Stan

Muddied Parchment Hints at Druid Class in Diablo 3

Sign in to follow this  

17 posts in this topic

NMXHFO0RB4271463175988883.jpg

Diablo didn't have any announcements at last year's BlizzCon and many wonder what's next in store for the franchise. Back in December, we wrote about analysts at Goldman Sachs predicting a new Diablo title by 2020. Redditor Leviathan111 recently released an interesting speculation video, where he explains how a PTR item hints at the iconic Druid class from Diablo 2.

Diablo Game Designer Sean White tweeted about a PTR secret that nobody found back when Patch 2.6.1 was playtested. In a series of tweets, it was revealed that the secret was related to Djank Miem, the set vendor on PTR. Leviathan bought an item from said vendor that usually contains items for non-Necromancer classes. Instead, he got a Muddied Parchment with the following flavor text: 

The words are illegible from the elements and what appear to be claw marks.

muddied parchment.JPG

Another hint at Druids are the Fiacla-Géar wings rewarded from Season 12. Their flavor text reads as follows:

Don't let a druid see you wearing these wings, as they may think you killed one of their brethren. (Source)

At some point during the development, they were known as Seraphim Wings according to Diablo Wiki, not Fiacla-Géar. We don't know if Druid was or still IS planned for Diablo 3 as a DLC (similar to the Necromancer), but these facts sure are interesting! Let us know what you think in the comments!

Props to @Deadset for bringing this up!

Tweets

Placeholder for tweet 901205066958258176
Placeholder for tweet 917479576179154944
Placeholder for tweet 923623319076683776

Speculation Video

Share this post


Link to post
Share on other sites

Wasn't a Diablo 2 remaster in Blizzard's project ?

If so, I don't really see the point to bring one of the classes from that game into Diablo 3.

But well, new content is always nice, although it will probably be another DLC.

Share this post


Link to post
Share on other sites

Sure release more broken classes.. Current necro is just worse playstyle archon copy. Why they can't realize 2min cooldown op skills are breaking the game?

Edited by Kaelos

Share this post


Link to post
Share on other sites

Does anyone really want this? I LOVED the D2 druid. He was all I played with a perfect enigma and everything... But if they are wasting time making D3 Druid I don't know what to say about it. The game is dying and this will do nothing to save it other than a band-aid and small sale boost like the necro was.

  • Like 1

Share this post


Link to post
Share on other sites
35 minutes ago, Laragon said:

The game is dying and this will do nothing to save it other than a band-aid and small sale boost like the necro was.

People have been saying that D3 is dying or is dead since before RoS was released.  As long as people keep playing Blizzard will keep developing, at some point they will switch from active development to maintenance on a project to prioritize upcoming projects, but the fact is people still play the game, so it's not dead yet.  Making a D3 druid may not be a waste of time to them, but it might be to others like you.  For me, I'd like to see it, but it wouldn't hurt me if I didn't.

  • Like 2

Share this post


Link to post
Share on other sites

Why not start making Diablo 4 instead of making a paid DLC for a game that no one plays? Not to mention that announcements like this should be a part of a new expansion, not some pay-to-play bullshit. And are we just going to ignore how the story hasn't advanced in any meaningful way in years (and no, small patches that add a new zones don't count at all). To say that this is insulting to the consumer is an understatement.

  • Like 3

Share this post


Link to post
Share on other sites

I'd much rather have the druid be a class in a soon to be released Diablo 4, but if that's out of the question, I'd take another D3 DLC as well. The druid has been my favourite class back then in D2, especially in his werebear-form, so I would just LOVE to play as one again in the near future. ^-^

Share this post


Link to post
Share on other sites
42 minutes ago, Dejo93 said:

And are we just going to ignore how the story hasn't advanced in any meaningful way in years

It took 11 years before Diablo 2 got it's sequel and any progression to it's story so at arguing that point just seems spoiled to me. I'd rather it took another 11 years for a proper sequel than rushing one on.

