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Blood Death Knight 7.3

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12 hours ago, Guest uracoin sylvanas said:

i have no idea how to log my runs outside of using skada or recount, but comparing the net gain of mastery compared to versa in damage increase should make it quite obvious form what i can see.

6500 mastery provides aprox +25% attackpower, while 6500 versatility aids with aprox 12% damage gain. the defensive side of versatility is by no doubt a factor to consider, but if damage is the goal, it looks like mastery deffo is better than both crit and versatility. i imagine the highest damage gain would come from having a good deal of both haste, crit, and mastery and rely on concordance + 2p TOS for the versatility proc. i can only talk form experience, but goofing around with different rings/amu to alter my stats it looks to be haste>mastery in aoe and mastery>haste for single target dps (this i believe is cause in aoe, blood plague and blood boil is a lot of the dps, while on single target it is not, and haste is king with bloodboil and dot ticks)

Passing this on.

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13 hours ago, alleraz said:

Is Lights Embrace any good? Noticed it was missing from Icy-veins.

It's worse than the ones currently listed. It makes such a small amount of difference that it falls into a category of just being straight up worse.

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Guest Undertaker

Hello, Im learning the class and I have a a question in managing runes and bone shield during a lot of mobs. Lets say 5+ mobs. My bone shield kind of depletes really fast and have no time to even use heart strike on them. Is this ok or I'm doing something wrong?

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On 10/3/2017 at 10:06 AM, Guest Undertaker said:

Hello, Im learning the class and I have a a question in managing runes and bone shield during a lot of mobs. Lets say 5+ mobs. My bone shield kind of depletes really fast and have no time to even use heart strike on them. Is this ok or I'm doing something wrong?

This is covered in the guide:

Quote

Effectively, you will always want to prioritise maintaining high amounts of Bone Shield Icon Bone Shield stacks; you should use Marrowrend Icon Marrowrend when you have 6 or fewer stacks of Bone Shield, unless you really need the additional Runic Power to use Heart Strike Icon Heart Strike x2, and even then you should immediately try to re-stack Bone Shield.

Hope this helps.

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On 10/25/2017 at 5:54 AM, Brodie said:

Should you equip 4 piece tier 20 at the expense of 30 ilvls?

What pieces do you have and what are the stats on the pieces you would be replacing?

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Uncommon Patron
On 10/26/2017 at 6:45 AM, Blainie said:

What pieces do you have and what are the stats on the pieces you would be replacing?

Arcane Defender's  Breastplate - 4950 stam, 3300 str, 600 haste, 1354 mastery replaced with Gravewarden Chestplate 3744 stam, 2496 str, 649 crit and 1099 mastery plus the 4 piece abilities.

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On 10/28/2017 at 12:09 AM, Brodie said:

Arcane Defender's  Breastplate - 4950 stam, 3300 str, 600 haste, 1354 mastery replaced with Gravewarden Chestplate 3744 stam, 2496 str, 649 crit and 1099 mastery plus the 4 piece abilities.

Yeah, replace it. If it was a BiS piece stat-wise, with heavy haste weighting, it might have been a closer call. It's not a good enough piece to beat out 4-piece.

  • Thanks 1

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23 hours ago, Timergu said:

Master of Shadows in the Netherlight Crucible has been nerfed to 500 avoidance and might not be #1 anymore.

I let the writer know - will update as needed.

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Guest Diab
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Shackles of Bryndaor IconShackles of Bryndaor: this is also very powerful, and is useful on every fight. When tanking, almost every Death Strike IconDeath Strike should heal for more than 10% of maximum health (due to your Versatility), resulting in an effective 25% decrease in the cost of this ability.

This is currently listed as #2 legendary for Blood DK. But I'm guessing this was not updated since the nerf to the amount of runic power refunded as it is now 15% (says 25% in the text and was that way before 7.1.0). So my question is, is it still #2 in priority? 15% of 45 is 6.75 runic power refunded, which does not seem like much.

Thank you.

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12 hours ago, Guest Diab said:

This is currently listed as #2 legendary for Blood DK. But I'm guessing this was not updated since the nerf to the amount of runic power refunded as it is now 15% (says 25% in the text and was that way before 7.1.0). So my question is, is it still #2 in priority? 15% of 45 is 6.75 runic power refunded, which does not seem like much.

Thank you.

It is still worth it and it is still the 2nd best, for now. I don't think it will change much with the T21 set, either.

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Guest Kicknazz

The bracers are only 15% runic power refund, and has been since before night hold released. Not entirely sure how you get 25% runic power refund out of it.

While Dancing Rune Weapon is up and while using Service of Gorefiend each heart strike reduces the CD of vamp blood by 6 seconds. I dont see how this is considered a tier 2 legendary with the T21 4pc when your goal is to have max up time on DRW. Consequently also while having DRW up your runic power generation is also increased and thus lowering your VP more so from red thirst.

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Do you need to make a  highe ammount of dmg as a blood dk or tank in general and if so is there a special rotation and build for the dk to do so ?

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On 12/8/2017 at 1:35 AM, TheKaiser said:

Do you need to make a  highe ammount of dmg as a blood dk or tank in general and if so is there a special rotation and build for the dk to do so ?

You won't really need to do anything specific to deal damage, unless your group is really suffering on killing specific adds. You can follow the same rotation.

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On 12/1/2017 at 10:40 PM, Guest Kicknazz said:

The bracers are only 15% runic power refund, and has been since before night hold released. Not entirely sure how you get 25% runic power refund out of it.

