krazyito65, on 22 January 2013 - 03:24 AM, said:
Any heroic tips? Mainly how to switch for Scary fog etc. 25 man preferred.
I only have limited experience so far, and on 10man so it may not be of much use. What I've discovered so far is, it's critical to have the debuff uptime on the boss (and ideally on the protector you choose to DPS) as much as possible. From checking logs and watching vids, guilds doing this well have a player with a reasonable number of stacks (5+, anywhere up to 16 or so) on the boss the moment she becomes attackable.
I attempted this with 2 players stacking only, and while we had it roughly nailed down (there wasn't a set rotation order, just whomever had highest stacks at any given time was asked to go in, and we let stacks drop at 10+ to save our healers), I feel that 3 stackers will make life much easier on all of them, and will ensure higher stacks are always available. While that technically constitues higher pressure on the healers (we brought 3 to start), overall it should speed the fight, and in particular Get Away and Protector phases, which represent high raid and tank risk phases respectively.
You'll want assigned, quick and focused CC on the protector phase, they hurt even more than usual and will 1-shot any non-plate user.
As far as scary fog actually goes itself, it's not so complex as it might seem at first. Anyone outside her 'circle' stacks the fog based on a reliable DBM timer on a ~7 sec cooldown. The debuff lasts 35 seconds, and does 10% per stack. What you need to decide ahead of time is what constitutes 'too high' stacks, and let your stackers know to allow stacks to drop after that point. Apart from that mandate, all of them (I dont know how many you'd need on 25man) should be staying out to build stacks as often as possible (when not directed to be on the boss or protector). You'll want to have one of them monitoring the debuff and making calls to ensure quick swapping and thus high boss-uptime.
That might make it sound like you'll end up with all stackers with roughly equal stacks, but in practice you'll end up with it being fairly staggered I believe (again, based on preliminary observations from the 10 or so pulls we had before raid call last week).
Warlock's demonic gateway is super handy for any stacker to get in or out quickly, mage's blink, warlocks personal demonic circle, are all very useful ways to get a player on the boss quickly (especially for Get Away phases).
Hope any of that is useful, I'll update once we have a kill if I find anything further