Jump to content
FORUMS
Damien

Guardian Druid 7.3

Recommended Posts

4 minutes ago, Uludaq said:

Just a thought:

IF there is a mastery hard cap, then maybe it is desirable to reach it by mark of the trained soldier, that has been buffed (double value) with 7.1.5.

Maybe it's a feasible alternative in certain situations w/o consindering the possibility of any hard caps.

Also: The values in the spreadsheet provided should be out of date now since the numbers needed for 1% have been changed, right?

Yeah, we're currently discussing whether it's worth putting this in essentially. As you said, the values have changed for how much of the stat you need to actually reach a hard cap and, given the changes, is there even still a cap, basically. We'll update as we find more on it, but if so, yeah the neck wouldn't be a bad idea. You'd probably only do it if you're right under the cap though.

Share this post


Link to post
Share on other sites
11 minutes ago, Blainie said:

Yeah, we're currently discussing whether it's worth putting this in essentially. As you said, the values have changed for how much of the stat you need to actually reach a hard cap and, given the changes, is there even still a cap, basically. We'll update as we find more on it, but if so, yeah the neck wouldn't be a bad idea. You'd probably only do it if you're right under the cap though.

Just did the spreadsheet with the new numbers locally. Pic attached.

Cap would be 15k then.  Glancing at Scobomb from Method, the armory states he has ~9k mastery from gear (893 equipped). Even with the new nighthold-items I doubt we can comfortably reach the new cap value - even if, then not w/o neglecting other important facts like setbonuses or trinket effects.

vers-mast-numbers.PNG

Share this post


Link to post
Share on other sites
33 minutes ago, Uludaq said:

Just did the spreadsheet with the new numbers locally. Pic attached.

Cap would be 15k then.  Glancing at Scobomb from Method, the armory states he has ~9k mastery from gear (893 equipped). Even with the new nighthold-items I doubt we can comfortably reach the new cap value - even if, then not w/o neglecting other important facts like setbonuses or trinket effects.

Yeah, as it stands right now, putting the cap in as an attainable goal would just result in people getting confused. This might be something we revisit in 7.2, I reckon.

Share this post


Link to post
Share on other sites
Guest Etude

Hey!

 

Quick question on the legendary ranking: I got the chest, the wrists and the trousers.

I always assume for myth+ the combination of wrist and trousers with rend and tear are best.

For survivability though the chest is ranked higher, so in a raidfight, which two would I use? AND: Would I use Pulverize or still Rend and Tear?

 

Thanks

Share this post


Link to post
Share on other sites
2 hours ago, Guest Etude said:

I always assume for myth+ the combination of wrist and trousers with rend and tear are best.

You are correct, unless you are really struggling to maintain your HP, in which case take the chest over the bracers.

2 hours ago, Guest Etude said:

For survivability though the chest is ranked higher, so in a raidfight, which two would I use? AND: Would I use Pulverize or still Rend and Tear?

Depends on what you need. Add control, DPS etc, you can still use the M+ setup. If you're progressing, you'll probably want the chest + legs.

Share this post


Link to post
Share on other sites
Guest Gladdeus

The section under the tier 3 (lvl 45) talents has a link to Ysera's Gift that says it heals you for 3% of your max health every 5 seconds, so I'm assuming there's either a bug or they just haven't updated the information for the new patch. There seems to be an unpublished change to it since the tooltip in game now reads 1.5% of max health. If you are using the legendary Ekowraith, Creator of Worlds, then it should bump it up to 2.625% healing based on max health. I haven't been able to find information yet about the nerf, but it happened after 7.1.5 was released. Here's an image of the ingame tooltip from 27 January 2017.

WoWScrnShot_012717_143108.jpg

Share this post


Link to post
Share on other sites
Guest Only a bear

I'm no expert, but if mastery's ttl is better until 15000 (according to the sheet above), why is the prio Versa >= Mastery instead of Mastery >= Versa?

Share this post


Link to post
Share on other sites
On 1/27/2017 at 8:33 PM, Guest Gladdeus said:

The section under the tier 3 (lvl 45) talents has a link to Ysera's Gift that says it heals you for 3% of your max health every 5 seconds, so I'm assuming there's either a bug or they just haven't updated the information for the new patch. There seems to be an unpublished change to it since the tooltip in game now reads 1.5% of max health. If you are using the legendary Ekowraith, Creator of Worlds, then it should bump it up to 2.625% healing based on max health. I haven't been able to find information yet about the nerf, but it happened after 7.1.5 was released. Here's an image of the ingame tooltip from 27 January 2017.