While Dancing Rune Weapon is up and while using Service of Gorefiend each heart strike reduces the CD of vamp blood by 6 seconds. I dont see how this is considered a tier 2 legendary with the T21 4pc when your goal is to have max up time on DRW. Consequently also while having DRW up your runic power generation is also increased and thus lowering your VP more so from red thirst.

There is barely any time when you need such a high uptime of VB, though. You are essentially aiming for a 30-second CD on it, which just isn't needed in Antorus, it wasn't in ToS either. If you need VB that often, you're severely undergeared for what you are progressing. The refund from bracers is a better choice, since it's a guaranteed proc. The T21 4-piece is pretty weak anyway. The ideal will likely be T20 2-piece + T21 2-piece.

Also, I've told the writer to update the description.

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On 9.12.2017 at 2:45 PM, Blainie said:

You won't really need to do anything specific to deal damage, unless your group is really suffering on killing specific adds. You can follow the same rotation.

Thanks for the response.

That is rather calming tbh.

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On 12/12/2017 at 3:52 AM, TheKaiser said:

Thanks for the response.

That is rather calming tbh.

 No problem :) It's just a case of going through the normal motions, since Blood Boil has no effect on rune usage and you'll be Heart Striking a lot anyway.

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Guest buzzlitebier

I did figure out, there is a softcap for parry around the 31%.  However items like mark of claw or chrono will push you over that limit.

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5 hours ago, Guest buzzlitebier said:

I did figure out, there is a softcap for parry around the 31%.  However items like mark of claw or chrono will push you over that limit.

What do you mean by a softcap on parry? This isn't a goal to aim for. You can't rely on RNG parry percentage to mitigate damage by stacking for it.

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Hello,

i'm cine from nemesis-eu, i'm sorry for my bad english, but i need to talk with someone on icy veins about my doubts.

I need to talk about stat priority written on this site about the blood dk. 

In this year, day by day i correct my stats to do more dps. I'm pretty sure that  "haste > crit > versa > mastery" is not correct because with my different equips i mixed my stats 9999 times.

For example in a 3 min fight with 2 pieces bonus t20, without proc trinkets (like memento or chrono or eye of command), strength flask / rune / potions (on acherus, me vs raid boss):

(956 IL archimonde + shoulder leg) 49667 strength - 6091 crit (21.23%) - 11606 haste (30.95%) - 4578 mastery (29.17%) - 9326 versatility (19.63%) ----> 955.548 DPS 

(955 IL archimonde + shoulder leg) 49517 strength - 9880 crit (30.70%) - 11675 haste (31.13%) - 4063 mastery (27.24%) - 5863 versatility (12.34%) ----> 1.002.611 DPS

(955 IL archimonde + shoulder leg) 49517 strength - 8633 crit (27.58%) - 12.799 haste (34.13%) - 4186 mastery (27.70%) - 5863 versatility (12.34%) -----> 970.917 DPS

(956 IL archimonde + shoulder leg) 49517 strength - 8990 crit (28.48%) - 11.452 haste (30.54%) - 5073 mastery (31.02%) - 5863 versatility (12.34%) -----> 1.001.114 DPS

(956 IL archimonde + shoulder leg) 49641 strength - 8990 crit (28.48 %) - 11452 haste (30.54%) - 6394 mastery (35.98%) - 4567 versatility (9.61%) -----> 1.005.729 DPS

haste is not very important after 30 - 32 %. after 30% we must stop and go to upgrade mastery >= crit with a versatility base around 4500 - 5000 points.

So my stat priority (DPS oriented) is Haste (32 % cap) > Mastery >= Crit > Versa ( 9 % at least).

 

I need to discuss it, so tell me your considerations :)

Edited by Cine
i don't know why "archimonde + shoulder leg" is in grey... i'v used archimonde + shoulder leg always, never mind

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5 hours ago, Cine said:

In this year, day by day i correct my stats to do more dps. I'm pretty sure that  "haste > crit > versa > mastery" is not correct because with my different equips i mixed my stats 9999 times.

For example in a 3 min fight with 2 pieces bonus t20, without proc trinkets (like memento or chrono or eye of command), strength flask / rune / potions (on acherus, me vs raid boss):

There's no need to do any in-game testing for a DPS stat priority. It's generally very inaccurate for DPS weights. You can just sim it. It's more accurate, has the same effect and there's no reliance on your ability to DPS effectively or not.

Your weights are Crit > Haste > Vers > Mastery, according to a quick sim:

rrmJRnr.png

I can almost guarantee that, as you put more Crit onto your gear, its weight will fall and you'll end up with H > C > V > M.

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2 hours ago, Blainie said:

There's no need to do any in-game testing for a DPS stat priority. It's generally very inaccurate for DPS weights. You can just sim it. It's more accurate, has the same effect and there's no reliance on your ability to DPS effectively or not.

Your weights are Crit > Haste > Vers > Mastery, according to a quick sim:

rrmJRnr.png

I can almost guarantee that, as you put more Crit onto your gear, its weight will fall and you'll end up with H > C > V > M.

I have used simulationcraft but it tell me that my dps is 500k. And it tells me that my weights are  haste > mastery > vers > crit  I think it's not correct because i do 1m dps and i have concluded that simulationcraft is not good for tank spec.... 

awddwaawd.png

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13 minutes ago, Cine said:

I have used simulationcraft but it tell me that my dps is 500k. And it tells me that my weights are  haste > mastery > vers > crit  I think it's not correct because i do 1m dps and i have concluded that simulationcraft is not good for tank spec.... 

When I ran your character through RaidBots, it said it was doing ~920K DPS, single target. RB uses SimulationCraft, so it's likely you have made a mistake while running the sim.

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