Damien

Control Warrior Deck List

34 posts in this topic

This thread is for comments about our Control Warrior Deck List Guide.

Share this post


Link to post
Share on other sites
57 minutes ago, Guest Rumor said:

Any spot for Prince Malchezaar in this deck?

Maybe Elise Starseeker would be better because Malchezaar just shuffles random legendaries which can screw up your draw ..

 

54 minutes ago, Guest bobcat said:

Played 3 times against a pirate warrior. I was dead on turn 7, 6, 6.

That's the meta ...

Share this post


Link to post
Share on other sites
1 hour ago, Guest bobcat said:

Played 3 times against a pirate warrior. I was dead on turn 7, 6, 6.

If you're meeting a lot of pirate warriors, maybe you should try a deck that counters them, or just tech cards to counter them.

Share this post


Link to post
Share on other sites
2 hours ago, peekaboo said:

 

That's the meta ...

Guess so. I scored 3 out of 30 with this deck. With almost 90% of opponents being either pirate warrior or some warlock.

Share this post


Link to post
Share on other sites

Any advice how to beat a golem deck? No matter what you remove, they keep dropping even more and bigger minions.

Share this post


Link to post
Share on other sites
58 minutes ago, Guest Monk80 said:

Any advice how to beat a golem deck? No matter what you remove, they keep dropping even more and bigger minions.

Sadly, Jade decks are a very good counter to regular control warrior. You have to play more aggressively and try not to stay in the late-game for too long - pretty much the opposite of what you should do against aggro or midrange decks.

Share this post


Link to post
Share on other sites

What exactly does this deck "control"?

It gets mostly overrun by non-stop pressure decks. It doesnt stand a chance against all those freakin golem decks. And any late endgame it loses due to lack of finishers like lord jaraxxus, reno, havy damage spells etc. It works only against a very limited amount of decks.

Share this post


Link to post
Share on other sites
1 hour ago, Guest Peeweedee said:

What exactly does this deck "control"?

It gets mostly overrun by non-stop pressure decks. It doesnt stand a chance against all those freakin golem decks. And any late endgame it loses due to lack of finishers like lord jaraxxus, reno, havy damage spells etc. It works only against a very limited amount of decks.

This deck is much trickier to play than other control warrior decks (such as N'Zoth warrior) and you need to know exactly what you are doing. Could you please upload a few replays so we can pinpoint where the issue lies?

Share this post


Link to post
Share on other sites

I'm on a win streak from rank 15 to rank 7 with this game. Not a single loss. I literally stomp pirate warriors and aggro shamans. Only match that was rather close was vs dragon priest, but Ysera really countered him. So I guess there's different experiences

Share this post


Link to post
Share on other sites
Quote

Due to the presence of other powerful Control decks in the meta however, you do need some late-game power to be able to compete with them, which is where Ragnaros the Firelord and Ysera come into play.

I think Ragnaros doesn't belong here any more? ;)

  • Like 1

Share this post


Link to post
Share on other sites
2 hours ago, schnabelchen said:

I think Ragnaros doesn't belong here any more? ;)

Thanks for pointing this out, it'll be fixed soon, hopefully.

Share this post


Link to post
Share on other sites

Either i am very very bad (usually, i am not) or this deck is just unplayable.

Called "control" but gets overrun by, uh, kinda everything.

Share this post


Link to post
Share on other sites
1 hour ago, Guest Roger said:

Either i am very very bad (usually, i am not) or this deck is just unplayable.

Called "control" but gets overrun by, uh, kinda everything.

I've seen this deck in action and I can assure you that it preforms very well. What exactly are you getting overran by? 

  • Like 1

Share this post


Link to post
Share on other sites

Play this deck if you want do be dead before turn 10.

Pirates, shammies, most hunters, most locks punch your face usually.

Please remove it from the deck list.

Share this post


Link to post
Share on other sites
1 hour ago, Guest Boom78 said:

Play this deck if you want do be dead before turn 10.

