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Li-Ming Hero Synergies and Counters

Last updated on Mar 06, 2016 at 00:30 by Oxygen 16 comments

Table of Contents

Li-Ming Image

General Information

On this page, we list the heroes you synergise well with, as Li-Ming and those you are particularly vulnerable against.

The other pages of our Li-Ming can be accessed from the table of contents on the right.

About the Author

Oxygen is a veteran of the MOBA genre, which he has been playing for nearly 15 years. He has coached some of Heroes of the Storm's most prominent North American players and teams alike, including Team Liquid. As a Diamond Flex player, he enjoys playing all Heroes and roles.

1. Heroes Li-Ming Works Well With

In this section, we will look at Heroes that work particularly well with Li-Ming.

1.1. E.T.C.

E.T.C. Portrait

E.T.C.'s Speed Metal Icon Speed Metal talent provide an invaluable increaseto Li-Ming's movement speed, allowing her to effectively kite and reposition at will. E.T.C. himself is the perfect Hero to stand between you and your opponents due to the strong peeling power provided by both Powerslide Icon Powerslide and Face Melt Icon Face Melt. Mosh Pit Icon Mosh Pit works particularly well with Li-Ming's skillshots, as it guarantees hits for its duration.

1.2. Johanna

Johanna Portrait

Although very good at peeling threatening foes off of Li-Ming, Johanna's true synergy stems from her Condemn Icon Condemn ability, which pulls foes close to eachother. This allows for perfect Arcane Orb Icon Arcane Orb hits. Punish Icon Punish and Blessed Shield Icon Blessed Shield can both be used to keep foes within Li-Ming's effective range for much difficult to avoid damage.

1.3. Uther

Uther Portrait

Uther's Holy Light Icon Holy Light, Holy Radiance Icon Holy Radiance, and Divine Shield Icon Divine Shield's burst healing and protection can keep Li-Ming alive through the most dire of situations. Divine Shield is particularly versatile as well, as it enables you to make highly aggressive plays with little counterplay possible for your opponents. Hammer of Justice Icon Hammer of Justice can be used as a soft peeling tool as well as a setup tool for your sustained damage. Divine Storm Icon Divine Storm synergises very well with both Arcane Orb Icon Arcane Orb, although Divine Shield is often the preferred choice.

1.4. Xul

Xul Portrait

Xul's synergistic potential with Li-Ming lies in a single ability: Bone Prison Icon Bone Prison. The unavoidable rooting effect provided by the Prison is perfect for setting up for each of Li-Ming's otherwise inaccurate abilities. The Hero combo becomes even more potent from Hero Level 16 and on, when Mirrorball Icon Mirrorball and Amplify Damage Icon Amplify Damage can be picked up.

2. Heroes Li-Ming Is Countered By

In this section, we will look at Heroes that counter Li-Ming particularly well.

2.1. Chen

Chen Portrait

Chen'Flying Kick Icon Flying Kick's short cooldown allows him to continuously pressure Li-Ming in spite of Teleport Icon Teleport, all while the Shields generated by Fortifying Brew Icon Fortifying Brew are too large and readily available for you to even impact his Health pool. His Wandering Keg Icon Wandering Keg Heroic Ability can either be used to unconditionally zone you away from your allies, or to bring you right to your opponents — both of which are highly undesirable situations.

2.1.1. How To Play Against Chen

Since Chen relies on channeling Fortifying Brew Icon Fortifying Brew to use his abilities and generally stay alive, positioning yourself near allied Heroes with readily available interrupts can discourage him from engaging you at all. Wandering Keg Icon Wandering Keg can be sidestepped by Teleport Icon Teleport to prevent it from driving you into your opponents.

2.2. Illidan

Illidan Portrait

Illidan's many gap closers, in the form of Dive Icon Dive and Sweeping Strike Icon Sweeping Strike make, him inescapable while Evasion Icon Evasion (Sixth Sense Icon Sixth Sense) reliably shuts down your main source of damage. To make matters worse, his unstoppable frames make him difficult to reliably peel off of you.

2.2.1. How To Play Against Illidan

Illidan is at his best when he can freely deliver sustained Basic Attacks. As such, it is imperative that you stay out of his melee range, a task made difficult by his Dive Icon Dive and Sweeping Strike Icon Sweeping Strike. The best way of dealing with him is to kite and remain near allied Heroes who can offer crowd control. Avoid attacking him while Evasion Icon Evasion is active after Hero Level 13, as Sixth Sense Icon Sixth Sense will mitigate a large portion of your damage. Evasion makes Illidan semi-transparent while it is active.

2.3. Tyrael

Tyrael Portrait

Tyrael's Judgment Icon Judgment's unavoidable stun can be used to hard-engage on Li-Ming and follow up with high damage abilities such as Falstad's Hinterland Blast Icon Hinterland Blast or Nova's Snipe Icon Snipe and Precision Strike Icon Precision Strike. Unless supported, these combos will usually result in you dying. In general, Tyrael can pressure Li-Ming through El'Druin's Might Icon El'Druin's Might and Smite Icon Smite, while making retaliating hard due to Righteousness Icon Righteousness and Imposing Will Icon Imposing Will. Sanctification Icon Sanctification can be used to reliably prevent Critical Mass Icon Critical Mass from triggering as well, thus denying Li-Ming a major element of her playstyle.

2.3.1. How To Play Against Tyrael

While Tyrael's damage is not that threatening on its own, Heroes that can properly follow up on a Judgment Icon Judgment cast are often lethal to Li-Ming, as they are nearly impossible to avoid. Typically, it is upon your support to protect you against Judgment. You can, however, make combos harder to pull off by standing further back to force Tyrael to overextend out of other combo pieces and away from his own support. As for dealing with Sanctification Icon Sanctification, holding off on casting Arcane Orb Icon Arcane Orb until after Tyrael has used Sanctification is absolutely key. If the player is waiting on you to deliver your full combo to make use of the ability, you are essentially trading a Heroic Ability for a non-Heroic Ability.

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