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Two New Wizard Hydra Builds: Typhon's Veil and LoD for Season 20

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Here comes the final build spotlight for the new patch 2.6.8/Season 20 sets, but this time we have an extra one! The Wizard's Typhon's Veil Hydra-based set also brought with it changed legendary powers, and this prompted the making of a Legacy of Dreams-based set, which then turned out to actually be better than the new set one! And not only that, the Mammoth Hydra LoD build is actually the second most powerful for Wizards now, only beaten out by Archon Vyr.

You can also head directly to the guides themselves here if you're in a hurry: Frost Hydra Build With Typhon and Mammoth Hydra Build With LoD, or you can check our our build highlights for the new Barbarian and Witch Doctor sets instead. But enough preamble, let's see what Deadset has to say about these two builds.

Typhon's Veil Frost Hydra Build

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We're starting with the new set build, as Typhon's Veil focuses on buffing HydraHydra, summoning it either manually or with Etched SigilEtched Sigil while channeling Arcane TorrentArcane TorrentFlame WardFlame Ward. Here are the set bonuses you'll be taking advantage of:

  • 2-Piece Bonus: Double the duration of HydraHydras and increase the number of heads on multi-headed HydraHydras by two.
  • 4-Piece Bonus: Damage taken is reduced by 8% for each HydraHydra head alive as long as there is one available. Each time you take damage, a HydraHydra heads dies. Heads cannot die more than once every 2 seconds
  • 6-Piece Bonus: HydraHydras deal 1300% increased damage for each HydraHydra head alive.

Topping both Barbarian and Witch Doctor, the Wizard got 4 new and modified legendaries, but the latter two are unfortunately actually nerfs to the existing items (meant to break the overpowered Bazooka Wiz), but all 4 are used in the build:

  • Serpent's SparkerSerpent's Sparker
    • You may have one extra HydraHydra active at a time and they deal 250-300% increased damage.
  • The MagistrateThe Magistrate
    • Your HydraHydras now periodically cast Frost NovaFrost Nova and deal 250-300% increased damage.
  • Etched SigilEtched Sigil
    • The bonus granted by this item now occurs 1 second after channeling has begun.
  • DeathwishDeathwish
    • The bonus granted by this item now occurs 1 second after channeling has begun.

Once again we see the new seasonal power be ignored in this build, with the traditional weapon/armor/jewelry setup used in the cube. Let's take a look at the gear you'll be needing for the build:

Legendary Gems

Kanai's Cube

For skills, playstyle, rotation, and detailed gear requirements/suggestions, head on over to Deadset's guide and get ready for Season 20, or if you're playing non-seasonal, start building that Typhon Wizard right now!

Wizard Frost Hydra Build With Typhon

 

Legacy of Dreams Mammoth Hydra Build

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And now we move on to the better of the two builds, the "accidental" one, coming about due to the problem with losing Hydra heads in the set version. The build is very similar, using the buffed powers of The MagistrateThe Magistrate and Serpent's SparkerSerpent's Sparker to enhance two Mammoth HydraMammoth Hydras, along with a bunch of other legendary powers and the LoD bonus.

This one also ignores the new seasonal power and runs the usual setup in the cube:

Legendary Gems

Kanai's Cube

For skills, playstyle, rotation, and detailed gear requirements/suggestions, head on over to Deadset's guide and get ready for Season 20, or if you're playing non-seasonal, start building that LoD Wizard right now!

Wizard Mammoth Hydra Build With LoD

 


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Ah yes, it's the attack speed breakpoint pet wiz again.
Oh wait, it is not, the guide says absolutely nothing about atk speed breakpoints on hydras.

Does it no longer work like that? I remember there used to be a thorough spreadsheet to push as many attacks per second from mammoth pool/hydra head as possible. Kinda like the old marauder sentries autoshooting. It was extremely critical to roll atk speed on weapon and then there was all the arcane math of scaling and getting that extra tick kinda like shadowpriest haste caps.

Also am I missing something or would it be possible to slot the second legendary into cube instead of even running RoRG?
Could you push extra dps value from the build by getting AP on crit on wizard head over socket/vitality?

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1 hour ago, Koxsos said:

Ah yes, it's the attack speed breakpoint pet wiz again.
Oh wait, it is not, the guide says absolutely nothing about atk speed breakpoints on hydras.

Does it no longer work like that? I remember there used to be a thorough spreadsheet to push as many attacks per second from mammoth pool/hydra head as possible. Kinda like the old marauder sentries autoshooting. It was extremely critical to roll atk speed on weapon and then there was all the arcane math of scaling and getting that extra tick kinda like shadowpriest haste caps.

Also am I missing something or would it be possible to slot the second legendary into cube instead of even running RoRG?
Could you push extra dps value from the build by getting AP on crit on wizard head over socket/vitality?

The old Hydra builds used Lightning and Manald Heal.  In those builds, Manald Heal did all your damage, and you wanted attack speed to make it proc as much as possible.  Not only to make the damage more consistent, but because Manald Heal procs are scaled by few other multipliers.  In these builds, you are actually damaging with Hydras.  Attack speed is still good, but it competes with other damage stats that scale well.  Manald Heal is fun to play with, but it needs a big buff to be viable.

Edited by DeadOfKnight

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8 hours ago, DeadOfKnight said:

The old Hydra builds used Lightning and Manald Heal.  In those builds, Manald Heal did all your damage, and you wanted attack speed to make it proc as much as possible.  Not only to make the damage more consistent, but because Manald Heal procs are scaled by few other multipliers.

Actually I am talking builds older than manald heal. I guess that would make it outdated even further but I am still wondering if hydra head attack breakpoints exist anymore and if there was not a minimum amount to desire. 

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Hey Koxsos! 

Attack speed breakpoints for Hydras definitely do exist, however they are much less imposing nowadays than they have ever been. I think your recollection for breakpoint chasing dates to pre-Kanai's Cube times, but with the current Hydra meta revolving around a cubed Serpent's Sparker and worn Deathwish (an innately faster AS weapon), things have gotten way easier.

With an Attack Speed roll on the weapon (as the Gear table correctly prioritizes), maxed out AS in Paragons and all but the worst Tasker and Theo roll (41%+), you reach a comfortable 30 frame breakpoint on the Hydra with just one more AS roll on gear. The AS breakpoints for Hydra are somewhat big, and the next conceivable AS breakpoint (24) cannot be reached without some concessions that I wasn't comfortable in writing down in a build for a broader audience.

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12 hours ago, Deadset said:

Hey Koxsos! 

Attack speed breakpoints for Hydras definitely do exist, however they are much less imposing nowadays than they have ever been... 

Thank you kindly for clarification and some numbers on top. 

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