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Azmodan Talents

Last updated on Sep 13, 2016 at 05:00 by Oxygen 3 comments

Table of Contents

Azmodan Image

General Information

On this page, we present the viable talent choices for playing Azmodan in a competitive environment in Heroes of the Storm. For each talent, we explain what they do and why they should or should not be taken.

The other pages of our Azmodan guide can be accessed from the table of contents on the right.

About the Author

Oxygen is a veteran of the MOBA genre, which he has been playing for nearly 15 years. He has coached some of Heroes of the Storm's most prominent North American players and teams alike, including Team Liquid. As a Rank 1 Flex player, he enjoys playing all Heroes and roles.

1. Talent Build

Level Choices
1 Taste for Blood Sieging Wrath ? Master of Destruction
4 Gluttony Army of Hell Mercenary Lord Sin's Grasp
7 Infernal Globe Bound Minion Gluttonous Ward March of Sin ?
10 Demonic Invasion Black Pool
13 Hellforged Armor Hedonism Infused Power
16 Battleborn Demonic Smite Imposing Presence ? Sin for Sin
20 Perishing Flame Fifth Circle ? Bolt of the Storm ? Forced Recruitment

2. Common Talent Paths

Taste for Blood: artillery area of effect burst damage

3. Level 1 Talents

Taste for Blood Sieging Wrath ? Master of Destruction

3.1. Description

Taste for Blood Icon Taste for Blood permanently increases the damage of Globe Of Annihilation Icon Globe Of Annihilation by 2 whenever a non-summon, non-structure entity dies within 1 second of being damaged by the ability. This effect stacks up to 250 times, for a potential total of 500 bonus damage.

Sieging Wrath Icon Sieging Wrath permanently increases the damage of Globe Of Annihilation Icon Globe Of Annihilation by 4 whenever a Hero is damaged by the ability. This effect stacks up to 25 times, and upon reaching this cap, the ability's damage is further increased by 100, for a potential total of 200 bonus damage, and its range is also increased by 33%.

Master of Destruction Icon Master of Destruction increases the range of All Shall Burn Icon All Shall Burn by 10% every 1.5 seconds spent channeling, up to an increase of 30% after 4.5 seconds, and reduces its Mana cost per second to 10, down from 16.

3.2. Recommended

Taste for Blood Icon Taste for Blood is core to Azmodan's most widely accepted build. When combined with Black Pool Icon Black Pool and other damage increases, Taste for Blood pushes Globe Of Annihilation Icon Globe Of Annihilation's damage to extreme levels.

3.3. Situational

Sieging Wrath Icon Sieging Wrath is the alternative to Taste for Blood Icon Taste for Blood. Although its damage potential is lower than that of Taste for Blood, Sieging Wrath's requirement is dramatically easier and faster to fulfill. This makes the talent choice an appropriate one on Maps where generating Taste for Blood stacks would be more difficult, such as on Battlefield of Eternity or Towers of Doom, or when your team composition would not be appropriate for assisting you with the task.

3.4. Not Recommended

Master of Destruction Icon Master of Destruction does little to improve the usability of All Shall Burn Icon All Shall Burn, as the range increase is directly dependent upon channeling the ability for a lengthy amount of time. In combat with other Heroes, this is difficult to do; against Mercenaries or Structures, this is useless.

4. Level 4 Talents

Gluttony Army of Hell Mercenary Lord Sin's Grasp

4.1. Description

Gluttony Icon Gluttony causes All Shall Burn Icon All Shall Burn to heal Azmodan for 20% of the base damage it deals. Counter-intuitively, the amount of healing is not increased by effects that increase All Shall Burn's damage, except for the ability's inherent damage increase against Structures.

Army of Hell Icon Army of Hell increases the damage dealt by the Demon Warriors summoned through Summon Demon Warrior Icon Summon Demon Warrior by 20%, and reduces the ability's Mana cost to 20, down from 40.

