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Assassination Rogue Shadowlands

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Hey Seliathan, thanks for your guide. I'm new to rogue and Assassination and it helped me a lot.

 

If I have missed it somewhere, I am sorry. But could you get a little rundown of what I have to look out for when playing with Doomblade or Dashing Scoundrel?

I assume the energy reg from Dashing is only triggered from crits, while the Envenom DoT is running on the target? If so, I'd need to keep Envenom on all mobs in a pack, for example, right?

With Doomblade on the other hand... Open with Garrote/Subterfuge, maintain Rupture on X targets, and then spread the Mutilate DoT? Also Crimson Tempest counts towards the Envenom bonus - so prioritize Envenom on the focus target?

And if I'm not missing anything, there wouldn't be anything changing in single target. Keeping everything up as best as possible. Right?

 

Sorry if these questions are dumb. I'm just super unsure about which legendary to pick. Assassination feels kinda slow at times, due to downtime from lack of energy. So I thought Dashing might get rid of that. Or it might go away with better gear/more haste?

Thanks in advance!

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2 hours ago, everlong said:

Hey Seliathan, thanks for your guide. I'm new to rogue and Assassination and it helped me a lot.

 

If I have missed it somewhere, I am sorry. But could you get a little rundown of what I have to look out for when playing with Doomblade or Dashing Scoundrel?

I assume the energy reg from Dashing is only triggered from crits, while the Envenom DoT is running on the target? If so, I'd need to keep Envenom on all mobs in a pack, for example, right?

With Doomblade on the other hand... Open with Garrote/Subterfuge, maintain Rupture on X targets, and then spread the Mutilate DoT? Also Crimson Tempest counts towards the Envenom bonus - so prioritize Envenom on the focus target?

And if I'm not missing anything, there wouldn't be anything changing in single target. Keeping everything up as best as possible. Right?

 

Sorry if these questions are dumb. I'm just super unsure about which legendary to pick. Assassination feels kinda slow at times, due to downtime from lack of energy. So I thought Dashing might get rid of that. Or it might go away with better gear/more haste?

Thanks in advance!

Hey everlong, thanks for your kind words, and I'm glad the guide was of help to you so far already!

Regarding your question: Envenom is a buff that you apply to yourself. As you correctly pointed out, when using Dashing Scoundrel, the energy gain benefit from your poisons only applies when you have this buff active, but any poison crit will trigger it as long as you have the Envenom buff active after casting it. It doesn't matter which target you cast it on, as you get the buff on your character :)

The DoT effect from Doomblade works very similar to a class like Mages Ignite, where the damage is calculated in a way that no matter how often or on how many targets you cast it, no damage will be lost. If you use Mutilate 3 times on the same target, the legendary effect will deal the same amount of damage as if you cast it on 3 different ones. As such you should always use it on your priority target. On AoE you should always maintain Crimson Tempest, and as you already said yourself, this does benefit your Envenom damage. Doomblade is most effective on single-target as you will still use Fan of Knives as a builder once you fight 4 or more targets, and at that point it is not worth using Mutilate anymore, meaning the benefit of the Doomblade legendary is severely diminished. 

On single-target nothing changes, except that there is no reason to use Crimson Tempest on single-target. While it does increase the damage of any individual Envenom, you're better off using these Combo Points to just cast more Envenoms altogether, as you will have higher uptime on the buff this way and generate more energy than if you were to use CT on single-target.

I hope this cleared things up for you a bit, feel free to ask any more questions you have. Remember, there's no such thing as a dumb question. We're here to help and happy to do so :)

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1 hour ago, Seliathan said:

Hey everlong, thanks for your kind words, and I'm glad the guide was of help to you so far already!

Regarding your question: Envenom is a buff that you apply to yourself. As you correctly pointed out, when using Dashing Scoundrel, the energy gain benefit from your poisons only applies when you have this buff active, but any poison crit will trigger it as long as you have the Envenom buff active after casting it. It doesn't matter which target you cast it on, as you get the buff on your character 🙂

The DoT effect from Doomblade works very similar to a class like Mages Ignite, where the damage is calculated in a way that no matter how often or on how many targets you cast it, no damage will be lost. If you use Mutilate 3 times on the same target, the legendary effect will deal the same amount of damage as if you cast it on 3 different ones. As such you should always use it on your priority target. On AoE you should always maintain Crimson Tempest, and as you already said yourself, this does benefit your Envenom damage. Doomblade is most effective on single-target as you will still use Fan of Knives as a builder once you fight 4 or more targets, and at that point it is not worth using Mutilate anymore, meaning the benefit of the Doomblade legendary is severely diminished. 

On single-target nothing changes, except that there is no reason to use Crimson Tempest on single-target. While it does increase the damage of any individual Envenom, you're better off using these Combo Points to just cast more Envenoms altogether, as you will have higher uptime on the buff this way and generate more energy than if you were to use CT on single-target.

I hope this cleared things up for you a bit, feel free to ask any more questions you have. Remember, there's no such thing as a dumb question. We're here to help and happy to do so 🙂

Oh no, I didn't read the tooltip right... I'm embarrassed! Thank you so much for your clarification!

I'll start again and read from the beginning, to ensure that I get everything right. I will also craft Dashing first. Now that I understood the basics of it, it sounds easier and more fun to me, and I don't care for the 1,5% less DPS.

