Jump to content
FORUMS
Sign in to follow this  
Starym

Rextroy Banned for a Month - Update: Unbanned!

Recommended Posts

TJAuI4t.jpg
 

Update: it seems the whole thing was a misunderstanding:

You can also check out his thoughts on the whole thing in our interview.

Blizzard LogoYthisens (source)

As a reminder, posting about account actions is generally not allowed on the forums and it is not a means to appeal or resolve issues. This was resolved privately between this player and us after the video he posted this morning.

Just pulling back the curtain a little here but long story short, this was a mistake on our end. This player actually has a great history of reporting issues with us that they've found, and they wait for us to verify it's fixed before they put the videos up. This was a case of not everyone internally knowing this was happening and that the exploits he showcased were fixed, before the videos were posted.

The videos being posted are an example of great bug reporting in how detailed they are in showing how exactly to reproduce an issue. This is something Ion hit on in the last Q&A where he talked about the Quality Assurance team and how they have to reproduce issues that players report to us. Sometimes reports aren't detailed enough and it makes it a little harder to figure out some issues.

I just want to end this by plugging the correct channels to report bugs in.
To report a bug in-game:
  • Click Help to open the Customer Support window.
    Click Submit Bug.
    Enter the details of the bug, making sure to follow the guidelines outlined on the submission form.
    Click Submit.

You can also report bugs over in the Bug Reporting Forum here:
https://us.battle.net/forums/en/wow/1012660/

If you'd like to report something like an exploit and not advertise it, a way you can report that it is here:
https://us.blizzard.com/en-us/submit/hacks.html
 
09/25/2018 11:42 AMPosted by Rosefina
Previously explained that e-mail is for questions about joining the MVP program not feedback and complaints.

Code not being enforced is entirely up to Blizzard as you can see here they're keeping threads open that violate forum rules as stated by you and the lounge

This is not the case at all on any point that you've made. The [email protected] email address is for any and all concerns regarding the MVPs. Please stop trying to spread false information in threads.

 

Updated.
Well this is a little sad, or great depending on your outlook - Rextroy, the Paladin who recently soloed both MOTHER and Vectis in Uldir (with Vecits taking all of 0.5 seconds) with very, very creative use of game mechanics, got banned for a month. The Vectis kill in particular seemed to be a sore spot, as it got him reported many times, but there's still no word from Blizzard on what specific incident caused the ban.

 

Check out Rextroy's thoughts on the matter below and check back later in the week when we'll be posting an in-depth interview with the new solo king (or rather, highest profile soloer at the moment), focusing on the exploit/creative use of game mechanics dichotomy.

Share this post


Link to post
Share on other sites

This is how you create good player experience.

Release an early beta as a complete game - ban people for publicly showing (and reporting) bugs you've missed¯\_(ツ)_/¯

Edited by Kuarinofu
  • Like 6
  • Haha 2

Share this post


Link to post
Share on other sites

While this is a creative way, it's absolutely an abuse on purpose and therefore an exploit. Even if it is funny how he did it, i think there is no room to argue in another way. The "dmg" it caused is neglectable, so 1 month seems a bit unfair. But still....exloiting stays at it is. If someone would have done this in mythic race, eventually there would be a lifetime ban.

 

  • Like 2
  • Confused 3

Share this post


Link to post
Share on other sites

To be honest he deserves the ban. While he was certainly creative in his methods, he's essentially just exploiting mechanics to get these kills. Not only this, but for the mother video (haven't seen the vectis one) he essentially writes out a step by step guide to reproducing the exploit enabling a whole host of people to abuse this. I agree too, a month ban for this is a bit lenient. 

  • Like 4
  • Confused 1

Share this post


Link to post
Share on other sites
5 minutes ago, Kuarinofu said:

This is how you create good player experience.

