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Diablo Talents

Last updated on Sep 13, 2016 at 05:45 by Oxygen 12 comments

Table of Contents

Diablo Image

General Information

On this page, we present the viable talent choices for playing Diablo in a competitive environment in Heroes of the Storm. For each talent, we explain what they do and why they should or should not be taken.

The other pages of our Diablo guide can be accessed from the table of contents on the right.

About the Author

Oxygen is a veteran of the MOBA genre, which he has been playing for nearly 15 years. He has coached some of Heroes of the Storm's most prominent North American players and teams alike, including Team Liquid. As a Diamond Flex player, he enjoys playing all Heroes and roles.

1. Talent Build

Level Choices
1 Block Soul Feast ? Devil's Due Overwhelming Force
4 Demonic Strength Soul Catcher Fire Devil Essence of the Slain
7 Diabolical Momentum Soul Steal From the Shadows Devastating Charge
10 Apocalypse ? Lightning Breath
13 Life Leech Firestorm Spell Shield ? Siphon the Dead ?
16 Rampage Continuous Overpower Domination Imposing Presence ?
20 Dying Breath Hellstorm Lord of Terror ? Bolt of the Storm

2. Common Talent Paths

3. Level 1 Talents

Block Soul Feast ? Devil's Due Overwhelming Force

3.1. Description

Block Icon Block causes you to generate 1 stack of Block every 5 seconds, up to a maximum of 2. Block stacks are consumed by individual enemy Hero Basic Attacks, reducing each of them by 75%.

Soul Feast Icon Soul Feast causes each owned Soul to increase your Health Regeneration by 0.067 (+0.0156 per Hero Level).

Devil's Due Icon Devil's Due decreases the number of Souls spent by 40, down to 60, upon triggering Black Soulstone Icon Black Soulstone's on-death effect.

Overwhelming Force Icon Overwhelming Force increases the range and knockback distance of Shadow Charge Icon Shadow Charge by 25%.

3.2. Recommended

Block Icon Block offers a modest increase to your survivability, primarily against basic attack-reliant heroes. In a late-game situation, Block will, on average, prevent between 100 and 150 damage every 5 seconds.

3.3. Situational

Soul Feast Icon Soul Feast is an alternative to Block Icon Block. Over time, it provides about 40% more healing than Block typically mitigates damage. It suffers, however, from being directly dependent upon having Souls to be active, something that you can not always guarantee. Soul Feast is a risky pick that comes down to personal preference.

3.4. Not Recommended

Devil's Due Icon Devil's Due does not directly increase your survivability, unlike Block Icon Block and Soul Feast Icon Soul Feast, which essentially makes it a "loseless" talent. This is not particularly valuable unless you are planning on dying much.

Overwhelming Force Icon Overwhelming Force is arguably a negative talent; whereas the increased range is nice, the extra knockback can actually push enemies too far away for you to chain with Overpower Icon Overpower.

4. Level 4 Talents

Demonic Strength Soul Catcher Fire Devil Essence of the Slain

4.1. Description

Demonic Strength Icon Demonic Strength causes Overpower Icon Overpower to reduce the movement speed of its target by 25% for 2 seconds once its stunning effect has expired.

Soul Catcher Icon Soul Catcher causes Black Soulstone Icon Black Soulstone to passively generate 1 Soul every 4 seconds.

Fire Devil Icon Fire Devil causes Diablo to gain the Fire Devil buff for 6 seconds whenever Fire Stomp Icon Fire Stomp is used. The buff deals 12 (+2 per Hero Level) damage to nearby enemies for its duration.

Essence of the Slain Icon Essence of the Slain causes nearby enemy Minion, Lane Mercenary, and Hero deaths to restore 10 Health and Mana.

4.2. Recommended

Fire Devil Icon Fire Devil provides Diablo with some much needed waveclearing utility. It also adds a non-negligible amount of DPS to Fire Stomp, and helps with knocking cloaked Heroes out of Stealth.

4.3. Not Recommended

Demonic Strength Icon Demonic Strength's slowing effect is both too short and too weak to seriously consider. Overpower Icon Overpower should typically be used when you have allies to follow up on the effects, and many stronger slowing effects override Demonic Strength.

Soul Catcher Icon Soul Catcher generates Souls too slowly to have a noticeable impact. It also ceases to be useful once your Souls are at their maximum amount.

