our scheduled raids or any players interested in joining our Mythics+. Our guild is mostly active at night, anywhere from 5pm PST till about 12am PST (varies). We have a casual-ish atmosphere with a serious desire for progression.
       
      What we are looking for:
      We currently have 15 raiders and we are looking to recruit more members to join our flexible raid roster so that we may progress into Mythic raids (requires 20). At this moment, we are open to all players; we are seeking out tanks, healers, and DPS (prefer ranged). We are open to both new and returning players. As mentioned above, we are also seeking players (any class/spec) that may be interested in joining our Mythics+. We run Mythics+ almost every night. While we prefer a geared player, we value a positive attitude over experience. Any players who are interested and active at the times mentioned above, please contact us. We are also open to players interested in a "filler" type role (can make some raid days but not all).
       
      Additional information and scheduled raids:
      Our raids are currently on Tues/Wed/Sun from 6:30pm PST till 8:30pm PST and we use Curse for our raids. RCLoot Council is a required add-on if you plan to raid with us. We typically try out new recruits for at least a week or two to ensure that it is a good fit for both the recruit as well as our guild. We encourage trials to join us in raids, dungeons, our VOIP, and/or even in other games. Raid spots are not guaranteed due to the flexible raid roster.
       
      Contact:
      If you are interested in our guild or want to know more, please message/add Shells-Bloodscalp or Ryozul#1598. For the horde!
    • By Vandara
      Hi experts,
      I started with healing again in raids and mythics(+) and I followed the advice here to go for Int/haste first. it would be very nice if someone would tale the time to look at my equipment:
      http://eu.battle.net/wow/en/character/Area-52/Vandara/advanced
      and let me know if you have any hints for me if I should change my stats priority/enchantments etc. I think I could need a bigger Mana pool also.
      I just joined a hc raid group as a heal and I was not doing too bad, however I'd like to get better :-) Thank you so much for your help, it is really appreciated.
      Vandara
    • By Xormn
      Hello.
      <Iron Edge> is a high level raiding guild with a strong community at its centre, that's been active since forever (yes, since Vanilla, our 12th birthday is this February -hype-).
      We currently have 3 raiding teams.
      The Weekend Raid has always cleared the content on Heroic, while raiding only Sunday nights (20:00 to 23:00 server time).
      The main team has cleared current Mythic content (with the exception of ToV), with only 2 raid days per week.
      And finally, the last team consists of IRL friends that just want to kick !@# and chill.
      Currently, we're recruiting ranged DPS, to complete at least the heroic version of Nighthold. So, if you think you can commit to raiding once a week, on Sunday evenings, be sure to have a look @ iron-edge.co.uk
      You will find more information there. Or you can poke one of the following people.
      Contacts:
      Weekend Raid leader: Xormz
      Main Raid leader: Rashkebab
      Melee DPS Officer: Phoenixflame
      Ranged DPS Officer: Mooneclipse
      Guild Master: Gaeios
      Good day,
      Xormz