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Damien

Enhancement Shaman 7.3

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Guest Zig
On 8/29/2016 at 10:54 PM, Furty said:

The upkeep as well.

This isn't the case, just put my 22nd point into it and it only increases the initial damage.

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9 hours ago, Guest Greg said:

Is Frostbrand still part of my rotation if I talent Ancestral Swiftness instead of Hailstorm?

No

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Guest Fraggles

Hey,

the stat priority says  agi>mastery>haste>crit>versa. Why are there so much +crit items in the BiS list? Was just wondering.

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7 minutes ago, Guest Fraggles said:

Hey,

the stat priority says  agi>mastery>haste>crit>versa. Why are there so much +crit items in the BiS list? Was just wondering.

Gear in Emerald Nightmare is VERY limited. To get the Mastery needed, you have to take whatever you can find. There are better pieces from Mythic+ dungeons, sure, but as it stands currently, this is the best gear available from the raid instance.

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Guest tehgnz
On 25/07/2016 at 7:57 PM, Shuttlle said:

I think what they mean is, because we are able to basically directly switch targets without loss of dps due to ramp up time, we are able to burst down targets quickly. And for "average burst" if you look at other classes burst damage, i.e. mages, hunters, etc., their burst is significantly higher than ours. You see them in the 300k-400k range whereas we are more around 150k-200k.

What does burst mean for you in this?

 

I am currently around 848 ilvl and my initial burst with cooldowns is (Depending on proccs) around 300k-400k (400k only if super lucky). But my damage (with average proccluck) is around 220k..So ofc we are not top of the line dmg but the numbers seem a little low.

 

Not sure why nobody has mentioned that as far as I saw but I always feel like enhancer is highly procc dependant. If the fight starts with lust, orcracial, doomhammer and wolves and I get TONS of proccs feels like 100k difference to when I get 0 proccs.

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Guest Zig
1 hour ago, Guest tehgnz said:

What does burst mean for you in this?

 

I am currently around 848 ilvl and my initial burst with cooldowns is (Depending on proccs) around 300k-400k (400k only if super lucky). But my damage (with average proccluck) is around 220k..So ofc we are not top of the line dmg but the numbers seem a little low.

 

Not sure why nobody has mentioned that as far as I saw but I always feel like enhancer is highly procc dependant. If the fight starts with lust, orcracial, doomhammer and wolves and I get TONS of proccs feels like 100k difference to when I get 0 proccs.

Despite listing your Ilvl, where are your haste and mastery stats at ? I personally downgraded some of my pieces(from 850 to 847) to get more haste (6k) and more mastery (9k) and it feels a lot better. Averaging 240k atm even though i still have to get "rid" of 1500 combined crit + versa for more haste/mastery. 

Anyway it is no mystery that with all the stats in the world if we dont get procs we dont do decent damage...

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Guest MaxMagnus

Any perticular reason to go for potion of deadly grace over say, potion of the old war? This seems strange to me especially because in order to get the most out of the deadly grace potion you need to stay away from your target? We obviously don't tend to do that.

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Guest Gannor
On 9/20/2016 at 2:02 AM, Blainie said:
On 9/20/2016 at 2:02 AM, Blainie said:
On 9/20/2016 at 1:53 AM, Guest Fraggles said:

Hey,

the stat priority says  agi>mastery>haste>crit>versa. Why are there so much +crit items in the BiS list? Was just wondering.

Gear in Emerald Nightmare is VERY limited. To get the Mastery needed, you have to take whatever you can find. There are better pieces from Mythic+ dungeons, sure, but as it stands currently, this is the best gear available from the raid instance.

 

I am confused as to why Matted Fur Pauldrons are BiS over Throny Bramblemail Pauldrons.

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On 9/20/2016 at 9:27 PM, Guest MaxMagnus said:

Any perticular reason to go for potion of deadly grace over say, potion of the old war? This seems strange to me especially because in order to get the most out of the deadly grace potion you need to stay away from your target? We obviously don't tend to do that.

From common sense, I'd say this is an oversight and agree with you. There might be some reason we are missing here. I will double check it and see. Thanks for pointing it out!

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9 hours ago, Guest Gannor said:

I am confused as to why Matted Fur Pauldrons are BiS over Throny Bramblemail Pauldrons.

