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Artanis Talents

Last updated on Jul 27, 2016 at 15:00 by Srey 6 comments

Table of Contents

Artanis Image

General Information

On this page, we present the viable talent choices for playing Artanis in a competitive environment in Heroes of the Storm. For each talent, we explain what they do and why they should or should not be taken.

The other pages of our Artanis guide can be accessed from the table of contents on the right.

About the Author

Srey is Rank 1 in Hero League and a top 10 player on Hotslogs. He played for Happy Faerie Dragons, formerly the top amateur team on the North American server. With the team having now disbanded, he is bringing together a new team, which he hopes will compete at an even higher level. You can watch his stream to see how he plays Artanis (and other heroes).

1. Talent Build

Level Choices
1 Reactive Parry Amateur Opponent ? Seasoned Marksman ?
4 Shield Battery Lethal Alacrity Chrono Surge Templar's Zeal
7 Warp Sickness Solarite Reaper Psionic Synergy Follow Through ?
10 Suppression Pulse Purifier Beam
13 Phase Bulwark ? Triple Strike Graviton Vortex Burning Rage
16 Shield Surge Zealot Charge Titan Killer Psionic Wound
20 Orbital Bombardment Target Purified Force of Will Nexus Blades

2. Common Talent Paths

Defensive Tank Build: Focuses on empowering Shield Overload for extended fights

Allrounder Build: Good compromise between offensive and defensive talents

Offensive Bruiser Build: Increased damage, especially during the late game at the cost of reduced defense

3. Level 1 Talents

Reactive Parry Amateur Opponent ? Seasoned Marksman ?

3.1. Descriptions

Reactive Parry Icon Reactive Parry causes Twin Blades Icon Twin Blades to provide 2 charges of Block Icon Block whenever it is activated.

Amateur Opponent Icon Amateur Opponent increases the damage of Twin Blades Icon Twin Blades versus non-Heroic targets by 150%. This also includes Structures and Bosses.

Seasoned Marksman Icon Seasoned Marksman permanently increases your Basic Attack damage by 0.2 whenever a nearby enemy Minion or Mercenary dies, and by 0.5 for each enemy Hero takedown, up to 40. Upon reaching 40 bonus Basic Attack damage, Seasoned Marksman can be activated to increase your attack speed by 30% for 3 seconds. This has a 60-second cooldown.

3.2. Recommended

Reactive Parry Icon Reactive Parry is essentially Block Icon Block with a slightly shorter cooldown, which makes it a very strong talent. You should take Reactive Parry if you notice that the enemy team composition consists of strong Basic Attackers, such as Illidan or Raynor or if you are the only Warrior in your team.

3.3. Situational

Seasoned Marksman Icon Seasoned Marksman can be excellent on maps where lanes are close together and you can aquire more stacks, such as Dragon Shire and Tomb of the Spider Queen, but it can be useful on other maps as well. Choose Seasoned Marksman when you do not need the damage mitigation of Reactive Parry Icon Reactive Parry.

Amateur Opponent Icon Amateur Opponent makes it slightly easier to capture Mercenary Camps and has great value on maps that require you to clear Objectives very quickly. On Battlefield of Eternity and Cursed Hollow, in particular, Amateur Opponent can make a significant difference when it comes to damaging Immortals and Bosses.

4. Level 4 Talents

Shield Battery Lethal Alacrity Chrono Surge Templar's Zeal

4.1. Descriptions

Shield Battery Icon Shield Battery reduces the cooldown of Shield Overload Icon Shield Overload by 8 seconds if the shield lasts the full 5-second duration.

Lethal Alacrity Icon Lethal Alacrity increases the range and speed of Blade Dash Icon Blade Dash by 30%.

Chrono Surge Icon Chrono Surge increases your attack speed by 40% for 4 seconds when Phase Prism Icon Phase Prism hits an enemy Hero.

Templar's Zeal Icon Templar's Zeal causes Blade Dash Icon Blade Dash's cooldown to recharge 100% faster while you are below 50% maximum health.