D3 is at least getting something, be it new class or new areas and seasons while we wait. It's usually not the same team making updates to a game that would make the sequel so another team could be working on D4 while the current one keeps the existing players entertained.

46 minutes ago, Dejo93 said:

not some pay-to-play bullshit

I'll take that over free-to-play pay-2-win or lootboxes any day for that matter.

  • Like 1

Share this post


Link to post
Share on other sites

Diablo 3 is already dead even after this necro dlc (what was totally waste of money from me). 
Should be nice to leave this game and start to focus something really new and big.

  • Like 1

Share this post


Link to post
Share on other sites
20 minutes ago, Hypersonic said:

Diablo 3 is already dead even after this necro dlc (what was totally waste of money from me). 

To each his own as always though, to me it was well worth the money and I still play the game for seasons and enjoying that part ^_^

  • Like 2

Share this post


Link to post
Share on other sites
7 hours ago, Plergoth said:

Which would in turn mean a Diablo Druid for HotS?! PogChamp 

Maybe another multiclass? Though considering that Varian is still the only one, I assume they just gave up on that

Share this post


Link to post
Share on other sites
8 hours ago, Plergoth said:

Which would in turn mean a Diablo Druid for HotS?! PogChamp 

Why would that be a hindrance? HotS are Blizzard characters, not restricted to Diablo 3 alone :)
Xul was released before there was a Necro in Diablo 3, quite close but still.

  • Like 1

Share this post


Link to post
Share on other sites
24 minutes ago, Dejo93 said:

Maybe another multiclass? Though considering that Varian is still the only one, I assume they just gave up on that

I would love to see more things like Vikings, Abathur and Cho'Gall instead tbh :)

Share this post


Link to post
Share on other sites
On 1/18/2018 at 7:56 PM, Dejo93 said:

Why not start making Diablo 4 instead of making a paid DLC for a game that no one plays? Not to mention that announcements like this should be a part of a new expansion, not some pay-to-play bullshit. And are we just going to ignore how the story hasn't advanced in any meaningful way in years (and no, small patches that add a new zones don't count at all). To say that this is insulting to the consumer is an understatement.

I don't think making a DLC / new class would prevent them from doing D4, W4, or whatever peoples would dream off!

Share this post


Link to post
Share on other sites
On 1/18/2018 at 11:46 AM, Kaelos said:

Sure release more broken classes.. Current necro is just worse playstyle archon copy. Why they can't realize 2min cooldown op skills are breaking the game?

More broken classes? Lol. If you really think the current meta is that boring than play new builds or create your own that requires knowledge, skill, and creativity. 

 

On 1/18/2018 at 1:56 PM, Dejo93 said:

Why not start making Diablo 4 instead of making a paid DLC for a game that no one plays? Not to mention that announcements like this should be a part of a new expansion, not some pay-to-play bullshit. And are we just going to ignore how the story hasn't advanced in any meaningful way in years (and no, small patches that add a new zones don't count at all). To say that this is insulting to the consumer is an understatement.

 

I agree with the other half of the statement, but you do realize they will make Diablo 4 to advance the story right? Honestly they need to just push out one last expansion and end their BS story of "Diablo will never die". There's only so many unique storylines and bosses you can create with this form of story telling.

 

Honestly though there should have been a Druid class from the get-go other than the Necro. Sure, the Necro is a nice change of pace and adds something to the game, but we already have a class that handles with the undead in it's own way *cough* Witch Doctor * Cough*. I'd rather see a class that utilizes transformations as it's main play style or nature related skills.

Share this post


Link to post
Share on other sites

I think the Game is sorta dying too, but probably not in the way most of you think it is.  

I'm bored to tears with Great Rifts - it's a never-ending repetitive boring slog just to get Higher on the Leader Boards.  To me, that's stupefyingly monotonous - there's nothing even remotely fun about that for me.

