Jump to content
FORUMS
Sign in to follow this  
Starym

2.6.7A Balance Patch and Final Season 19 Notes: Lamentation Returns, Crusader Nerf and More

Recommended Posts

DkQIVlQ.jpg
 

It seems the larger gap between patch and season has borne fruit, as the balance notes for the small patch that's coming before season 19 starts is pretty great! Barbarians will rejoice as Lamentation is back, if slightly weaker, and everyone will rejoice as the new Crusader set is slightly less OP. We also get some bug fixes, including one which improves the Monk set further, Fjord Cutter now properly only works for Seismic Slam and more. We also may be getting longer PTR durations when new sets are introduced in the future.

Blizzard Logo2.6.7A (source)

Hey all,

So as you may have seen elsewhere, we’ll be issuing a small update to 2.6.7 between now and the start of Season 19 to address some balance issues prior to the start of the Season of Eternal Conflict. This patch isn’t going to resolve every balance issue; there’s simply not enough time between the need for QA verification and patch submission for all our platforms to address everything. That said, we’re committed to continuing to balance with community feedback in mind as we release additional patches throughout 2020.

For Season 19, though, here’s what you can look forward to (these Patch Notes are currently pending through Localization for official release, so please take unofficial translations you read with a grain of salt):

Items

  • LamentationLamentation
    • Now increases the damage of RendRend by [100-150%]
    • Developer's Note: As we've indicated in forum posts, we overshot on LamentationLamentation's original implementation during the 2.6.7 PTR. However, we also very much undershot the overall balance of RendRend/WhirlwindWhirlwind's adjustments by removing this bonus completely. After reading a ton of your feedback and completing our own internal testing, we've settled on a middle ground we believe reaches the balance level we were shooting for.
  • Shield of FuryShield of Fury
    • The benefit of this item now stacks up to a cap of 20
    • Developer's Note: As many of you noted coming out of our 2.6.7 update, we also overshot on Crusader with the live patch. We love to see Crusader performing much better with it's new set, and this cap should reign in damage to a more reasonable level

Bugs

  • Patterns of Justice
    • Fixed an issue where the Tempest RushTempest RushFlurryFlurry rune attack did not benefit from the 6-Piece bonus when cancelling Tempest RushTempest Rush (PC Only)
      • Developer's Note: We were unable to resolve this for 2.6.7a for Console; however, it is slated to be fixed on Console in a future patch.
  • Fjord CutterFjord Cutter
    • Fixed an issue where Fjord CutterFjord Cutter was increasing all damage to slowed or chilled enemies instead of just Seismic SlamSeismic Slam damage
  • Won Khim LauWon Khim Lau
    • Fixed a bug where EpiphanyEpiphany would trigger teleporting while channeling Tempest RushTempest RushElectric FieldElectric Field when Won Khim Lau was equipped

We know there are still other things to address, including Rathma Necromancer, Bazooka Wizard, and general Demon Hunter performance (among other concerns for other classes that we have slated for future patches). We’re not ready to deploy changes on these fronts, but we are continuing to pore through feedback, experiment, and iterate on potential solutions, so please keep making your voice heard in a constructive manner!

We’re also discussing extending future PTRs for patches that include additional set items; one week was simply not enough for the iteration process, and we’re adjusting accordingly.

It’s taken time to get communication to a more mobile and agile place, and I appreciate your patience while we’ve worked to get new processes in place. Hopefully it shows that we’re working on addressing as much as we can, as timely as we can; we are passionate about Sanctuary and its inhabitants, and we’re doing our best to make Diablo III as awesome as it can possibly be.

Thanks for reading, and we’ll see you in Patch 2.6.7a and Season 19!

Header image by Milan Nikolic.

  • Like 2

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another solo Greater Rift 150 on our hands, after the Barbarian clear from a few days ago, this time with the first western Crusader finishing the maximum GR difficulty! Wudijo took the new set with the Holy Shotgun build we have featured as the top tier choice for the class and managed to clear the rift after spending an insane 1300ish keys to get it done! Congratulations and hopefully we'll see other classes breach that solo 150 barrier in Season 19 as well.


      Source: r/diablo.
      Header image source: TheRafa.

