How Honkai: Nexus Anima Turns Bonds Into Real Progression

Jaym0's Avatar by Jaym0

HoYoverse’s new game, Honkai: Nexus Anima, does not just want you to collect cute companions. Pt wants you to care about them. The closed beta shows that bonding with your creatures and NPC allies actually ties into how you progress, what rewards you get, and how strong your team can become!

More Than Just Collecting

At first glance, Honkai: Nexus Anima looks like a cozy mix of Pokémon and Animal Crossing! You battle, tame, and recruit all sorts of odd companions, from a fry-bird to a donut-throwing monkey.

But once they are on your squad, the game pushes you to interact with them more. Dialogues, little quests, and even reputation tracks make your collection feel less like a checklist and more like a growing circle of friends.

Reputation System – The Committee for a Joyful Lia

One of the cooler systems spotted in the beta is the reputation system. Basically, the more you bond with the town’s people, the higher your reputation climbs with the Committee for a Joyful Lia.

And this is not just for show, it actually hands out rewards that go way beyond simple cosmetics. In practice, it feels like your friendships really matter, since stronger bonds lead to stronger allies and better perks down the line.

When you open the Committee for a Joyful Lia reputation menu, you can see a list of residents you can make friends with, and what you have to do. Once you reach enough reputation, you can claim the rewards. Those can include 5-star Anima!

Aspect Contract

Another cool system is the Aspect Contract. Those are small “contracts” you sign with an Anima, that require you to complete various clauses in order to obtain another 5-star Anima!

Those clauses are usually side missions such as:

  • Collect specific aspect anima
  • Reach a certain level
  • Win a certain amount of battles

These contracts also reward you with mysterious gems that allow you to speed up your Anima creation!

Side Quests That Matter

NPCs also react to your choices and charisma, sometimes offering side quests that expand the world and give you extra resources. It adds another layer of connection, making it feel like you are part of a living community rather than just grinding battles.

A lot of collection games fall into the trap of being too surface level. You catch something new, admire it for a bit, and then forget about it. Nexus Anima seems set on avoiding that. By tying bonds and reputation directly into rewards and growth, it makes sure that your time with each creature (or NPC) feels meaningful.

If polished, this system could be the secret ingredient of Nexus Anima, turning creature collecting from a checklist into a rewarding journey where your interactions actually matter!