Increasing the Torment Level would fix that, and I'm not really sure why Blizz doesn't do that.

The anniversary Event this year is crap.  New Rewards would be nice.  The friggin' least Blizz could do would be to have a dumbazz Banner or Portrait.  But what would be cool would be a New Pet, or some cool Gear, or Transmogs... but we get zip... nada... crapola.

Don't most other games do a lot more?  Occasional New Maps, New Characters, New Gear?  Diablo gets none of this.

As for the Druid - I'd really dig that a lot!!!  He was my fave-rave cool D2 Character.

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Save up to 50% off on select Diablo digital products until July 23, 2018. 
      Season 14 is in full swing and there's an ongoing sale through July 23. All digital versions of the game can be purchased at a 50% discount. If you want to introduce a friend to the game, now's a good time do so (gifting option available). For recommended builds, check out Deadseat's Season 14 Compendium.
      Americas
      Title Price Links Diablo III USD 9.99 19.99 Buy // Gift Diablo III: Reaper of Souls USD 9.99 19.99 Buy // Gift Diablo III: Battle Chest USD 19.98 29.99
      Buy // Gift Rise of the Necromancer DLC USD 9.99 14.99 Buy // Gift Europe
      Title Price Links Diablo III EUR 9.99 19.99 Buy // Gift Diablo III: Reaper of Souls EUR 9.99 19.99 Buy // Gift Diablo III: Battle Chest EUR 19.98 29.99
      Buy // Gift Rise of the Necromancer DLC EUR 9.99 14.99 Buy // Gift
    • By Blainie
      Don't miss out on your chance to grab one!
      The only thing more elusive than a Rainbow Goblin in game is a Rainbow Goblin in real life, but here's your chance to grab one!
      To celebrate the Season of Greed, we are releasing a robust and thorough Goblin farming guide for your murderous, loot-craving pleasure! It will take you through a tried-and-tested goblin farming route, suggest some suitable builds and equipment adjustments for the purpose, and even shed some light on goblin farming metagame and etiquette.
      But enough talk - it's your turn to take blade and spell to their mischievous hides! While using our route (or your own!), take a screenshot with your Season 14 character and a double goblin spawn - and post it in the comments below. Your post will act as an entry in a random raffle to win one of the 20 plush toys we will be giving away.

