The Lost Vikings Talents

Last updated on Jun 04, 2021 at 20:20 by Derenash 15 comments
General Information

Welcome to our Talents page for The Lost Vikings. Here, we give you an overview of how strong each of The Lost Vikings' talents is. Then, we present several viable builds, before analyzing each talent row separately, so that you can make informed decisions.

1.

The Lost Vikings' Talent Build

Level Choices
1 Olaf the Stout Spy Games ✘︎ Explosive Attacks ? Viking Bribery ?
4 Pain Don't Hurt ✘︎ Erik the Swift It's a Sabotage! ? Mercenary Lord ?
7 Baleog the Fierce ✘︎ Spin To Win! Norse Force! ?
10 Longboat Raid! ✘︎ Play Again!
13 Hunka' Burning Olaf ✘︎ Jump! Nordic Attack Squad ?
16 Large and In Charge Impatience Is a Virtue ? 64 KB Marathon ✘︎ Executioner ✘︎
20 Ragnarok 'n' Roll! ✘︎ Checkpoint Reached ? The Sequel! ✘︎ Fury of the Storm
2.

The Lost Vikings' Talent Build Cheatsheet

Standard Build

Recommended
Level 1 Olaf the Stout Icon Viking Bribery Icon ?
Level 4 Erik the Swift Icon Mercenary Lord Icon ?
Level 7 Spin To Win! Icon
Level 10 Play Again! Icon
Level 13 Jump! Icon Nordic Attack Squad Icon ?
Level 16 Large and In Charge Icon
Level 20 Fury of the Storm Icon

Standard Build should be the option to go for in most matches. It not only improves Vikings' split-push, but is also decent in teamfights. Erik the Swift Icon Erik the Swift and Large and In Charge Icon Large and In Charge will enable constant harass by Erik, while giving a good crowd control to Olaf, which is much needed.

Olaf the Stout Icon Olaf the Stout is the standard choice on its tier, but Viking Bribery Icon Viking Bribery can be good in maps with good Siege Mercenary Camps, like in Cursed Hollow or Garden of Terror.

3.

Level 1 Talents for The Lost Vikings

The Lost Vikings Olaf the Stout
Olaf the Stout (Level 1) Blizzard The Lost Vikings

Passive: Olaf gains 20% bonus maximum Health.

Every 5 seconds, Olaf gains 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%.

Stores up to 2 charges.

The Lost Vikings Spy Games ✘︎
Spy Games (Level 1) Blizzard The Lost Vikings

After standing still for 3 seconds, Erik gains Stealth and his Sight Radius is increased by 75%. The Stealth persists for 3 seconds after moving and once removed, Erik gains 75% bonus Basic Attack damage for 6 seconds.

The Lost Vikings Explosive Attacks ?
Explosive Attacks (Level 1) Blizzard The Lost Vikings

Increases Baleog's splash damage against non-Heroes to 100%.

The Lost Vikings Viking Bribery ?
Viking Bribery (Level 1) Blizzard The Lost Vikings

Enemy Minions or captured Mercenaries killed near The Lost Vikings grant stacks of Bribe. Use 40 stacks to bribe target Mercenary, instantly defeating them. Does not work on Elite Mercenaries. Maximum stacks available: 200.

3.1.

Discussion

Olaf the Stout Icon Olaf the Stout greatly increases Olaf's maximum Health; with it, he has as much life as Thrall does. The block part of this Talent is a nice addition, and will help Olaf when he is facing Basic Attack centric Heroes, like Greymane or Raynor

Spy Games Icon Spy Games greatly increase Erik's damage output, while also giving him some extra utility with invisibility and vision. This Talent can be used to constantly increase Erik's damage, by standing still for 3 seconds while attacking, to then move and repeat. However, it is only useful in very specific scenarios. For this reason, we recommend going for the other Talents instead.

Explosive Attacks Icon Explosive Attacks may be another great choice in terms of split-pushing utility. Although not commonly seen as stronger than Viking Bribery Icon Viking Bribery in terms of versatility, Explosive Attacks is the go-to Talent choice on Maps where Mercenary Camps are not ideal for split-pushing, like mentioned in Viking Bribery Icon Viking Bribery's description.

Viking Bribery Icon Viking Bribery permits a single Viking to defeat a Mercenary Camp within seconds of leaving lane, allowing them to quickly return in order to soak Experience and collect available Regeneration Globes. Once the Mercenary Camps are taken, players who have talented into Mercenary Lord Icon Mercenary Lord may choose to travel with their allied Mercenaries, greatly increasing their damage output and overall sustain. It is not good to go for Viking Bribery Icon Viking Bribery on Maps where you cannot get much value from bribe effects as you will not be able to easily split-push with Mercenaries, like Battlefield of Eternity, Tomb of the Spider Queen, Braxis Holdout, or Alterac Pass.

