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Tracer Map-specific Advice and Strategies

Last updated Today at 07:20 by Straften 3 comments

Table of Contents

Tracer Image

General Information

On this page, we give you map strategies for Tracer. Knowing what to do on a map and when to do it is extremely important and can be the deciding factor between losing or winning.

The other pages of our Tracer can be accessed from the table of contents on the right.

About the Author

Straften is a Grand Master ranked player in both Hero League and Team League. He has a passion for theorycrafting, and regularly tests new features early on the PTR. He explains his strategy, reasoning, and implementation in these guides.

1. Battlefield of Eternity

Battlefield of Eternity
Battlefield of Eternity

The High Heavens and the Burning Hells clash, quite literally, in a battlefield that represents their everlasting struggle. Two Immortals, ancient warriors locked in a duel to the death, need your help to prevail against their eternal foe. Vanquish the enemy Immortal, and you'll find yourself charging over hallowed or profane ground—right onto the enemy's doorstep.

Engage in Immortal Combat

Two Immortals fight at the center of the map. Help your Immortal prevail, and lay waste to the enemy's Forts.

Employ Eternal Tactics

Protect your Immortal by obliterating the opposing team, or descend upon the enemy Immortal with relentless fury.

Hire Unique Mercenaries

Bolster your forces with Fallen Shaman and cunning Impalers, who will lend their powers to your cause!

Battlefield of Eternity has a map Objective that often involves team fights. During the battle for the Immortals, use the many vents and obstacles in the middle of the map to obscure your position while flanking the enemy back line. If your team decides to race for damage instead of fighting, Focus Fire Icon Focus Fire can give you nice bonus in single target damage.

2. Blackheart's Bay

Blackheart's Bay
Blackheart's Bay

The ghost pirate Blackheart has staked his claim upon the realm of Mistharbor. His undead pirate crew has poured onto the streets, claiming the once thriving marketplace as their new den of villainy.

Collect Doubloons

Attack treasure chests, mercenaries, and skeletons to collect doubloons.

Turn in Doubloons

Hand your doubloons over to Blackheart or you will drop them all when you die!

Bombard Your Enemies

After receiving enough doubloons from your team, Blackheart will bombard your enemy's forts!

Blackheart's Bay requires team fighting for doubloons and turn-in control; however, the many Mercenary Camps can also create a lot of pressure. Keep in mind that Tracer's extremely high attack speed is good for opening the doubloon chests quickly. You can grab doubloons from chests or fallen Heroes quickly, and get away to safety with Blink.

3. Braxis Holdout

Braxis Holdout
Braxis Holdout

The United Earth Directorate used the remote and hostile planet Braxis to conduct experiments on ways to turn the Zerg swarm into a weapon they could unleash on their enemies. Though the main psi disrupter was destroyed, this space platform's beacons remain fully operational and ready to be used. Capture the beacons and watch what happens when a flood of weaponized Zerg ravages the battlefield.

Capture the Beacons

Periodically two beacons will activate. Capture both to fill your Holding Cell with Zerg.

Fill Holding Cells

Once either Holding Cell fills, both open and unleash waves of Zerg at each team's base.

Zerg Waves

Hold out against the enemy's Zerg while helping yours. The Zerg will attack Heroes, so engage cautiously.

Braxis Holdout's main objective is to spawn large waves of Zerg to overwhelm your opponents. Although the result of a successful objective spawns a huge wave of non-Heroic units, the fight for control over the Zerg is the most important part about this map. The first kill can often decide which team will control the Energy Beacons, making Tracer a great choice here. Her ability to secure kills and escape alive will help your team to get the numbers advantage they will need to control both Beacons at the same time.

4. Cursed Hollow

Cursed Hollow
Cursed Hollow

As one of the first and most ancient realms pulled into the Nexus, the realm of Raven Court has grown large and prosperous over the millennia. The province of Cursed Hollow, a gothic landscape of twisting villages and farmlands, serves as an ideal trial grounds for the Heroes of the Storm.

Collect Tributes

The Raven Lord will periodically create tributes. Gather them for your team!

Curse Your Enemies

Upon capturing three tributes, the Raven Lord will curse your enemies.

Cursed Forts and Minions

Cursed forts will not attack, and cursed minions are reduced to 1 health.

Cursed Hollow does involve team fights for objectives, which is good for Tracer. This map has a long distance in between lanes, which gives enemies more time to notice you missing when you rotate. When the Tribute is announced, try to catch lone enemies as they rotate to the objective.

5. Dragon Shire

Dragon Shire
Dragon Shire

These lush and deceptively peaceful gardens have grown over time, covering the once molten realm known as Dragon Spire. Beneath this verdant paradise, the ancient power of the dragons was sealed away... and their descendants have neither forgotten nor forgiven the trespasses of those who wronged them.

Control the Shrines

There are two shrines your team needs to control to activate the Dragon Knight's statue.

Free the Dragon Knight

While activated, bring a hero to the statue to free the Dragon Knight from his prison!

Devastate Enemy Forts

Use the Dragon Knight's immense power to level enemy forts!

The distance between lanes here is average, so rotating for ganks will be effective. Tracer can find takedowns easily enough at Shrines, but often lacks the sustain required to hold them for extended periods. Try to rotate with (or to) your Healer, who can help you stay in the fight longer.

6. Garden of Terror

Garden of Terror
Garden of Terror

Once the royal gardens were a splendor to behold. But lately a shadow has fallen over them... Writhing tendrils creep across the grounds at night, and a number of servants have disappeared while walking its twisting paths. Queen Nightshade claims to be unaware of these incidents, but some are beginning to suspect she has gone mad.

Fight the Shamblers

At night, Shamblers will rise from the gardens.

