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Feral Druid DPS Spec, Builds, and Talents (Legion 7.0.3)

Last updated on Jul 30, 2016 at 09:08 by Vlad 25 comments

Table of Contents

General Information

On this page, we present the viable talent choices for Feral Druids in World of Warcraft Legion 7.0.3. We detail what each of the talents do and in which situations they should be taken.

The other pages of our Feral Druid guide can be accessed from the table of contents on the right.

About Our Reviewer

This guide has been reviewed and approved by Pawkets, one of the best Feral Druids in the world, who raids in Midwinter and streams on Twitch.

1. Talent Choices

Level Choices
15 Predator ? Predator Blood Scent ? Blood Scent Lunar Inspiration Lunar Inspiration
30 Renewal Renewal Displacer Beast Displacer Beast Wild Charge Wild Charge
45 Balance Affinity Balance Affinity Guardian Affinity Guardian Affinity Restoration Affinity ? Restoration Affinity
60 Mighty Bash ? Mighty Bash Mass Entanglement ? Mass Entanglement Typhoon ? Typhoon
75 Soul of the Forest Soul of the Forest Incarnation: King of the Jungle Incarnation: King of the Jungle Savage Roar Savage Roar
90 Sabertooth Sabertooth Jagged Wounds Jagged Wounds Elune's Guidance Elune's Guidance
100 Brutal Slash ? Brutal Slash Bloodtalons Bloodtalons Moment of Clarity Moment of Clarity

Talents can be freely changed when out of combat and in a rested XP area (such as an inn or a capital city).

2. Tier 1 (Level 15) Talents

Predator ? Predator Blood Scent ? Blood Scent Lunar Inspiration Lunar Inspiration
  • Predator Icon Predator causes the cooldown of Tiger's Fury Icon Tiger's Fury to be reset when a target that you have a Bleed effect on dies.
  • Blood Scent Icon Blood Scent increases the critical strike chance of your Cat Form Icon Cat Form melee attacks by 10% against targets that you have a Bleed effect on.
  • Lunar Inspiration Icon Lunar Inspiration allows the use of Moonfire Icon Moonfire in Cat Form Icon Cat Form, causing it to grant 1 Combo Point, to deal damage based on Attack Power, and to cost 30 Energy.

Lunar Inspiration Icon Lunar Inspiration is our recommended choice in this tier in practically every situation. If you do not have the Seed of Creation Icon Seed of Creation trinket, then Lunar Inspiration is best for both single target and AoE damage.

With the Seed of Creation Icon Seed of Creation trinket, Lunar Inspiration Icon Lunar Inspiration is a clear winner in AoE situation, and it is still slightly ahead of Blood Scent Icon Blood Scent even against a single target (though the difference is small).

The only time to take Blood Scent Icon Blood Scent is if you have the Seed of Creation Icon Seed of Creation and want to have a simpler option for the single target rotation and you do not mind doing slightly less DPS.

Predator Icon Predator requires targets to die often, which makes it suboptimal in most raid encounters (though there may be some where it is good). Specifically, you should get 2 extra Tiger's Fury casts per minute for this talent to be worth taking. It is the best talent in 5-man dungeons.

3. Tier 2 (Level 30) Talents

Renewal Renewal Displacer Beast Displacer Beast Wild Charge Wild Charge
  • Renewal Icon Renewal is an active ability with a 2-minute cooldown. It heals you for 30% of your maximum health, it is usable in all shapeshift forms, and it is off the global cooldown.
  • Displacer Beast Icon Displacer Beast is an active ability that teleports you 20 yards forward, activates Cat Form Icon Cat Form, and grants you a 50% increase in movement speed for 4 seconds.
  • Wild Charge Icon Wild Charge is an active ability that differs based on the shapeshift form you are in, as follows:
    • No shapeshift form and Travel Form Icon Travel Form: you fly to an ally's location.
    • Moonkin Form Icon Moonkin Form: you leap backwards.
    • Bear Form Icon Bear Form: you charge an enemy, immobilising them for 4 seconds.
    • Cat Form Icon Cat Form: you leap behind an enemy, dazing them for 3 seconds.
    • Aquatic Form Icon Aquatic Form: your swim speed is increased by 150% for 5 seconds.

This talent provides some situational choices, but the ultimate decision will probably be between Wild Charge Icon Wild Charge and Displacer Beast Icon Displacer Beast. Wild Charge has a shorter cooldown than Displacer Beast, but it requires a target to be present where you wish to go, and also puts you in danger when moving through damaging areas (disadvantages that Displacer Beast does not share).

As for Renewal Icon Renewal, the talent is generally not worth taking since you have other healing options (such as Healing Touch Icon Healing Touch), and you can always take Restoration Affinity Icon Restoration Affinity as well if you feel you really need more healing.

4. Tier 3 (Level 45) Talents

Balance Affinity Balance Affinity Guardian Affinity Guardian Affinity Restoration Affinity ? Restoration Affinity

For increasing your DPS, the only option in this tier is Balance Affinity Icon Balance Affinity where the increased ability range will make it easier to multi-DoT targets. Even doing damage in Moonkin Form is acceptable for short periods of time when you cannot otherwise attack the target in melee range (though its DPS output obviously does not compare with yours in Feral).

