Rend Barbarian Skills and Runes

Last updated on Jun 14, 2018 at 19:53 by Deadset 62 comments

Table of Contents

General Information

Below, we explain how to choose and use your skills when playing Rend Barbarian in Diablo 3. Updated for patch 2.6.1 and Season 15.

The other pages of our Rend Barbarian guide can be accessed from the table of contents on the right.

Active Skills
Left Mouse Button Furious Charge Icon Furious Charge Merciless Assault Merciless Assault Right Mouse Button Whirlwind Icon Whirlwind Blood Funnel Blood Funnel 1 Rend Icon Rend Bloodbath Bloodbath 2 War Cry Icon War Cry Veteran's Warning Veteran's Warning 3 Wrath of the Berserker Icon Wrath of the Berserker Striding Giant Striding Giant 4 Call of the Ancients Icon Call of the Ancients Together as One Together as One
Passive Skills

1. Rotation

This build starts runs with an activation of Call of the Ancients Call of the Ancients and Wrath of the Berserker Wrath of the Berserker; both skills are to be kept up throughout the rift using the Immortal King set bonus. While Wrath of the Berserker Wrath of the Berserker needs to be cast on cooldown, only resummon Call of the Ancients Call of the Ancients when one or more of them fall in battle. Furious Charge Furious Charge into battle and start your Whirlwind Whirlwind, stacking your Taeguk Taeguk gem and healing through Blood Funnel Blood Funnel. Apply double Rend Rends to enemies in the thick of the fight, resetting your cooldowns and DoTing them up for massive damage. To mitigate some of the incoming damage in Greater Rifts, use War Cry War Cry as often as you can; or boost your speed up with Sprint Sprint Marathon Marathon in Torment farming.

2. Skills, Runes and Passives

The primary damage dealer of the build is Rend Rend, a classic AoE tool known from vanilla. With its percentage and duration increased by the Wastes 2-piece bonus, its damage output tripled by the Wastes 4-piece bonus, and made stackable with the power of the Lamentation Lamentation belt, it turns from a mediocre spender into a fearsome DoT that will bleed your enemies dry. It also reduces your cooldowns in sizable chunks through the Immortal King set bonus, and brings several viable runes to the table. The recommended choice is Bloodbath Bloodbath, as its on-kill bleed procs interact with the Wastes set and Lamentation Lamentation bonuses and brings the highest damage to the table. The cold rune Mutilate Mutilate can be considered in group play as it brings a 10% party-wide increase in damage taken for affected enemies and, quite importantly, higher uptime of your own Bane of the Trapped Bane of the Trapped buff. Finally, the hardcore-oriented Blood Lust Blood Lust rune brings decent healing in densely packed fights.

Whirlwind Whirlwind is regarded as the most fluid Barbarian spender, as it removes collision with the enemy and its low cost makes it easy to maintain. The Rend Barbarian adopts it for the percentage based healing of the Blood Funnel Blood Funnel rune in GR progression. Whirlwind Whirlwind has the added benefit of reducing incoming damage by 50% and enabling Taeguk Taeguk as a legendary gem in the build, so utilize the spin to its full potential and keep Taeguk Taeguk capped.

As previously mentioned, the reworked Immortal King set brings a powerful bonus by rendering two of the longest Barbarian cooldowns virtually permanent: Call of the Ancients Call of the Ancients and Wrath of the Berserker Wrath of the Berserker.

Removing the time limit of Call of the Ancients Call of the Ancients, the 2-piece bonus of Immortal Kings keeps the barbaric summons permanently at your side. While they certainly can fall in battle, you should be able to resummon them immediately, as their cooldown is reset by the 4-piece Immortal Kings bonus. Since the Together as One Together as One rune will be the foundation of your survivability, you should never neglect the Ancients uptime — if they fall, you will soon follow.

The signature barbarian steroid Wrath of the Berserker Wrath of the Berserker is strengthened further by the damage reduction rune Striding Giant Striding Giant in GRs. Using the 4-piece Immortal Kings bonus, you should be able to harness the potential of this skill permanently and boost your Dodge, Crit Chance, Attack and Movement Speed by significant percentages.

Once the tool of speed runs and Raekor builds, Furious Charge Furious Charge finds an unusual home in the Rend barb — but its manifold utility makes it a natural fit. The elemental synergy of the Merciless Assault Merciless Assault rune is just a damage bonus on top; its potential lies in applying the Band of Might Band of Might damage reduction, and the knockback property triggering the Strongarm Bracers Strongarm Bracers. Add the mobility aspect and self-sufficient cooldown reset, and Furious Charge Furious Charge turns into a core ingredient of the build.

War Cry War Cry is a two-in-one utility skill that brings extra Toughness with the Veteran's Warning Veteran's Warning rune. The duration of the Toughness buff long exceeds the decent 20-second cooldown, but you will often be incentivised to reapply it prematurely for its Fury generation aspect. A well timed War Cry War Cry will often be the difference between keeping your Taeguk Taeguk stacks running from battle to battle, and having them fall off.

This concludes the overview of the Active Skills, now let us look through the Passives.

Like a medieval lawnmower that is both armed and agile, the Rend Barbarian uses the Rampage Rampage passive to great efficiency. With the potential to stack up to 25% additional Strength, increasing your DPS and Toughness substantially, it is important to learn to keep this passive up. Always being on the move towards bigger fights, where killing minor enemies will feed your stacks, is crucial.

Ruthless Ruthless is a Barbarian staple, compensating for the single target weakness of the class — Rend build included. Once you bring your target below 30% health, your damage skyrockets with an additional 40%, ensuring the mortal blow will be dealt well ahead of the timer.

The resource intensity of double casting Rend Rend dictates some additional Fury measures, and Weapons Master Weapons Master is chief among them. As the build uses the Immortal King's Boulder Breaker Immortal King's Boulder Breaker by necessity, the mighty weapon aspect of the passive kicks in full force and keeps your resource stable.

Your last passive slot is slightly more flexible, with several synergistic choices helping the build in various ways. The general recommendation is Superstition Superstition, which not only reduces elemental damage taken by 20%, but also brings a valuable Fury generation angle. Other options include the cheat death of Nerves of Steel Nerves of Steel or the passive regen of Unforgiving Unforgiving, but they are best acquired on a Hellfire Amulet of Strength Hellfire Amulet of Strength.

About the Author

This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.

3. Changelog

  • 31 Oct. 2017: Wording updates to reflect the change in jewelry in the build.
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