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Holy Paladin 7.3

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Guest jkl

It might a valuable addition to the guide to show the best order of distributing your artifact power to your weapon.

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25 minutes ago, Guest jkl said:

It might a valuable addition to the guide to show the best order of distributing your artifact power to your weapon.

The current guide is for the patch 7.0.3  - there are no Artifacts yet. The information regarding Artifacts will appear in Legion guide.

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Guest Renan

Any good macro for Holy prism? setting it to target a enemy seems really handy for Holy paladins

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Consider the first talent which reduces the HS and LoD cooldowns. Combined with a Crit build makes a great combination.

Rotation could be: Holy shock (for healing/dmg) > if crit Quick heal for the extra proc heal > Consider spend Light of Dawn > Crusader > Crusader > Holy shock > Flash of Light again if crit (Notice that this rotation is all smooth, you don't need to wait for any cooldown)

The counter part is not having that heal talent in the same segment but with this rotation you get more heal in less time.

For this rotation you need to be close to the battle so I would't pick Beacon of the Lightbringer, you don't get anything other than the 30% extra heal for LoD from that talent if you are close to the tank. I support the use of Beacon of Faith as tier 100 talent due to the high burst of healing you can get with this rotation. You can keep one on the tank and other on you to deal with the AoE damage you can take being a melee-healer and to make LotM emergency heals more takeable or attach it to the second tank... Someone being focused... Etc.

Please feel free to discuss this rotation. Since I'm using it I feel more comfortable at keeping people topped due to the heavy burst of heal.

Keep up the heals!

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Reading your guide, I find myself disagreeing with your assessment of Light of the Martyr. If you just subtract out the damage it deals to you against the healing, you get 250% of SP / 7.5% of mana = 33.33 actual HPM, which seriously beats out Flash of Light's 26.57 and actually comes close to Holy Light's 35.42. Obviously if the damage will put you in danger of dying you should prefer a safer heal, but the increased efficiency and speed are very powerful, and should be used more aggressively than you suggest. I'd go so far as to say that if you're above ~60-80% health, you shouldn't make use of Flash of Light at all (depending on predictability of incoming damage and other fight mechanics, obv). Also -- gravy -- your Resto Druid will love you since their HoTs will never overheal you.

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Guest tubs
On 02/09/2016 at 2:29 PM, Sighelm said:

Reading your guide, I find myself disagreeing with your assessment of Light of the Martyr. If you just subtract out the damage it deals to you against the healing, you get 250% of SP / 7.5% of mana = 33.33 actual HPM, which seriously beats out Flash of Light's 26.57 and actually comes close to Holy Light's 35.42. Obviously if the damage will put you in danger of dying you should prefer a safer heal, but the increased efficiency and speed are very powerful, and should be used more aggressively than you suggest. I'd go so far as to say that if you're above ~60-80% health, you shouldn't make use of Flash of Light at all (depending on predictability of incoming damage and other fight mechanics, obv). Also -- gravy -- your Resto Druid will love you since their HoTs will never overheal you.

It doesn't proc Beacon though, so you lose at least 40% of the healing.

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Guest Sweexy (Turalyon)
On 27-8-2016 at 3:44 PM, Kaesu said:

Consider the first talent which reduces the HS and LoD cooldowns. Combined with a Crit build makes a great combination.

Rotation could be: Holy shock (for healing/dmg) > if crit Quick heal for the extra proc heal > Consider spend Light of Dawn > Crusader > Crusader > Holy shock > Flash of Light again if crit (Notice that this rotation is all smooth, you don't need to wait for any cooldown)

The counter part is not having that heal talent in the same segment but with this rotation you get more heal in less time.

For this rotation you need to be close to the battle so I would't pick Beacon of the Lightbringer, you don't get anything other than the 30% extra heal for LoD from that talent if you are close to the tank. I support the use of Beacon of Faith as tier 100 talent due to the high burst of healing you can get with this rotation. You can keep one on the tank and other on you to deal with the AoE damage you can take being a melee-healer and to make LotM emergency heals more takeable or attach it to the second tank... Someone being focused... Etc.