Release an early beta as a complete game - ban people for publicly showing (and reporting) bugs you've missed¯\_(ツ)_/¯

Regardless of how buggy the game is, an exploit is still an exploit and there should be consequences for going against the terms of service that you agreed to the moment you installed the game. I won't say he deserved a month ban but if they had done nothing it would've just come off as being bias because he's a youtuber.

  • Like 1
  • Confused 2

Share this post


Link to post
Share on other sites
22 minutes ago, Durf24 said:

I won't say he deserved a month ban but if they had done nothing it would've just come off as being bias because he's a youtuber.

I would go one step further and say that he got a whole month because he has an audience. It's not only a deterence to keep people from using the shown exploits but also to keep people from publicly sharing exploits. 

Share this post


Link to post
Share on other sites
51 minutes ago, Allseye said:

The "dmg" it caused is neglectable

AT least he was moral in reporting the bug, I'm pretty sure if it was anyone else they would have gone through Mythic Uldir and one-two shot the bosses. That bug was immensely powerful!

Share this post


Link to post
Share on other sites

I keep hearing people say that he should be banned because he used an exploit and mechanics to make the kill. An exploit is a flaw in the system that you use maliciously for gain. I'm sure that's not the case here or he wouldn't have posted it on youtube, so no reason to ban him for an exploit. We all use mechanics to beat bosses, including not standing in fire, spell stealing powerful buffs, tranq on the enrages, etc.  That's how the game is played, by using all of the mechanics available to us. He just took it further than most because he thinks more outside the box. Saying that he used mechanics and that's bad is like saying eating chemicals is bad. Because everything is chemicals, and everything in the game is mechanics. 

  • Like 6

Share this post


Link to post
Share on other sites

Blizzard is 100% in the wrong.

An exploit isn’t a hack.  He used all available tools for the full retail release, no 3rd party software, no botting, no code variation(s) or anything that any single person could not have done.

If they want to roll back an achievement, loot or even give him a full lockout for the week fine.  I have zero issue with an exploit being reversed.  

Banning someone because of a developer mistake, lets face it this is one of those things that’s bad development, is horrible PR.  

  • Like 4
  • Haha 1

Share this post


Link to post
Share on other sites

Yea that's no good, Blizz should reverse that. He reported the bug and did it for fun, take the loot, achievements, whatever away but the guy didn't deserve a ban. He only got it because people reported him and I'm sure an automated system got all the checks it needed to executed the ban.

Hope they revert this decision - he didn't deserve a month long ban.

  • Like 2

Share this post


Link to post
Share on other sites

It's funny that 10+ years after the Corrupted Blood incident people can still exploit mechanics by zoning in to different areas with your buff/debuff on. Yes - it may have been an exploit, but Blizzard is only making a clown of himself by banning the guy, who discovered how shitty their buff/debuff system works. Maybe just reset all beneficial effects on characters when they enter a new area (except XP, food and flask buffs)? Nah, too easy - let's keep nerfing prot pals and ban players for using the warlock summon spell to slay a boss 10 seconds after you fought fierce hozens in the open world. Will I get banned too if I find similar mechanics that are working as intended only in certain zones?

  • Like 3

Share this post


Link to post
Share on other sites
1 hour ago, Durf24 said:

Regardless of how buggy the game is, an exploit is still an exploit and there should be consequences for going against the terms of service that you agreed to the moment you installed the game. I won't say he deserved a month ban but if they had done nothing it would've just come off as being bias because he's a youtuber.

They should've just given him a day ban (or react in other ways) to show that this is not the proper way to handle bugs (if they think so) and he might get banned for more if he continues to do so. Instead, they just made an example out of him, so now wow players will be more cautious about posting such things.

I used to dig bugs myself and share them publicly for Defense of the Ancients WC3 mod from 2009 for around 5 years (after DotA lost it's popularity when most players switched to Dota 2) and people actually sent me some bugs and exploits to gain some public attention and get them fixed asap. Well, I guess their reaction was more related to the Terms of Service or something, but this situation still feels bitter.