4.2. Recommended

Lethal Alacrity Icon Lethal Alacrity has no impact on the duration of Blade Dash Icon Blade Dash (30% speed and 30% range cancel each other out), so you are simply moving a greater distance. This, however, provides great synergy with its follow-up talent Solarite Reaper Icon Solarite Reaper, which becomes available at Level 7. Being able to hit multiple enemies harder and over a larger distance provides Artanis with additional offensive power to threaten the enemy backline.

Templar's Zeal Icon Templar's Zeal significantly reduces the cooldown of Blade Dash Icon Blade Dash while you are below 50% maximum health, which is quite common when playing Artanis. Thus, Templar's Zeal also synergises well with Psionic Synergy Icon Psionic Synergy at Level 7.

4.3. Not Recommended

Shield Battery Icon Shield Battery will see almost no use, since Shield Overload Icon Shield Overload will almost always be depleted. If the shield does last its full duration then you have no need for more shields.

Chrono Surge Icon Chrono Surge only increases your attack speed when Phase Prism Icon Phase Prism hits a target, which is (at most) once every 14 seconds. This is a fairly low upkeep. In contrast, the Templar's Zeal Icon Templar's Zeal and Psionic Synergy Icon Psionic Synergy combo is a lot more efficient and useful.

5. Level 7 Talents

Warp Sickness Solarite Reaper Psionic Synergy Follow Through ?

5.1. Descriptions

Warp Sickness Icon Warp Sickness causes enemy Heroes hit by Phase Prism Icon Phase Prism to be Slowed by 35% for 4 seconds.

Solarite Reaper Icon Solarite Reaper increases the damage of the first pass of Blade Dash Icon Blade Dash by 150%.

Psionic Synergy Icon Psionic Synergy reduces the cooldown of Shield Overload Icon Shield Overload by 4 seconds every time Blade Dash Icon Blade Dash hits an enemy Hero.

Follow Through Icon Follow Through increases the damage of your next Basic Attack by 40% whenever you use a Basic or Heroic Ability. This effect does not stack, and expires after 4 seconds if it is not consumed.

5.2. Recommended

Solarite Reaper Icon Solarite Reaper provides considerable additional damage if Artanis hits multiple foes, especially squishy ranged Heroes, with his Blade Dash Icon Blade Dash. It works particularly well with Lethal Alacrity Icon Lethal Alacrity from Level 4.

Psionic Synergy Icon Psionic Synergy can significantly reduce the cooldown of Shield Overload Icon Shield Overload, allowing you to hit enemy Heroes that you would be unable to hit with Basic Attacks. Coupled with Templar's Zeal Icon Templar's Zeal at Level 4, you can reduce the cooldown of Shield Overload to mere seconds.

5.3. Situational

Follow Through Icon Follow Through works best off of abilities with short cooldowns. Artanis' shortest cooldown is 4 seconds and his other abilities are primarily utility based, so Follow Through will not be procced very often, yet it can work on maps like Dragon Shire orTomb of the Spider Queen, where accumulating Seasoned Marksman Icon Seasoned Marksman stacks is very easy and will give Follow Through a lot more hitting power.

5.4. Not Recommended

Warp Sickness Icon Warp Sickness can help you stick to your targets, especially since Warp Sickness is the only Slow available to Artanis. However, it relies on using Phase Prism Icon Phase Prism to apply it, which has a very short range and can be quite difficult to land.

6. Level 10 Talents

Suppression Pulse Purifier Beam

6.1. Descriptions

Suppression Pulse Icon Suppression Pulse fires a large pulse at the targeted area, dealing damage and Blinding all enemies for 4 seconds. Suppression Pulse has unlimited range.

Purifier Beam Icon Purifier Beam summons an orbital beam on the targeted enemy Hero for 8 seconds, dealing AoE damage each second. The beam will chase the target as they move. Purifier Beam has unlimited range.

6.2. Recommended

Purifier Beam Icon Purifier Beam is a fantastic ability that deals a significant amount of single target damage, especially in team fights. It forces enemies to always move, sometimes putting themselves in poor positions in an attempt to avoid the beam (and the damage). You can place Purifier Beam on your main target to help you take them down more quickly or on another enemy to zone them out of a fight. However, keep in mind that Purifier Beam becomes particularly deadly on slow enemies who lack innate escape mechanisms, such as dashes, teleports, or sprints.