Mercenary Lord Icon Mercenary Lord passively reduces the damage taken from non-Heroic sources — Minions, Structures, Mercenaries, and certain Map Objectives — by 50%. It also causes claimed non-Boss Mercenaries near you to deal 50% more damage.

Sin's Grasp Icon Sin's Grasp is an activatable talent that deals an amount of damage to the targeted Hero over 8 seconds. Sin's Grasp can be used while channeling All Shall Burn Icon All Shall Burn, unlike other abilities. It does not benefit from the damage increase provided by Black Pool Icon Black Pool. Sin's Grasp's cooldown is reduced by 5 seconds whenever a Minion dies within Azmodan's experience radius.

4.2. Recommended

Army of Hell Icon Army of Hell's Mana cost reduction essentially makes Summon Demon Warrior Icon Summon Demon Warrior usable, as before acquiring the talent, you are typically too Mana-strained to effectively support the ability on top of the more important Globe Of Annihilation Icon Globe Of Annihilation and All Shall Burn Icon All Shall Burn. The damage increase is a nice bonus.

4.3. Not Recommended

Gluttony Icon Gluttony does not provide enough healing to significantly improve your survivability, and does little to affect Azmodan's vulnerability to interruption.

Mercenary Lord Icon Mercenary Lord's main use is typically to allow you to solo the Boss Mercenary at an early stage of the game. For Azmodan, however, this is an impossible task due to All Shall Burn Icon All Shall Burn's property of being interruptable by the Boss's Slam ability. Beyond this fact, we typically consider Mercenary Lord to be too situational to be useful.

Sin's Grasp Icon Sin's Grasp deals an underwhelming amount of damage on a situationally very long cooldown. Its short range also does not lend itself very well to the artillery-style play that Azmodan's abilities promote.

5. Level 7 Talents

Infernal Globe Bound Minion Gluttonous Ward March of Sin ?

5.1. Description

Infernal Globe Icon Infernal Globe increases the travel speed of Globe Of Annihilation Icon Globe Of Annihilation by 40% and reduces its channeling time to 0.6 seconds, down from 1 second.

Bound Minion Icon Bound Minion causes a Minion target of General of Hell Icon General of Hell to take 75% less damage from all non-Heroic entities (Minions, Mercenaries, and Structures) and deal 75% more damage to such entities for 30 seconds.

Gluttonous Ward Icon Gluttonous Ward is an activatable talent that places a Gluttonous Ward at a target location for 10 seconds. The Ward restores Azmodan's Health and Mana by a value equal to 3% of their respective totals per second while he is nearby. Unlike Healing Ward Icon Healing Ward, Gluttonous Ward does not affect allied Heroes and can not be destroyed.

March of Sin Icon March of Sin allows Azmodan to move at 75% of his normal movement speed while channeling All Shall Burn Icon All Shall Burn, and makes the ability no longer interruptible by knockback effects.

5.2. Recommended

Since Taste for Blood Icon Taste for Blood is the core of the most popular Azmodan build, it is only logical to follow up with Infernal Globe Icon Infernal Globe as a talent choice, as it greatly improves the usability of Globe Of Annihilation Icon Globe Of Annihilation. It is be worth mentioning that you will have to learn a new timing for predicting Globe Of Annihilation hits after learning this talent.

5.3. Situational

No talent improves the usability of an ability quite as much as March of Sin Icon March of Sin does. The value of being able to move while channeling All Shall Burn Icon All Shall Burn can simply not be understated; it allows you to chase opponents down whereas you otherwise would not be able to, and avoid dangerous skillshots that could damage or interrupt you. One less-known behaviour of March of Sin is that it increases the tether range of All Shall Burn, allowing you to deal damage beyond the ability's normal range, and even outrange all Structures, including the Core, which is very useful for safely sieging. Unfortunately, March of Sin must compete with Infernal Globe Icon Infernal Globe. If you feel excessively confident with your untalented Globe Of Annihilation Icon Globe Of Annihilation aim, March of Sin will pay off greatly.

5.4. Not Recommended

Although Bound Minion Icon Bound Minion offers a modest but reliable means of creating lane pressure, it must compete with two extremely strong talent choices.

