Wild Aggro/Tempo Mage Deck - Shadows

Last updated on Apr 26, 2019 at 14:59 by Kat 11 comments

Tempo Mage decks have been developing for a long time in Hearthstone, and although they take a different form in each expansion, the overriding theme remains the same. The idea is to protect your early board and then finish off your opponent using spells. Here, we present a Wild variation of the deck.

Over the years Tempo Mage has had a range of minions that synergise with the deck, such as Sorcerer's Apprentice, Flamewaker, and Kabal Crystal Runner, that has caused the archetype to live on and evolve as cards come and go from the Standard format. However, in Wild format, you have access to all such cards.

Card List

Mage Cards
1 Arcane Missiles Basic 2
1 Ice Lance HoF 2
2 Frostbolt Basic 2
2 Mana Wyrm Classic 2
2 Primordial Glyph Un'Goro 2
2 Sorcerer's Apprentice Classic 2
3 Arcane Intellect Basic 2
3 Flamewaker BrM 2
3 Forgotten Torch LoE 2
3 Ice Block HoF 1
3 Kirin Tor Mage Classic 1
4 Fireball Basic 2
6 Aluneth K&C 1
Neutral Cards
2 Mad Scientist Naxx 2

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Comments from Kat

Wild Tempo Mage does gain some additional tools and was once a tyrannical part of the Wild meta. However, it has since been overshadowed my many more powerful decks, but remains on the edge of competitivity and is fun to play.

The addition of Flamewakers provides even more burst potential when playing large numbers of spells and with a single copy of Ice Block in the mix, you can freely be as aggressive as you wish, knowing that you have safety from being killed by your opponent. Lastly, the addition of Ice Lance and Forgotten Torch allows for even more direct burn damage instead of having to deal with the randomness of Cinderstorm.