139 posts in this topic
Your content will need to be approved by a moderator
Recently Browsing 0 members
No registered users viewing this page.
A new round of hotfixes was deployed to live servers.
The list is periodically updated with latest changes and hotfixes are denoted by the date they were deployed to live servers.
Below you will find a list of hotfixes recently applied or coming soon that address various bugs or mechanic tweaks.
These hotfixes should not require you to download a new patch. Some of the hotfixes below will go live the moment they are implemented while others may require restarting the game to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch. Also note that changes to certain abilities will not be reflected in its tooltip until a patch is issued.
Last updated January 18. Hotfixes are denoted by the date they were applied to live servers.
Previous Hotfixes: [2.3.0] [2.4.0] [2.4.1] [2.4.2]
The Darkening of Tristram The spawn rate of unique monsters have been increased inside The Darkening of Tristram event dungeon (1/18) General
A fix has been deployed that should resolve many of the 64-bit client issues since the release of Patch 2.4.3 (1/9) Please note that this fix will require you to download a small patch If you have updated to the latest patch and are still experiencing issues, please detail your experience in our Bug Report or Technical Support forums and be sure to include your dxdiag report Items Firebird's Finery 4-piece Fixed an issue where skills would not apply this debuff until the power ended, causing some spells to potentially not proc the effect at all (1/18) Red Soul Shard Fixed an issue where the secondary effect of the gem would add time to its buff duration instead of refreshing it (1/11) The Barber Addressed an issue where having The Barber equipped on a Follower could repeatedly kill that Follower (1/9) Flail of the Ascended Fixed an issue where Shield Glare would only damage the last enemy hit by Shield Glare (1/9) (Source)
Adelante is currently recruiting DPS & Heals, however, all competent players will be considered. We are a Horde guild on Arthas and our current progression is 8/10N NH 4/7M EN and 3/3H TOV. As far as classes go we do not have a Moonkin, Mage, Feral Druid, or any type of Monk. We only raid two nights a week, Tuesday and Wednesday from 7:00 PM until 11:00 PM Eastern. Thursday is not considered a raid night, but we will often clear Heroic and Normal on this evening for AP and it is not required. We are pushing progression on Il'gynoth, and look forward to finishing off EN then moving on to Nighthold, we will be intermittently working on Mythic TOV.
From you, we would expect 100% attendance during your trial period; after that, if you cannot make a raid or will be late it is mandatory to keep the raid leader updated. In order to continue making good progression while raiding only two nights a week, we expect that you know your class inside-out and will research any bosses you are unfamiliar with prior to raids.
If you are interested, you can either reply to this thread and link your most recent combat logs for review, make a character on our realm and inbox me, or hit me up on real ID (violentravi#1826). Alternatively, if you are old school, please apply via our website: http://www.adelante-guild.com
Thank you for your consideration
Violentnacho & the Guild