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Fury Warrior 7.3

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Guest Cortic

From my understanding (based on the discussion presented in the theory crafting forums), Execute was to be avoided until we had artefact weapon w/ Juggernaut talented (Or Massacre talented). Is this not the case anymore? Or is it worth using pre-patch but not in Legion until those criteria are filled?

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1 hour ago, Guest Cortic said:

From my understanding (based on the discussion presented in the theory crafting forums), Execute was to be avoided until we had artefact weapon w/ Juggernaut talented (Or Massacre talented). Is this not the case anymore? Or is it worth using pre-patch but not in Legion until those criteria are filled?

Execute is worth the cast if Enraged, unless that condition is met though it's not. It's DPC/DPR is very high, but it takes away from Rage that could be spent on Rampage for increased Enrage uptime which extends into losing out on Rage from reduced auto speed, so it needs to be used more sparingly in the pre-patch/without Massacre.

Edited by wordup

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Guest Darph

is the haste stat priority a typo ?? 

 

  1. Haste to 38%~ (18%~ without class trinket);

with 

Note that Worldbreaker's Resolve Icon Worldbreaker's Resolve is still a significant factor as it reduces the Haste breakpoint by up to 20%, so if you are using this take that into account.

wouldnt it be " Haste to 18% (#8% without trinket) " ??

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Guest Bloodwinger

Thanks you, this guide is really helpful.

Although there is a little mistake in Stat Prio part - it says you need 18% WITHOUT Class Trinket, while it should be WITH it.

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Guest Cortic

It should read:

~18% haste with trinket 

~38% without trinket

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Guest Bloodwinger

I actually think it's not a typo. It means "you need to have 18% haste without Worldbrealer's Resolve proc." 

 

I'm stupid.

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7 hours ago, Guest Darph said:

is the haste stat priority a typo ?? 

 

  1. Haste to 38%~ (18%~ without class trinket);

with 

Note that Worldbreaker's Resolve Icon Worldbreaker's Resolve is still a significant factor as it reduces the Haste breakpoint by up to 20%, so if you are using this take that into account.

wouldnt it be " Haste to 18% (#8% without trinket) " ??

A typo yes, should read (18% with class trinket), will get that fixed up.

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Guest Zethus

Very helpful guide! Thank you! For some reason it didn't occur to me that Rampage proc'd Enrage..../facepalm

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How am I supposed to get the correct stat weights in ask mr robot. it is currently showing Crit>Mast>Haste>Vers as the only option. Is there somewhere I can import them from? Thanks!

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Just curious, why would you need to be enraged to use Execute? It only increases attack speed and damage taken now, not damage done. Is this outdated or a mistake or is there some reasoning I'm missing behind this?

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1 hour ago, ZeusTheWarrior said:

How am I supposed to get the correct stat weights in ask mr robot. it is currently showing Crit>Mast>Haste>Vers as the only option. Is there somewhere I can import them from? Thanks!

You can edit the weights manually, but this requires the actual stat weight values. 

47 minutes ago, ORCSMASH said:

Just curious, why would you need to be enraged to use Execute? It only increases attack speed and damage taken now, not damage done. Is this outdated or a mistake or is there some reasoning I'm missing behind this?

Mastery for Fury gives +%-damage when enraged.

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16 hours ago, Blainie said:

You can edit the weights manually, but this requires the actual stat weight values. 

Mastery for Fury gives +%-damage when enraged.

And where can I find the actual stat weight values?

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Guest Munch

Another macro I like to use is

#showtooltip
/startattack
/cast {some offensive spell}

I replace most of my offensive spells with this (Bloodthirst, Charge, Furious Slash, Raging Blow).  It ensures that you don't stand around with your auto attack disabled, not generating rage.

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Guest Rufio

Any reason why rampage should be used at 100 rage as appose to 85+ or 70+ rage with carnage talent

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6 hours ago, Guest Rufio said:

Any reason why rampage should be used at 100 rage as appose to 85+ or 70+ rage with carnage talent

You only use it at 100 if you're already Enraged, otherwise you use it as available.

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Guest Ofunearth

Within a 4 second enrage window, ignoring Rampage and assuming our haste is where it should be, how many RB can we expect to fit in? I've been doing 1 RB and 2 FS'. If I spec for Wrecking Ball, I still only get in one RB and a few WW (I think 2 again). 

Is this normal, or am I doing something wrong?

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14 hours ago, Guest Ofunearth said:

Within a 4 second enrage window, ignoring Rampage and assuming our haste is where it should be, how many RB can we expect to fit in? I've been doing 1 RB and 2 FS'. If I spec for Wrecking Ball, I still only get in one RB and a few WW (I think 2 again). 

Is this normal, or am I doing something wrong?

