Jump to content
FORUMS
Damien

Arcane Mage 7.3

Recommended Posts

Yeah, it is. Should fix itself in the coming days :p

 

Share this post


Link to post
Share on other sites

Quote of Viability in the Current Patch: " Arcane is currently weak relative to competitor specs. It handles pack-to-pack AoE very well, making it a great choice for dungeons, but lacks the sustained damage necessary to compete on boss encounters. "

This refers just for upcoming prepatch, right?

This is not a prediction for lvl 110 an artifact weapon?

 

 

Share this post


Link to post
Share on other sites
Guest Ruesan

"Although Arcane Power Icon Arcane Power lasts 15 seconds, you should not re-cast Rune of Power Icon Rune of Power after the first expires in order to cover all of Arcane Power Icon Arcane Power. " Arcane Power's duration is now only 10 seconds, so the last 2 sentences in  "2.5 Rune of Power" aren't neccessary :D

Share this post


Link to post
Share on other sites
4 minutes ago, Guest Ruesan said:

"Although Arcane Power Icon Arcane Power lasts 15 seconds, you should not re-cast Rune of Power Icon Rune of Power after the first expires in order to cover all of Arcane Power Icon Arcane Power. " Arcane Power's duration is now only 10 seconds, so the last 2 sentences in  "2.5 Rune of Power" aren't neccessary :D

That's been edited out, based off of Artifact stuff (which extends AP a little).

5 hours ago, checkmate said:

Quote of Viability in the Current Patch: " Arcane is currently weak relative to competitor specs. It handles pack-to-pack AoE very well, making it a great choice for dungeons, but lacks the sustained damage necessary to compete on boss encounters. "

This refers just for upcoming prepatch, right?

This is not a prediction for lvl 110 an artifact weapon?

 

 

It applies to both, actually, though Fire is stronger in dungeons.

Share this post


Link to post
Share on other sites
Guest arcmage
Quote

It is not possible the maintain a stable Mana pool by casting spells at 4 Arcane Charge Icon Arcane Charges

I just did this while stacking the quickening talent to 100 stacks and regen mana back up to 100%

Share this post


Link to post
Share on other sites
Guest arcane mage

they fucked up arcane we dont even have a bigg damage increase now thanks blizzard 

 

and where is int buff

Share this post


Link to post
Share on other sites

Haste doesn't increase manaregeneration anymore!
Therefore I think haste became our worst stat except for really short fights with huge burst.

  • Like 1

Share this post


Link to post
Share on other sites

Ok so i posted this in other forums and started my own topic too but will ask here as well. Did they nerf the gear cause I went from 70% Mastery to 31% mastery overnight with at least a 15k dps loss down to 25-30k. I've posted this on WoW forums, Facebook friends and asked trade chat all with either bullshit answers or nothing. Patch notes don't say anything about gear nerfing but with 6 weeks left till expac I cant believe they would nerf your stats so soon.

Any answers here??

Or at least noticing the same loss??

Share this post


Link to post
Share on other sites

@Lily is right, Haste doesn't affect mana regeneration anymore. And because Arcane causes direct damage (i.e. no DOTs), the only effect Haste provides are shorter cast times. Allow me to present two compelling arguments against Haste. 1: Realistically, a 5% or 10% improvement in cast time is likely to go unnoticed, as it will always be affected by network latency. 2: Mana regeneration is now affected by Mastery, not Haste. Increasing Haste allows you to burn through Mana quicker, without the added effect of speeding up the regen rate.

On the other hand, a 5% or 10% increase in Critical Strike makes a huge difference, and a crit strike is extra 100% of damage for the price of one, effectively conserving your Mana. Therefore I'd advocate for moving Haste to #4 in the list, and making Critical Strike #3 instead.

Edited by Grayffin
  • Like 1

Share this post


Link to post
Share on other sites
3 hours ago, Tigersharrk said:

Ok so i posted this in other forums and started my own topic too but will ask here as well. Did they nerf the gear cause I went from 70% Mastery to 31% mastery overnight with at least a 15k dps loss down to 25-30k. I've posted this on WoW forums, Facebook friends and asked trade chat all with either bullshit answers or nothing. Patch notes don't say anything about gear nerfing but with 6 weeks left till expac I cant believe they would nerf your stats so soon.

Any answers here??

