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Holy Shotgun Crusader (Patch 2.6.4)

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Do you really think it would be better to roll off CDR on gear in Season 16?  I think maybe dropping Gogok of Swiftness might be better, but I'm not sure how powerful attack speed is compared to other gems.  I think Bane of the Powerful, Molten Wildebeest's Gizzard, or even Mutilation Guard might be better than a couple more rolls.

Edited by DeadOfKnight

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Guest Dark

This build is very bad. It is a big mistake that it is put into "High Tier" list, because other builds from the list are MUCH stronger, such as Blessed Shield, Blessed Hammer or Thorns.

Holy Shotgun is very bad because its damage depends on how often you are getting hit, and some rift guardians do no hit you often enough to get enough damage from player back. Also, this build does not have any movement skill, which makes it super slow in comparison to other Crusader builds.

I've tried all Crusader builds from this site, and this one is one of the worst.

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Some question & notes:

1) In the Introduction page this build is said to be "high tier", while it is labelled only as "mid tier": which one is correct?

2) In the Skill page it is written: "this skill can juggle nicely with the Indestructible passive to keep you safe and alive in high Greater Rifts". However, Indestructible is not among the recommended passives...

3) In the Gear page it is written: "Note that in this build, you will be using Gogok of Swiftness as one of your Legendary Gems, allowing you to lose CDR rolls from two major slots — ideally weapon and belt — in favor of other offense stats". However, the belt cannot roll CDR, and for the weapon CDR is still one of the recommended stats...

4) The Compass Rose has "Block Chance" among its stat priorities, but it cannot roll it.

5) In the speed farming variation page, Ring of Royal Grandeur is recommended for the cube, not as an "alternative" (and without alternatives): this seems to mean that using the Sage Set is the default recommendation with this build variation, not simply an "alternative". Thus, two Sage's Set items should be mentioned as "Best in Slot". If Sage's Set is not a "must" but only an "alternative", another jewel should be the "Best in Slot" for Kanai's Cube; moreover, if the non-Sage build is a viable alternative, RoRG should be labelled as "Alternative DB farm" in the cube...

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Guest DAVID

Hey I personally think you should use Darklight as the weapon and Eberli Carlo for the shield 

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Guest Sai
On 11/28/2019 at 6:28 AM, Guest DAVID said:

I personally think you should use Darklight

I'm here just to ask why this isn't a thing. This one weapon in my cube with Captain Crimson's Trimmings and Aughild's sets have solo carried me into T9. Imagine how scary it would be if I actually had the Aegis of Valor set.

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On 11/28/2019 at 2:28 PM, Guest DAVID said:

Hey I personally think you should use Darklight as the weapon and Eberli Carlo for the shield 

 

13 hours ago, Guest Sai said:

I'm here just to ask why this isn't a thing. This one weapon in my cube with Captain Crimson's Trimmings and Aughild's sets have solo carried me into T9. Imagine how scary it would be if I actually had the Aegis of Valor set.

You shouldn't.

The builds main damage dealer by a large margin is Heaven's Fury. Fist of the Heavens only serves a purpose to empower HF and regenerate some Wrath through Fissures. 

Since Heaven's Fury Fires of Heaven does not have a cooldown, Eberli Charo is absolutely useless. 

Pig Sticker is a classic weapon of choice in any build that relies heavily on attack speed. It's five primary rolls and unique ability to roll +damage% to beasts and humans makes it superior choice. 

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Guest IggisPanda
On 11/30/2019 at 8:30 AM, Yolo said:

 

Pig Sticker is a classic weapon of choice in any build that relies heavily on attack speed. It's five primary rolls and unique ability to roll +damage% to beasts and humans makes it superior choice. 

If it relies so heavily on attack speed why use stone gauntlets? is the tradeoff worth it for the armor increase? if i understand that correctly thats a 100% attack speed decrease. or do i get that wrong?

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6 hours ago, Guest IggisPanda said:

If it relies so heavily on attack speed why use stone gauntlets? is the tradeoff worth it for the armor increase? if i understand that correctly thats a 100% attack speed decrease. or do i get that wrong?

The build's CD's negate that effect.

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12 hours ago, Guest IggisPanda said:

If it relies so heavily on attack speed why use stone gauntlets? is the tradeoff worth it for the armor increase? if i understand that correctly thats a 100% attack speed decrease. or do i get that wrong?

Stone Gauntlets' negative effects are negated by Akarat's Champion. You'll need permanent uptime, though. 

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Guest Ryan

Minor point but relevant for the gear page: 

For desired affixes on gear, you list a combination of affixes for OROTZ that is impossible to obtain legitimately because that ring always rolls with IAS, CHC, CDR And RCR. 
 

So which of these gets rolled away for the socket? I would say RCR except maybe for hardcore players who want as much mitigation as possible.

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Guest blader
On 12/3/2019 at 9:54 AM, Yolo said:

 

Stone Gauntlets' negative effects are negated by Akarat's Champion. You'll need permanent uptime, though. 

Please help me, i don't get it, how does Akarat's Champion negates that?
"Explode with the power of your order, increasing your damage by 35% and increasing your Wrath regeneration by 5 for 20 seconds"
"Gain 150% additional Armor while Akarat's Champion is active. The first time you take fatal damage while Akarat's Champion is active, you will be returned to full health."

All i see is +Damage +Armor and +Wrath Generation. Am i missing something!?

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5 hours ago, Guest blader said:

Please help me, i don't get it, how does Akarat's Champion negates that?
"Explode with the power of your order, increasing your damage by 35% and increasing your Wrath regeneration by 5 for 20 seconds"
"Gain 150% additional Armor while Akarat's Champion is active. The first time you take fatal damage while Akarat's Champion is active, you will be returned to full health."

All i see is +Damage +Armor and +Wrath Generation. Am i missing something!?

From Diablo wiki "Crowd Control" page:

Morphing skills (Barbarian's Wrath of the Berserker, Crusader's Akarat's Champion, Demon Hunter's Vengeance, Wizard's Archon and the Monk's Epiphany) also make the player briefly immune to all forms of CC. In addition, some skills may break one, several or all Crowd Control effects that are already applied to the player character.

And in the guide, Gear page Cube section:

Stone Gauntlets Stone Gauntlets are one of the most effective protective pieces in the game, bumping your armor by 50% at a significant (and stacking) mobility penalty — one which you will completely negate with crowd control immunization skills like Akarat's Champion Akarat's Champion and Iron Skin Iron Skin.

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Guest blader
On 1/17/2020 at 6:04 PM, Yolo said:

From Diablo wiki "Crowd Control" page:

Morphing skills (Barbarian's Wrath of the Berserker, Crusader's Akarat's Champion, Demon Hunter's Vengeance, Wizard's Archon and the Monk's Epiphany) also make the player briefly immune to all forms of CC. In addition, some skills may break one, several or all Crowd Control effects that are already applied to the player character.

Wow, playing for so Long without knowing this… thanks a lot.

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