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Valla Strategy, Tips, and Tricks

Last updated on Sep 14, 2016 at 06:00 by Oxygen 15 comments

Table of Contents

Valla Image

General Information

On this page, you will learn how to optimally play Valla in a competitive environment in Heroes of the Storm. Everything you need to know is explained, from general gameplay to specific tips and tricks.

The other pages of our Valla can be accessed from the table of contents on the right.

About the Author

Oxygen is a veteran of the MOBA genre, which he has been playing for nearly 15 years. He has coached some of Heroes of the Storm's most prominent North American players and teams alike, including Team Liquid. As a Diamond Flex player, he enjoys playing all Heroes and roles.

1. General Valla Gameplay

Valla's backline role throughout all stages of the game is to damage everything in sight while remaining in a safe position due to her fragility. The flexibility of her Abilities allows her to function very well as both a solo laner and with other players. Her high sustained damage output is a useful tool: although she poorly solos Mercenary Camps due to her low Health and inexistent self sustain, she will quickly dispatch them when accompanied. As with all ranged Assassins, a key skill to master is stutter-stepping.

In general, make sure that there is always something friendly — allied Heroes, Structures, or Minions — standing between you and your opponent's Heroes. This makes it much harder for them to use their dangerous crowd control Abilities against you. This becomes especially important as the game progresses.

2. When Not Team Fighting

Valla is an extremely strong laner. Multishot Icon Multishot rapidly kills Minions while dealing significant unavoidable poke damage to Heroes. Her reasonably long-ranged and strong Basic Attacks let her punish those who come near. As such, your primary goal is to soak and push your chosen lane while avoiding ganks. Avoid such ganks by paying attention to adjacent lanes for missing Heroes via the Minimap. Do not waste your Vault Icon Vault's cooldown unless you can safely secure a kill with it, as it is your only escape tool. Conserve at least 50 Mana at all times, the required amount to cast Vault.

Though you are a decent duelist, avoid traveling between lanes while unaccompanied. You are at your safest within Vaulting range of a Gate Structure. There are times, however, where you must leave the relative safety of your lane. Your sustained damage output can greatly help your allies to take down Mercenary Camps and opposing Structures. Certain Map Objectives will also require you to join your team for impending skirmishes and team fights.

3. When Team Fighting

Team fighting as Valla is straightforward: use Hungering Arrow Icon Hungering Arrow and Multishot Icon Multishot as they come off cooldown and deliver as many Basic Attacks as possible while remaining at range, behind your frontline and near allied Support Heroes. Priority targets include anything currently being crowd controlled, low Health targets, and fragile Heroes. Do not hesitate, however, to attack whatever you can safely hit. A common mistake is to believe that "tanks should never be hit". This is only true when you can choose your target, something that is seldom possible in realistic scenarios.

Both Strafe Icon Strafe and Rain of Vengeance Icon Rain of Vengeance can single-handedly turn the tide of battle in your team's favor. Trying to use your Heroic Ability properly is therefore primordial.

Strafe should be used in a way that it hits as many different targets as possible for as long as possible. Using Multishot Icon Multishot with the Frost Shot Icon Frost Shot Talent can help hold foes in range. Strafe usage hinges upon predicting, keeping track of, and avoiding reliable interruption Abilities, such as Polymorph Icon Polymorph, Shadow Charge Icon Shadow Charge, Avatar Icon Avatar, and Hammer of Justice Icon Hammer of Justice, which can completely neuter the ability. Most of these Abilities have long cooldowns that are typically over 10 seconds. Learn to recognise them, and pay attention to whether or not they have been used recently against any of your teammates.

Rain of Vengeance can be difficult to hit on opponents who expect it. This is why it is typically used either as a follow-up Ability, or strictly defensively. To use Rain of Vengeance as a follow-up, wait until one of your teammate uses one of their area of effect crowd control Abilities. These include:

To use Rain of Vengeance defensively, simply wait until an opponent — preferably melee — attempts to attack you face-on. Rain of Vengeance can instantly punish them with damage and a stun, allowing you to move away or your team to assist.

To choose between the Strafe and Rain of Vengeance heroic abilities, refer to the relevant section of the Talents page.

4. Summary of Tips and Tricks

  • Your Basic Attacks are your main source of damage. To improve their uptime, practice and master stutter-stepping.
  • Avoid using Vault Icon Vault offensively unless absolutely justified, as it is your main survival tool — and always keep the 75 Mana required to cast it.
  • Try to time your team's area of effect crowd control with your Strafe Icon Strafe and Rain of Vengeance Icon Rain of Vengeance Heroic Abilities to maximise their efficacy.
  • Use Hungering Arrow Icon Hungering Arrow sparingly aside from obvious kill attempts or team fights.
  • Stay with your allies as much as possible, and use them to create a buffer zone between you and your opponents during any engagement.
  • Do not hesitate to use Multishot Icon Multishot to check hidden areas for opponents.

5. ChangeLog

  • 11 May 2016: Build choice section updated to reflect removal of Multishot build.
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