Or at least noticing the same loss??

Mastery values per 1% are different for every class. Presumably when they updated  the Mastery they also changed your baseline Mastery value. In addition, they could have changed how much Mastery amounts to 1%.

Share this post


Link to post
Share on other sites
Guest Mikeprod

What about the rotation with PoF ? I think it is the same as with the t18 prioritzing AM ...

Share this post


Link to post
Share on other sites
Guest T15-Talent!?

Words of PowerWords of Power must be a joke? ;-) ... Only ONE percent per each not used Mana - that feels like almost nothing, esp. if you are burning right now. For max. Opening-Burst, Presence of MindPresence of Mind should be a nice option ... but I guess, that Arcane FamiliarArcane Familiar is even serious choice, not because of slighly extra-DpS, but because of 10 % more mana-pool.
 

Especially in longer fights at HfC mythic, I got oom yesterday in the heat of the fight ... so today I will give my Arcane FamiliarArcane Familiar a chance ... ;)

Cheers

ChessLion

 

Share this post


Link to post
Share on other sites
3 hours ago, Guest T15-Talent!? said:

Words of PowerWords of Power must be a joke? ;-) ... Only ONE percent per each not used Mana - that feels like almost nothing, esp. if you are burning right now. For max. Opening-Burst, Presence of MindPresence of Mind should be a nice option ... but I guess, that Arcane FamiliarArcane Familiar is even serious choice, not because of slighly extra-DpS, but because of 10 % more mana-pool.
 

Especially in longer fights at HfC mythic, I got oom yesterday in the heat of the fight ... so today I will give my Arcane FamiliarArcane Familiar a chance ... ;)

Cheers

ChessLion

 

Yeah, it's a pretty underwhelming talent :( It is best if you play optimally though. All 3 of those talents are fairly weak and close in DPS value, so feel free to experiment. I find Words to be the best for longer encounters, whereas Presence of Mind tends to dominate burst focused encounters.

Share this post


Link to post
Share on other sites

Hi, I have some questions and hopefully you guys can help me. Here is my armory profile http://eu.battle.net/wow/de/character/blackhand/Petrosian/advanced

First of all, I am really confused about this burn and conserve phases. I never played arcane before and I know that on live servers arcane sucks hard. But it is the pre-patch and with 110 and artifact weapon arcane will hopefully be competetive again.

So this is the way I understand it after spending 2hours on the dummie:

After pull I use charged up, then rune of power and then arcane power and spam arcane blast and missiles until rune of power ends.

Then I use my second rune of power and continue to spam arcane blast and missiles until I am oom.

Now I evocate up to full mana and now the pain begins, because arcane mastery sucks on live servers. In conserve phase my goal is to stay as close to 100% mana as possible and wait for my arcane power to no longer be on cooldown.

With my actual gear, to stay close to 100% mana I can maybe build up to 2 arcane charges then arcane barrage and so on.

Is this correct?

If not, another idea I had would be: After 1st rune of power to immediately go into conserve, wait for a trinket/weapon procc and then go for 2nd rune and spam blasts / missiles.

 

And another question: In section "2.3. Truncating Arcane Missiles" you recommend the gnosis-addon. I installed it, but it feels weird to me.

Does a macro like /cast [nochanneling] arcane blast do the same job like gnosis so that I can continue using my quartz-castbar-addon?

Edited by checkmate
  • Like 1

Share this post


Link to post
Share on other sites
On 7/23/2016 at 6:59 AM, checkmate said:

Hi, I have some questions and hopefully you guys can help me. Here is my armory profile http://eu.battle.net/wow/de/character/blackhand/Petrosian/advanced

First of all, I am really confused about this burn and conserve phases. I never played arcane before and I know that on live servers arcane sucks hard. But it is the pre-patch and with 110 and artifact weapon arcane will hopefully be competetive again.

So this is the way I understand it after spending 2hours on the dummie:

After pull I use charged up, then rune of power and then arcane power and spam arcane blast and missiles until rune of power ends.

Then I use my second rune of power and continue to spam arcane blast and missiles until I am oom.

Now I evocate up to full mana and now the pain begins, because arcane mastery sucks on live servers. In conserve phase my goal is to stay as close to 100% mana as possible and wait for my arcane power to no longer be on cooldown.

