Fellowship Relic Item Guide

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Relics are an item with an active ability that can drop in any mode except Quickplay. You can equip up to two unique Relics at a time. There are Common (White Rarity) Relics that you can obtain from the Quartermaster in exchange for Quartermaster Tokens. These Common Relics do not have an active effect and are primarily there to give you stats correlating to its item level.

IconNameCooldownDescriptionStats
Ancient Poultry Fetish3 Minute CooldownChickenize!
Instantly turn your target into a chicken.

Chickenize! can only be used a limited amount of times per dungeon. The charges are shared by everyone in the party.
Single-boss dungeons: 2 shared charges.
Triple-boss dungeons: 4 shared charges.

Chickenized enemies do not give Kill Score.
+Primary Stat (Agility/Intellect/Strength)
+Critical Strike
+Spirit
Ancient Wardstone2 Minute CooldownMajor Dispel
Instantly Dispel all harmful magic effects from you and your allies in a large radius around you.
+Primary Stat (Agility/Intellect/Strength)
+Haste
+Expertise
Bloodrite Drums1.5 Minute CooldownBloodrite Fervor
You and nearby allies gain 50% increased Movement Speed for 12 seconds.
+Primary Stat (Agility/Intellect/Strength)
+Critical Strike
+Expertise
Chalice of Al’zerac’s Essence2 Minute CooldownRestore Mana
Instantly restore 30% of your maximum mana.

Only drops for Healers.
+Primary Stat (Agility/Intellect/Strength)
+Haste
+Expertise
Grimoire of Ressurection5 Minute CooldownRevive
Revive target dead ally.

Can be used in combat. Cast time dependent on Haste.
+Primary Stat (Agility/Intellect/Strength)
+Haste
+Spirit
Humming Portalstone2 Minute CooldownConjure Portal
Conjures two interactable Portals that you and your allies can use to safely travel between two points.

Can only have 1 active portal at a time.
+Primary Stat (Agility/Intellect/Strength)
+Critical Strike
+Expertise
Orb of Shadows6 Minute CooldownMajor Invisibility
Instantly conceal yourself all nearby allies, granting Major Invisiblilty for 15 seconds.

Can only be used out of combat.
+Primary Stat (Agility/Intellect/Strength)
+Expertise
+Spirit
Saltwash Elixir2 Minute CooldownRejuvenate
Instantly replenish 40% of your maximum health.
+Primary Stat (Agility/Intellect/Strength)
+Critical Strike
+Haste
Sinbinding Stone3 Minute CooldownSanctuary
Grants 15% Damage Reduction to yourself and nearby allies for 15 seconds.
+Primary Stat (Agility/Intellect/Strength)
+Haste
+Expertise

Recommended Relics

Across all dungeons, one of the best healer relics is the Chalice of Al’zerac’s Essence. This relic will enable your tank to chain pull, thereby saving time and giving your team a better chance to Time the dungeon.

Saltwash Elixir is a good all-rounder option for any class and can mitigate a mistake that costs you a large amount of health.

Another good choice for any class is the Grimoire of Resurrection. This helps your team if they make a fatal error that ends up in their death and can save time by preventing a total party wipe during an encounter.

Ancient Poultry Fetish is extremely useful for nullifying any mobs you or your party doesn’t want to deal with. Good targets include high-health mobs that tend to stay alive even after the rest of the pack dies or any caster mob that your party might not be able to deal with. Make sure to consult your tank about using it before the dungeon begins as any mobs that are turned into chickens will lose their Kill Score.

Humming Portalstone and Orb of Shadows are niche in their uses as they can be used to avoid certain areas or mobs on any map. Using these may save you time and make it easier to complete the dungeon. Communicate with your team ahead of time about utilizing these relics so everyone is on the same page when it comes time to use them.

1-Boss Dungeons

In this section, we will go over the different 1-boss dungeons and explain which relics to use and why they are useful.

Empyrean Sands

  • Sinbinding Stone
    • Great for counteracting the final boss, Sin’Magir’s Ruinous Starfall damage.
  • Ancient Wardstone
    • The weight of how good this relic ends up being depends on the route your party takes through the dungeon. Routing through any of the Ruins Lashers and/or the Greedspawn Sentinels could make this relic invaluable for removing their stacking DoTs.
  • Ancient Poultry Fetish
    • Good targets for this include Nightbound Magi, Gravebreaker Brutes, and Acolyte of Sinnari.

Sailor’s Abyss

  • Ancient Wardstone
    • Great in any encounter against multiple Witchreef Lashers and Vengeful Shades.
  • Sinbinding Stone
    • Useful against any large instance of party-wide damage including Deepbound Magi’s Call of the Abyss and Sinthara’s Deafening Screech.
  • Ancient Poultry Fetish
    • Good targets include Deepbound Magi and Hollowed Corsairs.