Guardian Affinity Icon Guardian Affinity offers a very useful passive damage reduction that will almost always be of great worth during progression raiding. Moreover, going into to Bear Form Icon Bear Form (combined with using Survival Instincts Icon Survival Instincts), you can actually successfully tank the boss for a short while, even in Mythic raids.

Finally, Restoration Affinity Icon Restoration Affinity is the least appealing talent in this tier. The active abilities it provides will not be of much use during raids, but they can be good during solo content, while the passive ability is decent for raids but most often out-classed by the Guardian Affinity damage reduction passive.

5. Tier 4 (Level 60) Talents

Mighty Bash ? Mighty Bash Mass Entanglement ? Mass Entanglement Typhoon ? Typhoon
  • Mighty Bash Icon Mighty Bash is an active ability with a 50-second cooldown, which stuns the target for 5 seconds. It is usable in all shapeshift forms.
  • Mass Entanglement Icon Mass Entanglement is an active ability with a 30-second cooldown, which roots the target in place for 20 seconds, with the root effect spreading to nearby enemies. Damage done to rooted targets may break the effect. Mass Entanglement is usable in all shapeshift forms.
  • Typhoon Icon Typhoon is an active ability with a 30-second cooldown. It knocks back all targets within 15-yards in a cone in front of you, dazing them for 6 seconds. It is usable in all shapeshift forms.

The choice between these talents is largely irrelevant in terms of DPS performance. You will simply choose the one which you prefer most, or which best suits the encounter mechanics.

6. Tier 5 (Level 75) Talents

Soul of the Forest Soul of the Forest Incarnation: King of the Jungle Incarnation: King of the Jungle Savage Roar Savage Roar
  • Soul of the Forest Icon Soul of the Forest causes your finishing moves to grant 12 Energy per Combo Point spent.
  • Incarnation: King of the Jungle Icon Incarnation: King of the Jungle replaces Berserk Icon Berserk. It lasts 30 seconds (up from Berserk's 15), and in addition to Berserk's other bonuses, it also allows Prowl Icon Prowl to be used while in combat and causes Shred Icon Shred and Rake Icon Rake to deal damage as though you were in stealth.
  • Savage Roar Icon Savage Roar is an active ability (a finisher) that grants you 25% increased damage for its duration. Its duration depends on how many Combo Points you use it with, as follows.
    • 1 Point: 8 seconds.
    • 2 Points: 12 seconds.
    • 3 Points: 16 seconds.
    • 4 Points: 20 seconds.
    • 5 Points: 24 seconds.

If you have the Seed of Creation Icon Seed of Creation trinket, then Incarnation: King of the Jungle Icon Incarnation: King of the Jungle is the best choice in all situations.

If you do not have the trinket, then Savage Roar Icon Savage Roar is a better choice in all situations except for extremely short encounters (under 1 minute in length), at which point Incarnation: King of the Jungle is still best.

Soul of the Forest Icon Soul of the Forest, as well as Incarnation: King of the Jungle (without the Seed of Creation) are otherwise really only of use outside raids, during solo content situations.

7. Tier 6 (Level 90) Talents

Sabertooth Sabertooth Jagged Wounds Jagged Wounds Elune's Guidance Elune's Guidance
  • Sabertooth Icon Sabertooth causes Ferocious Bite Icon Ferocious Bite to always refresh the duration of Rip Icon Rip.
  • Jagged Wounds Icon Jagged Wounds causes Rip Icon Rip, Rake Icon Rake, and Thrash Icon Thrash to deal their damage 33% faster (the duration is reduced but the overall damage stays the same).
  • Elune's Guidance Icon Elune's Guidance is an active ability with a 45-second cooldown that instantly grants you 5 Combo Points, as well as 1 Combo Point every second for 5 seconds.

The absolute best choice in this tier is Jagged Wounds Icon Jagged Wounds. The other two talent choices are simply not good enough to compete with it.

8. Tier 7 (Level 100) Talents

Brutal Slash ? Brutal Slash Bloodtalons Bloodtalons Moment of Clarity Moment of Clarity
  • Brutal Slash Icon Brutal Slash replaces Swipe Icon Swipe. It has 3 charges and an 18-second recharge time (reduced by Haste), and in addition to Swipe, it also awards one Combo Point when used.
  • Bloodtalons Icon Bloodtalons causes Healing Touch Icon Healing Touch casts to make the next two melee abilities (used within 30 seconds) deal 40% increased damage for their full duration (which is of notable relevance if they are Bleeds).
  • Moment of Clarity Icon Moment of Clarity causes Omen of Clarity Icon Omen of Clarity to affect the next 3 Cat Form Icon Cat Form abilities (up from 1), and also permanently increases your maximum Energy by 30.

Bloodtalons Icon Bloodtalons is the best choice in this tier, putting it above Moment of Clarity Icon Moment of Clarity in all situations.

Brutal Slash Icon Brutal Slash is only good if you have the opportunity to deal with large add packs, but is otherwise not as good as Bloodtalons.

9. ChangeLog

  • 30 Jul. 2016: Updated tier 1 talent discussion.
  • 22 Jul. 2016: Improved tier 1 talent discussion slightly.
  • 20 Jul. 2016: Updated the amount by which Bloodtalons increases the damage of the next 2 abilities to 40%.
  • 19 Jul. 2016: Updated some small details regarding Soul of the Forest and Savage Roar to account for changes that came about in a recent hotfix.
  • 18 Jul. 2016: Updated for the Legion pre-patch.
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