1.)Keep Curse of Elements up at all time.
2.)Keep Haunt up as much as possible.
3.)Zagam's guide says:
Quote
My general rule of thumb is this: (I have the Glyph of Soul Shards, so 4 max)
1) Boss HP > 20% AND 3 or more Soul Shards --> Reapply DoTs with Soulburn macro
2) Boss HP > 20% AND 2 or less Soul Shards --> Manually reapply DoTs with priority going to Agony (do not let stacks fall)
1) Boss HP > 20% AND 3 or more Soul Shards --> Reapply DoTs with Soulburn macro
2) Boss HP > 20% AND 2 or less Soul Shards --> Manually reapply DoTs with priority going to Agony (do not let stacks fall)
So let me see if I have this straight ... If I have 3 Shards and both Corruption, UA, Agony + Haunt are about to run out I would recast Haunt which leaves me with 2 Shards and then I cast SB:SS leaving me with 1 Shard? Is that a correct interpretation?
When exactly do I refresh Corruption and UA? When they are have less than 50% of their time left? I am saying that because of Pandemic. I am never sure when to refresh them, because I am not entirely sure what Pandemic does.
What about Agony? When do I refresh? Do I wait until almost the last tick?
Taken all of that into account when do I use SB:SS? When Corruption and UA are low enough, regardless of where Agony is at?
4) If I have 2 shards or less I have to manually reapply dots. Now the order is what I wonder about. Do I cast Haunt first and THEN manually reapply Corruption, UA, Agony and then use Malefic Grasp or do I do the opposite? The reason I wonder about the order is if I cast Haunt first and then Corruption, UA, Agony by the time I use Malefic Grasp Haunt haunt is almost over and it does not benefit from Malefic Grasp. However, if I do it the opposite way (Corruption, UA, Agony then Haunt) then Haunt benefits by Malefic Grasp a lot more than in the first example. Which is better for DPS?
5) In the execution phase using Drain Souls I get A LOT of souls which allows 100% upkeep of Haunt, but what about Corruption, UA, Agony? When do I use SB:SS to refresh them? As soon as I have the Shard or do I need them to get past half their timer?
6) Doomguard at 20%.
Edited by jollyjoka, 01 November 2012 - 10:18 PM.

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