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Pirate Warrior Deck List

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I agree about pirate warrior. And then ppl were proud of reaching a certain rank, what joke :D

Tournaments tell us nothing and are more an entertaining show and money event. We can assume every player making it to the more important tournaments is skilled and has thoroughly constructed decks. It's not one deck they win with and so often players are totally even, have skill and both a great deck, then it just matters what RNG says.

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I'm not the pirate pro but Naga Corsair looks good as an alternative.

I know giving just +1 attack but no durability to the weapon is a huge loss of damage but the Nage is one mana cheaper which is an upside to this.

And it's just a common, so trying it will not destroy your dust resources :)

Edited by Caldyrvan

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On 16/12/2017 at 9:48 AM, Caldyrvan said:

I'm not the pirate pro but Naga Corsair looks good as an alternative.

I know giving just +1 attack but no durability to the weapon is a huge loss of damage but the Nage is one mana cheaper which is an upside to this.

And it's just a common, so trying it will not destroy your dust resources :)

Great - Thanks a million.

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1 hour ago, Keizoku said:

Cursed Blade, really? I know Pirate Warrior soars on "YOLO!" fumes most of the time, but that seems reckless even from the point of view of an already reckless deck...

I image it's a matter of meta. If you are in a slow meta, and you play this card on turn 1, there is a good chance that you'll recieve nearly no damage at all. Let's say you play against a Big Priest: they have no direct damage until turn 5. Against cubelock, they will use life tap in early game, so they have to draw their 1 drop and play it on turn 1; and even if they do, it's a mere 4 damage.

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16 hours ago, Keizoku said:

Cursed Blade, really? I know Pirate Warrior soars on "YOLO!" fumes most of the time, but that seems reckless even from the point of view of an already reckless deck...

Also, it curves well into raider and corsair.  Plus, most decks can't punish it that well.  Most slower decks don't have the damage, and most aggro matches are decided over who has the board.  It can back fire badly mid game though.  But hey, it's sort of a go big or go home deck regardless.

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Guest Highbuzz

2/7 with this deck on rank 14/15. Not even ONCE I had Town Crier on turn 1.

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7 minutes ago, Guest Highbuzz said:

2/7 with this deck on rank 14/15. Not even ONCE I had Town Crier on turn 1.

This deck's main power is the moment of surprise. People around these ranks do not play around specific archetypes as much, so I wouldn't recommend playing this deck there. It still sucks to not have drawn Town Crier in any of these games.

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