Warning It appears that you may be blocking the ads, and we are fine with it (read more here). That said, it would really be awesome if you decided to whitelist our website or make a donation :) You can also send us Bitcoins (1DEkropiHPWBmfJxogFaXQscfzhmdpTti4)!

Enter the Coliseum

Last updated on Aug 19, 2015 at 14:32 by Sottle 19 comments

Table of Contents

Enter the Coliseum is a Paladin-only spell. This card can be obtained from The Grand Tournament packs. Below the card images, you will find explanations to help you use the card optimally in every game mode of Hearthstone.

1. General Comments

Enter the Coliseum is a card for Paladins with a similar effect to Brawl for Warriors. It is slightly more dependable, in that you know exactly what the outcome will be before you cast it, however, it will usually leave the most powerful minion on your opponent's side alive. It can be extremely powerful on a late-game turn in combination with Big Game Hunter however.

2. Constructed Play

Enter the Coliseum can be a strong card in a slower, Control based Paladin deck, due to the powerful combos you can pull off late in the game, using Big Game Hunter or Aldor Peacekeeper to destroy or neutralise the last remaining large minion.

3. Arena

Enter the Coliseum is a poor card in Arena. In most board states it will not have a strong enough impact to justify picking. For example, if cast on a board that is relatively even, it will remain relatively even afterwards and if cast on a board where you are behind, you will remain behind.

4. Icy Veins Decks that Contain this Card

Force desktop version
Force mobile version