Essence of the Slain Icon Essence of the Slain simply provides too little Health and Mana to be considered over Fire Devil Icon Fire Devil. It also does not scale at all with Hero Levels, making the talent worse as games progress.

5. Level 7 Talents

Diabolical Momentum Soul Steal From the Shadows Devastating Charge

5.1. Description

Diabolical Momentum Icon Diabolical Momentum causes your Basic Attacks to reduce the current cooldown of your Basic Abilities by 0.75 seconds per hit.

Soul Steal Icon Soul Steal increases the Health gained from individual Souls to 0.30%, up from 0.20%.

From the Shadows Icon From the Shadows increases the stun duration of Shadow Charge Icon Shadow Charge against enemies it knockbacks into unpathable areas by 0.5 seconds.

Devastating Charge Icon Devastating Charge causes Shadow Charge Icon Shadow Charge to grant Resistant for 4 seconds, reducing damage taken from all sources by 25%.

5.2. Recommended

Diabolical Momentum Icon Diabolical Momentum is an outstanding talent that allows Diablo players to significantly reduce the cooldown of what are otherwise long cooldowns. It synergises notably well with the Rampage Icon Rampage talent, which greatly benefits from quickly casting Fire Stomp Icon Fire Stomp.

5.3. Not Recommended

Soul Steal Icon Soul Steal is a trap talent that provides you with a rather negligible Health increase that is directly dependent upon actually possessing Souls.

From the Shadows Icon From the Shadows trivially improves the duration of a condition that is difficult to reliably meet in the first place. Avoid this talent.

Devastating Charge Icon Devastating Charge is not a bad talent, but it competes with Diabolical Momentum Icon Diabolical Momentum, a crux of Diablo's gameplay.

6. Level 10 Talents

Apocalypse ? Lightning Breath

6.1. Description

At this level, Heroic abilities become available. Both Heroic abilities have already been described in the abilities section.

6.2. Recommended

Lightning Breath Icon Lightning Breath is a reliable ability that, unlike Apocalypse, does not require any kind of setup or preemptive crowd control to be useful. Its short cooldown is an important point of consideration as well.

6.3. Situational

Apocalypse Icon Apocalypse has the potential of outright winning team fights. Its use, however, hinges upon proper teamwork and a susceptible team composition. It is also a compelling choice against hard-engage compositions that rely on perfect chains to secure an advantage.

7. Level 13 Talents

Life Leech Firestorm Spell Shield ? Siphon the Dead ?

7.1. Description

Life Leech Icon Life Leech causes Diablo's Basic Attacks to deal additional damage to Heroes equal to 1% of their maximum Health, and to heal Diablo himself for this amount.

Firestorm Icon Firestorm causes the projectiles created by Fire Stomp Icon Fire Stomp to return to Diablo upon reaching the end of their course. These returning projectiles deal 25% more damage.

Spell Shield Icon Spell Shield causes you to take 50% less damage from Abilities for 2 seconds whenever you are damaged by an Ability. This effect has a 30-second cooldown.

Siphon the Dead Icon Siphon the Dead is an activatable talent that allows Diablo to restore 15% of his total Health over 3 seconds. Siphon the Dead has a 30-second cooldown.

7.2. Recommended

Firestorm Icon Firestorm more than doubles the potential damage of Fire Stomp Icon Fire Stomp. Firestorm dramatically impacts Diablo's waveclearing and general damage-dealing. Few talents provide such a power increase to a single ability.

7.3. Situational

If damage is not a concern for your team whereas your survival is, Spell Shield Icon Spell Shield is a solid choice versus caster-heavy team compositions that feature a mix of Azmodan, Falstad, Jaina, Kael'thas, and Nova. Otherwise, Siphon the Dead Icon Siphon the Dead could be considered.

7.4. Not Recommended

Life Leech Icon Life Leech is directly tied to Diablo's Basic Attacks, which are simply too slow to rightfully exploit the talent. Furthermore, it must compete with the outstanding Firestorm Icon Firestorm talent.

8. Level 16 Talents

Rampage Continuous Overpower Domination Imposing Presence ?

8.1. Description

Rampage Icon Rampage causes Diablo to gain the Rampage buff for 2 seconds whenever Fire Stomp Icon Fire Stomp is used. The buff increases Diablo's movement speed by 20% and his Basic Attack damage by 50% for 2 seconds.