  • Like 1

Share this post


Link to post
Share on other sites

I don't believe they should have banned him.  There is a long standing argument of what is an exploitation in video games and different people believe different things.  If you can do the "exploit" within the framework of the game... then I believe that is a bug.  If you are using external code or an external program... then that is an exploit.  You don't have to agree with me, but that's how I frame it.

Plenty of games have had bugs or systems that were exploited and they eventually became part of the emergent gameplay.  Skiing in Tribes was originally an exploit but the game designers embraced it and the game was made the better for it.  Rocket jumping was also considered an exploit but has now become standard practice in many 1st and 3rd person shooters.

I don't think what he was doing would ever come to be "emergent gameplay" either.   This is a tough one.

He exploited game mechanics.  A game mechanic exploit is not a bug really either.  It is just something that is working as designed but outside the scope of what Blizzard intended.  If Blizzard didn't think of all the ways people could use their "working as designed" mechanics... then you would think they would reward creative people who help them learn about their own system.

Companies outside of the video game industry have bug bounty systems in place to reward those who can help them find exploits and vulnerabilities in their software.  Why is it different here?

Edited by jomammie

Share this post


Link to post
Share on other sites
Quote

 

49 minutes ago, Misuteri said:

Blizzard is 100% in the wrong.

An exploit isn’t a hack.  He used all available tools for the full retail release, no 3rd party software, no botting, no code variation(s) or anything that any single person could not have done.

If they want to roll back an achievement, loot or even give him a full lockout for the week fine.  I have zero issue with an exploit being reversed.  

Banning someone because of a developer mistake, lets face it this is one of those things that’s bad development, is horrible PR.

Hi,

I have to say you are the one who 100%(or at least 90%) wrong with the above statement. In terms of Blizzard, for cases like this, there are 2 approach:

1. everything works as intended, but you used it in a way, that the developers did not expect -> clever use of game mechamnism
2. something not works as it should be, and you used this -> bug -> if used it for own advantage then ->exploit

These 2 solo kills, however very clever by the way, these are bugs: both based on transfering a buff or debuff between different zones. It's hard to defend these as "works as intended".

2nd question is that, if he exploited these bugs. 
- is he deleted loots received by these kills or used them(we don't know)?
- is he loaded the videos to his youtube chanel, where he get $ from the views(i think answer is yes for this)?

Share this post


Link to post
Share on other sites

Dude did an exploit to get likes on youtube, upset he got a ban? Deserved, he knew what he was doing was wrong.  He made a video and basically opened doors for others to do the same and now he gets what he deserves. 

Share this post


Link to post
Share on other sites

The guy is publicaly reporting bugs.

Some companies are hiring such kind of people to find flows in their softwares.

Rextroy was doing if for free for Blizzard and gets banned. Sounds wrong.

Probably Blizzard want to teach a lesson that becoming famous by showing exploits may create a mindset where exploits are becoming ''cool'' and they don't want to see this happening. 

  • Like 2

Share this post


Link to post
Share on other sites

Homeboy was using the exploit in open world pvp.  In that regard, it's a shame it was only a 30 day

 

https://www.youtube.com/watch?v=l4X5gEte4Yc

  • Like 1

Share this post


Link to post
Share on other sites

Before another person rights that blizzard is in the wrong think of this. You have already agreed with Bblizzard that their actions are acceptable because you all agreed to those terms and conditions that you didn't read

Share this post


Link to post
Share on other sites

He wasn't reporting a bug. He was using an exploit to solo a boss. The video was interesting, but his subsequent use of the exploit after the first video and even worse, in open world pvp, makes it obvious that his purpose wasn't to report a bug.