Definitely possible that this was just overlooked! Will get it looked into, thanks :)

Share this post


Link to post
Share on other sites
On 1/30/2017 at 0:22 PM, Guest Only a bear said:

I'm no expert, but if mastery's ttl is better until 15000 (according to the sheet above), why is the prio Versa >= Mastery instead of Mastery >= Versa?

I believe it is because there are different types of damage taken - for example, Mastery doesn't do much to pure magic damage, while Vers affects both.

Share this post


Link to post
Share on other sites
Guest NewbGuardian

Hi, I'm level 85 and leveling right now but I'm really confuse of the stat weights my simcraft is producing. It says something like vers 14.4, crit 14, agi 0.20, mastery 0.26. 1.) Why is my mastery requirement so low and my crit so high? With the guide saying vers=>mastery and crit last 2.) With my agi weighing at 0.20, can i pursue a gear with the same ilvl with either vers/mastery/crit (in my case) but with int?

Share this post


Link to post
Share on other sites
7 hours ago, Guest NewbGuardian said:

Hi, I'm level 85 and leveling right now but I'm really confuse of the stat weights my simcraft is producing. It says something like vers 14.4, crit 14, agi 0.20, mastery 0.26. 1.) Why is my mastery requirement so low and my crit so high? With the guide saying vers=>mastery and crit last 2.) With my agi weighing at 0.20, can i pursue a gear with the same ilvl with either vers/mastery/crit (in my case) but with int?

Definitely don't worry about stat weights while levelling. Simcraft was never created to be used for below-max-level testing. If you retest at 110, it will be a very different story. 

Share this post


Link to post
Share on other sites
Guest NewbGuardian

Thanks for the response Blainie. But now what am I suppose to get when finding items in AH?

Share this post


Link to post
Share on other sites
5 hours ago, Guest NewbGuardian said:

Thanks for the response Blainie. But now what am I suppose to get when finding items in AH?

Item level will be most important by far. You don't need to buy items unless you're specifically trying to skip some kind of content or so - as you quest, you'll get more than enough gear.

Find whatever you can that has the highest item level if you really need to buy gear.

Share this post


Link to post
Share on other sites
Guest NewbGuardian

That clear things up. Thanks for your response Blainie.

Share this post


Link to post
Share on other sites
4 hours ago, Guest NewbGuardian said:

That clear things up. Thanks for your response Blainie.

No problem, glad to have helped. If you need any more help, just ask! :)

Share this post


Link to post
Share on other sites
Guest Brobearious

So is there an exact mastery cap or number I should hit before investing all into Vers? 

Share this post


Link to post
Share on other sites
21 hours ago, Guest Brobearious said:

So is there an exact mastery cap or number I should hit before investing all into Vers? 

Essentially, no, unless you want to specifically gear for about 2 fights (tanking Tich adds and maybe Skorp adds).

Share this post


Link to post
Share on other sites
Guest Drood

Dumb question here: As far as stat priority goes... I mostly understand Vers>=Mas and it's what I shoot for. From what I see. Agi is not super important to prioritize with the passive amount you get on gear, so why is it suggested to get at least 1 +200 agi gem? Is it because of the amount, and how the weighting works? Why wouldn't you just aim for more vers? Thanks in advance.

Share this post


Link to post
Share on other sites
Guest luna

The 1Lady and the child legendary also works with other specs, it boosts the damage by a fair bit and aoe as bear is quite nice... this post was mainly because i got stuck with this legendary XD

Share this post


Link to post
Share on other sites
Guest Lunala

I also want to add to Drood's question. If Agility is way below Vers/Mastery, can I just get gear with Intellect but with higher Vers/Mastery?

Share this post


Link to post
Share on other sites
15 minutes ago, Guest Lunala said:

I also want to add to Drood's question. If Agility is way below Vers/Mastery, can I just get gear with Intellect but with higher Vers/Mastery?

Most gear (all but trinkets) with agility or intellect changes which main stat it has on it based on what your spec's primary stat, unless you are below level ~90 (before Warlords of Draenor content), where you'll prefer to have Agility gear over Intellect gear.  

Share this post


Link to post
Share on other sites
Guest Lunala

Uhm can you elaborate more on than? Like did you mean I can gear intellect gear with higher vers/mastery at max level but below 90 I just go for iLvl and agility?

Share this post


Link to post
Share on other sites
15 minutes ago, Guest Lunala said:

Uhm can you elaborate more on than? Like did you mean I can gear intellect gear with higher vers/mastery at max level but below 90 I just go for iLvl and agility?