Pirates, shammies, most hunters, most locks punch your face usually.

Please remove it from the deck list.

This deck was tested and worked fine. I played it a bit myself as well and won more games than lost, so I'd say the fault is somewhere else. Could you upload a few replays?

  • Like 1

Share this post


Link to post
Share on other sites
14 minutes ago, positiv2 said:

This deck was tested and worked fine. I played it a bit myself as well and won more games than lost, so I'd say the fault is somewhere else. Could you upload a few replays?

Agreed, I have a positive win rate with mine as well. 

  • Thanks 1

Share this post


Link to post
Share on other sites
On ‎13‎-‎8‎-‎2017 at 9:05 PM, KingMe said:

Agreed, I have a positive win rate with mine as well. 

Then just explain me how to beat a shammy, that has 5+ minions from turn 3/4 and ever after, does his transform (either his own minions or yours), and finishes you off on turn 7/8 with his "give minions 3 attack".

 

Share this post


Link to post
Share on other sites
6 hours ago, Guest Ruslav said:

Struggling against hunters with all their zombiebeasts. Suggestions? 

Hunters are usually a bad matchup for warriors. As for Deathstalker Rexxar hunter decks, you will have to recognise (or guess) which version they are using - faster, slower, with N'Zoth, the Corruptor, so on. You will then need to adjust your game plan accordingly. Against slower and N'Zoth, the Corruptor, you want to be the one with bigger board at almost all times. Against faster variations, you want to start playing aggressively as soon as you stabilise. It takes a lot of experience, and I would recommend playing a different deck if you are facing a lot of hunters.

Share this post


Link to post
Share on other sites
On 8/15/2017 at 5:52 AM, Guest Boom78 said:

Then just explain me how to beat a shammy, that has 5+ minions from turn 3/4 and ever after, does his transform (either his own minions or yours), and finishes you off on turn 7/8 with his "give minions 3 attack".

Control Warrior has plenty of removal; BrawlWhirlwind/Ravaging Ghoul + Sleep with the FishesExecuteSlamShield Slam and Fiery War Axe, all of which can be played before turn 6. The trick to beating them it to keep their field contained. You also have Shield BlockAlley ArmorsmithArmorsmith and your hero power to give you life. You are not going to win them all but once you work out when to play everything your winrate should be above 50%. Last time I ran Control Warrior I had a 60%+ Winrate against Shaman. 

Share this post


Link to post
Share on other sites
18 hours ago, KingMe said:

Control Warrior has plenty of removal; BrawlWhirlwind/Ravaging Ghoul + Sleep with the FishesExecuteSlamShield Slam and Fiery War Axe, all of which can be played before turn 6. The trick to beating them it to keep their field contained. You also have Shield BlockAlley ArmorsmithArmorsmith and your hero power to give you life. You are not going to win them all but once you work out when to play everything your winrate should be above 50%. Last time I ran Control Warrior I had a 60%+ Winrate against Shaman. 

This deck simply runs out of removals against all the classes that can put endless amounts of minions, like shammies, zombiehunters, locks with portals and new hero, etc.

Share this post


Link to post
Share on other sites
1 hour ago, Guest Boom78 said:

This deck simply runs out of removals against all the classes that can put endless amounts of minions, like shammies, zombiehunters, locks with portals and new hero, etc.

Most important thing when playing control warrior is, proper use of removal.

If you play against a warlock, save one Brawl for the moment Warlock DK hits the board. 

Playing against Shaman, same card can be used to get rid of two waves of Doppelgangster + Evolve.

Also, playing control warrior requires a proper knowledge of meta. Save Execute and Shield Slam for bigger targets.

For the hunter matchup, don't be too hard on yourself, it is a tough matchup.