Suppression Pulse Icon Suppression Pulse can be great when used against Heroes that rely on Basic Attacks to deal damage, like Raynor, Sgt. Hammer, Illidan, or Thrall. If the enemy team lacks Basic Attack reliant Heroes, however, it is best to stick with Purifier Beam Icon Purifier Beam. Use Supression Pulse to prevent damage from the enemy team as you initiate. Supression Pulse's range is global, so always look for opportunities to use it. As a rule of thumb, it is usually better to use Suppression Pulse early while your allies are still in good condition, rather than too late while your allies might already be on the retreat.

7. Level 13 Talents

Phase Bulwark ? Triple Strike Graviton Vortex Burning Rage

7.1. Descriptions

Phase Bulwark Icon Phase Bulwark reduces the ability damage you take by 50% for 4 seconds when Shield Overload Icon Shield Overload activates.

Triple Strike Icon Triple Strike increases the number of times Twin Blades Icon Twin Blades strikes from 2 to 3 but increases the cooldown by 1 second.

Graviton Vortex Icon Graviton Vortex pulls and damages an additional enemy Hero near the first with Phase Prism Icon Phase Prism and also reduces its cooldown by 6 seconds.

Burning Rage Icon Burning Rage causes you to deal damage to all adjacent enemies every second. This effect is not active while Cloaked or Mounted.

7.2. Recommended

Triple Strike Icon Triple Strike increases the effectiveness of Twin Blades Icon Twin Blades by dealing increased damage and further reducing the cooldown of Shield Overload Icon Shield Overload. Take Triple Strike when the enemy team lacks any decent ability-based damage.

7.3. Situational

Phase Bulwark Icon Phase Bulwark functions like Spell Shield Icon Spell Shield except that it only procs when below 50% maximum and it can proc off of any damage. However, your Basic Attacks and talents like Psionic Synergy Icon Psionic Synergy will dramatically reduce the cooldown of Shield Overload Icon Shield Overload; from 20 seconds to 3-5 seconds. This makes Phase Bulwark a formidable talent against ability-heavy Assassins like Li-Ming, Jaina, or Kael'thas.

7.4. Not Recommended

Graviton Vortex Icon Graviton Vortex will usually weaken the impact of Phase Prism Icon Phase Prism, as its strength is isolating a single target. Pulling in more than one target will often be detrimental.

Burning Rage Icon Burning Rage is not a viable option. It has no synergy with any of Artanis' other talents or abilities. Also, Triple Strike Icon Triple Strike is a superior choice if you are going for raw damage.

8. Level 16 Talents

Shield Surge Zealot Charge Titan Killer Psionic Wound

8.1. Descriptions

Shield Surge Icon Shield Surge increases the strength of the shield provided by Shield Overload Icon Shield Overload by 100%, but it decays to the normal amount over 3 seconds.

Zealot Charge Icon Zealot Charge increases Twin Blades Icon Twin Blades' charge distance by 100%.

Titan Killer Icon Titan Killer causes you Twin Blades Icon Twin Blades attacks to also deal 2.5% of your target's maximum health (only versus enemy Heroes).

Psionic Wound Icon Psionic Wound causes your final strike from Twin Blades Icon Twin Blades to also make your target Vulnerable, increasing the damage that they take from all sources by 25% for 2 seconds.

8.2. Recommended

Shield Surge Icon Shield Surge dramatically increases the strength of Shield Overload Icon Shield Overload, but only for a short time. This makes it very effective versus enemy teams with plenty of burst damage and has incredible synergy with talents like Psionic Synergy Icon Psionic Synergy or Force of Will Icon Force of Will which drastically reduce the cooldown of Shield Overload.

Zealot Charge Icon Zealot Charge is an extremely important talent, since greatly improves the only gap-closer that Artanis has access to, aside from Phase Prism Icon Phase Prism. It allows you to jump to your target on a fairly short cooldown. It can also be used as a disengage tool if you target distant enemy Minions.