Once you reach level 90 (or Warlords of Draenor content, which you can do starting at level 89 I believe), Leather gear will have both Agility and Intellect on it, and will switch which one is "active" based on your specialization (Guardian and Feral Druids will see Agility as the "active" stat, and Balance and Restoration Druids will see Intellect) and the other will be grayed out.  At this point there is no more "Intellect-Leather gear" or "Agility-Leather gear", only Leather gear.  Before you get to this point, yes, you will mainly just want to focus on getting gear with the most Agility on it first and foremost, and then worry about the secondary stats second.

Share this post


Link to post
Share on other sites
On 2/22/2017 at 0:57 AM, Guest luna said:

The 1Lady and the child legendary also works with other specs, it boosts the damage by a fair bit and aoe as bear is quite nice... this post was mainly because i got stuck with this legendary XD

Trying to make it work, I see! :D

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Tama's Dragonflight Helper is a Weakaura that displays a weekly to-do list in the game and it's been updated for Dragonflight Season 4!
      The WeakAura is very useful for keeping track of everything in the game at max level. It shows you a to-do list with the weekly tasks, provides you with the locations of rares, super rares, information about your current Renown standing, and more.



      You will find Tama's Dragonflight Helper at wago.io. Please note that you must first download and install WeakAuras 2 to import the string.
    • By Staff
      Cataclysm's Grim Batol has been added to the Mythic+ Dungeon rotation in The War Within Season 1, and one boss received a brand new model recently on the Alpha.
      General Umbriss, the first boss of the dungeon, got a shiny new model, which is quite different from his previous one. Below is a screenshot of the old a new model. 
      Placeholder for tweet 1782427658284056599
    • By Staff
      Blizzard have announced that the item level issues with Timewalking Caches have been fixed and that affected players have received main with the replacement Cache.
      Timewalking (Source)
      Hello!
      Earlier this evening, we rolled out a fix-up for players who opened their Timewalking dungeon / Raid cache before 2:30 p.m. PDT today. Affected players have received an in-game mail with the cache replacement.
      Players who opened their cache after 2:30 p.m. PDT today should find that they received the intended reward(s).
      Thank you!
    • By Staff
      Blizzard have clarified why players are able to get a full Spark of Awakening through the two available Splinters in the first week of Dragonflight Season 4, and it seems it's only for this week and only due to catch-up rules being enabled! 
      Splintered Spark (Source)
      Just want to confirm this with some details.
      Everyone essentially started Season 4 in catch-up mode. Players were able to get 1 Splintered Spark of Awakening from the weekly quest, whether that’s the weekly “Last Hurrah” quest or the PvP weeklies offered by Malicia.
      And then you’re able to get another splinter / half-spark from any valid catch-up sources, such as Mythic+, Awakened Raids, and PvP wins.
      Next week and thereafter, only one Splintered Spark is obtainable every week. And like Seasons 2 and 3, with the increasing cap on Splintered Sparks per week, and if you ever fall behind you will be able to get Splintered Sparks from any catch-up source.
    • By Staff
      It seems there may be an easier way to obtain the Tusks of Mannoroth appearance during the Mists of Pandaria Remix event! 
      The tusks are one of the rarest transmogs in the game currently, even with the recently added Siege of Orgrimmar skip, as their drop rates are VERY low (0.1-0.3%, reportedly). As spotted by MrGM, the new Tusks of Mannoroth are a cosmetic appearance item added in the new limited time event. Now, some have suggested they may just be purchasable from the Bronze vendor (the currency that will drop off of pretty much anything in the event), making them pretty easy to get, but it seems there might be a different way to get them. 
      It's unclear whether the cosmetic will actually be purchasable or if it will drop somewhere else, but another interesting Mannoroth-related item was added as well, the Bones of Mannoroth, which may be related to the cosmetic.

      As you can see the bones are a stackable resource you gain from killing Garrosh, and it's looking like they're a way to guarantee the Tusk appearance with enough kills! Just how many drop is unclear, but assuming you need all 20 for the appearance and that Normal drops 1, Heroic 2 and Mythic 3 bones, it may take at least 7 weeks to get them. Now the number required might be/is likely to be lower than the 20  stack maximum, and we may get more bones per kill.
      But even at 7 weeks it's much, much easier to get than the current "hope for 0.3%" in retail, so it's still a pretty good deal! This may or may not upset players that farmed for the tusks for a long time the regular way, but there's a whole lot players that will be thrilled!
      The Remix: Mists of Pandaria event starts on May 16th and should last until August 19th.
×
×
  • Create New...