  • Like 2

Share this post


Link to post
Share on other sites

Your content will need to be approved by a moderator

Guest
You are commenting as a guest. If you have an account, please sign in.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoticons maximum are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By bowsersfury
      Hello, 
      I am concerned that I am severely under performing as a fury warrior. I can manage to parse typically in the 80s for almost every fight in heroic ToS with a few exceptions: Mistress, Host, Avatar. I'm currently 933 equipped and I'm not at all concerned about my stats... I know I should and could be parsing in the 90s. But I have no idea what I'm doing wrong. 
       
      My opener looks something like this: Charge, Pop Moonglaives trinket, Pop all CDS, Raging Blow, Oden's Fury, Rampage, then start normal priority rotation: Enraged RB>100 rage Rampage>RB>BT>FS. 
       
      I have recently discovered that I have been doing my execute phase entirely wrong. I just went and tried first two bosses of heroic ToS again. Parses went up slightly... Goroth: 83->89, Inquis:84->90 but still not where I need to be. 
      Another think I'd like to mention is that I try to prioritize Enraged RB @100 rage before hitting rampage. According to Kelade (one of top fury warriors in US), this is 100k dps difference. Although at times I find myself in an awkward situation where I'm at 100 rage with RB on CD and I literally have to wait a whole global to hit it... I'd like to know how to make that stop lol. 
       
      Last issue I'd like to bring up is this: Most of the time not all my CDs will line up perfectly together... BC, glaives, OF will be up but Avatar will be down. I'm slightly confused about when to use All/some of my cds... especially on fights like heroic KJ. Fights like Harj and Miss I'm confused about if I should hold all my cds for adds or blow them in the beginning along with prepot... I feel like prepot is a total waste without cds...
       
      Below you will find the link to my armory and logs. Please Help me. I need to be parsing much higher than I am. My guild is doing mythic and I don't want to be the one holding us back.  
       
      https://worldofwarcraft.com/en-us/character/stormrage/bòwser
      https://www.warcraftlogs.com/character/id/26903184
    • By Aleco

      In episode two of "What's the Move?" Aleco discusses an open-ended situation which doesn't have a clear answer.
      In episode two of "What's the Move?" Aleco discusses an open-ended situation which doesn't have a clear answer.
      We kicked off this new series by analyzing a tricky situation which had only one optimal line of play. In episode two we'll take a look at a very different kind of situation, one where there might not be a perfect move at all.
      Please let us know in the comments what you would have done in this situation! One of the primary goals of this series is to foster improvement at Hearthstone by generating discussions. We would also love to hear your feedback on the video itself, as the series is still very new and has plenty room to improve on its format.
      - Aleco
    • By Stan

      In the latest Hearthstone update, Blizzard made adjustments to several cards. The patch is now live now on desktop and it should become available on mobile devices in the coming hours.
      Philosophy and reasons behind these changes can be found here.
      Blizzard (Source)
      Card Changes
      Innervate now reads: Gain 1 Mana Crystal this turn only. (Down from 2)
      Fiery War Axe now costs 3 mana.  (Up from 2)
      Hex now costs 4 mana. (Up from 3)
      Murloc Warleader now reads: Your other Murlocs have +2 Attack. (Down from +2 Attack, +1 Health)
      Spreading Plague now costs 6 mana. (Up from 5) 
    • By Vlad
      This thread is for comments about our Halls of Valor Mythic+ dungeon guide.
    • By Zadina

      A new Brawl has landed in the Tavern.
      Just like with the previous expansions, it's time to try out the deck recipes of Knights of the Frozen Throne in this week's Tavern Brawl. The archetypes for each deck recipe are the following:
      Druid: I guess the best name for this deck is Midrange Druid. It has Ultimate Infestation and Spreading Plague, so... PROFIT?! Deathrattle Hunter Elemental Mage Divine Shield Paladin Control Priest (you've probably seen variations of it in ladder) Jade Deathrattle Rogue Freeze Shaman Zoolock Control Warrior with Enrage minions This is a good opportunity to try out cards that you don't own. Good luck and have fun!