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Raynor Strategy, Tips, and Tricks

Last updated on May 17, 2016 at 15:10 by Kendric 23 comments

Table of Contents

Raynor Image

General Information

On this page, you will learn how to optimally play Raynor in a competitive environment in Heroes of the Storm. Everything you need to know is explained, from general gameplay to specific tips and tricks.

The other pages of our Raynor can be accessed from the table of contents on the right.

About the Author

KendricSwissh is a Grand Master in both Hero and Team League, playing most Warrior and Support. He has been playing Heroes of the Storm since the early stages of the Alpha version and has mastered a large number of Heroes. He is also creating Heroes of the Storm related content on YouTube, most notably his series called HGC Hightlights. He is also a streamer on Twitch where he will gladly answer all of your questions about the game.

1. General Raynor Gameplay

Playing Raynor requires a good understanding of how to efficiently position yourself during a team fight. Raynor possesses both powerful Basic Attacks and self-sustain, most notably because of his Adrenaline Rush Icon Adrenaline Rush ability. Whether you kite an engaging Warrior or burst down a priority target, as a ranged Assassin it is your main task to attack the right enemy at the right time. To do so, observing the enemy team's behaviour and tracking the Minimap is crucial. Before you fully commit to attacking an enemy target, you should make sure to know whether they have used key abilities that could harm your combat performance by disabling or zoning you. Prime examples for such abilities would be Kael'thas' Phoenix Icon Phoenix, Illidan's Evasion Icon Evasion, or Tyrael's Judgment Icon Judgment.

During the mid-late game, Raynor's tasks may vary depending on the situation he finds himself in, however, they will mostly include:

Map awareness is very important for multiple reasons when playing ranged Assassins like Raynor. Firstly, as a ranged Assassin you are likely going to get ganked by the enemy team, especially if you lack mobility like Raynor does. Secondly, most ranged Assassins are considered to be strong laners due to their great range and their ability to harass their opponents. However, you have to develop a sort of game sense that tells you when it is best to stay or leave your lane. If laning, try to bully your laning opponent(s) using Penetrating Round Icon Penetrating Round and your Basic Attacks to keep them at bay. Focused Attack Icon Focused Attack at Level 4 proves to be a very useful talent to help you in that regard.

After both teams reach Level 10, laning becomes a little bit less important, which means you should focus on sticking together with the rest of your team to fight for Map Objectives. Like other ranged Assassins, Raynor has to rely on good positioning more than most other Heroes in order to avoid getting killed before the team fight even starts. However, once an enemy Warrior or melee Assassin manages to get close to you, you can use Penetrating Round Icon Penetrating Round to knock them back from you. Keep in mind to play particularly carefully while Adrenaline Rush Icon Adrenaline Rush is on cooldown, as Raynor falls much more quickly without it.

2. When Not Team Fighting

While team fights do occur quite frequently in Heroes of the Storm, it is equally important to know what you are supposed to do during the rest of the game. Unfortunately, Raynor is not very strong at clearing Mercenary Camps on his own which is why you should mainly focus on gathering Seasoned Marksman Icon Seasoned Marksman stacks in lane instead. However, capturing a Bruiser Camp on maps like Sky Temple (preferably around the 4-minute mark) or Cursed Hollow shortly before the next Map Objective spawns can become quite crucial and heavily influence the outcome of the early game. So make sure to keep an eye on the Minimap and help your allies to capture these Mercenary Camps if needed. If no Map Objectives are currently available, or if your team is about to capture one, your next goal should be to make sure that all lanes are soaked, especially if your team still needs to reach Level 10.

How to position yourself when moving around with your teammates is another thing we consider worth mentioning. While marching through enemy territory, Raynor should always walk behind a Warrior and in the vicinity of a Supporter. If you are not entirely sure about the enemy team's position, you should avoid face-checking bushes at all cost. We cannot stress enough how important good positioning is when playing Raynor, since he innately lacks escape abilities that would allow him to dash or teleport over short distances.

3. When Team Fighting

Playing Raynor effectively during a team fight seems easier than it actually is. Yet, it can be a very rewarding experience, as a well placed Hyperion Icon Hyperion has the potential to cause great damage to the enemy team, while Raynor's Raiders Icon Raynor's Raiders are capable of chasing down injured opponents. In general, we like to distinguish between three types of team fights to make things easier, especially for newer and less experienced players.

3.1. Team Fights Started By Your Team

Inspire Icon Inspire is your most important steroid ability, meaning it greatly improves Raynor's combat efficiency. As such, it should always be cast at the beginning of a team fight. Landing a good Penetrating Round Icon Penetrating Round becomes an important task if your team lacks crowd control abilities in general. No matter what Heroic Ability you decided to pick at Level 10, you should always use them as soon as a team fight breaks out.

When playing Raynor it is of utmost importance to constantly check two factors before fully committing to a larger fight. First of all, you have to make sure that your teammates, especially the support player, are nearby to assist and protect you. Unlike more mobile melee Assassins such as Illidan or Zeratul, Raynor usually does not have to worry about getting separated from his team, but we still recommend double checking your teammates' position on the Minimap before going all in against the enemy team. Next, you need to determine if the enemy team decides to fight back or not. If they do, follow up with Raynor's Raiders Icon Raynor's Raiders or Hyperion Icon Hyperion and activate Inspire Icon Inspire. However, if the enemy team decides to retreat from you, you should remain calm and refrain from casting any long cooldown abilities.

3.2. Team Fights Started By The Enemy Team

Although Raynor is usually played as an offensive Assassin, he is also capable of protecting and buffing allies to some degree. If one of your teammates gets caught off guard by an enemy Warrior or melee Assassin, you can try to assist them using Penetrating Round Icon Penetrating Round to knock the aggressors away from them. Penetrating Rounds and Raynor's high range on his Basic Attacks are also very convenient when it comes to dismounting enemy Heroes who are trying to charge at you. If the enemy team chooses you as their main target, make sure to seek assistance from a nearby Support or Warrior by running towards them instead of running away from them.

3.3. Skirmishes

Skirmishes are fights in which neither of the teams really commits to going all in. Most of the time you will encounter skirmishes around map objectives or in the vicinity of Mercenary Camps. Unlike in team fights, when playing Raynor you may want to hold on to your skills and see how events are going to unfold. Keep your Basic Abilities and talent-based abilities ready in case one of your allies gets caught a little too deep. Save your Hyperion Icon Hyperion or Raynor's Raiders Icon Raynor's Raiders until the real battle begins. A skirmish will probably end up in a team fight sooner or later if neither one of the teams decides to retreat.

4. Summary of Tips and Tricks

  • Movement is crucial when playing Raynor, since he lacks any gap-closing abilities. Thus, make sure to constantly keep moving even while fighting Minions in lane.
  • You can manually reassign a new target to your Banshees by hovering your cursor over the desired target and pressing R again.
  • Hyperion Icon Hyperion is a powerful zoning tool. Use it to drive enemy Heroes away from important Map Objectives and Structures.
  • Penetrating Round Icon Penetrating Round can be used to knock enemies away from you. However, it can sometimes also be used to knock enemies towards your teammates.
  • Inspire Icon Inspire also works on Minions and Mercenaries. Use it during pushes to take down enemy Structures more quickly.
  • Play particularly carefully and do not overextend too far in lane while Adrenaline Rush Icon Adrenaline Rush is on cooldown.

5. ChangeLog

  • 17 May 2016: Removed Berserk from list of tips (talent was removed in Chromie's patch).
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