4.

Level 4 Talents for The Lost Vikings

The Lost Vikings Pain Don't Hurt ✘︎
Pain Don't Hurt (Level 4) Blizzard The Lost Vikings

Baleog's Basic Attacks and splash damage heal for 20% of the damage dealt. Healing is doubled against Heroes.

The Lost Vikings Erik the Swift
Erik the Swift (Level 4) Blizzard The Lost Vikings

Permanently increases Erik's base Movement Speed by 10%, and as long as Erik is moving he heals 34 (+4% per level) Health per second.

The Lost Vikings It's a Sabotage! ?
It's a Sabotage! (Level 4) Blizzard The Lost Vikings

Erik's Basic Attacks against Structures light them on fire for 3 seconds, causing 225 (+4% per level) damage.

The Lost Vikings Mercenary Lord ?
Mercenary Lord (Level 4) Blizzard The Lost Vikings

Friendly non-Boss Mercenaries near your Hero deal 50% more damage. Gain 50 Armor against Minions and Mercenaries, reducing the damage taken by 50%.

4.1.

Discussion

Pain Don't Hurt Icon Pain Don't Hurt greatly increases the survivability of Baleog through a life steal element being applied to his Basic Attacks. Unfortunately, the other options in this tier will be more impactful than Pain Don't Hurt. For this Reason, we do not recommend this Talent.

Erik the Swift Icon Erik the Swift Is the standard pick for experienced Vikings players, since it enables Erik to be constantly harassing enemies or getting vision. This Talent not only increases Erik's survivability and sustainability, it also gives him an added bonus to his already incredibly useful swiftness.

It's a Sabotage! Icon It's a Sabotage! is a nice addition to Erik's Siege damage. However, it competes with Erik the Swift Icon Erik the Swift, which is a game-changing Talent for Erik.

Mercenary Lord Icon Mercenary Lord is a decent option for this tier if you are not used to playing Vikings. Not only does this Talent increase the pushing speed of your Mercenaries by increasing their damage output, it also ups their survivability. However, Erik the Swift Icon Erik the Swift adds way too much for Erik to be changed into Mercenary Lord if you are good at controlling him.

5.

Level 7 Talents for The Lost Vikings

The Lost Vikings Baleog the Fierce ✘︎
Baleog the Fierce (Level 7) Blizzard The Lost Vikings

Increase Baleog's attack range by 2.5. While near Olaf and Erik, he becomes inspired by the power of teamwork and his Attack Speed is increased by 50%.

The Lost Vikings Spin To Win!
Spin To Win! (Level 7) Blizzard The Lost Vikings
  • Cooldown: 10 seconds

Activate to have each Viking deal 85 (+4% per level) damage to nearby enemies. Deals 100% bonus damage to enemy Heroes.

The Lost Vikings Norse Force! ?
Norse Force! (Level 7) Blizzard The Lost Vikings
  • Cooldown: 15 seconds

All Vikings gain a 140 (+4% per level) to 308 (+4% per level) point Shield, increasing in strength for each Viking alive. Lasts 4 seconds.

5.1.

Discussion

Baleog the Fierce Icon Baleog the Fierce greatly increases Baleog's range, while also increasing his damage when all 3 vikings are together. Even though this Talent seems very good, it has low value when one viking die or is far from a fight. We recommend Spin to Win instead, since it adds too much and should be the option every time.

Spin To Win! Icon Spin To Win! is essential for Vikings. It increases waveclear and teamfight damage, if you ever need to be part of one. It deals incredibly high damage to Heroes, and should be used trying to hit the most you can, or to finish one. However, you should be aware of your enemy's Cooldowns. If you go in with the 3 vikings in order to Spin a target, you become an easy target for area of effect Abilities, like Powerslide Icon Powerslide.

Norse Force! Icon Norse Force! is not an inherently bad Talent, it is just unfortunately way outclassed in this specific tier. The Shield provided to the Vikings is actually very strong, and will greatly increase the survivability of the little scoundrels. When talenting into this defensive Ability however, The Lost Vikings players will lose out on one of the most powerful overall Talents in their kit: Spin To Win! Icon Spin To Win!. Besides, at Level 13 the Vikings will have Jump! Icon Jump! available. Jump! Icon Jump! tends to be just as, if not more, effective as Norse Force! in providing the Vikings with some defensive utility.

6.

Level 10 Talents for The Lost Vikings

The Lost Vikings Longboat Raid! ✘︎
Longboat Raid! (Level 10) Blizzard The Lost Vikings
  • Cooldown: 90 seconds

Hop into an Unstoppable Longboat that fires at nearby enemies for 128 (+4% per level) damage per second and can fire a mortar that deals 228 (+4% per level) damage in an area. The boat has increased Health for each Viking inside. If the boat is destroyed by enemies, all Vikings are Stunned for 1 second. Lasts 15 seconds.