Thanks again and have a great day! 😄

 

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Hello again! I want to ask if our DOT's Garrote, Rupture and Deadly Poison snapshot during Elaborate Planning like they do during Vendetta or they just benefit from the buff while it is active. I use Subterfuge and Vanish during Vendetta to reapply Garrote but I want to make sure I'm not missing on extra dps by not reapplying during an Elaborate Planning window which I usually use to spam Envenom

Edited by Valengeta

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Hey. Elaborate planning dynamically applies to all your damage, so while it is active everything will deal extra damage, and once the buff expires the numbers will be back to "normal" again. Generally speaking, snapshotting isn't really a thing anymore unless it is very specific circumstances like Subterfuge or Nightstalker, as these buff a single ability cast. Damage amplifications that are more generalized like Elaborate Planning, or Subtleties Symbols of Death, work dynamically during their duration, but cannot snapshot. 

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Guest Cloakd

Does Zoldyck increase the stat value of mastery? It seems strange to me that we increase our poison damage through legendries and conduits yet mastery and master poisoner talent is still valued low.

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Hey Cloakd.

The value of any poison or bleed related talents barely change depending on legendary choice. While MP does slightly gain over the alternative, it is not nearly enough to make up for that difference. At the end of the day, something like Elaborate Planning still effects your damage in execute too, or Blindside providing more Combo Points to maintain higher Envenom Uptime.

The same goes for secondary stats. Despite running Zoldyck, Mastery is still an undesirable stat, as all other secondaries simply increase your damage in a more comprehensive and meaningful way. As such you would still want to prioritize Crit+Haste for single-target.

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UPD: Retested after relog. Works. What the actual hell.

 

I didn't quite get. In talent section there's a point, quote:
 

Quote

Internal Bleeding Icon Internal Bleeding deals solid damage but it gets outperformed by Prey on the Weak Icon Prey on the Weak when it comes to damage in group content. It generates Energy via Venomous Wounds Icon Venomous Wounds which allows for more burst and is a very good pick for solo content.

Tested it for quite a while on maneken and I see no energy generation whatsoever until you apply Garrote and/or Rupture.

Edited by BainHAMMER

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Guest stealthboi

the assassin covenant  tab has no paths its just blank

 

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Hey Stealthboi. Newly updated and working Soulbind Calcs are on their way already, seems like they got lost in the Nether. :)

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Guest Avengerx

Sorry if this is a silly question, but why would you recommend Zoldyck's (even as 3rd option) on Sylvanas when boss technically never reaches sub 30% hp? Okish for adds I know, but still...

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Hey Avengerx. It is still better than some of the other choices you have available, but as the ranking indicates, both Obedience and Doomblade are much stronger options.

Zoldyck is decent for P1 Arrowdmg, if your guild happens to struggle with that, and P2, but as you correctly pointed it, it doesn't do anything in P3. If you don't have either Doomblade or Obedience, you should run Dashing Scoundrel for P3 damage instead. 

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Guest Bokononn

Just curious if we will be seeing an update to this anytime soon.  This guide is a bit behind the curve as the section covering BiS has 0 information on the current raid or even the last raid.  It says it is updated for 9.1 and does cover briefly the domination shards, but no information on raid gear, including legendary daggers, from either raid?  Will this be fixed at some point?

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17 hours ago, Guest Bokononn said:

Just curious if we will be seeing an update to this anytime soon.  This guide is a bit behind the curve as the section covering BiS has 0 information on the current raid or even the last raid.  It says it is updated for 9.1 and does cover briefly the domination shards, but no information on raid gear, including legendary daggers, from either raid?  Will this be fixed at some point?

 

Hey Bokononn.

As it says at the beginning of the Gear section in the Foreword, the  rogue theorycrafting community as a whole has decided against putting out BiS lists. Our secondary stats tend to be very close in value so there often are multiple choices for each slot, and giving out information on what would be the "perfect" gear will more often than not lead to wrong decisions when it comes to the gearing process, as the reason why any specific item would appear in a BiS list is due to all the other items in it. I.e. the same item might be BiS for one player but not for the others, especially now that secondary stats have diminishing returns as well. Soulbind and Covenant choices also heavily affect the gearing process, and Assassination Rogues do not have one Covenant that is always better than all the others in every situation.

BiS lists are generated by picking out specific items from all the possible options, but with the Great Vault offering countless high item-level pieces from Mythic+, there exist multiple gear-sets that all sim within the margin of error, and thus any one of them could be considered "BiS". As you do not get all items at once, but slowly improve and gain access to new items, the combination of items that will ultimately be the best for your characters therefore depends on which items you already have, and they are used as a basis for improving your gear in the best possible way. Another player might've started his gearing with a different set of high item-level pieces, had a different stat distribution from those items, and thus the recommended pieces would be different than yours. 

That is why we will always recommend using Raidbots.com to sim yourself, by using the top-gear option when comparing items from the Great Vault, or using the Droptimizer to find the strongest upgrades for your character from the Raid. Both of these will take into account your current set up already, while also offering customization if you plan on changing to a different talent setup, or even use a different legendary or covenant. 

I hope this answer helps a bit, and if you have any further questions on how best to use Raidbots.com I'm more than happy to help out with that.

Regards,

Seliathan

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