      Related articles:
      World First Season 19 Solo Greater Rift 150 Clear Video
      Falling Sword Killstreak Bug Won't Be Fixed + Seasonal Rotations?
      Patch 2.6.7b Notes - Killstreak Exploit and Cheat Death Fix
      Solo GR 150 Exploit - Probable Bans Incoming
      Whisper Bug Fixed, Party Bug Update
      Blues on Addons and Bots, 10,000+ Paragon, Brawl Leveling and Angel Squishiness
      Rank 1 Greater Rift 150 Clear on Day 4 of Season 19
      Matchmaking Issues, Seasonal Reward Structure, Bugged Cursed Chests and Crusader Power Talk Blues
      Armory Profiles Have Been Fixed and Are Back Online
      All Class Guides for Diablo 3 Season 19, Patch 2.6.7a
      300 Killstreak Friendly Fire Bug Fixed, Crusader Overperforming
      2.6.7a Balance Patch Now Live + Final Patch Notes
      2.6.7A Balance Patch and Season 19 Notes: Lamentation Returns, Crusader Nerf and More
    • By Starym
      After we saw the exploited not-so-solo solo version of a 150 GR clear recently, it's time for a legit one! Rascalgodx took his Barbarian, his over 2,900 paragon levels and a whole lot of will into over 100 GR 150ies to get that World First! There was actually a 150 clear over on the Chinese servers on the same day (also by a Barb), so it may not exactly be the WF, but we have a video of this attempt and aren't quite sure how the timing works out, so it may "just" be the NA and EU first.
      Congratulations to Rascalgodx and here's what he had to say on the clear, the gear used, pylon timings, killstreak procs and more:
      Source: r/diablo.
      Header image source: Andrew Kuzinskiy.
    • By Starym
      Some bad news for Crusaders, as it seems we won't be getting a fix for the bug that causes Falling Sword activations to reset the killstreak seasonal bonus, making the skill and the set that goes with it pretty much unusable this season. We did get an interesting tidbit from this blue interaction however, as it seems seasonal buffs might be going on a rotation soon, implying we won't be getting new ones at a certain point. Now obviously support for Diablo 3 will end eventually, and it would then make sense to just rotate the seasons (presuming servers won't just be shut down), so that's what it may be referring to, but it also may come sooner than expected.
      The actual explanation for the planned "bug fix" is pretty hilarious as well, as Matthew Cederquist originally commented that there is a fix coming in next season's patch, and it was then pointed out to him that next season's patch fixes the problem by itself since there won't be the killstreak bonus anymore:
      Falling Sword Bug (source)
      Hey all,
      Just wanted to chime in here and say that we have fixed this for our upcoming patch of 2.6.8 for Season 20. I know this doesn’t help you this Season, but we wanted it to be known that it was fixed internally and tested.
      Thanks
       
      There won’t be any pandemonium stacks in Season 20… is that the fix ?
       
      That…That does come off as awkward now that I look back at it. Thanks for the call out on that one BouBou.
      If and when this Seasonal Theme makes it way back into the rotation, it’ll be fixed!
      Sorry in advance and thanks again