With my actual gear, to stay close to 100% mana I can maybe build up to 2 arcane charges then arcane barrage and so on.

Is this correct?

If not, another idea I had would be: After 1st rune of power to immediately go into conserve, wait for a trinket/weapon procc and then go for 2nd rune and spam blasts / missiles.

 

And another question: In section "2.3. Truncating Arcane Missiles" you recommend the gnosis-addon. I installed it, but it feels weird to me.

Does a macro like /cast [nochanneling] arcane blast do the same job like gnosis so that I can continue using my quartz-castbar-addon?

You don't have to stay at 100% mana in conserve; you need just enough Mana in the tank that you can do a full Arcane Power for your burn. I think I touched on this somewhere in the guide, but nochannel macros are frowned upon as they induce a bit of delay, which causes you to lose a lot of globals over the course of a boss fight.

16 hours ago, Guest Jdonger said:

Where is arcane intellect ?

Most buffs have been removed from the game.

Share this post


Link to post
Share on other sites
Guest Great arcane explosi

So I don't get the guide. How does the new stat priority fit the 4pc tier 18 gear??

almost all gear in HFC has mastery and haste for arcane. If I use that I'm through my mana bar Twice in now time. And then what? Waiting till evocation is up? Again?

If I equip the tome it's even worse.

the only thing that works for me atm is arcane explosion. It's the only thing you can do damage that actually matters. So spamming that in the middle of bunch of ads is the biggest dmg atm.

if there's only one boss I just chill and try not to die from mechanics.

Share this post


Link to post
Share on other sites

I am no expert on the mage, and especially on arcane.

Regarding your question to the rotation: Maybe my post from 23rd of July and Furtys answer  can help you.

Share this post


Link to post
Share on other sites
Guest lavahead

1. Class Overview
"solid sustained damage on single target encounters"


4. Weaknesses
"Weak single-target sustained damage"

Wha?

  • Like 1

Share this post


Link to post
Share on other sites
On 8/14/2016 at 2:09 AM, IVaccount said:

Will it be ok to raid as Arcane, or will Fire just be better?

Fire is superior in every respect, currently.

  • Like 1

Share this post


Link to post
Share on other sites
Guest No thx

If fire is soo superior how is it then that I end up on top of damage meters (and dps) with arcane?

start to think that you guys didn't play arcane for quite some time.

its not only this guide. Paladin sucked as well till the community forced you to change it. Idk about the other guides, since I don't play them.

thx for the effort (copy/paste and so) but no thx

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Blizzard responded to some unclear issues around the Slayer Hero Talent tree, clarifying Bladestorm-related issues. You can check out the Slayer Hero talent tree here. 
      Slayer (Source)
      Hello. We’d like to answer a couple of questions we’ve seen for Slayer:
      The brief Bladestorm from Frenetic Flurry will fit in the GCD from the ability that triggered it, the intent is that it should not impact your rotation. The ability to use Pummel and Storm Bolt while Bladestorming applies during all Bladestorms, not just the one triggered from Frenetic Flurry.
      Likewise, all Bladestorm damage events will trigger Overwhelming Blades, including Frenetic Flurry and the additional ticks from Imminent Demise.
      Thanks for the feedback, keep it coming!
    • By Stan
      In a Media & Society class, the professor decided to show their students the iconic Leeroy Jenkins video, which is nearing its 19th anniversary on May 11.
      A Reddit user, MineChris395, shared an interesting story about how their professor used the video to illustrate the growing influence of video games and their emergence as a form of viral media.
      The professor took the opportunity to explain how video gaming aligns with historical media trends, emphasizing the vast market gaming occupies today and its potential future growth.
      You can watch the video below in glorious 420p.
      The class was engaging and filled with laughter, as students enjoyed both the humor of the video and the insightful discussion on the impact of gaming in the media landscape, according to the OP.
      Source: Reddit
    • By Stan
      Dragonflight Season 4 is set to launch in just a few weeks, and we're checking out the rewards that will be removed when it kicks off. 
      Season 4 is just a few weeks away, and although Blizzard hasn't set a concrete release date for the newest Dragonflight season yet, there are certain achievements and rewards that will vanish once it kicks off. Let's take a closer look!
      Mythic+ Category
      Dragonflight Keystone Master: Season Three
      First, the Season 3 KSM achievement that requires players to obtain a Mythic+ Rating of at least 2,000 is going away, and with it, players will no longer be able to earn Verdant Armoredon.