Please feel free to discuss this rotation. Since I'm using it I feel more comfortable at keeping people topped due to the heavy burst of heal.

Keep up the heals!

Your rotation requires you to be near the melee group all the time. And if you don't take Beacon of the Lightbringer, that means you won't heal very good if you need to heal ranged. This rotation could be usefull if you're only the tank healer. I'll give it a try, just to see how it feels being a melee healer, perhaps this is an option Blizz wanted us to have

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Guest Collwyr

I'm curious what are people averaging in hps and how people are managing against aoe based enemies in dungeons (especially CoS - aka Court of Stars) I'm finding myself on average between 100-175k hps and more often than not healing with flash of light over holy light due to tanks taking alot of bursty dmg.. I feel completely overwhelmed when in situations where people are taking multiple high amounts of aoe dmg. I tend to just go straight into BF on tank - spam FoL on dps - HS one of the dps or tank if needed to help keep people up. due to the amount of people not stacking or moving constantly i'm never sure if LoD is even worth the global cd as i'd probably only hit one or two people and it doesn't really do that "great" of healing. I do rock the BotL ilvl 100 talent and have considered BoV.. what would you guys recommend in my situation with the BotL talent? 

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Hey thanks for this, but gotta be honest I'm colorblind and the artifact trait map is extremely difficult to read. Thanks for the guide though!

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On 13.9.2016 at 3:41 AM, rauun said:

Hey thanks for this, but gotta be honest I'm colorblind and the artifact trait map is extremely difficult to read. Thanks for the guide though!

Hey there! This is something that we were discussing and are hoping to implement ASAP some methods that might help. Please leavfe any suggestions you can in this thread to let us know what we can do, as well as see current suggestions. 

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Hey, I couldnt find one, so here is a Holy Paladin BiS list for Emerald Nightmare:

Helm: Crown of Steely Brambles (Cenarius)
Shoulder: Pauldrons of Shifting Runes (Heart of Corruption)
Chest: Horror Inscribed Chestguard (Nythendra)
Wrist: Wristclamps of Mad Dreams (Nythendra)
Gloves: Primal Gauntlets of Rage (Ursoc)
Belt: Eon-Tempered Waistplate (Heart of Corruption)
Legs: Storm-Battered Legplates(Only one option Bad stats)
Boots: Trampling Warboots(Only one option Bad stats)
Cloak: Gossamer-Spun Greatcloak (Elerethe Renferal)
Neck: Blackened Portalstone Necklace (Xavius)
Ring1: Grubby Silver Ring (Nythendra)
Ring2: Twice-warped Azsharan Signet (Xavius)
Trink1: Vial of Nightmare Fog (Dragons of Nightmare)
Trink2: Heightened Senses (Ursoc)
Relic1(Holy): Perserved Worldseed (Nythendra)
Relic2(Life): Blessing of Cenarius (Cenarius)
Relic3(Holy): Radiating Metallic Shard (Heard of Corruption)

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Guest Iasmir

My favourite part of this guide is recommending to take one skill in tier 6 because it has good synergy with another skill in tier 8, then disregarding said another skill in the recommendations for tier 8 as garbage. Do you people even review the guides you post here?

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18 hours ago, Guest Iasmir said:

My favourite part of this guide is recommending to take one skill in tier 6 because it has good synergy with another skill in tier 8, then disregarding said another skill in the recommendations for tier 8 as garbage. Do you people even review the guides you post here?

Are you sure you have read the guide? Let's just quote directly from the guide to let you review it again.

Quote

For dungeon content, the same applies in general. Holy Prism Icon Holy Prism has nice synergy with the Beacon of Virtue Icon Beacon of Virtue tier 7 talent, which can come in handy in dungeon groups. 

Quote

Beacon of Virtue Icon Beacon of Virtue is very strong, but unfortunately it is too Mana-intensive to use in most cases.

For dungeon content, Beacon of Virtue Icon Beacon of Virtue is recommended (since Mana is not typically an issue in 5-man content).

Thanks for your comment.

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23 hours ago, groffi said:

Hey, I couldnt find one, so here is a Holy Paladin BiS list for Emerald Nightmare

Thanks for this! Great to see a reader contributing this!