Requires all surviving Vikings to be nearby.

The Lost Vikings Play Again!
Play Again! (Level 10) Blizzard The Lost Vikings
  • Cooldown: 100 seconds

Summon, fully heal, and revive all Lost Vikings at target location after a Viking channels for 2 seconds.

Only one Viking may attempt to summon at a time.

6.1.

Discussion

At this Level, you gain access to Heroic Abilities. If you want to read more about them, check the dedicated section in the Abilities and Strategy page.

More often than not, it is a bad decision to put Vikings in a compromising position simply for the purpose of forcing Longboat Raid! Icon Longboat Raid!. Even when Longboat Raid! is active, the Longboat itself has a relatively low Health pool and is incredibly susceptible to burst and sustain damage. In extreme situations, Longboat Raid! can even be used defensively. Mostly, as Vikings, the recommended playstyle is to keep the 3 splitting until a lategame fight, if necessary. Longboat Raid demands all Vikings to be together, encouraging a bad playstyle.

Play Again! Icon Play Again! is a relatively straightforward ability to understand, and is even easier to use. The real challenge to utilizing Play Again! to its full potential is understanding when is the most appropriate time to activate it. It can be used to reposition Vikings, to revive them, to push a fort, or even for healing. This is an Heroic Ability that adds massive amount of utility for the Vikings, and should be the choice in every game.

7.

Level 13 Talents for The Lost Vikings

The Lost Vikings Hunka' Burning Olaf ✘︎
Hunka' Burning Olaf (Level 13) Blizzard The Lost Vikings

Olaf deals 34 (+4% per level) damage every second to nearby enemies.

The Lost Vikings Jump!
Jump! (Level 13) Blizzard The Lost Vikings
  • Cooldown: 30 seconds

Makes all Vikings Invulnerable and able to pass over enemies for 1.5 seconds.

The Lost Vikings Nordic Attack Squad ?
Nordic Attack Squad (Level 13) Blizzard The Lost Vikings

While Olaf, Baleog, and Erik are near each of the other two Vikings, their Basic Attacks deal bonus damage equal to 1.25% maximum Health to enemy Heroes.

7.1.

Discussion

Hunka' Burning Olaf Icon Hunka' Burning Olaf is not a bad Talent. The idea of this Talent actually integrates very smoothly into the emphasis of The Lost Vikings's main objective: to apply lane pressure by pushing down waves of enemy defenses. However, Jump is essential for Vikings. Without it, they will have a terrible time against burst damage or crowd control.

Jump! Icon Jump! is hands down the strongest choice for The Lost Vikings at this Level 13. Although sitting at a cooldown of 30 seconds, having the ability to become Invulnerable for 1.5 seconds is phenomenal. Jump! provides the inherently vulnerable Vikings with an incredibly precious defense/escape mechanic. This Talent is particularly ideal for The Lost Vikings's standard playstyle that will sometimes leave the Vikings in compromising positions deep within enemy terrain. Not only should Jump! be used to prevent large amounts of damage that would otherwise be unavoidable, the Ability can be used to in unison with Go Go Go! Icon Go Go Go! to make for some flashy escapes.

Nordic Attack Squad Icon Nordic Attack Squad's main downside is that it requires all vikings to be together, and without Jump! Icon Jump!, it may be hard to keep them alive. However, if you do not need the extra protection provided by its counterpart, Nordic Attack Squad will be a good choice. It will greatly enhance The Lost Vikings's damage in teamfights.

8.

Level 16 Talents for The Lost Vikings

The Lost Vikings Large and In Charge
Large and In Charge (Level 16) Blizzard The Lost Vikings

When Olaf charges enemies, they are stunned for 1 second.

The Lost Vikings Impatience Is a Virtue ?
Impatience Is a Virtue (Level 16) Blizzard The Lost Vikings

Enemies damaged by a Viking's Basic Attack reduce the cooldown of all Viking Abilities by 0.31 seconds.

The Lost Vikings 64 KB Marathon ✘︎
64 KB Marathon (Level 16) Blizzard The Lost Vikings

Activating Go Go Go! grants an additional 40% Movement Speed and breaks the Vikings out of Roots and Slows.

The Lost Vikings Executioner ✘︎
Executioner (Level 16) Blizzard The Lost Vikings

Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds.

8.1.