  • Haha 1

Share this post


Link to post
Share on other sites
3 hours ago, Proderic said:

I keep hearing people say that he should be banned because he used an exploit and mechanics to make the kill. An exploit is a flaw in the system that you use maliciously for gain. I'm sure that's not the case here or he wouldn't have posted it on youtube, so no reason to ban him for an exploit. We all use mechanics to beat bosses, including not standing in fire, spell stealing powerful buffs, tranq on the enrages, etc.  That's how the game is played, by using all of the mechanics available to us. He just took it further than most because he thinks more outside the box. Saying that he used mechanics and that's bad is like saying eating chemicals is bad. Because everything is chemicals, and everything in the game is mechanics. 

That is the most retarted thing I have read today.

Share this post


Link to post
Share on other sites
4 hours ago, jinsu2301 said:

I would go one step further and say that he got a whole month because he has an audience. It's not only a deterence to keep people from using the shown exploits but also to keep people from publicly sharing exploits. 

The immediate hot fix is the most effective deterrence to anyone going through the effort of duplicating his effort and ingenuity.  The ban was entirely unnecessary.

Blizzard's lack of humor in the cleverness of its user base, as well as the class and ability mechanic engineers being behind the curve of the highest level of player has always been a curiosity when it shows its ugly head like this.

Edited by Sholto

Share this post


Link to post
Share on other sites
11 hours ago, Tazrul said:

To be honest he deserves the ban. While he was certainly creative in his methods, he's essentially just exploiting mechanics to get these kills. Not only this, but for the mother video (haven't seen the vectis one) he essentially writes out a step by step guide to reproducing the exploit enabling a whole host of people to abuse this. I agree too, a month ban for this is a bit lenient. 

No he dosent enable it for ppl becouse before posting videos he always writes to blizz and w8 till they fix the bug and only after it he uploads vids

