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Damien

Enhancement Shaman 7.3

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9 hours ago, Digitalneo said:

Could someone elaborate on why we should take Empowered Stormlash over Tempest for raiding?

I understand that Empowered Stormlash is useful to others, but how is it useful to me or my raiding performance? As far as I can tell, I receive no buff from Stormlash, much less the Empowered version.

I feel as if my raid damage / burst-potential would be much higher if I raided with Tempest, especially when I get my artifact and gain much more mastery/haste in Legion. Right now sure, its a bit rough using Tempest because I don't gain that much Maelstrom from Rockbiter/Boulderfist, but as I gain more maelstrom from Windfury autos due to artifact, using all 3x Stormstrikes should be easy.

So is it purely altruism or an assumption on the part of the raid leader to only take Enhance shaman who are altruistic?

All the damage from Stormlash is attributed to you, so you're not losing damage and giving it to others. In Legion you take Tempest in every situation so I wouldn't worry about it, new guide should be live within a few hours.

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Guest seacow

Quick Q on the artifact trait "weapons of the elements": Does it only apply to the initial hit/cast from Flametongue and Frostbrand? Or does it affect all the individual hit procs from Flametongue and/or, if talented, Hailstorm?

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1 hour ago, Guest seacow said:

Quick Q on the artifact trait "weapons of the elements": Does it only apply to the initial hit/cast from Flametongue and Frostbrand? Or does it affect all the individual hit procs from Flametongue and/or, if talented, Hailstorm?

The upkeep as well.

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Guest Gor

Hey, just wondering if the 17% initial haste cap still applies since the update to this guide?

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Great guide as usual, and I'm having a blast questing through Broken Isles (106 right now) following it.

I really wanted to pick up my Shaman for Legion, so I used the Boost on him (he was parked at 80 since WotLK, and I don't have the nerve to level yet another character through the awfully bad Cataclysm zones). I have a couple of questions:

- I haven't played since Cata, and was pleasantly surprised that melee combat feels so much more fluid, and "direct" now. That said, is it still enough to pull mobs, and click priorities/rotations to mow down mobs while standing still, except for a couple telegraphed AoEs? Or is it possible with melee classes to mitigate melee damage by keeping on he move, dancing around mobs (like in TESO, and FFXIV to some degree)?

- Noxxic's Shaman guide (pretty much the only other one beside Icy-Veins) lists Haste over Mastery in their stat priorities. I know while leveling it doesn't really matter, since you just gear up, and take what you get as long as it's higher in iLvl, but for 110 dungeons, and raids, I'd like to know what I should gear for. Haste>Mastery like Noxxic or Haste ~60% of Mastery like you advise?

 

Thanks for all your work, been a regular visitor for D3, HotS, and WoW for a couple years now.

Edited by phl0w

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30 minutes ago, Digitalneo said:

A question on the stat priority:

Is a ratio of 3:1 Mastery/Haste still suggested? That seems to have been removed from the guide.

It's in the guide: it says your Haste should be 60-65% of your Mastery rating for optimal scaling

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Guest Torolf
On 01/09/2016 at 9:39 AM, phl0w said:

- Noxxic's Shaman guide (pretty much the only other one beside Icy-Veins) lists Haste over Mastery in their stat priorities. I know while leveling it doesn't really matter, since you just gear up, and take what you get as long as it's higher in iLvl, but for 110 dungeons, and raids, I'd like to know what I should gear for. Haste>Mastery like Noxxic or Haste ~60% of Mastery like you advise?

I won't answer any of your questions but I do like to suggest that you AVOID Noxxic like the plague, as it has time and time again proven to provide misinformation.

These links also provide several links to help players who are looking for more informations.

https://www.reddit.com/r/wow/comments/4x6pi6/remember_to_avoid_noxxiccom/

https://www.reddit.com/r/wow/comments/4avzv5/psa_to_new_players_do_not_use_noxxic/

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I'm not going to criticize Noxxic, because I don't think it's my place as the co-owner/founder of Icy Veins. I'll just say that it's very difficult to maintain accurate guides. We have some of the best players/theorycrafters working on some of our class guides (with the goal being to have them all written by such people in the near future). They too can make mistakes and WoW players in general aren't very forgiving when it happens :p I know Noxxic doesn't use top players or anything like this, so it's an even harder task for them.

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Guest Kueckling

Hi, nice Guide!

 

but i still have a question about the stat priorities.

can anyone provide me the right stat weights for tis build?

like:  Agility [9.03] > Haste [7.53] > Mastery [6.03] > Crit [4.53] > Versatility [3.03]

because i want to use the addon Pawn, for easy upgrade tracking. And i cand find any weights but the one posted.