      Related articles:
      Patch 2.6.7b Notes - Killstreak Exploit and Cheat Death Fix
      Solo GR 150 Exploit - Probable Bans Incoming
      Whisper Bug Fixed, Party Bug Update
      Blues on Addons and Bots, 10,000+ Paragon, Brawl Leveling and Angel Squishiness
      Rank 1 Greater Rift 150 Clear on Day 4 of Season 19
      Matchmaking Issues, Seasonal Reward Structure, Bugged Cursed Chests and Crusader Power Talk Blues
      Armory Profiles Have Been Fixed and Are Back Online
      All Class Guides for Diablo 3 Season 19, Patch 2.6.7a
      300 Killstreak Friendly Fire Bug Fixed, Crusader Overperforming
      2.6.7a Balance Patch Now Live + Final Patch Notes
      2.6.7A Balance Patch and Season 19 Notes: Lamentation Returns, Crusader Nerf and More
    • By Starym
      Today's patch addresses a bit more than just the exploit, by splitting the killstreak Pandemonium buff to separate "worlds", aka individual zones and rifts, but also fixes an annoying bug where your killstreak would be ended when y cheat death passive would proc.
      2.6.7b
      Below you will find the patch notes for the most recent update for Diablo III, Patch 2.6.7b.
      Last updated December 11 @ 4:00 p.m. PST.
      PATCH 2.6.7b - v.64706
      Table of Contents:
      Bug Fixes Note: The following changes apply only to the PC version of Diablo III.
      Bugs
      Season Theme Buff - Pandemonium Fixed an unintended use of Game Mechanics involving the Seasonal Theme As a byproduct, players are now required to be in the same "world" as the monster they slay for the purpose of gaining or maintaining stacks of Pandemonium. A world is defined as either within the boundaries of a Rift (both Greater and Nephalem) or in the same zone of the world map. Fixed an issue where the Pandemonium buff would fall off of players once their Cheat Death passive activated
      Related articles:
      Solo GR 150 Exploit - Probable Bans Incoming
      Whisper Bug Fixed, Party Bug Update
      Blues on Addons and Bots, 10,000+ Paragon, Brawl Leveling and Angel Squishiness
      Rank 1 Greater Rift 150 Clear on Day 4 of Season 19
      Matchmaking Issues, Seasonal Reward Structure, Bugged Cursed Chests and Crusader Power Talk Blues
      Armory Profiles Have Been Fixed and Are Back Online
      All Class Guides for Diablo 3 Season 19, Patch 2.6.7a
      300 Killstreak Friendly Fire Bug Fixed, Crusader Overperforming
      2.6.7a Balance Patch Now Live + Final Patch Notes
      2.6.7A Balance Patch and Season 19 Notes: Lamentation Returns, Crusader Nerf and More
    • By Starym
      There's been a lot of discussion over at the official forums about how exactly to address the recent "solo" clear exploit using the seasonal killstreak mechanic, and Nevalistis has responded to clear things up. They way Blizzard will be handling this problem is separating the killstreak/Pandemonium buff, resetting it to 0 when a player transitions between "worlds", aka different zones of the world map or rifts. She also goes into why this same system isn't used for all buffs across the board.
      Killstreak Exploit Fix (source)
      There seems to be a lot of digging into nuance to try to justify some behavior over others, so I’m going to share what the fix is going to be as I think it’s the easiest way to clarify this without giving a how-to guide on performing the exploit. Again, going to warn everyone here: do not post the steps to the exploit on the forums; it is not permitted, and you will lose your posting privileges.
      In order to maintain the Pandemonium buff, both the player and the monster being killed must be in the same “world.” Rifts (of either kind) are their own “world,” as are different zones of the world map. I’ve also seen call-outs to other personal player buffs using the same technique. Throughout the years, we have systematically “whack-a-mole” fixed cases where buffs are being generated outside a Rift and carried into it, on a case-by-case basis depending on the severity of the impact. If the behavior feels necessary, even mandatory, to basic gameplay, then it may be worth revisiting the design entirely to fix that.
      I’m taking that feedback to the team to discuss further. In the meantime, I hope this provides the clarity you’re looking for.
      Players are always going to find things our design and QA teams miss; there’s simply more of you than there are us! When those efforts create degenerative gameplay that begins to feel necessary, that’s a problem. Now that we’ve identified it, we’re asking you do not abuse this problem while we work to address it—for the greater health of the game.

      Related articles:
      Solo GR 150 Exploit - Probable Bans Incoming
      Whisper Bug Fixed, Party Bug Update
      Blues on Addons and Bots, 10,000+ Paragon, Brawl Leveling and Angel Squishiness
      Rank 1 Greater Rift 150 Clear on Day 4 of Season 19
      Matchmaking Issues, Seasonal Reward Structure, Bugged Cursed Chests and Crusader Power Talk Blues
      Armory Profiles Have Been Fixed and Are Back Online
      All Class Guides for Diablo 3 Season 19, Patch 2.6.7a
      300 Killstreak Friendly Fire Bug Fixed, Crusader Overperforming
      2.6.7a Balance Patch Now Live + Final Patch Notes
      2.6.7A Balance Patch and Season 19 Notes: Lamentation Returns, Crusader Nerf and More
×
×
  • Create New...