  • Like 2

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have a Crest switch fix and weekly maximum increase, as well as a quest fix in retail, the big class tuning pass for Season of Discovery, and more in today's hotfixes.
      April 23 (Source)
      Items
      Season 3 (Dreaming) crests are now correctly removed from players' currency tabs. Players have received a small amount of gold for their unused Dreaming Crests. Players can now earn up to 120 crests of each type per week in Dragonflight Season 4 (was a maximum of 90 per week in Season 3). This will allow for up to 8 upgrades per week, per crest type (was 6 in Season 3). Developers' notes: For players who don't reach their maximum crest earnings in a given week, we've implemented the increasing-seasonal-cap system from previous seasons. Please note that this increase is likely applicable to Season 4 only. We expect the weekly maximum to return to 90 for The War Within Season One. Quests
      Resolved an issue where abandoning the quest "Something Worth Celebrating" could make it unavailable. Cataclysm Classic
      The dates for Children’s Week have been adjusted so that the holiday begins and ends three days later than previously scheduled. Season of Discovery
      Players who have completed the quest "Warranty Claim" but have misplaced their Pristine G-7 C.O.R.E. Processor before handing in the quest "Salvaging the Salvagematic" may now speak with the Lost and Found vendor Rix Xizzix in Booty Bay to recover the misplaced quest item. Fixed a Sunken Temple issue where the Atal'ai Defenders encounter would not reset properly. Druid The Natural Weapons talents now increases all damage done by druids in Season of Discovery, instead of just physical damage. The Gale Winds rune now reduces the mana cost of Hurricane by 60%. Swiftmend no longer consumes a Rejuvenation or Regrowth effect on the target when used. Developers’ notes: Please note that it does still require Rejuvenation or Regrowth to be on the target to be used. Hunter Rapid Killing now reduces the cooldown of Rapid Fire by 80% (was a reduction of 2 minutes). Chimera Shot weapon damage percent increased to 135% (was 120%). Explosive Shot base damage before attack power increased by 50%. Sniper Training has an additional new effect: while Sniper Training is at 5 stacks, Aimed Shot is instant. Serpent Spread now causes Multi-shot to apply Serpent Sting to its targets for 12 seconds (was 6 seconds). Steady Shot now deals 100% weapon damage (was 75%). Developers’ notes: There are more adjustments coming for Hunters. In general, we intend to improve the ranged playstyle and diminish the melee playstyle so that the two become more equivalent. Paladin Seal of Righteousness damage can now be critical hits. Sacred Shield’s duration is extended to 60 seconds (was 30 seconds). Crusader Strike has now gained an additional effect: Crusader strike now refreshes all judgement effects active on the target to a 30 second remaining duration. Seal of Martyrdom can now “twist” with other seals, including Seal of Command. Developers’ notes: Seal twisting was an interesting emergent effect that became popular during the original Burning Crusade, that utilized the slower server messaging system used in early versions of WoW to slightly extend the duration of the paladin’s active seal for a short time whenever a second seal was cast. This effectively allowed paladins to momentarily gain the benefit of two seals at once if they timed the application of a new seal to line up perfectly just before their weapon swing. We recreated this playstyle in Burning Crusade Classic and since then it’s been a popular request in other versions of original WoW, including Season of Discovery. As the game matures and we continue to listen to player feedback however, we recognize that for some, this is part of the charm and uniqueness of playing a paladin during those early eras of WoW’s history. We consider this change to be experimental and we will watch the performance and behavior of Retribution closely after this change. Priest Shadowform now increases all shadow damage done by 25% (was 15%). Rogue Saber Slash bleed now stacks up to 5 times. Saber Slash bleed now also increases the impact damage done by Sinister Strike and Saber Slash by 15% per stack for the rogue who applied the bleed. Saber Slash bleed now deals 3% of the rogue’s Attack Power in damage per tick (was 5%). Shaman Mental Dexterity now only triggers from dealing damage with Stormstrike and Lava Lash, and it now lasts 30 seconds (was 10 seconds). Burn now increases Flame Shock Damage by 100% and flame shock DoT duration by 6 seconds, and causes Flame Shock to strike up to 5 targets (was 3 targets). Developers’ notes: We’ve received a lot of feedback about the overall usability of mental dexterity, particularly for Elemental Shamans. This ability was not intended to be used by elemental, so the adjustments we’ve made are to help ensure its usage is a bit more enhancement-centric. To compensate, we’ve increased the output and usability of the Burn rune, with a slight quality-of-life improvement in the form of a Flame Shock duration increase which allows two Lava Burst casts to be used within a single Flame Shock duration.
    • By Staff
      Blizzard announced they will be increasing the maximum number of characters per account in the Dark Heart patch! 
      Max Characters (Source)
      With the Dark Heart patch, we will increase the maximum number of characters that can be created on a WoW account from 60 to 65.
      Have fun!
    • By Staff
      Blizzard have announced that Season 4 will see an increased number of maximum Crests acquired each week, and also have the increased cap system for players that don't reach the maximum each week.
      Crests (Source)
      Players can now earn up to 120 crests of each type per week in Dragonflight Season 4. This was a maximum of 90 per week in Season 3. The increase will allow for up to 8 upgrades per week, per crest type.
      For players who don’t reach their maximum crest earnings in a given week, we’ve implemented the increasing-seasonal-cap system from previous seasons.
      Please note that this increase is likely applicable to Season 4 only. We expect the weekly maximum to return to 90 for The War Within Season One.
    • By Staff
      Dragonflight Season 4 is upon us and here's a handy visual gearing guide by Reddit user gandalin1306 to help you get started!
      If you're curious about the upgrade tracks for season 4 and the crests required for upgrades, look no further. Here’s a detailed visual guide created by Reddit user gandalin1306.