      Dragonflight Keystone Hero: Season Three
      While this achievement does not come with any notable rewards, you can no longer earn it come Season 4.
      Mythic Dungeon Portals
      With Season 4, the dungeon rotation is getting a shake-up, meaning some dungeon teleports will become unattainable, unless they make a comeback in a later season. To secure these teleports, you'll need to complete a Mythic +20 or higher keystone dungeon within the time limit in Season 3.
      Keystone Hero: Atal'Dazar Keystone Hero: Black Rook Hold Keystone Hero: Darkheart Thicket Keystone Hero: The Everbloom Keystone Hero: Throne of the Tides Keystone Hero: Waycrest Manor Raids Category
      Two achievements are going away with the launch of Season 4:
      Ahead of the Curve: Fyrakk the Blazing
      The Amirdrassil AoTC achievement will be removed with Season 4. You must defeat Fyrakk on Heroic Difficulty or higher to get it.
      Cutting Edge: Fyrakk the Blazing
      The achievement to defeat Fyrakk on Mythic Difficulty is going away too.
      PvP Category
      The Season 3 Elite PvP transmog gear will no longer be obtainable when Season 4 starts.
      Gladiator: Dragonflight Season 3
      Verdant Gladiator's Slitherdrake, the Season 3 gladiator mount will no longer be obtainable when Season 4 starts. To get the mount you must win 50 games as a Gladiator in Dragonflight Season 3 in 3v3.

      Verdant Gladiator: Dragonflight Season 3
      The "Verdant Gladiator" title is going away in Season 4. You must end Dragonflight PvP Season 3 in the top 0.1% of the 3v3 arena ladder to get it.
      Verdant Legend: Dragonflight Season 3
      The "Verdant Legend" title from the Solo Shuffle ladder is going away in Season 4.
    • By Starym
      The final week of 10.2.5 has (almost) passed and we also have the results of last week's class tuning to check out as well! Tomorrow's 10.2.6 isn't looking to bring too many class changes (if any), but we can't be sure since we don't even know what the patch is. Season 4 isn't starting yet so we'll be hanging out in Amirdrassil for a few more weeks at least, so let's see how things are shaping up.
      Note: We are using Normalized scores instead of raw DPS for the Warcraft Logs rankings. The u.gg rankings at the bottom are raw DPS. Normalized scores take into account the outlier boss fights where certain specs could stack massive DPS (due to the nature of the fight, whether it's AoE spam or something else), which would then affect their overall score for the whole raid.
      Mythic
      Overall Damage 95th Percentile
      We're seeing some big changes around the top, but they're not at all tuning-related! The DKs have joined forces, but it's the non-Fyr'alath-wielding one that's taken the lead, as Frost moves into 2nd, while Unholy takes 3rd. Fury and Retribution move down to make room for the red ones, and we do see the first results of the tuning right after them.
      Frost took its buffs and moved a colossal 16 spots up into 6th, bumping fellow Mage Arcane down one in the process. Elemental takes down Shadow for 9th, using its 3% buff to move up 8 spots, and the Priest closes out the top 10, sitting in a Shaman sandwich. Marksmanship and Survival stick together and use their 3% buffs to move out of the bottom. They land in 13th and 14th, with Survival making a much bigger leap, gaining 10 spots and escaping the bottom 3. Speaking of the bottom, we see Beast Mastery drop down to the final 3 as Survival escapes, joined by Affliction, which showcases the huge difference in the raw DPS and points-based rankings, as the Warlock spec is No.1 in the raw DPS ones below!

      95th percentile Mythic data by Warcraft Logs.
      Overall Damage All Percentiles
      The generalist bracket is more stable and slower moving, as usual, so there isn't that much to see at the top. Down in 6th we do see a big change, as Survival uses it's buff to make an 11-spot leap, just past Unholy. Arcane loses two spots to the Hunter and DK, landing just above a stable Fire and Frost DK. Frost Mage's buffs haven't had a big impact here yet, but the spec does move out of the bottom 3, gaining 4 spots and moving up. Marksmanship moves towards the middle of the pack, buffs in hand, and finds itself gaining 6 spots. This opens up the bottom 3, and it seems there must always be a Hunter at the bottom, with Beast Mastery taking its place there, joined by Feral.
      All percentiles Mythic data by Warcraft Logs.
      Boss Only Damage All Percentiles
      Survival is on the move here as well, gaining 8 spots and moving into 7th, as everything above it remains stable. Elemental also makes a move using its 3% buff, closing out the top 10 and gaining 7 spots.
      All percentiles Mythic data by Warcraft Logs.
      Heroic
      Overall Damage All Percentiles
      We go down to 8th to see the first change in Heroic, as Shadow moves 4 spots up, just ahead of Survival, which gains 9 spots in 9th.

