Lucile Fournié, 3D Generalist Artist for Clair Obscur: Expedition 33, tweeted to showcase some of her stunning work! She was part of the game’s more chilling elements: the chroma-less models of unlucky expeditioners. Here’s everything you need to know about the wonderful artist and her art!
Chroma-Less Souls, Stacked, Piled, or Single Meshed
In a playful tweet, she shared:
“For those who know me well, you already know I always end up in charge of… the dead bodies. So here are the unlucky expeditioners of Clair Obscur: Expedition 33. Chroma-less souls, stacked, piled, or single meshed. Hope you didn’t get your character stuck on them too often.”
The image she posted gave us a look at how these models are designed. Showing rows of plain, lifeless characters that help build the game’s dark atmosphere. People quickly praised the spooky beauty of her work! Pointing out how much detail she puts in, which makes the world feel even more real and immersive.
You can take a look at Lucile’s work on her original post:
Beautiful Environmental Storytelling
Lucile’s work on Clair Obscur: Expedition 33 is just another example of how environmental storytelling can elevate game design, making even static models part of the unfolding story. Her tweet not only showcases her skill, but also gives players a behind-the-scenes look at the artistry involved in bringing such a unique and tragic world to life.
As Clair Obscur: Expedition 33 continues to impress both players and critics, it’s clear that artists like Lucile are a major part of what makes the game such a sad yet beautiful and immersive experience.