 

thanks in advance!

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Quick question about opening rotation: Why cast Flametongue before Boulderfist? I would think, based on the rest of the guide and the applicable buffs, that you would want Boulderfist applied first.

Thanks for the great guide.

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Guest Small error in guide
  • Sundering Icon Sundering does massive physical damage in a line and knocks enemies to either side, however, it has a 45-second cooldown.

Just for the sake of completeness: This spell has a 40-second cooldown.

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Guest Curix Draenor

Hey,

How would you rate Six-Feather Fan? 1k Agi with a chance to proc 6 strikes for 60+k Nature damage without factoring in Mastery?

Thanks.

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14 hours ago, brbcoffee said:

Quick question about opening rotation: Why cast Flametongue before Boulderfist? I would think, based on the rest of the guide and the applicable buffs, that you would want Boulderfist applied first.

Thanks for the great guide.

It's nice to have up for the burst to follow and it can be cast while running in due to the increased range (though this is also true of Boulderfist). It also lasts longer and once your cooldowns are out and Doom Winds is up you'll want to be spamming more consumers as opposed to refreshing Boulderfist earlier.

13 hours ago, Guest Small error in guide said:
  • Sundering Icon Sundering does massive physical damage in a line and knocks enemies to either side, however, it has a 45-second cooldown.

Just for the sake of completeness: This spell has a 40-second cooldown.

Will make some quick edits when I can, thanks.

54 minutes ago, Guest Curix Draenor said:

Hey,

How would you rate Six-Feather Fan? 1k Agi with a chance to proc 6 strikes for 60+k Nature damage without factoring in Mastery?

Thanks.

It's usable but not exceptional when compared with some of the other available choices (Chaos Talisman, Horn of Valor, Faulty Countermeasure, etc.).

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Guest Wrsx

Hi, can anyone clarify with me why it's Crashing Storm > Lava lash in pure single target? Lava lash is literally way more damage for only slightly more maelstrom.

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23 hours ago, Guest Wrsx said:

Hi, can anyone clarify with me why it's Crashing Storm > Lava lash in pure single target? Lava lash is literally way more damage for only slightly more maelstrom.

Because of the lightning zone from Crashing Storm.

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Guest Trinkless
On 9/9/2016 at 9:48 AM, Guest Wrsx said:

Hi, can anyone clarify with me why it's Crashing Storm > Lava lash in pure single target? Lava lash is literally way more damage for only slightly more maelstrom.

Because of the artifact trait that increases the damage of the next stormstrike

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can noone provide stat weights for pawn? im a noob and i dont wanna minmax,..i just want to have a little indicator to what item is potentionally better

 

ty

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21 hours ago, Kueckling said:

can noone provide stat weights for pawn? im a noob and i dont wanna minmax,..i just want to have a little indicator to what item is potentionally better

 

ty

We generally stay away from the specific stat weights, since they not only change for each person depending on gear, but they also are incredibly difficult to maintain as a general piece of information. We'll see what we can do, but no promises, sorry!

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2 hours ago, Blainie said:

We generally stay away from the specific stat weights, since they not only change for each person depending on gear, but they also are incredibly difficult to maintain as a general piece of information. We'll see what we can do, but no promises, sorry!

ok :) thank you

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Guest Linatic

Could you ellaborate on why you should take crashing storm instead of e.g. sundering?

 

27k damage over 6 seconds seems like waay too little :(dw

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Guest Zig
On 9/9/2016 at 9:48 AM, Guest Wrsx said:

Hi, can anyone clarify with me why it's Crashing Storm > Lava lash in pure single target? Lava lash is literally way more damage for only slightly more maelstrom.

Crash Lightning is more damage per maelstrom spent than Lava Lash, as well as increasing the damage of your next StormStrike by 6% (up to 12% with relics) per target hit - here we count 1 target. If you take into account that the only reason you'll spend your whole maelstrom bar is to spam stormstrike, if you're not in a situation where you can spam it, you want to deal  the maximum amount of damage per maelstrom spent, instead of maximum damage per GCD since you want to keep a high amount of maelstrom for those Stormbringer procs.

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Guest Poobah

Question and a suggestion -

To what degree should I prioritise the stat priorities and maintaining haste being under mastery vs ilevel upgrades and such, and how much worse than mastery/haste are crit and versatility? So much mail gear doesn't have both of our best stats on which is really frustrating.

