Damien

Jade Druid No Giants Standard

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This thread is for comments about our Jade Druid No Giants Gadgetzan Standard Deck.

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So, even though Aya has synergy with Brann, is her missing from the decklist intentional? Is it a budget variant?

Edited by Paracel

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Was Fandral Staghelm also intentionally left out? He's mentioned in the subsequent paragraphs regarding strategy, however.

 

Also wondering about Aya, I went ahead and crafted her, hoping she would serve some purpose in a variety of decks [eventually].

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26 minutes ago, Paracel said:

So, even though Aya has synergy with Brann, is her missing from the decklist intentional? Is it a budget variant?

Looks like it's intentional as this is not a budget variant. Sottle is currently unavailable and L0rinda thinks that it could be because she can be too slow in pirate meta.

5 minutes ago, Guest FoeHammer said:

Was Fandral Staghelm also intentionally left out? He's mentioned in the subsequent paragraphs regarding strategy, however.

Sottle is trying to dish out as many decks as possible, so he sometimes copies paragraphs of decks that have a very similar playstyle to save time without heavily lowering the quality of the guides. As for the Fandral Staghelm missing, it's quite strange. 

 

I, to be completely honest, have no idea why these 2 cards are missing and you will sadly have to wait until Sottle responds, which should be tomorrow. Sorry to keep you waiting.

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I take out the ancient of war replace with Fandral and replace one auctioneer with Tharussian.  Two auctioneers doesn't really do much for you except slow your hand down the body is too weak to eat anything useful for 6 mana

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Not bad. I'd like to see how you'd justify the second gadgetzan though, even with more chance of drawing him, he's useless if all the spells are gone at the end, and if you get the second one in the midgame, you'd lose too much tempo after playing the first one. In the early game, he's a bit pointless as you can imagine (unless you have a very specific hand and follow up draw).

I strongly agree with the above post, one gadgetzan should be dropped for a thaurissan. He's just more optimal in virtually every situation, a card where the odds are you could just topdeck, play AND get deterrent with on turn 6 if your opponent doesn't have an annoying board first.

I don't think this should be classed a different decktype, but a card swap of the original Giants variant. I feel its stronger however because the giants are just simply not needed in this archetype. 0 mana 8/8 dudes are cool, but odds are you could both do more with the mana by the time they become profitable in terns of control and jade golem management, and at the end it wouldn't matter because they'd get outclassed by jade idols anyway.

As a side note, I am confused by the note about swapping out thaurissan in the card swaps section lol I'm guessing it was a mistake.

It would be a lot easier if you had a page where we could explore the different archetype options as a whole so you could compare and choose which tech cards are better instead of having them listed as a whole new "deck" like this and the Giants varient. Not only would it make it easier to sift through new decks, but It would obviously make your job easier too!

lol Anyway, solid deck overall. Performs really well against everything that isn't excessively fast. I'm a fan of Ancient of war, and I think he's a good fit in this deck, and against some classes it ends up as a big red stop sign that wrecks their tempo/board presence.

As a complete side note, it's nice to have something to laugh in the face of mill rogue with ahaha

Nice deck. Keep it up man.

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This deck is very poor and inconsistent. I've been using it for over 50 games. from ranks 11-14 and stuck here. People could argue that it's how I play it, and I am sure that has an effect. However this deck relies heavily on ramping, and when you aren't within those conditions, the Dragon priests and aggro decks shit on you, even when you have wraths, living roots, and swipes. This deck is far  too inconsistent it definitely has potential but it needs some SERIOUS Improvement.

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23 hours ago, Guest Needs improvement said:

This deck is very poor and inconsistent. I've been using it for over 50 games. from ranks 11-14 and stuck here. People could argue that it's how I play it, and I am sure that has an effect. However this deck relies heavily on ramping, and when you aren't within those conditions, the Dragon priests and aggro decks shit on you, even when you have wraths, living roots, and swipes. This deck is far  too inconsistent it definitely has potential but it needs some SERIOUS Improvement.

All control/fatigue jade decks are used as Reno counters, not aggro counters. If you face an aggro meta, you should not be playing control jade decks, such as this one. Still, you should be able to get much farther than rank 11. A few replays would certainly be helpful.

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