      For the general rules of our giveaways, please refer to this post. The post-specific rules for this giveaway are as follows:
      You need to be on a Seasonal character. Make sure we can see your character and the goblins in the screenshot. (Console players, do your best with the pause screen, if necessary - we understand it is slightly more difficult to do this than on PC.) The giveaway will end on July 2, 2018 at 23:59 CEST. Multiple entries will be disqualified. Winners will be chosen at random after the contest ends. Grab your guide, grab your nephalem and get finding! You might even be lucky enough to find a Rainbow Goblin in-game and outside - as Abd Al-Hazir put it - a ludicrous notion, truly!
      This contest has now ended - winners will be contacted via PM once we have filtered spam entries, multiple entries and so on. Please note that this can take some time, but we will post here once everyone has been contacted.
    • By positiv2
      This thread is for comments about our Demon Hunter Multishot Build with Marauder Set guide.
    • By positiv2
      This thread is for comments about our Goblin Farming Guide.
    • By Deadset
      Check out our latest guides for Season 14!
      The latest season of Diablo, Season 14, launches today and we've prepared a list of all the best builds for you to get started with! Check them out and get ready for some greedy gearing with Deadset!
      Greetings, fellow denizens of Sanctuary! The 14th Season of Diablo brings a thematic concept to the forefront, starting off with the Season of Greed. For the duration of Season 14, all Treasure Goblin spawns will be doubled. While this won't shake the foundations of the established endgame, it will surely provide a handy treasure burst right at the start of the Season, as well as a shortcut to populate any of the missing cosmetic pets in your collection.
      -Deadset
      Non-Meta Fun Builds
      One of my side-projects during the Season 13 downtime was to investigate some of the more unorthodox build paths for all classes. This resulted in the addition of one extra, non-meta build per class - and more could come over the course of Season 14 if you find those diversions enjoyable!
      Seismic Slam Barbarian - a ruthless visual feast of a build, this cold-focused Barb spec is surprisingly tough and efficient; Shield Bash Crusader - your best bet if you want to pound demon heads in Greater Rifts, if a bit on the clunky side; Chakram Demon Hunter - the ninja star-throwing counterpart to multishotting builds, with comparable AoE and more fun visuals; Tempest Rush Monk - a fun and under-appreciated build that balances the fluidity of rushing through enemies with some carefully timed bursts; Generator Necromancer - a unique take on Inarius gameplay, focusing on lightning-fast scythe attacks and intensive resource interplay; Grasp of the Dead Witch Doctor - a no-cooldown, no-resource take on making corpses rain from the sky; Energy Twister Wizard - a surprisingly undervalued, but horrifyingly potent on the time-bending, whirlwinding destruction from seasons of yore. Why is Patch 2.6.1 a Great Time to Come Back?
      Patch 2.6.1 sees one of the biggest rebalancing efforts to the game since Patch 2.4, the strongest content Patch of the Reaper of Souls cycle. It builds on every good foundation set by it (class diversity, options for underused skills, the introduction of mechanically interesting items) and skyrockets it to post-2.6 damage standards. If you have ever craved a patch where multiple builds are considered top tier GR pushers and practically dozens of combinations are completely capable endgame farmers, this is the one.
      Basics Guides and Conquest Guides
      Before moving on to class impressions and recommendations, I just want to give a quick pointer to the new basics and conquest guides that I compiled recently. If you are new to the game, returning after a long break, or simply have friends that you want to get into Diablo, give those a read:
      Beginner Seasonal Guide - an introduction to Seasons, efficient leveling, crafting and gearing; Bounty Farming Guide - how, when, which bounties to do and the builds to do them with; Regular "Nephalem" Rift Farming Guide - quantity, quality, and methods for Torment rifting; Greater Rift Farming Guide - rewards, competition and strategic considerations for GRs; Conquest Guides for Season 14 - the fast track to the Seasonal Journey completion. As a guide hub, Icy Veins receives a ton of messages on a regular basis for topics like these - I hope they are of use to the community and answer a lot of questions for Seasons to come!
      Barbarians
