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Samuro Talents

Last updated on Nov 20, 2016 at 07:51 by Straften 8 comments

Table of Contents

Samuro Image

General Information

On this page, we present the viable talent choices for playing Samuro in a competitive environment in Heroes of the Storm. For each talent, we explain what they do and why they should or should not be taken.

The other pages of our Samuro guide can be accessed from the table of contents on the right.

About the Author

Straften is a Grand Master ranked player in both Hero League and Team League. He has a passion for theorycrafting, and regularly tests new features early on the PTR. He explains his strategy, reasoning, and implementation in these guides.

1. Talent Build

Level Choices
1 Way of Illusion Way of the Blade Way of the Wind ?
4 Mirage One With The Wind ? Deflection ?
7 Burning Blade Phantom Pain ? Crushing Blows
10 Bladestorm Illusion Master ?
13 Mirrored Steel ? Kawarimi ? Shukuchi
16 Merciless Strikes ? Harsh Winds Press the Attack ?
20 Dance Of Death ? Three Blade Style ? Wind Strider Blademaster's Pursuit ?

2. Common Talent Paths

2.1. Harsh Winds Build

These Talents are built around dealing as much damage to an enemy as possible during Harsh Winds Icon Harsh Winds' debuff period. Although it is set up for a Level 16 Talent, it will perform well at all stages of the game because of the high value picks in every tier. Once an enemy is marked, you want to immediately cast Mirror Image Icon Mirror Image to deal as much damage possible. If you see kill potential you may want to follow this up with Bladestorm Icon Bladestorm to secure the kill, as it also benefits from the increased damage.

2.2. Illusion Master Build

This build is very useful if you plan to focus on merc camps during the mid game, as it will increase damage done by the Images. Once you hit Level 16, you will be able to participate more effectively in team fights thanks to the pressure and Image sustainability afforded by Mirrored Steel Icon Mirrored Steel and Press the Attack Icon Press the Attack. Because Illusion Master allows you to take control of (and switch places with) your Images, this build path can also be very effective on maps that require point control, such as Dragon Shire and Sky Temple. Send one Image to the point you wish to control, and keep one with you in a nearby lane. Swap to the Image on point as necessary. A single enemy Hero will not be able to do both tasks at the same time, and you will force them to decide between going to the point or soaking experience. This strategy is not recommended on Braxis Holdout, because you will not be able to do much during the very important early game.

3. Level 1 Talents

Samuro Way of Illusion
Way of Illusion (Level 1) World of Warcraft Samuro

Quest: Every time one of your Images Critically Strikes a Hero, gain 0.5 Attack Damage, up to 20.

Reward: After hitting 40 Heroes, gain an additional 20 Attack Damage.

Samuro Way of the Blade
Way of the Blade (Level 1) World of Warcraft Samuro

Critical Strike now happens every 3rd Basic Attack and deals an additional 25% of your Basic Attack damage.

Samuro Way of the Wind ?
Way of the Wind (Level 1) World of Warcraft Samuro

Quest: Attacking a Hero from Wind Walk increases the Movement Speed bonus of Wind Walk by 1.25%, up to 25%.

Reward: After hitting 20 Heroes, the duration before Wind Walk can be broken by damage is increased to 2.5 seconds.

3.1. Discussion

Way of Illusion Icon Way of Illusion adds a flat amount of Basic Attack damage, which does not scale as you progress into the late game. This type of quest usually is not overshadowed by another Level 1 Talent; however, in this case Way of the Blade Icon Way of the Blade actually deals more damage at Level 20. This is because Way of the Blade is based on a percentage of Basic Attack damage, and this mechanic does scale into the late game.

Way of the Blade Icon Way of the Blade scales better than Way of Illusion Icon Way of Illusion into the late game, as described above. Additionally, you get the full benefit of this Talent without having to complete a quest.

Way of the Wind Icon Way of the Wind does not increase your damage output directly, and also requires you to complete a quest. Finishing this quest will require you to play in a way that is less than optimal, as you will Stealth just to land a Basic Attack. Stealth should be used to secure takedowns, of which there can be more with Way of the Blade. Although this is the case, completing the quest can yield great benefits when combined with Talents later on.

4. Level 4 Talents

Samuro Mirage
Mirage (Level 4) World of Warcraft Samuro

Mirror Image grants you and your Images 2 charges of Spell Block, reducing damage from the next enemy Ability against you by 50%. Can hold up to 2 charges.