8.3. Not Recommended

Titan Killer Icon Titan Killer only procs off of Twin Blades Icon Twin Blades every 4 seconds for a total of 5% of the enemy Hero's maximum health (or 7.5% with Triple Strike Icon Triple Strike). This is significantly less effective than Giant Killer Icon Giant Killer, especially since it is a Level 16 talent and Artanis is a melee Hero.

Psionic Wound Icon Psionic Wound makes a single target Vulnerable, which would be a great talent if Artanis would not be so desperately dependent on the additional tankiness and mobility provided by Shield Surge Icon Shield Surge and Zealot Charge Icon Zealot Charge.

9. Level 20 Talents

Orbital Bombardment Target Purified Force of Will Nexus Blades

9.1. Descriptions

Orbital Bombardment Icon Orbital Bombardment gives you another charge of Suppression Pulse Icon Suppression Pulse. There is a 10-second cooldown between charges.

Target Purified Icon Target Purified causes Purifier Beam Icon Purifier Beam to automatically be recast if the original target dies while Purifier Beam is active. It targets the nearest enemy Hero.

Force of Will Icon Force of Will increases Shield Overload Icon Shield Overload's cooldown reduction from Basic Attacks from 4 seconds to 6 seconds.

Nexus Blades Icon Nexus Blades increases the damage of your Basic Attacks by 20%, and causes them to reduce the movement speed of your target by 20% for 1 second.

9.2. Recommended

Orbital Bombardment Icon Orbital Bombardment is a fantastic upgrade for Suppression Pulse Icon Suppression Pulse, allowing you to use 2 charges in quick succession. Note that although there is a 10-second cooldown in-between uses, the Blind effect lasts for 4 seconds, so there is really only a 6-second difference in-between effective uses. It is also important to note that after using both charges, there is a 90-second cooldown before both will be available again, as opposed to 50 seconds for a single charge.

Target Purified Icon Target Purified can win team fights on its own, from anywhere on the map. Place Purifier Beam Icon Purifier Beam on a target that is likely to die and Purifier Beam will be recast on nearby enemies when the target dies. This can be overwhelming for the enemy team to deal with.

Force of Will Icon Force of Will provides incredible synergy with other Shield Overload Icon Shield Overload-related talents and turns Artanis into one of the tankiest Warriors in the game if he manages to use his Basic Attacks without getting interrupted. Consequently, enemy crowd control abilities need to be dodged at all costs.

9.3. Not Recommended

Nexus Blades Icon Nexus Blades can potentially be a good choice if you feel that you require the additional sticking power, especially versus enemies that are ranged and intend to kite you. Yet, the other Level 20 talents provide more utility to Artanis, especially Target Purified Icon Target Purified proves to be a game-changing damage upgrade, which you should not skip.

10. ChangeLog

  • 27 Jul. 2016: Updated Warp Sickness' description in accordance with the latest balance update.
  • 17 May 2016: Updated description of Seasoned Marksman.
  • 20 Apr. 2016: Updated Zealot Charge's description in accordance with the latest Tracer update.
  • 13 Apr. 2016: Completely overhauled and re-evaluated Artanis' talents in accordance with the latest Balance Updates. Also added new Quick Reference Talent Builds.
  • 17 Mar. 2016: Updates following March 9th, 2016 patch.
    • Shield Battery cooldown reduction increased from 6 to 8 seconds.
    • Phase Bulwark duration of ability damage reduction inceased from 3 to 4 seconds.
    • Shield Surge bonus shield amount increased from 50% to 100%.
    • Templar's Zeal cooldown recharge rate increased from 75% to 100%.
    • Amateur Opponent bonus damage against non-Heroic targets increased from 100% to 150%.
    • Triple Strike now also increases the cooldown of Twin Blades by 1 second.
    • Khaydarian Resonance removed as a talent.
    • Chrono Surge attack speed bonus increased from 25% to 40%.
    • Warp Sickness Slow duration increased from 3 to 4 seconds.
    • Graviton Vortex now also reduces the cooldown of Phase Prism by 6 seconds.
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