Wild Togwaggle Druid Deck List Guide - Rise of Shadows April 2019

Last updated on Apr 08, 2019 at 00:00 by Kat 1 comment

This guide contains detailed Strategy, Mulligan, and deck-building information to help you play Togwaggle Druid in The Rastakhan's Rumble expansion.

Togwaggle Druid is a unique form of Druid deck that arose from the trend of Combo Druid decks that aim to utilise combos that exceed the natural maximum of 10 Mana. The deck aims to stall the game with Druid Control tools while trying to draw the entirety of its deck. When there are no cards left, King Togwaggle can be used to steal the opponent's deck and Azalina Soulthief can be immediately used gain a copy of King's Ransom to prevent your opponent from being able to regain control of their deck.

The latest addition of an Oaken Summons package to utilise Greedy Sprite as a replacement for Wild Growth has proven incredibly successful and Togwaggle Druid has seen a surge in popularity as a result..

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Mulligan Guide

Togwaggle Druid aims to gain Mana and cycle cards as quickly as possible with the aim of drawing through its entire deck. To facilitate this, your mulligan should consist of a mix of Ramp tools and card draw.

You should look for Oaken Summons, Ferocious Howl, and Twig of the World Tree in your opening hand.

Against Aggro decks, you can retain a cheap removal spell such as Wrath or Lesser Jasper Spellstone.

Against Odd Paladin and Token Druid specifically, you can also keep copies of Swipe or Spreading Plague.


In the early game, your turns will be relatively passive. You main goal should be to stop your opponent developing a board that is too threatening by using Shapeshift and cheap removal spells like Lesser Jasper Spellstone and Wrath. You will then be able to stabilise your Health and begin thinning your deck with Oaken Summons and Ferocious Howl.

Once you reach the mid game, you should carefully consider how your future turns will play out and try and get a good mix of Mana acceleration and card draw. The key cards that should be considered are Nourish, Branching Paths, and Ultimate Infestation. As a general rule, you should aim to play Ultimate Infestation as soon as you can to take full advantage of the effect, while also allowing the other cards mentioned to be retained for their flexibility. When planning on playing Ultimate Infestation, you should also keep your hand-size to a minimum to ensure you have space for the 5 cards you will draw. Using Nourish to gain Mana Crystals instead of drawing cards is a great way to accelerate towards playing Ultimate Infestation, while also not filling up your hand. Additionally, the deck also has cards that can be played for no Mana, like Innervate which will help avoid overdrawing. As Branching Paths is such a flexible card, you should try and save it until absolutely necessary. You should prioritise using the card draw effect in the mid game if you have stalled due to not drawing into Nourish. However, you will frequently not need this effect if you plan on using Ultimate Infestation in the upcoming turns. In this situation, you can simply use the card to gain Armor instead.

Togwaggle Druid also contains defensive tools that can be used while you are working towards your primary goal. Against smaller threats, you can often fit in Lesser Jasper Spellstone and Wrath into your proactive turns to slow opponents down. Against wider boards, you have the option of using Swipe and Spreading Plague. If you have both cards available, you should often prioritise using Spreading Plague first as it will buy you significantly more time than Swipe. Additionally, it is often possible to use Swipe after casting Spreading Plague to maximise the number of Scarab Beetles gained while simultaneously weakening your opponent's board.

Once you have almost drawn through your entire deck, you can start to think about ending the game. The key card required for this is Dreampetal Florist, which you should play when you only have King Togwaggle or Azalina Soulthief in your hand as the only targets for the Mana reduction, which will reduce the total Cost to play both of these cards down to 8. When you have both of these cards readily available in your hand you can play King Togwaggle, followed by copying your opponent's hand with Azalina Soulthief. What this achieves is giving your opponent your empty deck and then acquiring yourself a copy of King's Ransom, which allows you to swap decks with your opponent a second time if they decided to swap back. From this position, the aim is to simply survive as your opponent dies to fatigue, which should be very easily doable with a copy of your opponent's hand. Additionally, to further accelerate the process, you will have also drawn into two copies of Naturalize which can be used to accelerate the fatigue process.

Card Swaps

A second copy of Wrath or a Starfall can be added to the deck if you are struggling against Aggro.

Any of the removal spells in the deck can be swapped for 2 copies of Giggling Inventor to add more proactive defensive tools to the deck.

Quick Tips and Tricks

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  • 08 Apr. 2019: Deck has been moved to Wild for the year of the Dragon.
  • 03 Mar. 2019: Deck has been updated for the March play season. Removed 2x Wild Growth, 2x Starfall, 1x Bloodmage Thalnos, 1x Wrath for 2x Greedy Sprite, 2x Oaken Summons, 1x Ironwood Golem, 1x Innervate
  • 07 Feb. 2019: Deck has been reviewed following the February balance patch.
  • 01 Jan. 2019: Guide has been updated for the January play season. No Ramp Hakkar variant added.
  • 23 Dec. 2018: Deck has been reviewed following the December balance patch.
  • 08 Dec. 2018: Hakkar OTK variant added.
  • 04 Dec. 2018: Deck has been reviewed for the Rastakhan's Rumble expansion.
  • 01 Oct. 2018: Deck updated for the October play season. Removed 2x Biology Project for 1x Starfall, 1x Twig of the World Tree.
  • 01 Sep. 2018: Deck updated for the September play season. Removed 2x Oaken Summons, 2x Ironwood Golem, 1x Juicy Psychmelon, 1x Dreampetal Florist, and 1x Innervate for 2x Biology Project, 1x Wrath, 1x Bloodmage Thalnos, 1x Starfall, 2x Arcane Tyrant.
  • 07 Aug. 2018: Guide updated for The Boomsday Project expansion. Removed 1x Twig of the World Tree, 1x Innervate, 1x Arcane Tyrant, for 1x Juicy Psychmelon, 2x Dreampetal Florist, 1x Biology Project
  • 01 Jul. 2018: Guide has been reviewed for the July play season.
  • 15 Jun. 2018: Deck added.
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