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Fury Warrior DPS Spec, Builds, and Talents (Legion 7.0.3)

Last updated Yesterday at 14:42 by Wordup 38 comments

Table of Contents

General Information

On this page, we present the viable talent choices for Fury Warriors in World of Warcraft Legion 7.0.3. We detail what each of the talents do and in which situations they should be taken.

The other pages of our Fury Warrior guide can be accessed from the table of contents on the right.

About Our Author and Reviewer

This guide has been written by Wordup, a frequent theorycrafter involved in a number of class communities. He is also an experienced player who has been in the world top 100 since the days of Sunwell, currently raiding in Echoes. You can also follow him on Twitter.

This guide has been reviewed and approved by Archimitros, one of the best DPS Warriors in the world, who raids in Infinity. You can follow him on Twitter.

1. Talent Choices

Level Choices
15 War Machine ? War Machine Endless Rage Endless Rage Fresh Meat Fresh Meat
30 Shockwave ? Shockwave Storm Bolt ? Storm Bolt Double Time Double Time
45 Wrecking Ball Wrecking Ball Outburst Outburst Avatar Avatar
60 Furious Charge ? Furious Charge Bounding Stride ? Bounding Stride Warpaint Warpaint
75 Massacre Massacre Frothing Berserker Frothing Berserker Carnage Carnage
90 Bloodbath ? Bloodbath Frenzy Frenzy Inner Rage Inner Rage
100 Bladestorm Bladestorm Reckless Abandon Reckless Abandon Dragon Roar Dragon Roar

Talents can be freely changed when out of combat and in a rested XP area (such as an inn or a capital city). Moreover, Tome of the Tranquil Mind Icon Tome of the Tranquil Mind and Codex of the Tranquil Mind Icon Codex of the Tranquil Mind can be used to temporarily allow players to change talents anywhere, as long as they are out of combat.

2. Talent Cheat Sheet

Whilst tailoring your selections based on the situation and desired content is recommended with the new talents, the following builds are a great starting point and will generally cover most aspects of gameplay well.

2.1. Open World, Levelling and Questing

This provides the best increase to open world situations, and can be customised further for extra burst or on-demand AoE if you feel that is needed.

2.2. Dungeons and Raids

This will provide you with the ideal choices to perform in extended encounters that are present in Dungeons and Raids.

3. Tier 1 (Level 15) Talents

War Machine ? War Machine Endless Rage Endless Rage Fresh Meat Fresh Meat

Tier 1 talents provide different situational enhancements.

  • War Machine Icon War Machine causes killing blows to grant 30% increased Haste and movement speed for 10 seconds.
  • Endless Rage Icon Endless Rage causes all Rage generated by auto attacks to be increased by 30%.
  • Fresh Meat Icon Fresh Meat grants Bloodthirst Icon Bloodthirst an additional 30% critical strike chance against targets above 80% health.

Endless Rage Icon Endless Rage allows for higher rage generation than War Machine Icon War Machine which leads into more Rampage Icon Rampage uses, and is the best consistent choice. War Machine Icon War Machine is the best choice if there are extra targets dying frequently enough to maintain the effect. It is important to note that it does not require the killing blow, only having dealt damage to the target within a second of it dying.

Fresh Meat Icon Fresh Meat is uncompetitive due to the small window and low impact effect.

4. Tier 2 (Level 30) Talents

Shockwave ? Shockwave Storm Bolt ? Storm Bolt Double Time Double Time

Tier 2 talents provide additional control and mobility options.

  • Shockwave Icon Shockwave is an active ability with a 40-second cooldown. It is a frontal cone attack that deals low Physical damage to enemies within 10 yards, and stuns them for 4 seconds. Its cooldown is reduced by 20 seconds if it strikes at least 3 targets.
  • Storm Bolt Icon Storm Bolt is an active ability with a 20-yard range and a 30-second cooldown. It deals low Physical damage to the target, stunning them for 4 seconds.
  • Double Time Icon Double Time increases the maximum charges of Charge Icon Charge by 1, and reduces its cooldown and recharge time by 3 seconds (down to 17 seconds.)

Double Time Icon Double Time is the go to choice in this tier when there is no extra crowd control needed, as it is a significant increase to mobility.

Shockwave Icon Shockwave is only used in specific situations that require extra AoE stuns and is a good choice in dungeons.

Storm Bolt Icon Storm Bolt is only used for specific situations that require extra single-target stuns, but is generally a poor choice.

5. Tier 3 (Level 45) Talents

Wrecking Ball Wrecking Ball Outburst Outburst Avatar Avatar

Tier 3 talents provide situational offensive tools.

  • Wrecking Ball Icon Wrecking Ball causes your attacks to have a chance to increase the damage of your next Whirlwind Icon Whirlwind to deal 200% increased damage.
  • Outburst Icon Outburst causes Berserker Rage Icon Berserker Rage to trigger Enrage Icon Enrage when activated.
  • Avatar Icon Avatar is an active ability with a 90-second cooldown. You deal 20% increased damage for Avatar's 20-second duration, and activating Avatar removes all roots and snares.

