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Flying Machine

Last updated on Dec 07, 2014 at 13:50 by Sottle 21 comments

Table of Contents

Flying Machine is a neutral minion. This card can be obtained from Goblins vs Gnomes packs. Below the card images, you will find explanations to help you use the card optimally in every game mode of Hearthstone.

1. General Comments

Flying Machine is a good base for buffs such as Cold Blood or Blessing of Kings, as well as the buffs avaialble from the Mech synergy cards such as Iron Sensei or Powermace. Windfury is a powerful effect, but this card on its own is too weak to take advantage of it, so if you are unable to combine this card with a buff it will be quite poor in isolation.

2. Constructed Play

Flying Machine is perhaps best used in a Combo based deck that aims to give it Stealth using Conceal or Finicky Cloakfield, and then follows it up the next turn with multiple buffs to create massive damage to the opponent. The high health on this card will keep it out of range of most common AoE spells, which will be the only way for your opponent to stop this gameplan.

3. Arena

In Arena, Flying Machine is an extremely weak pick. Unless you are lucky enough to draft multiple strong buff cards, the weak stats on this card make it hard to justify choosing it.

4. Icy Veins Decks that Contain this Card

There are currently no decks on Icy Veins that use this card.

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