      Beginner's Guide to Barbarians - Levels 1-70 and Guide with the Starting Set, Raekor - A guide that will take you through the leveling process efficiently and optimize your Season 14 Barbarian with the Haedrig's Gift free set. Immortal King (or Raekor) - Hammer of the Ancients Endgame Build  - A top tier, visceral build that emphasizes melee devastation and pulverizes his enemies to the ground with Hammer of the Ancients. Support Barbarian - Group-oriented build that the entire team depends upon for scouting, long-range monster pulls and protection from harmful crowd control affixes. Raekor - Furious Charge Endgame Build  - A spec that mixes the powers of two sets, combining the all-around utility of IK with the agile Furious Charge devastation of Raekor. Might of the Earth - Earthquake Endgame Build - This spec favors devastating large areas over precise shots, exerts a masterful control over the battlefield and sports a very satisfying rotation. Wrath of the Wastes - Whirlwind Endgame Build  - With a playstyle distilled to its simplest essence, the build opens runs with  Whirlwind and mows enemies down in endless, spinning destruction. Frenzy/Thorns Legacy of Nightmares  - More durable than most Barb builds, this spec nails the brutal hand-to-hand melee feel, slicing enemies at incredible speeds. Rend Immortal King  - Nearly forgotten, but certainly not powerless, this exotic build bleeds enemies dry with the DoT powers of Rend. Crusaders
      Beginner's Guide to Crusaders - Levels 1-70 and Guide with the Starting Set, Akkhan  - A guide that will take you through the leveling process efficiently and optimize your Season 14 Crusader with the Haedrig's Gift free set. Akkhan - Condemn Endgame Build - This build is the embodiment of the melee spellcaster fantasy, exerting powerful crowd control over monsters and decimating them in waves of holy destruction. Akkhan - Blessed Shield Endgame Build  -  This build plays on the archetype of using the shield as a weapon, charging it with holy might and reaping an entire field of demons with a single, mighty toss. Akkhan - Holy Shotgun Endgame Build  - The Holy Shotgun Crusader is a tanky, impenetrable bulwark of steel that absorbs blows and retaliates in blasts of pure, radiant vengeance.  Blessed Hammer Seeker of the Light - The reigning champion of many Seasons, the Hammerdin build is still a beast in terms of AoE damage and solo GR pushing potential. Thorns Invoker  - Likely the tankiest build in the game that is able to push into GR110+. Tough, focused and dead simple, this build almost Thorns itself to the absolute endgame. Sweep Attack Rolands  - This Crusader build revels in high-density rifts, shredding demons to pieces with the highest attack speed possible to the class. Bombardment Legacy of Nightmares  - The Bombardment Crusader spec takes assorted legendary items into a highly mobile, auto aiming and visually spectacular Thorns combination. Demon Hunters
      Beginner's Guide to Demon Hunters - Levels 1-70 and Guide with the Starting Set, Marauder  - A guide that will take you through the leveling process efficiently and optimize your Season 14 Demon Hunter with the Haedrig's Gift free set. Natalya/Marauder Sentry Endgame Build - This build focuses solely on the Sentries, providing Demon Hunters with a cold, calculating playstyle cloaked behind a wall of turrets and animal companions. Marauder - Cluster Arrow Endgame Build  - Requiring a deep understanding of DHs - the need for positioning and strategic companion placement - this build rewards you with great GR potential. Unhallowed Essence - Multishot Endgame Build  - This build embodies the lone, brooding archer that reaps entire screens worth of demons in massive, fiery bursts of arrows. Natalya - Rain of Vengeance Endgame Build  - This build transforms the elegance of Strafe into a potent tool that resets the cooldown of Rain of Vengeance, resulting in a potent, bursty playstyle. Shadow - Impale Endgame Build  - The Impale build emphasizes on singling out and bursting down priority targets, resulting in a ninja-like, elite hunting playstyle. Grenades Unhallowed Essence  - A deceptively simple build, whose sustained grenade damage and tanking potential outdoes many of its flashier counterparts. Fan of Knives Legacy of Nightmares  - One of the more exotic specs in the game, the LoN FoK build thrives at low health values and turns them to its own advantage - playing with permanent crits. Monks