Depending on your Haste level you will only be able to fit in 3 globals following a BT (potentially also following a Rampage but that is more strict) so any mixture of RB, WW or FS in that window that follows the priority list is ideal and pretty standard, yes.

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Guest Ofunearth
6 hours ago, wordup said:

Depending on your Haste level you will only be able to fit in 3 globals following a BT (potentially also following a Rampage but that is more strict) so any mixture of RB, WW or FS in that window that follows the priority list is ideal and pretty standard, yes.

Cool, thanks for the info. Another question -- I currently have Battle Cry macroed to Rampage when I'm not using Bladestorm to ensure my Rampages hit like a truck whenever Battle Cry is up. Do you see any downsides to this, beyond accidentally using just before Avatar or LegRing are up?

Per the guide, it looks like we should avoid clipping BT proc'd Enrages with Rampage Enrages (unless at max rage). Would you clarify on how important it is to not clip Enrages?

Also, why are the critical strike weapon enchants recommended over mastery ones? Seems contrary for us to have a 30% critical strike breakpoint, and then to have random bursts of high critical strike. Is mastery no longer super strong because of Inner Rage providing a set 100% boost to RB, Enraged or not?

Also, concerning Inner Rage vs. Bloodbath, do you see BB beating IR single target as gear scales or will IR stay the best single tar skill?

Thanks in advance and sorry for the amount of questions.

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1 hour ago, Guest Ofunearth said:

Cool, thanks for the info. Another question -- I currently have Battle Cry macroed to Rampage when I'm not using Bladestorm to ensure my Rampages hit like a truck whenever Battle Cry is up. Do you see any downsides to this, beyond accidentally using just before Avatar or LegRing are up?

Per the guide, it looks like we should avoid clipping BT proc'd Enrages with Rampage Enrages (unless at max rage). Would you clarify on how important it is to not clip Enrages?

Also, why are the critical strike weapon enchants recommended over mastery ones? Seems contrary for us to have a 30% critical strike breakpoint, and then to have random bursts of high critical strike. Is mastery no longer super strong because of Inner Rage providing a set 100% boost to RB, Enraged or not?

Also, concerning Inner Rage vs. Bloodbath, do you see BB beating IR single target as gear scales or will IR stay the best single tar skill?

Thanks in advance and sorry for the amount of questions.

No problem questions are always interesting!

I'd advise against macroing into Rampage largely because you lose out on the benefit of the guaranteed Bloodthirst Enrage if you use it prior to that, which is a hasted GCD which Rampage is not.

Clipping Enrage is only a negative if you're clipping it with Rampage without the risk of losing Rage. Given that Bloodthirst's Enrage factor is tied to CD instead of resource, keeping it on CD will net more Enrage given you're effectively limited by RNG on whether or not it actually crits; but clipping a BT Enrage with Rampage is perfectly fine if there's prospective Rage wastage by holding it, since Rage gen amps up so much while Enraged.

Critical Strike weapon enchants win out simply because they have the best proc mechanic (being the refreshable buff). Crit and Mastery aren't massively different in value, but the difference of Thunderlord having such a superior mechanic to its procs makes it more worthwhile.

I'd have reservations about BB outdoing IR simply because IR has such a profound impact on frontloading Raging Blow damage during Enrage, and the added effect of effectively condensing two RB casts into one from the damage boost and freeing up more liberal GCD management during Enrage instead of forcing RB-RB-RB is a big advantage.

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13 hours ago, Keriam said:

IS there a bis race for War fury ? Troll for haste ?

As always with racials the differences are incredibly marginal, but Troll and Orc will both serve well with frontloaded CDs that sync with baseline tools.

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Hey there,

Thanks for the guide, it's been supremely helpful in getting me back to playing Fury at a high level.

I'm seeking a little bit of advice on trinkets right now (as I just got back to the game after about 1.5yr break) and am wondering if you might be able to advise me on which two to go with.

Available to me I have the normal 715ilvl WBR/740ilvl Chipped Soul Prism/Gronntooth War Horn/705ilvl Spores of Alacrity

My unbuffed stats are:

Str: 5941 / Crit: 27.68% / Haste 17.13% / Mastery 34.54%

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3 hours ago, Ravewave said:

Hey there,

Thanks for the guide, it's been supremely helpful in getting me back to playing Fury at a high level.

I'm seeking a little bit of advice on trinkets right now (as I just got back to the game after about 1.5yr break) and am wondering if you might be able to advise me on which two to go with.

Available to me I have the normal 715ilvl WBR/740ilvl Chipped Soul Prism/Gronntooth War Horn/705ilvl Spores of Alacrity

My unbuffed stats are:

Str: 5941 / Crit: 27.68% / Haste 17.13% / Mastery 34.54%

In that specific situation I'd lean to Class Trinket + Chipped Soul Prism in pretty much all situations.

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