Suggestion / additional question - have you considered the "Devilsaur Shock Baton" to the recommended items gear list. The base damage on it is great and when enhanced by mastery it makes up a significant chunk of damage; I haven't managed to get a decent level faulty countermeasure to compare it with yet but from my play with it it seems to be really up there in terms of damage output from a trinket slot.

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Guest Greg

Is Frostbrand still part of my rotation if I talent Ancestral Swiftness instead of Hailstorm?

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Khajin the Unyielding Added rim visuals on Ice Boulders that will trigger Avalanche. Primal Tsunami Cast Away now occurs at 60% health (was 100% energy). NELTHARUS General Each Burning Chain can only be used once. Burning Chain now stuns all enemies in it and increases their damage taken by 50% for 5 seconds. Encounters Chargath Fiery Focus pulsing damage near the Chargath has been removed. Fiery Focus now channels damage on current target. Grounding Chain now persists on defeated player. Grounding Chain now does a small knockback to the player when applied. Warlord Sargha Curse of the Dragon Hoard now stacks. Curse of the Dragon Hoard duration reduced from to 30 seconds (was 5 minutes). Azure Stone of Might has been removed. THE NOKHUD OFFENSIVE General Nokhud Longbow Multi-Shot has been removed. Rain of Arrows will now be cast less frequently. Nokhud Beastmaster Hunt Prey damage bonus reduced by 25%. Desecrated Ohuna Rotting Wind initial damage reduced by 30%. Ukhel Beastcaller Desecrating Roar frequency reduced by 25%. Nokhud Thunderfist Storm Shock has been removed. Primalist Stormspeaker Storm Bolt has been removed. Encounters Balakar Khan Frequency of Stormwinds during intermission has been reduced to every 10 seconds (was every 6 seconds). RUBY LIFE POOLS General Primal Terrasentry Stone Missiles has been removed. Primalist Flamedancer Blaze of Glory now has a 1 second delay before inflicting damage around the caster. Flame Dance’s end of channel damage reduced by 25%. Encounters Kyrakka and Erkhart Stormvein Infernocore duration increased to 4 seconds (was 3 seconds). Infernocore periodic damage reduced by 25%. Flamespit targets reduced to 2 (was 3). ULDAMAN: LEGACY OF TYR General Reduced the Mythic+ timer by 1 minute. Encounters The Lost Dwarves Fiery Surge damage reduced by 75%. Fiery Surge's frequency has been significantly reduced – One dwarf reduced by 33%, two dwarves reduced by 50%, and three dwarves reduced by 100%. Burning Pitch maximum radius reduced to 6 yards (was 10 yards). Fiery Surge and Burning Pitch now properly scales with key level. Fixed an issue where Heavy Arrow was damaging pets. Sentinel Talondras Earthen Shards initial damage reduced by 20%. Earthen Shards periodic damage reduced by 12.5%. Emberon Burning Heat duration reduced to 6 seconds (was 10 seconds). Seeking Flame’s visual has been adjusted to no longer clip into the terrain. PLAYER VERSUS PLAYER
      Honor gained from the Battleground Blitz Brawl now contributes towards the PvP track in the Great Vault.  MONK Mistweaver Ancient Teachings healing transfer amount reduced to 375% in PvP combat (was 412%). PRIEST Discipline Atonement healing increased by 35% in PvP combat (was 15%).  
       
      To view all content update notes, click here.
      For World of Warcraft customer support, please visit our Support Site or our Customer Support discussion forum. If you’ve found a bug, please let us know about it in our Bug Report Forum.
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    • By Staff
      Dragonriding has been renamed to Skyriding in The War Within and we're taking a closer look at how the system works!
      More than 400 mounts have been updated with new animations to support Skyriding in The War Within. Skyriding and all the associated spells reside in your updated SpellbooK.

      The Mounts tab has been updated with a new button that lets you switch flight style. You can switch between Skyriding and standard flying, but some zones still require the Pathfinder achievements to enable standard flying.

      Dynamic Flight Talents cost Dragon Power. You will gain extra Skyriding power as you level up. This how Blizzard is changing the current Dragon Glyphs / talent system.

      There are two new choice nodes to the right in the tree as you can see in the screenshot.
      The first node lets you enable/disable the Ride Along feature.

      The node beneath it lets you pick between Whirling Surge or Lightning Rush.

    • By Staff
      The new Arachnophobia Mode in The War Within also works on spider mounts!
      If you own a spider mount say Bloodfang Cocoon and you turn on Arachnophobia Mode, you will suddenly have a crab mount! Here is a shot from the Alpha by MrGM who did it all for science.
      Placeholder for tweet 1781074564966957538 Check out our news post about the new Arachnophobia Mode for more details.
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