LoN Bombardment Crusader Skills and Runes
On this page, we explain how to choose and use your skills when playing LoN Bombardment Crusader in Diablo 3. Updated for patch 2.6.10 and Season 22.
Active Skills |
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Passive Skills |
Rotation
The playstyle of the build places heavy emphasis on movement, encouraging you
to constantly weave around enemies to keep up Hexing Pants of Mr. Yan and
prepare density for a
Belt of the Trove proc. While the belt's effect is
autonomous and aims for itself, a significant portion of your burst will come
from your own
Bombardment cooldown, which you should do your best to
synchronize with an
Iron Skin
Reflective Skin activation and a physical
damage cycle from
Convention of Elements.
Condemn
Vacuum will be
used to group up enemies and maximizing the profits of individual
Bombardments. The rest of the build is dedicated to keeping you
safe: trigger
Akarat's Champion on cooldown, use
Consecration to
balance damage with some healing, and speed off on
Steed Charge whenever
trouble stirs too close to you.
Skills and Runes
Bombardment is the namesake and primary damage dealer of the
build; you will be taking the rune
Barrels of Spikes, uniquely scaling
with your Thorns damage.
Belt of the Trove will inherit the rune you have
chosen, aim and trigger it by itself, but you are in charge of your own
cooldown — keep an eye on the rotation of
Convention of Elements
and sync your
Bombardments with the physical cycle, adding
Reflective Skin for massive burst (see this
build's gear page for more information).
Steed Charge is one of the best survival tools at this squishy build's
disposal: allowing your
Bombardment Crusader to cut a swath through
his enemies, circle them in relative safety while waiting for belt procs and
cooldowns, and otherwise cover distances from fight to fight. You can choose
between several runes, but the general recommendation is the Thorns-scaling
Spiked Barding, which adds a smattering of damage to your mobility skill
— useful to finish low health mobs with.
You will be taking Condemn in the build, but not as a damage-dealing
skill — your priority is the crowd-control of
Vacuum. This rune
choice procs
Strongarm Bracers and stacks enemies near you to maximize the
benefits of the
Bombardment AoE. It goes without saying, but in high
progression environments this skill can expose you to a lot of danger as well by
grouping enemies on top of you. Depending on your choices for the utility slot,
you can counteract the threat with the hard crowd control of the
Shield Glare blind, or with a well of healing energy in the form of
Consecration.
While it is usually perceived as a defensive cooldown, resist the urge to
trigger Iron Skin when endangered; the rune
Reflective Skin will be
fuel for your burst damage, and you will benefit much more if you pop it right
before a
Bombardment — even more so if you synchronize it with
a Physical cycle of
Convention of Elements.
You have some freedom in your utility slot; Shield Glare
Divine Verdict
can provide a source of hard crowd control and an additive damage increase
against affected enemies (strengthened further if you carry
The Final Witness).
Provoke can stick stragglers to you for the
inevitable cannonade (especially good if you carry a
Vo'Toyias Spiker), and
Too Scared to Run will enfeeble them. The general recommendation for GR
pushing however is
Consecration
Bed of Nails; it offers considerable healing
along with a smattering of damage in a spec that struggles for recovery.
With the amount of cooldown reduction stacking in the build, the Crusader
mainstay Akarat's Champion will have decent uptime of about 60% —
more than enough to warrant its inclusion, especially considering its
multiplicative damage increase, the
Prophet value of additional defense,
and a cheat death in this vulnerable spec.
This concludes the overview of the active skills, now let us look through the passives.
Passives
Even though its attack speed properties will be for naught, Fervor is
nevertheless taken for the considerable 15% cooldown reduction. Notice that if
you reach the 61+ CDR breakpoint purely through gear, you can freely swap
Fervor out for another synergistic passive like
Long Arm of the Law or
Indestructible.
The task of Bombardment is to deliver the damage, but the spec
relies on Thorns at its core, and as such will not skip on the 50% increase of
Thorns from
Iron Maiden.
Considering the dependency of your burst potential on the
Bombardment cooldown, it is no surprise you will be taking
Lord Commander, shaving the considerable 35% off the downtime. You will
also receive the added benefit of more frequent
Steed Charges.
The Akarat's Champion of Crusader passives,
Finery takes a firm
fourth spot in the build. Boosting Strength by 1.5% for every socketed piece you
have equipped, it adds a solid chunk of damage and toughness on a properly geared
character.
Changelog
- 18 Nov. 2020: Reviewed for Season 22. No changes required.
- 30 Jun. 2020: No changes required for Season 21.
- 12 Mar. 2020: No changes necessary for Season 20.
- 19 Nov. 2019: Guide revised and updated for Season 19.
- 22 Aug. 2019: Reviewed for Season 18.
- 15 May 2019: Guide was revised with additional recommendations for Season 17.
- 17 Jan. 2019: Information was reviewed and approved for Season 16 with no changes required.
More Crusader Guides
Builds from Other Classes
Farming Guides
This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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