Gluttonous Ward Icon Gluttonous Ward fails to meaningfully improve either your survivability in high-pressure situations, your ability to push, or otherwise deal damage as do the other available talent choices available at this tier.

6. Level 10 Talents

Demonic Invasion Black Pool

6.1. Description

At this level, Heroic abilities become available. Both Heroic abilities have already been described in the abilities section.

6.2. Recommended

Black Pool Icon Black Pool is a core ability for Azmodan. The ability's main purpose is to push Globe Of Annihilation Icon Globe Of Annihilation's damage to extremely high levels (through the Taste for Blood Icon Taste for Blood talent), though it is also useful in a wide variety of situations, such as sieging, pushing, capturing Mercenaries, and generally dealing damage.

6.3. Not Recommended

Demonic Invasion Icon Demonic Invasion lacks the versatility offered by Black Pool Icon Black Pool; although it is a stronger sieging tool in a vacuum, Demonic Invasion is notoriously weak for team fighting purposes. Its long cooldown is also very restrictive, whereas Black Pool is nearly always available for you to use.

7. Level 13 Talents

Hellforged Armor Hedonism Infused Power

7.1. Description

Hellforged Armor Icon Hellforged Armor causes the Demon Warriors summoned through Summon Demon Warrior Icon Summon Demon Warrior to gain an aura that deals damage every second to nearby enemies, and to take 50% less damage from non-Heroic sources (Minions, Mercenaries, Structures, and certain Map objectives).

Hedonism Icon Hedonism reduces the Mana cost of Globe Of Annihilation Icon Globe Of Annihilation to 30, down from 60.

Infused Power Icon Infused Power causes All Shall Burn Icon All Shall Burn's damage to be able to grow to a 180% bonus after 4.5 seconds, up from its base 100% bonus after 3 seconds.

7.2. Recommended

Infused Power Icon Infused Power has the potential of significantly improving your single-target damage against Heroes, Mercenaries, and especially, Structures. Its power is limited, however, by the amount of crowd control that is available to your opponents. As with Bound Minion Icon Bound Minion, Infused Power is a decent choice when you feel that Taste for Blood Icon Taste for Blood is not an appropriate choice due to the difficulty of reliably benefiting from its effects.

7.3. Not Recommended

The damaging aura provided by Hellforged Armor Icon Hellforged Armor does not do enough to be impactful, whereas the damage reduction provided by the talent does not significantly improve the survivability of your Demon Warriors.

Hedonism Icon Hedonism is not a bad talent by any means; it just is not impactful enough to ever truly compete with Infused Power Icon Infused Power.

8. Level 16 Talents

Battleborn Demonic Smite Imposing Presence ? Sin for Sin

8.1. Description

Battleborn Icon Battleborn causes Globe Of Annihilation Icon Globe Of Annihilation to summon a Demon Warrior (such as those summoned through Summon Demon Warrior Icon Summon Demon Warrior) at the center of its area of effect if it successfully damages an entity.

Demonic Smite Icon Demonic Smite causes the Demon Lieutenant summoned through General of Hell Icon General of Hell to deal a large amount of damage to a nearby Minion approximatley every 10 second. The damage dealt by Demonic Smite can be increased by Black Pool Icon Black Pool and other effects that affect ability damage.

Imposing Presence Icon Imposing Presence passively reduces the attack speed of Heroes and Summons who use Basic Attacks against you by 40% for 2 seconds. This effect wears off from affected enemies that attack a target that does not have Imposing Presence.

Sin for Sin Icon Sin for Sin is an activatable talent that instantly deals 10% of the targeted Hero's maximum Health as damage to it, healing Azmodan for 200% of this damage. Sin for Sin has a 60-second cooldown, and can be used while channeling All Shall Burn Icon All Shall Burn, unlike other abilities.

