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Season 20 Miracle Rogue Malygos Naxx Wild Deck

Last updated on Nov 18, 2014 at 18:38 by Sottle 2 comments

Table of Contents

Disclaimer: this deck has been archived. It remains on the website for documentation purposes, but we no longer maintain it and no longer guarantee that it works well in the current meta-game.

The following guide outlines one of many builds of the popular Miracle Rogue archetype. This particular version focuses on Malygos as your primary win condition. For different variations of Miracle Rogue, be sure to take a look at our full Rogue section.

Following Decembers nerf to Gadgetzan Auctioneer, our Miracle Rogue decks have been evaluated and it has been decided that no changes should be made. Gadgetzan Auctioneer is an irreplacable effect in the deck, and Rogue players will simply have to cope with their "Miracle" turns coming a turn later.

1. About the Author

This deck is presented to you by Sottle, a professional Hearthstone player who plays for compLexity Gaming. Sottle regularly streams on Twitch and explains all of his moves. Watching him is a good opportunity to see how this and other decks play out in practice, and how decisions are made in real time.

2. S20 Miracle Rogue Malygos Naxx Wild Deck

Our deck costs 4,900 Arcane Dust and it is made up of the following cards.

Rogue Cards Neutral Cards

2.1. Mana Curve

4
5
7
6
1
4
2
1

3. Strategy

Miracle Rogue is a combo based deck built around drawing through your deck quickly with Gadgetzan Auctioneer. There are many different variations, but this particular guide is concerned with the Malygos based build.

Since the deck is highly focused around Gadgetzan Auctioneer, the card list features a high amount of card draw to help you cycle through the deck and find your Gadgetzan. These cards, such as Shiv and Fan of Knives are important in the early game as they can serve the double purpose of removing your opponent's early minions, as well as helping you to dig deeper into your deck.

Managing the Rogue Hero Power is also hugely important in the early turns. A very common turn 2 play for this deck is simply to use Dagger Mastery and equip a Wicked Knife. It is important not to waste charges of this weapon by attacking your opponent's face, as having a dagger available on as many turns as possible is much more important than doing 1 damage to your opponent. The exception to this rule is when you expect to have spare Mana the following turn to be able to use Dagger Mastery again. In this case, attacking your opponent is fine if there is no better target available.

Also key to the early turns are your early Minions such as SI:7 Agent and Earthen Ring Farseer. These 3-drop creatures, particularly SI:7 Agent, will be key to removing your opponent's minions early and starting to take control of the board. If you have an SI:7 Agent in hand, pay close attention to cards such as Backstab or Deadly Poison as these cheap spells are important to activate the SI:7 Combo effect. Avoid using a Backstab or Deadly Poison if you feel you will need it in a later turn to Combo with your SI:7. This deck also features an additional 1 Mana spell in the form of Sinister Strike. However, you should be extremely careful about using Sinister Strike as a combo activator since they are one of your best tools to use in conjunction with Malygos.

Once you have successfully navigated these early turns, Miracle Rogue really starts to come into its own in the mid-game. You will begin to drop strong minions such as Azure Drake to dig further through your deck and buff your removal cards, and wait to begin your "Miracle" turn.

The name Miracle Rogue comes from extremely powerful turns this deck is capable of. Using Gadgetzan Auctioneer in combination with Preparation can draw enormous amounts of cards while simultaneously clearing your opponent's board. The goal of this is to dig through your deck quickly and to draw into your finisher, which in this deck comes in the form of Malygos.

Choosing when to begin your "Miracle" turn is key to success with this deck. A good turn usually consists of dropping Gadgetzan Auctioneer and using at least 1 Preparation whilst simultaneously clearing your opponent's board. The exception to this rule is Conceal. If you are able to drop a Gadgetzan and Conceal it, even if that is all you do that turn, you should usually do so. If your opponent is unable to deal with your Concealed minion, which is likely, you will have your entire Mana pool available the following turn to cast spells.

It is important in this deck to manage your Preparation usage carefully. Although in most Miracle Rogue builds Preparation is always best used to cycle additional cards using Gadgetzan Auctioneer, this deck has an additional use for them. After turn 9 you can use them in conjunction with Malygos to create huge damage spell combos that are not otherwise possible. Pay attention to whether it is more important to draw additional cards, or to save your Preparations for finishing power.

Once you have drawn into your necessary finisher cards it is then simply a matter of ending the game. Malygos is a destructive force in this deck and when combined with Preparations, it can easily take the game away from your opponent. Blade Flurry will easily clear even the largest of boards, Backstab becomes incredibly powerful and direct damage spells like Sinister Strike and Eviscerate can do enormous amounts of damage. If you cannot kill your opponent in a single turn, consider Concealing your Malygos to be able to unleash a full 10 Mana's worth of spells the following turn.

3.1. Synergies & Combinations

Miracle Rogue is perhaps the most combo reliant deck in the game, and as such listing all the synergies and combinations would be impractical. We will however, discuss some of the key interactions between cards and how you should use them successfully.

The Gadgetzan Auctioneer and spells combination is used to cycle through your deck. Using Preparation during this combo will lower your cheap spell's cost to 0 whilst drawing a card itself.

Malygos Combos are your primary finishers, as well as being enormously destructive to your opponent's board.

Backstab and SI:7 Agent is a key combo early against aggressive decks, able to effectively deal with 2 small minions on turn 3.

3.2. Mulligan Vs Aggro

Against Aggro, the key cards to look for in your mulligans are Backstab, SI:7 Agent, Deadly Poison, Shiv and Fan of Knives. These cards will help you to stem the tide of your opponent's minions and give you enough time to draw into the cards you need. Blade Flurry is also a key card since combined with Deadly Poison you can effectively sweep your opponent's board with 3 damage AoE.

Against minion focused aggressive decks such as Zoo, you simply need to survive long enough to gain control of the board once. Remove your opponent's minions at all costs and wait for a swing turn using Blade Flurry or Gadgetzan Auctioneer + Preparation. However, against more bursty decks that are capable of creating damage directly from their hand you will tend to struggle with this deck. Do not be afraid to use your spells and Preparations early to control the board, since if you are able to live long enough to get Malygos in play, you will probably win regardless.

3.3. Mulligan Vs Control

Against Control, if you do not have a Gadgetzan Auctioneer in your opening hand, you should mulligan away all of your cards to look for one. If you do have the Gadgetzan, then you can consider keeping additional early game cards such as Backstab, SI:7 Agent, and Deadly Poison. This deck is heavily favoured in most control matchups due to the amount of time you are given to set up for your mid- and late-game. As mentioned previously, you will need to manage your Preparations and Conceal carefully between your Gadgetzan Auctioneer and Malygos. Evaluate the state of the game and decide whether you require more cards, or whether saving the Preparation for burst damage is more appropriate.

3.4. Card Swaps

You can choose to cut a Shiv for a second Blade Flurry. Since Blade Flurry is such a destructive force in combination with Assassin's Blade or Malygos, having a second copy available in the deck can be beneficial.

An Acidic Swamp Ooze can be substituted for an Earthen Ring Farseer to give some protection against common Weapons present in the meta currently, such as Eaglehorn Bow and Doomhammer.

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