Samuro One With The Wind ?
One With The Wind (Level 4) World of Warcraft Samuro

While Stealthed by Wind Walk, you take 60% reduced damage from all sources.

Samuro Deflection ?
Deflection (Level 4) World of Warcraft Samuro

While Advancing Strikes is active, you take 25% reduced damage from Hero Basic Attacks.

4.1. Discussion

Mirage Icon Mirage greatly increases your survivability by allowing you to reduce incoming Ability damage at will. This will also make your Images harder to deal with for the enemy team, which can buy your team time to rotate, engage, or escape.

One With The Wind Icon One With The Wind can be thought of as reducing damage taken for 1 second, because after that it will expire. This duration can be extended by completing Way of the Wind Icon Way of the Wind's quest, at which point this becomes a much more powerful Talent.

Deflection Icon Deflection is a good alternative to Mirage if you are facing an enemy team who deals damage primarily through Basic Attacks. It is also good when you are facing a team composition against which you plan to use other Advancing Strikes Icon Advancing Strikes related Talents.

5. Level 7 Talents

Samuro Burning Blade
Burning Blade (Level 7) World of Warcraft Samuro

Critical Strikes unleash a burst of flame, dealing an additional 65% of your Basic Attack damage to the target and nearby enemies.

Samuro Phantom Pain ?
Phantom Pain (Level 7) World of Warcraft Samuro

Critical Strikes deal an additional 40% of your Basic Attack damage for each Image you have active.

Samuro Crushing Blows
Crushing Blows (Level 7) World of Warcraft Samuro

Critical Strike now has two charges, and Critical Strikes deal an additional 25% of your Basic Attack damage.

5.1. Discussion

Burning Blade Icon Burning Blade greatly increases the damage that your Critical Strikes do, and also works on your Images. It also greatly improves Samuro's waveclear. For these reasons, it is the go to Talent at this tier.

Phantom Pain Icon Phantom Pain can conditionally surpass Burning Blade's single target damage. If you are able to keep two Images active more often than not, Phantom Pain can be a good option to increase your damage output slightly. Burning Blade offers almost as much damage without being dependent on Images being active, so take it if you are not sure you will be able to get full value out of Phantom Pain.

Crushing Blows Icon Crushing Blows does not increase the amount of damage each Critical Strike as much as the other options at this tier. The extra charge can increase burst damage slightly; however will usually result in lower damage over the course of a team fight.

6. Level 10 Talents

Samuro Bladestorm
Bladestorm (Level 10) World of Warcraft Samuro
  • Cooldown: 110 seconds

Become an Unstoppable whirlwind of death, dealing 548 (260 + 4% per level) damage per second to nearby enemies for 4 seconds.

Samuro Illusion Master ?
Illusion Master (Level 10) World of Warcraft Samuro
  • Cooldown: 6 seconds

Switch places with the target Mirror Image.Passive: You can control Mirror Images separately or as a group, and they deal an additional 15% of your damage.

6.1. Discussion

Bladestorm Icon Bladestorm is a great Heroic Ability which will allow you to secure kills that could otherwise be prevented by enemy crowd control. If an enemy is low on Health and you are able to get in range, this Heroic will almost always result in a takedown. Bladestorm does benefit from the debuff from Harsh Winds Icon Harsh Winds, so try to time it accordingly.

Illusion Master Icon Illusion Master is a novel Heroic that is almost an extra passive, rather than focusing on an active component. Illusion Master will increase the efficiency of your Mercenary clear, so if you are playing a map where camps are very important (like Blackhearts Bay,) it can be a very strong choice. If you want to try a challenging and unconventional approach focused on cunning and subterfuge, try this Heroic out! If you need to win through Hero Takedowns, Bladestorm is probably the better option.

7. Level 13 Talents

Samuro Mirrored Steel ?
Mirrored Steel (Level 13) World of Warcraft Samuro

Basic Attacks against Heroes reduce the cooldown of Mirror Image by 1 second.

Samuro Kawarimi ?
Kawarimi (Level 13) World of Warcraft Samuro

Wind Walk creates an Image at your location that will continue whatever you were doing.

Samuro Shukuchi
Shukuchi (Level 13) World of Warcraft Samuro

Wind Walk teleports you a short distance in the direction you're currently facing.

7.1. Discussion

Mirrored Steel Icon Mirrored Steel works best when you are able to Basic Attack enemy Heroes frequently. It works well when paired with Press the Attack at Level 16.