      Beginner's Guide to Monks - Levels 1-70 and Guide with the Starting Set, Inna - A guide that will take you through the leveling process efficiently and optimize your Season 14 Monk with the Haedrig's Gift free set. Sunwuko - Wave of Light Endgame Build  - This unique ranged Monk playstyle blows demons up in screen-wide, incinerating beams of searing light. Support Monk  - Group-oriented build that the entire team depends upon for healing, short-range monster pulls and damage reduction from regular attacks. Uliana - Seven-Sided Strike Endgame Build  - Widely regarded as the most satisfying build of the class, Uliana enriches the Seven-Sided Strike visual with Exploding Palm detonations. Raiment Shenlong - Generator Endgame Build  - The Monk's bread and butter, this build pummels enemies into the ground with the sheer might of the primary fist attacks. Sunwuko - Lashing Tail Kick Endgame Build  - Building on the classic Monk image, this spec jump in, whirlwind kicks the demons' teeth in, and jump to the next pack of monsters. Exploding Palm/Mystic Allies Inna  - In this Monk take on a summoner build, you rally spiritual fighters at your side that burst entire groups of enemies with Exploding Palms. Necromancers
      Beginner's Guide to Necromancers - Levels 1-70 and Guide with the Starting Set, Pestilence - A guide that will take you through the leveling process efficiently and optimize your Season 14 Necromancer with the Haedrig's Gift free set. Pestilence or Trag'Oul - Corpse Lance  - This build alternates long scouting sessions while waiting on cooldowns with the utter devastation once Devour meets Land of the Dead. Rathma - Skeletal Mage - If you like to keep a tight rein on your minions with precise commands, leading the menagerie of undead at your side in a resource-fueled frenzy, this build is the one for you. Command Skeletons Inarius  - Turning the skeleton warriors into a vicious, unrelenting superior to Bane of the Stricken, this build is a Necromancer's one-way ticket to the absolute endgame heights. Skeletal Mages Trag'Oul  - This is the alternate take on the Mages build, specializing in extreme speed farming, while still offering capable GR pushes. Bone Storm Inarius  - While it took an undeniable nerf, this build is still one of the most relaxing, farming-appropriate melee builds of Necromancers. Corpse Explosion Inarius  - An underappreciated offshoot to the close range Inarius variants, this build is among the most visually appealing and satisfying Necromancer builds out there. Witch Doctors
      Beginner's Guide to Witch Doctors - Levels 1-70 and Guide with the Starting Set, Zunimassa  - A guide that will take you through the leveling process efficiently and optimize your Season 14 Witch Doctor with the Haedrig's Gift free set. Arachyr - Firebats Endgame Build  - Requiring minimal upkeep, this build spins a circular, no-aiming-required wave of Firebats obliteration around you. Simple, neat, and utterly effective. Helltooth - Gargantuan Endgame Build  - This staple summoner build offers laid-back playstyle with automated minions, excellent sustain and protective options, and even some space for crowd control. Jade Harvester Endgame Build  - One of the oldest examples of interesting set execution, this melee spellcaster trades the safety of range and hexes for aggressive dives and DoT consumption. Zunimassa Gargantuan Endgame Build - This build thrives behind a thick wall of Fetish summons and is accompanied by lumbering, destructive Gargantuan brutes in a pure minion playstyle. Legacy of Nightmares Spirit Barrage Endgame Build  - Emerging from a convergence of obscure mechanics, this build offers a unique, spell-heavy, bursty playstyle that produces some of the most spectacular visuals of the class. Wizards
      Beginner's Guide to Wizards - Levels 1-70 and Guide with the Starting Set, Delsere's Magnum Opus  - A guide that will take you through the leveling process efficiently and optimize your Season 14 Wizard with the Haedrig's Gift free set. Firebird (or Tal Rasha) - Meteor - Reaching for the heartstrings of Meteor lovers, this build channels torrents of arcane energy to conjure destructive, burning meteorites into a pure visual feast. DMO - Frozen Orb - Combining the Frozen Orb nostalgia of sorceresses past with the forgotten power of Slow Time wizardry, this build leaves enemies helpless, watching their frozen death creep ever closer. Vyr Archon - The oldest devotees to the Archon playstyle: Vyr and its complementary Chantodo sets got an awesome boost of power in Patch 2.6.1. Tal Rasha - Explosive Blast - Aside from its distinct cannonade of arcane blasts, this build is very attractive to Wizards due to its ability to include Sage's set for materials farming. Arcane Torrent Tal Rasha - Spawning off the addition of Manald Heal this guide offers not one, but three very fun, tanky, non-Archon lightning variants to build around. Conclusion
      In short, Patch 2.6.1 is one of the best times Diablo 3 has experienced in terms of build diversity and sheer endgame potential. A living proof that pure numbers patches can sometimes work wonders. Have fun and good luck in Season 14 - I leave you with my hour-long overview of some of my favorite builds in the latest patch!