      All percentiles Heroic data by Warcraft Logs.
      U.GG Raw DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks. This chart is for Mythic only.
      We're not going to be seeing quite as many drastic changes here, as the raw DPS chart tracks the past two weeks, but there's still plenty to see. Affliction ends the patch at the very top, pretty much the opposite of its position in the points-based rankings. Fury manages to push into 2nd, bumping the Rogue down to 3rd. Unholy makes some more moves and gains two in 9th, joining up with its fellow DK. We do see Frost Mage starting to make its buffed move up, gaining 4 spots to get out of the bottom 3, where it leaves Feral to take its place.
      Mythic chart by u.gg.
       
      Meanwhile, if you're looking for more information you can check out our Dragonflight class guides, Amirdrassil boss guides, the raid DPS tier list, as well as more data from Warcraft Logs here.
    • By Staff
      This week's highlights include the launch of Patch 10.2.6, the Hearthstone anniversary event continues through Friday, and more.
      Additionally, Blizzard is set to unveil a content creator event on March 21st, with new Twitch Drops following on March 22nd.
      For further information, take a look at the official blog post linked below.
      (Source)
      Each week we’ll look ahead to what’s in store for World of Warcraft, share the latest news, and keep you in the know byte by byte. Content update 10.2.6 arrives March 19.
      The 10.2.6 Content Update Arrives March 19
      Mark your calendar for March 19 when the 10.2.6 content update goes live with a bold, new, limited-time event. You won't want to miss out on the fun. It's important to note that Dragonflight season 4 will go live several weeks after the release of the 10.2.6 content update. For heroes working toward the Amirdrassil Feats of Strength, you'll need to obtain Ahead of the Curve: Fyrakk the Blazing before Season 4 begins, and the achievement is no longer available to earn.
      Hearthstone’s Anniversary Event in World of Warcraft Extended to March 22
      Join in Hearthstone’s 10-year anniversary celebration beginning March 11. Players can log into Hearthstone to collect a new Fiery Hearthsteed mount in World of Warcraft for free!*
      Players can also seek out special “Hearthstone” matches in capital cities from March 11 to March 22. Stick around long enough and you’ll face a special encounter where you can defeat iconic minions to add to your deck and earn other fun new Hearthstone-themed rewards! Learn more about collecting the Fiery Hearthsteed and the in-game events in our latest article.
      Visit the Hearthstone official site to learn more about the full slate of festivities.
      * No additional purchase necessary for the Fiery Hearthsteed mount. Limited-time offer only available to those who login to Hearthstone between March 11 and May 14. Mount not available in World of Warcraft® Classic games. 
      News and Events This Week
      Stay on top of all the upcoming news and in-game activities right here.
      March 17 (Event) Un’Goro Madness Micro Holiday (March 17 – March 19)
      The dinosaurs in Un’Goro are getting restless. Time to go pay them a visit! March 19 (Article and Event) Content Update 10.2.6 Reveal and Now Live (Article) New Twitch Drop Revealed (Event) PvP Brawl: Shado-Pan Showdown (March 19 – March 26) (Event) Battleground Bonus Event (March 19 – March 26)
      While this event is active, random Battlegrounds will award Honor at an increased rate. Glory awaits in the fields of battle! March 20 (Event) The Trial of Style Returns (March 20 – March 26)
      Dust off those pauldrons and compete in a fashion competition of Azerothian proportions! Speak to a transmogrifier in any major city to participate in the Trial of Style! March 21 (Article) New Content Creator Event Announced March 22 (Article) Blues News (Event) New Twitch Drop Now Live Stay tuned to the official World of Warcraft news site as we journey through the week together.
×
×
  • Create New...