Not sure on this. Will double check it, it might be due to stat weights that were updated but this item was missed in the BiS.

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Guest Thunderkat

Hi, just wanted to say thanks for this guide. I've mained many classes over the years, but this was my first time wanting to raid on an enchancement shaman. This was one of the main guides that helped me build the framework of my rotation and stat priorities. 

 

I'm starting to wonder a bit with the stat priorities at certain ilvl. A few have mentioned it already including the guide creator on the importance of haste and diminishing returns, but I've ran into a small problem. My main issue is keeping my haste rating around 60-65% of my mastery rating. I've noticed from my own testing that higher haste feels better and if you are under 20% haste even with the right ratios to mastery. Procs are god awful imo. It starts to get much more fluid at 25% haste and honestly it becomes fun to me at 30% haste. I've tried prioritizing Mastery and can get my mastery at around 53% with the correct haste rating for it, but it just doesn't proc enough. I ended up dropping my mastery down about 6% to up my haste around the same % of mastery lost and man did my dps/procs sky rocket.  I could just be getting that short end of the stick with unlucky rng though.  /shrugs

Simulationcraft says my dps is much higher with my current gear focusing the 53% Mastery and this can be true depending on procs, but when it comes to overall sustained numbers on longer fights. Haste is picking up the slack for me.  I'm basing this off 6 minute 30 second single target fights on the raid dummy. I chose 6 minutes for 3 three sets of cooldown phases and an average boss kill time for raids.

 

 

I'm ilvl 844 currently.

 

P.S- Our guild downed the first 4 bosses in Emerald Dream last night. Normal mode seems a bit easy. Can't wait for heroic/mythic versions.

 

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1 hour ago, Guest Thunderkat said:

Hi, just wanted to say thanks for this guide. I've mained many classes over the years, but this was my first time wanting to raid on an enchancement shaman. This was one of the main guides that helped me build the framework of my rotation and stat priorities. 

Hi there!

1 hour ago, Guest Thunderkat said:

fluid

The use of this word happens pretty often and people quickly forget what it actually means in terms of the game. If you take a look at Feral Druid currently, it is in the top 3 strongest DPS specs in the game. It does crazy high damage, but there is such a strange playstyle to it. You spend half your time waiting and doing nothing, rather than using the energy you have to simply use an ability. It's like sitting in a sports car and, rather than gradually increasing your speed, you slam your foot down, then take it off for a few seconds, then slam it down again. It's very stop/start and doesn't feel fluid at all, but it is AMAZING at doing damage. It definitely doesn't feel like it though.

1 hour ago, Guest Thunderkat said:

Simulationcraft says my dps is much higher with my current gear focusing the 53% Mastery and this can be true depending on procs, but when it comes to overall sustained numbers on longer fights. Haste is picking up the slack for me.  I'm basing this off 6 minute 30 second single target fights on the raid dummy. I chose 6 minutes for 3 three sets of cooldown phases and an average boss kill time for raids.

For this, I'm definitely not trying to be rude here, but do you not think this could be due to you simply making errors? The fact that simcraft says you would do more DPS as mastery is generally pretty reliable. Could you post a log of your tests on the dummies so that we can see exactly what is going on? It makes it a lot easier for us!

Thanks for your comment and look forward to seeing the logs! :D

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Thank you for this super helpful guide!

I have a question about ancestral swiftness and its effect on stat priority. Do we still want to maintain a 60-65% haste to mastery ratio if ancestral swiftness is talented, or should we increase the amount of mastery to take advantage of the 10% increase to haste? 

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On 9/20/2016 at 4:27 PM, Guest MaxMagnus said:

Any perticular reason to go for potion of deadly grace over say, potion of the old war? This seems strange to me especially because in order to get the most out of the deadly grace potion you need to stay away from your target? We obviously don't tend to do that.

Old War was buffed and is a much better potion for all melee now.

 

4 hours ago, Sovelis said:

Thank you for this super helpful guide!

I have a question about ancestral swiftness and its effect on stat priority. Do we still want to maintain a 60-65% haste to mastery ratio if ancestral swiftness is talented, or should we increase the amount of mastery to take advantage of the 10% increase to haste? 

The rating is really all that matters, though I would recommend ignoring the Haste ration and just focusing on Mastery for now (while gearing etc,).