Kawarimi Icon Kawarimi is another good Talent that allows you to replace Images faster. The Images spawned with Kawarimi will continue to run in the direction you are at the moment you activate Wind Walk Icon Wind Walk; so you can sort of "shoot" them at the enemy team during team fights. If you take Wind Strider Icon Wind Strider at Level 20, you can do this quite often and create significant pressure for the enemy team.

Shukuchi Icon Shukuchi gives you a gap closer that opens up more options for engage and escape. It is the most straight forward and reliable Talent in this tier.

8. Level 16 Talents

Samuro Merciless Strikes ?
Merciless Strikes (Level 16) World of Warcraft Samuro

Basic Attacks against slowed, rooted, or stunned targets are always Critical Strikes.

Samuro Harsh Winds
Harsh Winds (Level 16) World of Warcraft Samuro

Attacking a Hero from Wind Walk causes them to take 30% increased damage from you and your Images for 3 seconds.

Samuro Press the Attack ?
Press the Attack (Level 16) World of Warcraft Samuro

While Advancing Strikes is active, Basic Attacks increase your Attack Speed by 15%, up to 60%.

8.1. Discussion

Merciless Strikes Icon Merciless Strikes is a good choice if you have a lot of slows and roots on your team. With Heroes like Jaina or Arthas in your composition, you can Critical Strike every strike during team fights.

Harsh Winds Icon Harsh Winds is usually what you are waiting for all game. Marking most Heroes with this will usually result in significant damage to them, especially if you have a Critical Strike ready. Once they are marked, you want to immediately cast Mirror Image Icon Mirror Image to apply the most damage possible. If you see kill potential you may want to follow this up with Bladestorm Icon Bladestorm to secure the kill, as it also benefits from the increased damage.

Press the Attack Icon Press the Attack is very good in certain situations, which is usually against very Immobile Heroes. If a certain someone is busy drinking brew or decides that siege mode is a good idea, you can get yourself a lot of attack speed. While this also works well against Slowed or Rooted targets, Merciless Strikes Icon Merciless Strikes would result in more damage in those scenarios. It has good synergy with Mirrored Steel Icon Mirrored Steel and Blademaster's Pursuit Icon Blademaster's Pursuit, which is good to keep in mind if you are considering this in a certain match up.

9. Level 20 Talents

Samuro Dance Of Death ?
Dance Of Death (Level 20) World of Warcraft Samuro

Your Images use Bladestorm when you do.

Samuro Three Blade Style ?
Three Blade Style (Level 20) World of Warcraft Samuro

Your Images gain an additional 50% of your Health and last up to 36 seconds.

Samuro Wind Strider
Wind Strider (Level 20) World of Warcraft Samuro

Wind Walk's cooldown is reduced by 6 seconds.

Samuro Blademaster's Pursuit ?
Blademaster's Pursuit (Level 20) World of Warcraft Samuro

Advancing Strikes grants an additional 15% bonus Movement Speed, and its duration is increased by 2 seconds.

9.1. Discussion

Dance Of Death Icon Dance Of Death is a very fun Talent. It can help you eliminate squishy Assassins, and can also cause a lot of damage on team compositions that are designed to wombo combo. However, due to Bladestorm Icon Bladestorm's relatively long cooldown, the other Level 20 options will give more consistant results in your average match up.

Three Blade Style Icon Three Blade Style is a good choice if you are a true Illusion Master, as it greatly increases the amount of time you have before Images expire. Because you will be able to spread the Illusions out further, you will be capable of even more complex and mind bending plays! The increased Health on your Images will also assist you with efficient Mercenary clear times, and even makes solo boss captures faily easy to pull off.

Several of the Talents that affect Wind Walk Icon Wind Walk cause unique effects, almost like an Ability. Wind Strider Icon Wind Strider is an amazing Talent because it allows you to activate these effects much more often. If you have two or more Talents invested into Wind Walk, this is almost irrefutably the best choice at Level 20.

Blademaster's Pursuit Icon Blademaster's Pursuit will squeeze a lot more value out of Press the Attack Icon Press the Attack, and will perform very well against some of the less mobile Heroes. Against Heroes with high mobility who can kite well, a build taking advantage of Harsh Winds Icon Harsh Winds combined with the low cooldown provided by Wind Strider Icon Wind Strider may prove more effective.

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