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Guest Airrik

I just thought i would put in that having Divine Purpose is actually great with Second Dawn, I've done like 7 light of dawns in a row because they proc off of each other really great combo. Situational yes but still great and the reason i thought i should say this is because it says go for Second dawn as 4th or 5th priority on relics but says it goes down in priority if you have Divine purpose.

 

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Guest Alazza

I'm confused as to why it says to enchant our necks with Mark of the Trained Soldier (+300 Mastery)? 

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12 hours ago, Guest Airrik said:

I just thought i would put in that having Divine Purpose is actually great with Second Dawn, I've done like 7 light of dawns in a row because they proc off of each other really great combo. Situational yes but still great and the reason i thought i should say this is because it says go for Second dawn as 4th or 5th priority on relics but says it goes down in priority if you have Divine purpose.

 

I believe this is due to the interaction between the two. They cancel each other out and only 1 can activate, with Divine Purpose being wasted. Light of Dawn gets highlighted as being available for DP, but is placed on cooldown by Second Dawn.

This is why it goes down in value, because it wastes DP procs.

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19 minutes ago, Guest Alazza said:

I'm confused as to why it says to enchant our necks with Mark of the Trained Soldier (+300 Mastery)? 

It is the only static neck enchant available that is useful to HPaladin.

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Guest question

If crit is only useful until 50% or 42% with 2 t19 pieces what should be my main secondary stat after I'm at that?

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1 hour ago, Guest question said:

If crit is only useful until 50% or 42% with 2 t19 pieces what should be my main secondary stat after I'm at that?

  1. Intellect;
  2. Critical Strike;
  3. Versatility;
  4. Mastery;
  5. Haste.

I'd suggest following our priority, which would mean Versatility is your best stat after crit.

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Generic comment being mass posted over the comments threads guys.

We are aware of the changes and our writers are working hard to update the guides to suit what has changed. Currently, there is a lot of work still to be done and it's unlikely that every guide will be up-to-date immediately. Expect a flood of updates over the coming days that will answer all of your questions about what is now best after X change, in time for the reset next week.

Thanks for your understanding and patience.

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Guest BaconatortheHolyPaly

Can anyone tell me why Vers is the 2nd best secondary stat for Holy Paladins? It doesn't benefit our kit in the slightest. I would likely prefer and tell people to do Crit Haste or Crit Mastery over Crit Vers any day.

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Guest BaconatortheHolyPaly
On 9/22/2016 at 2:11 PM, Blainie said:
  1. Intellect;
  2. Critical Strike;
  3. Versatility;
  4. Mastery;
  5. Haste.

I'd suggest following our priority, which would mean Versatility is your best stat after crit.

I wouldn't follow that seeing as Versatility really doesn't give any beneficial utility. It's better to grab Mastery or Haste

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19 hours ago, Guest BaconatortheHolyPaly said:

I wouldn't follow that seeing as Versatility really doesn't give any beneficial utility. It's better to grab Mastery or Haste

It's not. 

Please take a second to actually read the section of the guide directly under what you are discussing.

Quote

The effectiveness of Mastery depends on where you, your Beacon target(s), and the raid is positioned. In situations where the entire group is very close to you or your Beacon, Mastery outperforms Versatility. In most raiding situations where the group is spread out, the further your targets are, the less your heals benefit from Mastery. If your target is further than 15 yards away from you, Versatility is the better stat.

Also, I'm not sure how Vers "doesn't benefit our kit in the slightest", considering it is a flat increase to all healing done.

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Guest Terion

Guys look at the second raid loot table, there aren't any crit-versa items, not even the set items has this combo. I would say crit haste instead. Haste reduces Holy Shock's, light of dawn's cooldown and ofc the global cooldown. When you stack a lot of crit haste the light of martyr, holy shock, holy light, light of dawn rotation comes in the picture. The legendary neck piece is a must have, so as the shoulder piece. With a lot of haste and the 4 set bonus you will spam the shit out of people with holy shocks and holy lights.
But hey, we aren't there yet, this is just my opinion.

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