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Blainie

Bone Storm Necromancer (Patch 2.6.4)

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Wouldn't Frostburn be BiS for season 16?  Seems like it would synergize better with cold damage, more procs of Krysbin's Sentence and Ancient Parthan Defenders, and making frost scythe the better rune.

Edited by DeadOfKnight

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Guest UndeathMetal

Why use reliana's shadowhook equipped? Corroded Fang and literally any offhand with good stats is superior damage and stats, and if you use Lost Time you get a free speed boost to boot.

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On 1/18/2019 at 3:29 PM, Guest UndeathMetal said:

Why use reliana's shadowhook equipped? Corroded Fang and literally any offhand with good stats is superior damage and stats, and if you use Lost Time you get a free speed boost to boot.

Reilena's shadowhook is more damage.  Everything scales off of weapon damage.  It's the base of what gets multiplied, and it's easier to get perfect rolls on both with corroded fang cubed.  However, it's still a good setup the other way around due to more CDR, toughness, critical hit chance, and cold damage.

Edited by DeadOfKnight

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Guest D of demagogue

So given that most of the damage of the build comes from  the bone armor: dislocation and the set dependent bone storm, as well as cursed scythe, rather than choosing the cold elemental buff for the relatively underpowered corpse lance, to me it makes more sense to prioritize poison damage over cold damage, since both dislocation and cursed scythe are poison damage.  I also chose a different rune for the corpse lance, both shredding splinters and ricochet are poison damage, the former seems to be better for single targets, so that's what I went with.

So, poison damage instead of cold on the bracers and amulet (actually my amulet has no elemental damage as it naaturally rolled near perfect for chc and chd, socket and intelligence, and I've been loath to change it, as it gets expensive in gems very quickly), still using land of the dead and bone armordislocation to proc ancient parthan defenders and Krysbins sentence, still spamming curses (I've been using leech) to proc dayntees belt for damage reduction as well as the cubed corroded fang for increased damage output has led to more damage and greater survivability in GR progression for me personally.  I progressed 7 more GR levels so far,not quite at the limit and if I can find a better compass rose and some more ancients, at present only my boots, helm and weapon are ancient.

 

For season 16, I favor the maneuverability of steuart's greaves myself, though I've been considering wearing an Aquila cuirass so I can then cube the nemesis bracers, but I've yet to find a well rolled  Aquila cuirass.   

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Guest D of demagogue

Addendum to above- it's not that corpse lance is inherently underpowered,  quite the opposite really, its only that the inarius set doesn't directly buff long range attacks, but rather attacks within striking range of the rotating bone storm ONLY.  Corpse lance works great on targets already affected by the inarius bone storm, but on targets further away, it really loses its punch by about GR 65, if not earlier.

So... I chose to buff the attacks I can use regularly, and reliably, the attacks that contribute to building up a stockpile of corpses, the attacks that my defensive and offensive proc rely upon,  namely bone armor: dislocation and cursed scythe.   And with that corpse pile I mercilessly spam corpse lance at targets that are right next to me, preferably while they are stunned AND slowed to trigger the highest Krysbins proc. 

Naurally, this is merely my experience,  and I welcome any constructive criticism.  

 

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On 2/1/2019 at 5:28 PM, Guest D of demagogue said:

Addendum to above- it's not that corpse lance is inherently underpowered,  quite the opposite really, its only that the inarius set doesn't directly buff long range attacks, but rather attacks within striking range of the rotating bone storm ONLY.  Corpse lance works great on targets already affected by the inarius bone storm, but on targets further away, it really loses its punch by about GR 65, if not earlier.

So... I chose to buff the attacks I can use regularly, and reliably, the attacks that contribute to building up a stockpile of corpses, the attacks that my defensive and offensive proc rely upon,  namely bone armor: dislocation and cursed scythe.   And with that corpse pile I mercilessly spam corpse lance at targets that are right next to me, preferably while they are stunned AND slowed to trigger the highest Krysbins proc. 

Naurally, this is merely my experience,  and I welcome any constructive criticism.  

 

Your setup gives more elemental damage, which might feel consistently stronger in lower levels if you use Ricochet to clear trash, but it does not scale well.  In fact, LoN builds with +120% fire damage are really only gaining about 3 GR levels of power over the normal 40%.  Most of your damage actually doesn't come from Bone Armor or Grim Scythe.  It might feel that way when you stun enemies, but that's because it is triggering the 4x damage bonus from Krysbin's. A good portion of your damage actually comes from your gems.  Pain Enhancer procs apply bleed damage over time.  This only happens on crit, and bleed is affected by Krysbin's.

The build as shown is designed to maximize the increase in damage from Krysbin's and toughness from Ancient Parthan Defenders by stunning and freezing enemies as much as possible.  I think he chooses +% cold to strengthen Corpse Lance, which is primarily used in combination with Land of the Dead to kill the Rift Guardian.  At higher levels they cannot be face tanked, and the cold rune increases crit chance for more Pain Enhancer procs.  I would argue that cold on amulet and bracers might not be the best choice, but not because the skills are poison.  You might benefit more from  +% physical for more damage from Pain Enhancer.

You really need optimized stats to see this build shine though.  High level gems, high critical hit chance to proc Pain Enhancer, and even chance to CC on hit secondary stats if you can get them.  If you don't have great gear, and have a low crit chance, then rolling poison might not be a bad idea.  However, the only other thing I would swap out is one of your gems for Gem of Efficacious Toxin since it applies on hit instead of crit.  Even then, I think I'd swap out Mirinae and keep Pain Enhancer unless I was at like paragon level zero.  Since damage is spread over different elements, it really doesn't matter.  20% poison/20% physical would be good.

Edited by DeadOfKnight

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Guest D of demagogue

Hey DeadofKnight, thanks a lot for your input, cogent, detailed and polite replies are uncommon on the internet, so it's much appreciated. 

Because I was having such a hard time getting this build to work well I admit I spread my efforts out rather than focusing in on optimizing this build.  I really want to actually finish the seasonal journey, but I only play solo so I admit the conquests have been giving me trouble, last season I was just one conquest away from getting that extra stash tab!  Anyway, at present my bone storm build has 50% area damage, 51.5% critical hit chance, 367 critical hit damage, 27% cooldown reduction, 20% poison damage and 14% corpse lance damage.  There is definitely room to increase chd, but I would need a better Krysbins and compass for that, and good jewelry is hard to roll.  My paragon is 709.  My gems are all at level 67, though i have recently built a meteor wizard (tal rasha varient), that should let me level them up to 74 at least.   I still only have the 3 ancients, and the only slot I can roll secondary cc is my pants, for a chance at 5% chance to slow on hit, which is superfluous with the bane of the trapped above lvl 25, no?

This build currently can't get past GR 79.  Also I did find an ancient Aquila cuirass, but I'm having a hard time dropping my primal (!) Steuart's greaves, especially since I can only really do much damage in close range, and that 100% speed boost is incredibly helpful in jumping in and out of the fray.     As far as I can tell,  I can only increase my crit chance by another 2%, since that's what I'm lacking on my rings, one is 5.5% the other is 4.5%.  I can certainly try the gem of efficacious toxin in lieu of the starweaver.  I'll try that and report back, see if there is any improvement.  

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