Collect Seeds

Kill the Shamblers and collect seeds for your team.

Control Garden Terror

With 100 seeds, control a garden terror and destroy your enemies!

Garden of Terror often causes teams to split up in order to pursue the small seed monsters, which is ideal for you. Stay nearby your teammates so that you can secure kills during fights for control of the Seeds. There is generally someone better qualified to operate the Garden Terror than Tracer, since her mobility is so valuable for killing enemies. Tracer is very strong against the enemy Garden Terrors, because she can continuously deal damage to them without taking any in return. Be careful and avoid the enemy Terror's Spore Ability, as you will not be able to Blink or Recall if you are hit by it.

7. Infernal Shrines

Infernal Shrines
Infernal Shrines

Demonic corruption threatens the Gardens of Hope. Called forth by the Shrines, Punishers prowl the battlefield, terrifying creatures that live to destroy heroes. Defeat the Shrines' Guardians before your enemies do, and the next Punisher will fight for you; fail, and face the demon's wrath.

Activate the Shrines

The Infernal Shrines periodically gather power. Activate them and prepare for a fight.

Defeat Guardians

Slay 30 Guardians before the enemy team to bring forth a mighty Punisher.

Beware the Punisher

Punishers have one of three devastating powers. Be careful, they focus on attacking heroes above all else.

Ganking is easy to do from the Vents around the lanes, which are not too far apart. Try to catch enemy Heroes rotating to the main objective, as they will often be alone if coming from a solo lane. Unfortunately, Tracer does not clear Minions or Mercenaries well, and the main objective of this map is to slay Gaurdians in order to summon a Punisher. Your best option during this time is to ignore the Gaurdians, and instead focus on killing the enemy Heroes who are pursuing them. If you are able to get a takedown, your teammates will have an advantage in summoning a friendly Punisher. When defending against an enemy Punisher, wait for it to attack one of your allies before damaging it. If you start shooting it first, it will stun you and deal massive damage (possibly resulting in a death).

8. Sky Temple

Sky Temple
Sky Temple

Floating above the vast desert sands of Luxoria, the Sky Temple serves as a center of worship for the snake god, Ka. He stores his great power within the temples, each of them secured by guardians. With such defenses, no warriors would think to seize the god's power for themselves... or would they?

Capture the Temples

Temples will periodically awaken. Stand within their grounds to capture their power!

Hold the Temples

Remain firm and the temple will unleash a blistering onslaught on your enemy's forts!

Defend the Temples

Guardians will try to wrest control of their temples from your team. Hold them off to keep the temple's power for yourselves!

On Sky Temple, teams battle for control of the Temples when they activate. More than one Temple can activate at the same time, which often causes teams to split up in order to wrestle for control of both. While Tracer is not good at holding Temples (due to her poor sustain), she is great at harassing enemy Heroes as they try to.

9. Tomb of the Spider Queen

Tomb of the Spider Queen
Tomb of the Spider Queen

The long forgotten tombs of Luxoria have found a new master. Deep within their timeworn chambers, the Spider Queen Neithis stirs from her ancient slumber. Present her with the gems of power she seeks, and you may just escape with your lives.

Collect Gems

Enemy spider minions and Heroes drop magical gems upon death. Gather as many as you can!

Turn in Gems

Relinquish your gems at one of the Spider Queen's altars or you will drop them all when you die!

Summon Webweavers

Whichever team turns in enough gems first will unleash the Webweavers to destroy their enemy's defenses.

Tomb of the Spider Queen is heavily focused around clearing large waves of Minions, and can be very difficult for Tracer.

You can gank very effectively on this map, because the lanes are so close together. Consider taking Ricochet Icon Ricochet to help clear enemy Web Weavers, without taking the damage you can when clearing with Bullet Spray Icon Bullet Spray.

10. Towers of Doom

Towers of Doom
Towers of Doom

The Grave Keeper and the Raven Lord are engaged in a classic battle of evil versus… different evil? Protective magic shields your Core from enemy Heroes, but nothing will save you from these two masters of the dark arts. Hold the Bell Towers, capture the Altars, and unleash your wicked benefactor's power on your enemies.

Protected Cores

Both Cores are protected by a barrier that cannot be attacked by Heroes. To be victorious, you must activate Altars.

Activate Altars

Periodically Altars will rise across the battlefield. Activate them to have your Bell Towers fire upon the enemy's Core.

Claim Bell Towers

Destroy your enemy's Towers to bring them under your team's control. The more Towers you have, the more damage an Altar will do.

Towers of Doom is a mix between fighting for control of Altars, and pushing to control more Forts. Avoid pushing or attempting Mercenary Camps by yourself. Instead, focus on rotating with your team. Fights for Altars on this map are often to the death, as capturing Altars is the best way to damage the enemy Core (and protect your own). During these fights, do your best to catch any low Health enemies who try to escape.

11. Warhead Junction

Warhead Junction
Warhead Junction

Once a testing facility for nuclear weapons, Warhead Junction has since fallen into ruin. However, the site's abandonment hasn't stopped its glitchy adjutant from continuing to produce and hand out nuclear weapons. Join the arms race of Warhead Junction, build up your stockpile, and rain hell on your enemies!

Warhead Deployment

Multiple Warheads will spawn periodically across the battleground.

Collect Warheads

Pick up a Warhead to activate your Nuke. Use it or you will drop it when you die!

Call Down the Thunder

Launch Nukes to devastate the enemy team's fortifications.

Warhead Junction is a large map with very few choke points. Tracer can still gank effectively here with Blink. Because gathering nukes will generally be more effective than sieging structures normally, Tracer's lack of waveclear is not a big problem here.

12. ChangeLog

  • 08 Oct. 2016: Added Braxis Holdout and Warhead Junction to the list.
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