Guardian Druid Tank Buffs, Debuffs, and Useful Abilities (WoW MoP 5.3)
Last updated by Vlad on 20 May. 2013
In this article, we list the buffs, debuffs and useful abilities that a Guardian Druid brings to a raid in WoW MoP 5.3. We also list equivalent buffs and debuffs that other classes provide.
The other articles of our Guardian Druid guide can be accessed from the table of contents on the right.
This guide has been reviewed and approved by Arielle, (@riftmaker), a prominent Guardian Druid theorycrafter and the main author of The Inconspicuous Bear (a very respected Guardian Druid resource).
| Buffs | |
|---|---|
| Increases the Critical Strike Chance of all party and raid members by 5% —
does not stack with |
|
| Increases the Strength, Agility, and Intellect of all party and raid members by 5% —
does not stack with |
|
| Debuffs | |
| 12% Armor reduction —
does not stack with |
|
| 10% Physical Damage done reduction — does not stack with
|
|
| Utility | |
| Interrupt with a 15-second cooldown | |
| 3-second channeled stun, that also deals damage to the target | |
| Combat resurrection | |
| Removes all Poison and Curse effects (8-second cooldown) | |
| Raid-wide healing cooldown | |
| Raid-wide movement speed burst | |
| Dispels enrage effects from the target. | |
| Crowd Control | |
| 40 second sleep (beasts and dragonkin only) | |
| 6 second incapacitate | |
| Roots target in place for 30 seconds, broken by damage. | |
| Movement speed burst (requires shifting out of |
|