Discussion

Large and In Charge Icon Large and In Charge is a great little addition of utility to the Vikings. At first a 1-second Stun might not seem like much, but its usefulness should not be underestimated. For the most part, Olaf should already be sticking with the allied team as a source of support for the carries. This 1-second Stun could provide your team with just enough added utility to turn team fights by any number of means, such as interrupting enemy channeled Abilities like Kael'thas' Pyroblast Icon Pyroblast or peeling enemy Heroes away from your carries. Large and In Charge can also be used as follow up crowd-control on your team's target of focus.

Impatience Is a Virtue Icon Impatience Is a Virtue is a wonderful Talent that, simply put, makes The Lost Vikings better at everything they do. Even if no activateable Talents were previously selected, this Talent at worst will reduce the cooldown time of Go Go Go! Icon Go Go Go!. Assuming the Vikings are all constantly attacking a target, this Talent will cut the cooldown time of all Basic Abilites by about 50%. This is particularly important for Abilities with very long cooldowns such as Jump! Icon Jump!, which unaltered has a cooldown of 30 seconds. Still, in most games Large and in Charge will be default pick, since it is cruel for the enemy to have a 1 second point and click Stun.

64 KB Marathon Icon 64 KB Marathon is a neat concept that has its benefits but is simply not as useful as Large and In Charge Icon Large and In Charge. Although 64KB Marathon adds another beneficial dimension to the already strong Go Go Go! Icon Go Go Go! by allowing Vikings to be able to break free from particular crowd control effects, it cannot compete with the 1-second Stun provided by Large and in Charge.

Executioner Icon Executioner is a team-fight oriented Talent that requires The Vikings to attack a Slowed, Rooted, or Stunned enemy Hero to proc the Attack Damage buff. Although this can be done alone with Olaf's Charge, it is only available once every 8 seconds. Therefore The Vikings will need to rely heavily on their allies crowd-control to maintain the increased Attack Damage. On larger Maps that focus heavily on PvE, The Vikings will sometimes go long durations without even facing off against an enemy Hero. Although this Talent may have very situational benefits, it remains severely outclassed by the overall strength of Large and In Charge Icon Large and In Charge.

9.

Level 20 Talents for The Lost Vikings

The Lost Vikings Ragnarok 'n' Roll! ✘︎
Ragnarok 'n' Roll! (Level 20) Blizzard The Lost Vikings

The Longboat can attack two targets at once and the range of its Mortar is increased by 100%. Reduce Longboat Raid!'s cooldown by 30 seconds.

The Lost Vikings Checkpoint Reached ?
Checkpoint Reached (Level 20) Blizzard The Lost Vikings

10 seconds after using Play Again!, any dead Vikings are revived and summoned again, and all are healed to full.

The Lost Vikings The Sequel! ✘︎
The Sequel! (Level 20) Blizzard The Lost Vikings

Reduces the Lost Vikings's death timer by 50%.

The Lost Vikings Fury of the Storm
Fury of the Storm (Level 20) Blizzard The Lost Vikings

Every 5 seconds, the next Basic Attack will deal an additional 41 (+4% per level) damage to the target, and 105 (+4% per level) damage to all nearby Minions, Mercenaries and Monsters. Each Viking has their own cooldown.

9.1.

Discussion

Ragnarok 'n' Roll! Icon Ragnarok 'n' Roll! is a good addition to Longboat, but unfortunately, Play Again will be the choice in almost all games. Still, if you ever picked Longboat, it is good to get Ragnarok 'n' Roll, since it will greatly increase the damage capabilities from the Heroic Ability.

Checkpoint Reached Icon Checkpoint Reached alone may be a game winning choice, potentially avoiding otherwise devastating misplays. It would be wiser to select a Talent that gives a higher chance of outright success, such as Fury of the Storm Icon Fury of the Storm, rather than choose something that might be beneficial if something were to go wrong. There are situations where this Talent would be a great pick, but mostly, we recommend going for Fury of the Storm instead.

The Sequel! Icon The Sequel! is not recommended at all, since Death timers are very long at Level 20 when this Talent becomes available. Reducing the time spent dead by 50% will not allow The Lost Vikings to prevent the enemy team from taking an Objective or even finishing the game. This Talent should just be avoided as all other options provide more overall value.

Fury of the Storm Icon Fury of the Storm should be the uncontested choice in most matches. This Talent not only intensifies the Vikings' ability to individually apply pressure to multiple lanes but also allows the Vikings to group up and completely melt waves and ultimately enemy Structures because of each Viking's independent cooldown for the bonus damage. It also increases Vikings' burst damage in fights considerably.

10.

Changelog

  • 04 Jun. 2021: Updated Talents after May 18 balance patch.
  • 25 Jan. 2021: Updated Builds and Talents.
  • 21 Oct. 2020: Updated Nordic Attack Squad's discussion.
  • 04 Jun. 2020: Updated builds and Talents to reflect recent balance patch.
  • 12 Apr. 2020: Updated builds and Talents to better reflect current meta.
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