      Source: Reddit
    • By Staff
      Save up to 33% on select game services! Enjoy discounted prices on Character Transfers, Faction Changes, Race Changes, and Name Changes now through May 7.
      (Source)
      It’s a great time to dive into daring adventures in World of Warcraft® when you make the most of 33% off select game services through May 7.
      Soar into the latest Dragonflight content with a 33% discount on an Enhanced Level 70 Character Boost—harness the power of level 424 raid-ready gear, take to the skies with a stable of soar-ready Dragonriding mounts, and more!
      For those looking to get a fresh start, save 30% on Character Transfer Packs, Faction Change Packs, Race Change Packs, and Name Change Packs.*
      Level 70 Character Boost
      For a limited time, bring your hero up to speed at a 33% discount.** Grant a single character a one-time boost to level 70 and jump into the latest Dragonflight content endgame-ready! To boost multiple characters, buy a Character Boost pack and use them all at once or save some for later.
      Available Level 70 Character Boost pack options:
      1 for $40.00 (Regularly $60.00) 2 3 for $100.00 Give Yourself A Boost
      Character Transfer Packs
      Time to get a move on! Transfer characters between World of Warcraft® realms or accounts, enabling you to play with a new community of players and/or find old friends on new servers—all without starting over at level one. To move multiple characters, buy Character Transfer packs and use them all at once or save some for later.
      1 for $17.50 (Regularly $25.00) 3 for $35.00 (Regularly $50.00) 68 for $80.00 Visit our support page to learn more about the Character Transfer service and any restrictions. 
      Transfer Now
      Faction Change Packs
      See what life is like from the other side! Walk a dungeon or two in the other faction’s shoes when you use a Faction Change to convert a character’s faction from Horde to Alliance or Alliance to Horde. To move multiple characters to the opposite side, purchase Faction Change packs and use them all at once or save some for later. Changing your faction also includes a free race change for your class, so you’ll fit in with your new friends on your adventures all over Azeroth.
      Available Faction Change pack options:
      1 for $21.00 (Regularly $30.00) 3 for $42.00 (Regularly $60.00) 6 8 for $95.00 To learn more about the Faction Change service and any restrictions, visit our support page.
      Make Your Move
      Race Change Packs
      Sometimes, a simple touch-up of your character’s looks isn’t enough; sometimes, you want to go all the way and change which race you belong to! And with a race change service, you can do just that*.
      To change multiple characters' races, purchase Race Change packs and use them all at once or save some for later. The final step of a Race Change requires choosing a new appearance and includes an optional Name Change.
      Available Race Change pack options:
      1 for $17.50 (Regularly $25.00) 3 for $35.00 (Regularly $50.00) 6 8 for $80.00 To learn more about the Race Change service and any restrictions, visit our support page.
      Change Your Race
      Name Change Packs
      The name you initially chose for your hero doesn’t have to stay the same for all eternity. Have you changed your mind or simply found something better? Either way, you can pick a new name and reinvent yourself today!
      To change multiple characters' names, purchase Name Change packs and use them all at once or save some for later.
      Available Name Change pack options:
      1 for $7.00 (Regularly $10.00) 3 for $14.00 (Regularly $20.00) 6 8 for $35.00 Learn more about the Name Change service and any restrictions when you visit our support page.
      Change Your Name
      Purchase Race Changes, Faction Change Packs, and Character Transfers from the Battle.net shop. Or launch World of Warcraft and click the Shop button on the character select screen.
      Once you’ve purchased your Character Transfer, Faction Change Packs, Name Change Packs, Race Change Packs, and Level 70 Character Boost, a new icon will appear on your character selection screen. To activate a game service, click on the token, then select the character you wish to move. Any unused Faction Change tokens or Character Transfers will remain in your account for future use.
      * Only available for modern World of Warcraft. Characters cannot be transferred between World of Warcraft® and World of Warcraft® Classic games.
      **Sale ends May 7, 2024
      ©2024 Blizzard Entertainment, Inc. World of Warcraft and Blizzard Entertainment are trademarks and/or registered trademarks of Blizzard Entertainment, Inc., in the U.S. and/or other countries.
×
×
  • Create New...