8.2. Recommended

Demonic Smite Icon Demonic Smite turns one of the best global pressure abilities into an even better one. Demonic Smite essentially makes your Demon Lieutenants push as quickly as certain Heroes, forcing a response out of your opponents for fear of otherwise quickly draining the Ammo out of Forts and Keeps.

8.3. Situational

Imposing Presence Icon Imposing Presence offers an unparalleled amount of survivability against Basic Attacks. It is, however, of limited use against team compositions that rely on ability-based damage. As such, it should be chosen only against teams that feature at least two non-caster Assassins.

8.4. Not Recommended

Battleborn Icon Battleborn essentially gives you a two-for-one between Globe Of Annihilation Icon Globe Of Annihilation and Summon Demon Warrior Icon Summon Demon Warrior. The issue with this talent, however, is that Summon Demon Warrior, even when free, is not generally as impactful as Demonic Smite.

Much of Sin for Sin Icon Sin for Sin's power lies in its ability to create large Health swings when used against a Hero with a large Health pool. For Azmodan, however, Sin for Sin represents a much smaller portion of his Health. Imposing presence has much more value for him, defensively speaking.

9. Level 20 Talents

Perishing Flame Fifth Circle ? Bolt of the Storm ? Forced Recruitment

9.1. Description

Perishing Flame Icon Perishing Flame causes the Grunts summoned through Demonic Invasion Icon Demonic Invasion to deal damage in a small area around themselves when they are killed. This damage is affected by Demonic Invasion's double-damage clause against non-Heroic enemies.

Fifth Circle Icon Fifth Circle causes Black Pool Icon Black Pool to grant the Fifth Circle buff to Azmodan, his summoned Demons, and allied Minions as they remain within the area of effect of the Pool. Fifth Circle causes affected units to reduce the Attack and Movement speed of enemies that they hit with their Basic Attacks and abilities by 40% for 3 seconds. The attack speed reduction effect stacks multiplicatively with Imposing Presence Icon Imposing Presence for a total of 64%.

Bolt of the Storm Icon Bolt of the Storm is an activatable talent that instantly teleports you to the targeted location. Bolt of the Storm has a 70-second cooldown.

Forced Recruitment Icon Forced Recruitment reduces the cooldown of General of Hell Icon General of Hell to 20 seconds, down from 30, and causes the ability to generate an additional charge over time. This charge, displayed as the number 2 on the ability's user interface, allows you to save up General of Hell's cooldown to later use the ability twice with only a 2-second delay between casts, and without having to wait for its normal cooldown.

9.2. Recommended

Forced Recruitment Icon Forced Recruitment synergises nicely with another recommended talent, Demonic Smite Icon Demonic Smite, to create even more attrition. Simply put, Forced Recruitment either forces an inconvenient defense on two different lanes, or sets a timer on the life of your opponents' Forts and Keeps.

9.3. Situational

Fifth Circle Icon Fifth Circle provides a situational but very strong soft crowd control option that completely debilitates Basic Attack-reliant Assassins and comes with a hefty slowing effect as well. Just as with Imposing Presence Icon Imposing Presence, it is typically picked as a defensive tool against team compositions that do not rely on ability-based damage sources.

Bolt of the Storm Icon Bolt of the Storm is the ultimate form of defensive and offensive utility. It is situationally useful in situations where you are finding it difficult to stay alive, though the slows provided by Fifth Circle Icon Fifth Circle may prove to be just as useful to survive. These two talent choices come down to team composition and personal preference.

9.4. Not Recommended

Perishing Flame Icon Perishing Flame is not a talent that we recommend as its prerequisite, Demonic Invasion Icon Demonic Invasion, is not recommended itself.

10. ChangeLog

  • 13 Sep. 2016: Removed Bribe and Relentless to account for the September 13 balance update.
  • 12 Jul. 2016: Updated talent description and explanations to account for the changes in Gul'dan's patch. Talent recommendations updated for Level 1, 7, and 13.
  • 30 Mar. 2016: Updated description for Taste For Blood.
  • 20 Jan. 2016: Updated descriptions for several talents to account for the removal of Haunted Mines. No changes in recommendations.
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