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Guest Nevully

Hi, should I prefer 2 procs of stormbringer over refreshing hailstorm?

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3 hours ago, Guest Nevully said:

Hi, should I prefer 2 procs of stormbringer over refreshing hailstorm?

What is your question here? If you have 2 procs of Stormbringer and your hailstorm is about to expire, which should you use?

You should always make sure Hailstorm is up.

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Guest Orodrake

Hey,

I was wondering if the "rotation" changes a bit when I saw the Dommhammer talent Gathering Storms, making my next Stormstrike dealing 10% more damage after I cast Crash Lightning. Is there any scenario where I want to cast CL before SS ? If for example my SS cooldown is under 4 or less seconds ?

 

(Thanks, and sorry for my approximate english)

2016-09-23 11_33_40-World of Warcraft.png

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Guest Indiria

Quick question here. When you say i my haste is supposed to be 60% of my mastery, do you mean that my mastery is lets say 5k, and my haste is then supposed to be 3k or that my mastery is 50% and my haste 30%? 

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Hi guys :) 

 

Let me first say, awesome webpage, and thank you for putting your time in it, so we can all benefit from it <3

 

 

This is me: http://eu.battle.net/wow/en/character/bladefist/Hipstar/simple  ( I know, to osom xmog)

 

Me and my guildy are discussing what you mean in here excactly, so when we pass 17% haste which is the soft cap right? Should we just stop getting haste and focus more on mastery? How can my haste then be 60% of my mastery if that is correct.

Im around 180-190k dps single target bosses, that sounds low compared to some other guys in here with same ilvl score. I think I have the rotation right, but is my mastery/haste way off or what.

Again, thx for the awesome webpage!

/Hipstar

Edited by Hipstar

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3 hours ago, Guest Orodrake said:

I was wondering if the "rotation" changes a bit when I saw the Dommhammer talent Gathering Storms, making my next Stormstrike dealing 10% more damage after I cast Crash Lightning. Is there any scenario where I want to cast CL before SS ? If for example my SS cooldown is under 4 or less seconds ?

Are you using Crashing Storm, the recommended talent? If yes, you won't need to change anything.  The rotation already accounts for it.

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3 hours ago, Guest Indiria said:

Quick question here. When you say i my haste is supposed to be 60% of my mastery, do you mean that my mastery is lets say 5k, and my haste is then supposed to be 3k or that my mastery is 50% and my haste 30%? 

I've asked Furty to look into this, since recent sims suggest that there is a possibility the ratio no longer exists/is required. I will update you as soon as I can. It would advise keeping any Mastery gear you have for the time being, just until I give a response.

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2 hours ago, Hipstar said:

Let me first say, awesome webpage, and thank you for putting your time in it, so we can all benefit from it <3

Thanks for coming to the page :)

2 hours ago, Hipstar said:

Me and my guildy are discussing what you mean in here excactly, so when we pass 17% haste which is the soft cap right? Should we just stop getting haste and focus more on mastery? How can my haste then be 60% of my mastery if that is correct.

Im around 180-190k dps single target bosses, that sounds low compared to some other guys in here with same ilvl score. I think I have the rotation right, but is my mastery/haste way off or what.

I would recommend reading the comment I have put just above and keep an eye on this thread and the guide for updates regarding the stats.

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Guest arachyr

I'm having a very hard time figuring out trinkets. Simcraft & mr robot say contradictory things. Some questions:

1) does the brutal haymaker total damage show up in skada/recount, or only the initial burst and is the vulnerability counted under 'attack'?

2) Is horn of valor actually worth it? 30s/2min for the stat gives quite a poor average increase.

3) is the six-feathered fan really worth the farm?

4) when are raw stats better than a dmg proc?

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1 hour ago, Guest arachyr said:

I'm having a very hard time figuring out trinkets. Simcraft & mr robot say contradictory things. Some questions:

1) does the brutal haymaker total damage show up in skada/recount, or only the initial burst and is the vulnerability counted under 'attack'?

2) Is horn of valor actually worth it? 30s/2min for the stat gives quite a poor average increase.

3) is the six-feathered fan really worth the farm?

4) when are raw stats better than a dmg proc?

Tagging @wordup to answer this, since I'm not really qualified to do so.

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