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Marksmanship Hunter DPS Simulations (Legion 7.0.3)

Last updated on Sep 11, 2016 at 16:00 by Azortharion 295 comments

Table of Contents

General Information

On this page, we present you with various simulations results for Marksmanship Hunter in World of Warcraft Legion 7.0.3.

The other pages of our Marksmanship Hunter guide can be accessed from the table of contents on the right.

About Our Author

This guide has been written by Azortharion, the main theorycrafter of the spec. He is also an accomplished player who raids in Vanguard. You can also watch his stream on Twitch.

1. Disclaimer

This page will serve as a repository for various simulations run by the guide's author, Azortharion. Remember that simulations are not gospel, and they are only as good as the person making them, and the person interpreting them. Trinkets are found in the gear section. Talents are found in the talents section. The margin of error in most simulations is around 300, meaning that if anything is within 300 DPS of the other, they are to be considered equal. Also note that simulations cannot account for the real world benefits of some things. As always, take simulations with a grain of salt and consider your specific situation.

2. Racial Bonus Simulation

Marksmanship Racial Simulation

3. Legendary Simulation - Single Target

Marksmanship Legendary Simulation

4. Legendary Simulation - 3 Targets

Marksmanship Legendary Simulation

5. Neck Enchant Simulation - Single Target

Marksmanship Neck Enchant Simulation

6. Neck Enchant Simulation - 3 Targets

Marksmanship Neck Enchant Simulation

7. Artifact Relic Simulation

Marksmanship Artifact Relic Simulation

The item level entries are there to show you whether you should go for a relic with a worse trait, but more item level. In the case of Marksmanship, item level is pretty much always king, since the bonus of just 2 item levels is greater than that of going from the best to the worst trait.

8. ChangeLog

  • 29 Aug. 2016: Added.
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