Back in July, we said Krafton buying Eleventh Hour Games was a red flag for Last Epoch players. We weren’t fooling around. Every acquisition pitch that starts with “creative autonomy” ends the same way: earnouts, efficiency drives, and slow pressure to make success manageable.
By November, when the Paradox Class package broke six years of “all future content free” promises, the pattern was already clear. What Delaware confirmed today isn’t paranoia; it’s precedent. Under Krafton, profit ceilings don’t come from market limits. They come from payout math.
We Saw This Coming: Delaware Puts it on Record
Kotaku’s Ethan Gach pulled the latest Krafton mess into the spotlight, but the real bomb is the Delaware Chancery Court opinion itself. The court ordered Krafton to:
- Reinstate Unknown Worlds CEO Ted Gill,
- Restore his authority over Subnautica 2’s early access launch,
- Return his Steam access, and
- Extend the base earnout window by 258 days, with Fortis retaining the contractual right to push that window further to March 15th, 2027.
That is not Reddit tinfoil nonsense. It is a Delaware judge spelling this out in black and white.
And the opinion does not dance around what happened. Vice Chancellor Lori Will wrote that Krafton’s “newly manufactured justifications” for firing the leadership were “pretextual,” found that Krafton breached the EPA by terminating the key employees without valid cause, and held that Krafton improperly seized operational control of Unknown Worlds. Gill was reinstated as CEO with restored operational authority.
That matters for Last Epoch because it is exactly the kind of risk players feared when Krafton bought EHG. Back in July, the pitch was to retain leadership and creative autonomy. By November, the Paradox Class controversy made those assurances feel a lot less comforting, because Last Epoch’s long-held “all future content free” identity was already giving way to a more aggressive monetization model. Delaware did not invent that pattern. It confirmed the logic behind the concern.
This is already a decisive court finding on the core breach-and-control issues in Phase One. Phase Two is where the court will address the financial side of the fight: whether Krafton wrongfully impaired the earnout, and whether damages are owed for revenue allegedly lost due to its breaches and the resulting delays.
Last Epoch players should read every word of that, because the structure behind it — acquisition, earnout, and success becoming a liability — is uncomfortably close to the framework Krafton put in place with EHG.

The Subnautica Ruling is Ugly in Some Ways
The most damning part of the opinion is not just that Krafton fought with Unknown Worlds. It is why.
Krafton’s internal projections showed that a successful August 2025 early-access launch of Subnautica 2 could trigger a $191.8 million earnout in the “Financial Planning Base” case, with a best-case scenario of $242.2 million. The court says those figures “immediately captured the attention” of CEO Changhan Kim, who feared paying the earnout would make him look like a “pushover.”
Then it gets nastier. The opinion says Kim turned to ChatGPT to figure out whether the earnout could be cancelled, was told that would be difficult, and then, “At ChatGPT’s suggestion,” formed an internal task force called Project X. According to the ruling, Project X was meant to either negotiate a “deal” on the earnout or execute a “Take Over” of Unknown Worlds. The court also says Krafton later followed most of ChatGPT’s “No-Deal” recommendations, including “pre-emptive framing,” “securing control points,” and preparing for an “earn-out freeze.”
That is the part Last Epoch players should be paying attention to. This was not just some vague executive clash or creative disagreement. According to the court record, a publisher saw a looming nine-figure payout, hated what it meant for the books and executive pride, and began building a takeover playbook around the problem. Delaware’s language is devastating, because it ties the operational fight directly to the economics.

Krafton was Not Broke. It was Protecting Profits
Let’s kill the soft excuse right now. Krafton did not do this because it was starving for cash. Krafton reported FY2025 revenue of KRW 3.3266 trillion and, in February 2026, announced a shareholder return program of at least KRW 1 trillion for 2026–2028. Business coverage of those disclosures translates to roughly $2.3 billion in annual revenue and roughly $686 million in planned shareholder returns.
So no, this was not some publisher making painful survival decisions in a bad year. The financial reality is the opposite. Krafton had enough money to celebrate record revenue and commit huge capital to shareholders while fighting over whether a studio leadership team should share in the upside they were contractually positioned to earn. That makes the Subnautica ruling much worse, not better.

Why Last Epoch Players Should Care
Now bring that back to Eleventh Hour Games. Krafton’s acquisition language said the company paid an “initial consideration” of $96 million for EHG. That wording matters. “Initial consideration” is not the language of a one-and-done clean buyout. At a minimum, it strongly suggests the first check was not the whole economic story. Contemporaneous deal coverage also reported that Krafton disclosed the possibility of up to an additional $60 million in earnout payments through March 2033 based on future performance.
That is why we keep returning to the same thesis: the real danger to EHG is not that Krafton suddenly goes broke and liquidates EHG. The real danger is that under Krafton, success can become a liability. If Last Epoch underperforms, that is one kind of problem. If it performs well enough to trigger backend payouts, performance targets, or other expensive obligations… Then EHG’s leadership is tied to a parent company that a Delaware court already found:
- Breached an agreement,
- Used pretextual justifications for terminations, and
- Improperly seized control in another earnout-heavy studio fight.
This is the part people need to stop hand-waving away. “Creative autonomy” sounds great in a press release. It was meant to soothe anxieties when Judd Cobler said it. However, it sounds a lot less comforting when the parent company has already been dragged into court over what happened when one of its studios got too close to a giant payout.
To be clear, EHG’s deal is not identical to Unknown Worlds’. The scale is smaller, Krafton publicly promised to retain leadership and creative autonomy, and EHG has received additional resources since the acquisition. That does not make the comparison meaningless. It just means players should pay attention to whether the same incentive structure starts producing the same kind of pressure.

When Success Gets Expensive
That is the earnout trap in one sentence: creative autonomy is safest right up until it becomes expensive. In July, the warning sign was Unknown Worlds. In November, the warning sign was monetization creep. In March 2026, the warning sign became a court order. We are not doing a victory lap here. We are pointing out that the board is finally visible. The pattern players were worried about now have legal receipts attached to it.
And that is why this matters for Last Epoch, even if nothing explodes tomorrow. The problem is not just whether Krafton “interferes.” The problem is the incentive structure. Delaware just showed what it can look like when a publisher decides that paying out a studio’s success is a bigger problem than protecting the studio’s independence.
A publisher does not need a studio to collapse to solve that kind of problem. It only needs the studio to miss, slip, stall, or lose enough momentum… For success to become smaller, later, or easier to control. For EHG, that should not be read as random or unrelated drama. It should be read as an omen.
EHG has delivered some positive signals since the buyout, and players still have every reason to root for the studio’s success. The next 18–24 months will show whether Krafton treats this as an exception or a template. Stay hopeful. Stay observant. The board is finally visible.
For the latest Last Epoch news, keep an eye on Icy Veins, where we’ll break down news as it happens!