Avatar Icon Avatar is the go to choice for single-target or burst AoE fights that can make use of the increased damage effect's duration.

Wrecking Ball Icon Wrecking Ball is a good choice when constantly using Whirlwind Icon Whirlwind against multiple targets.

Outburst Icon Outburst is currently too weak to be considered.

6. Tier 4 (Level 60) Talents

Furious Charge ? Furious Charge Bounding Stride ? Bounding Stride Warpaint Warpaint

Tier 4 talents provide additional defensive and mobility effects.

Warpaint Icon Warpaint is the go to pick in raiding and group content as it provides damage reduction by lessening the negative effects of Enrage Icon Enrage.

Bounding Stride Icon Bounding Stride provides a good increase to mobility and is a great choice in raid encounters that require that but have no targets to Charge Icon Charge to.

Furious Charge Icon Furious Charge is a poor choice in raids, but a great choice in open world content for sustaining health.

7. Tier 5 (Level 75) Talents

Massacre Massacre Frothing Berserker Frothing Berserker Carnage Carnage

Tier 5 talents provide situational damage increases related to Rage.

  • Massacre Icon Massacre causes Execute Icon Execute critical strikes to reduce the Rage cost of your next Rampage Icon Rampage by 100%.
  • Frothing Berserker Icon Frothing Berserker causes you to deal 10% increased damage and gain 30% increased movement speed for 6 seconds when you reach 100 Rage.
  • Carnage Icon Carnage reduces the Rage cost of Rampage Icon Rampage to 70, from 85.

Massacre Icon Massacre is the best choice in single target, and only gets better with artifact traits, increasing the frequency of Execute Icon Execute uses due to the free Rampage Icon Rampage casts.

Carnage Icon Carnage is the go to choice in multi targets it allows for more frequent uses of Rampage Icon Rampage, increasing the overall uptime of Enrage Icon Enrage and enhancing your use of Meat Cleaver Icon Meat Cleaver.

Frothing Berserker Icon Frothing Berserker does not provide a high enough benefit for the amount of micro-management required to gain the effect.

8. Tier 6 (Level 90) Talents

Bloodbath ? Bloodbath Frenzy Frenzy Inner Rage Inner Rage

Tier 6 talents grant situational offensive enhancements.

  • Bloodbath Icon Bloodbath grants an additional active ability, causing all melee abilities and attacks to deal an additional 40% Bleed damage over 6 seconds, lasting 8 seconds. This has a 30-second cooldown.
  • Frenzy Icon Frenzy causes Furious Slash Icon Furious Slash to increase your haste by 4% for 10 seconds, stacking up to 3 times.
  • Inner Rage Icon Inner Rage removes the Enrage Icon Enrage requirement from Raging Blow Icon Raging Blow, and increases its damage by 100%, but it now has a 4.5-second cooldown.

Inner Rage Icon Inner Rage is the go to talent, allowing for consistent and more powerful Raging Blow Icon Raging Blow uses by removing the Enrage Icon Enrage requirement.

Bloodbath Icon Bloodbath is powerful on encounters with frequent extended multi-target periods, if targets die too quickly and the full 14 seconds of the effect is lost, it becomes much weaker.

Frenzy Icon Frenzy is not competitive due to the amount of GCDs required on weak Furious Slash Icon Furious Slash uses to maintain the effect.

9. Tier 7 (Level 100) Talents

Bladestorm Bladestorm Reckless Abandon Reckless Abandon Dragon Roar Dragon Roar

Tier 7 talents provide significant situational damage increases.

  • Bladestorm Icon Bladestorm grants an additional active ability that deals massive Physical damage to all targets within 8 yards. While active you cannot use other offensive abilities, but are immune to all crowd control abilities, can continue to avoid attacks and cast defensive abilities. This has a 1.5-minute cooldown.
  • Reckless Abandon Icon Reckless Abandon causes Battle Cry Icon Battle Cry to generate 100 Rage when activated.
  • Dragon Roar Icon Dragon Roar grants an additional active ability that deals moderate Physical damage to all enemies within 8 yards, and increases damage dealt by 20% for 6 seconds. This damage ignores all armor, always critically strikes, and has a 25-second cooldown.

Dragon Roar Icon Dragon Roar provides an extra burst window to your damage and is the talent of choice.

Bladestorm Icon Bladestorm is very powerful in predictable periods of burst AoE, but only if they are more frequent than  Icon Odyn's Fury allows, which makes it far too specific to really be considered.

Reckless Abandon Icon Reckless Abandon is not competitive due to high rage generation allowing for frequent Rampage Icon Rampage casts anyway, and problems with capping and wasting Rage.

10. ChangeLog

  • 29 Aug. 2016: Updated for Legion's launch.
  • 19 Jul. 2016: Updated for the Legion pre-patch.
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