Continuous Overpower Icon Continuous Overpower causes Overpower Icon Overpower to generate an additional charge over time. This charge, displayed as the number 2 on the ability's user interface, allows you to "save up" Overpower's cooldown to later use the ability twice without having to wait for its usual cooldown.

Domination Icon Domination causes Overpower Icon Overpower to reduce the cooldown of Shadow Charge Icon Shadow Charge by 10 seconds if it is used while Shadow Charge is already on cooldown.

Imposing Presence Icon Imposing Presence passively reduces the attack speed of Heroes and Summons who use Basic Attacks against you by 40% for 2 seconds. This effect wears off from affected enemies that attack a target that does not have Imposing Presence.

8.2. Recommended

Rampage Icon Rampage provides Diablo with some much needed, on-demand mobility to ease body blocking, catching up to foes, and escaping. The damage bonus is interesting as well, amounting to an extra attack every few seconds, which helps with Diablo's lacking single-target damage.

8.3. Situational

Imposing Presence Icon Imposing Presence offers an unparalleled amount of survivability against Basic Attacks. The talent's effects are multiplicative when used with Block Icon Block or Soul Feast Icon Soul Feast. Imposing Presence should be picked if your opponent's team features two or more Basic Attack-reliant Assassins.

8.4. Not Recommended

Continuous Overpower Icon Continuous Overpower and Domination Icon Domination both provide you with extra crowd control. They are not necessarily bad choices, however, for Level 16 talents, they are not especially impactful. Still, either one could make for a legitimate choice if your team offers so much crowd control that the movement speed provided by Rampage Icon Rampage is not going to be useful, and that you do not feel threatened enough by Basic Attacks to consider Imposing Presence Icon Imposing Presence.

9. Level 20 Talents

Dying Breath Hellstorm Lord of Terror ? Bolt of the Storm

9.1. Description

Dying Breath Icon Dying Breath reduces the cooldown of Apocalypse Icon Apocalypse to 80 seconds, down from 100 seconds. The talent also causes Apocalypse to trigger upon Diablo's death. This cast does not use up Apocalypse's cooldown.

Hellstorm Icon Hellstorm increases the range and duration of Lightning Breath Icon Lightning Breath by 50%.

Lord of Terror Icon Lord of Terror is an activatable talent that allows Diablo to deal damage in a large area of effect around him. The damage is equal to 10% of the respective maximum Health of each Hero hit. Diablo is healed for all damage dealt by this effect.

Bolt of the Storm Icon Bolt of the Storm is an activatable talent that instantly teleports you to the targeted location. Bolt of the Storm has a 70-second cooldown.

9.2. Recommended

Hellstorm Icon Hellstorm significantly improves the power and reliability of Lightning Breath Icon Lightning Breath. The range increase is especially disruptive to the more vulnerable ranged opponents that must completely disengage or take an unforgiving amount of damage.

Bolt of the Storm Icon Bolt of the Storm is the ultimate form of defensive and offensive utility. It works especially well when paired with either Overpower Icon Overpower or Shadow Charge Icon Shadow Charge. Teleporting onto unsuspecting enemies and chaining up both abilities can often yield kills. Bolt of the Storm is also a useful ability in general, be it for catching up to escaping Heroes, escaping yourself, or avoiding dangerous effects.

9.3. Situational

Lord of Terror Icon Lord of Terror's effectiveness is directly proportional to the size of the Health pool of your opponents. As such, it is generally a poor choice against team compositions that feature one or no tank. This talent should only be picked if you often find yourself dying, though Bolt of the Storm Icon Bolt of the Storm should also be considered then.

9.4. Not Recommended

The cooldown reduction provided by Dying Breath Icon Dying Breath is not strong enough to justify the talent. Its secondary effect is also unreliable, in that it requires you to die; Apocalypse is an ability that hinges on having a setup, and it is usually difficult to accurately predict one's death, and as such, truly exploit the talent.

10. ChangeLog

  • 13 Sep. 2016: Updated talent description for Devastating Charge to account for the September 13 balance update. No changes in recommendations.
  • 17 May 2016: Battle Momentum was slightly changed and renamed to Diabolical Momentum in Chromie's patch.
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