Stormwatch

  • Sinbinding Stone
    • Useful against any large instance of party-wide damage including Warlord Brogg’s Lightning Rod and helping survive against the Dire Rat’s Frenzy.
  • Ancient Poulty Fetish
    • Good targets include Executioners.

Urrak Markets

  • Sinbinding Stone
    • Useful against any large instance of party-wide damage including Drazhul the Fleshbroker and Gorestained Butcher’s Furious Tantrum.
  • Ancient Wardstone
    • Routing through any of the Urrak Witches or Horned Seers makes this relic a good choice.
  • Bloodrite Drums
    • Useful for aiding in positioning during the final boss fight, specifically during any moment when the Conjured Scythes need to be kited and when you need to get into the Wildthorn Roots to survive the Vortex.

Wyrmheart

  • Sinbinding Stone
    • Useful to help the tank survive if an Icy Death cast from the final boss, Apostate Veras, threatens to go through.
  • Ancient Wardstone
    • Great in any encounter with Ice Shardlings, Eldrin Chronomancers, and Coldheart Assassins.

3-Boss Dungeons

In this section, we will go over the capstone dungeons and explain which relics to use and why they are useful.

Cithrel’s Fall

  • Sinbinding Stone
    • In the fight against Noor, the Betrayer and Cithrel, there will be instances where party-wide damage will be unavoidable. Use it when Noor, the Betrayer uses Arcane Volley and when Cithrel uses Path to Oblivion.
  • Ancient Wardstone
    • Great in any encounter with Ice Shardlings. Use when there are an unmanageable amount of their Shardling Explosion DoT stacked on your party.
  • Ancient Poultry Fetish
    • Good for using against Ice Elementals as it prevents the Ice Shardlings from spawning on death. Can also be good to removing a cast from a pull to make that pull more manageable, namely Eldrin Sentinels, Deceitful Scholars, and Corrupters.

Heart of Tuzari

  • Sinbinding Stone
    • A good option to take for mitigating the high party-wide damage from Prophet Ez’Rath’s Dark Malice.
  • Bloodrite Drums
    • Great to use for all three bosses as positioning for the different mechanics is important for survival. This is specifically useful for:
      • Grabbing the Siphon Blood orbs from Moar’Gore, Master of Sacrifice,
      • Managing the Legion of Vun’Kahr during Vun’Kahr, The Thorned Maw boss fight,
      • For positioning against the Wicked Hook during first phase of Prophet Ez’Rath’s fight,
      • Evading the windmill lasers from Prophet Ez’Rath’s Abyssal Nexus ability that brings the fight into the second phase.
  • Ancient Poultry Fetish
    • Useful to use against the final boss, Prophet Ez’Rath, when he uses Ez’Rath’s Chosen. Save these for when a Chosen is dangerously close to the sacrifice area to prevent the undispellable, party-wide DoT.

Wraithtide Vault

  • Sinbinding Stone
    • During each boss, there will be instances of unavoidable damage dealt to the party. This includes First Mate Marrow’s High Tide, Deathless Katrine’s Quick Draw, and Bael’Aurum’s Shadowgreed Eclipse. Coordinate with your healer about when to use this relic so you don’t use your limited resources when it’s unnecessary.
  • Ancient Poultry Fetish
    • Great for managing the amount of casters in a pack and for removing a high health/high damage target from the fight. Make sure to keep 2 charges to use on the two Scuttlejack Cannoneers that accompany Deathless Katrine to make the fight easier to manage.
  • Bloodrite Drums
    • Useful for when Deathless Katrine begins their second phase and casts Sever Souls on the party. Use this relic when your damage dealing abilities become available to use again. It’s better to use it earlier than miss the opportunity to use it as you will be Silenced while in Sever Soul.

Dungeon Curses

Some curses are easier to manage if you take certain relics to mitigate their effects. In this section, we will go over the different curses and which relics pair well with them.

IconCurse NameRecommended Relic(s)
Binding Ice-Ancient Wardstone
Blood Shards-Sinbinding Stone
Carnage-Ancient Wardstone
Empowered Minions-Ancient Poultry Fetish
-Orb of Shadows/Humming Portalstone
Malevolent Shade*-Saltwash Elixir
-Sinbinding Stone
Meteor Rain-Sinbinding Stone
Shadow Lord’s Trial-Sinbinding Stone
Stone Skin*-Saltwash Elixir
-Sinbinding Stone
Ultimatum*-Saltwash Elixir
-Sinbinding Stone
*With the Malevolent Shade, Stone Skin, and Ultimatum curses, there’s no specific relic that would counter/mitigate their effects. The best relics would be ones that help you with sustaining through longer fights, which can be dungeon dependent.

Wishlist Fellowship

If you enjoyed your time with Fellowship during the open beta, or if you’re at all interested in playing, be sure to wishlist the game on Steam. The game launches into Early Access on October 16th.