Heroes of the Storm PTR Patch Notes: September 22

Blizzard released a new PTR patch for Heroes of the Storm and here are the unofficial Patch Notes with all the datamined changes.

General

  • Ping for Healing Fountain’s cooldown added to its icon in the Buff Bar.

Heroes

Alexstrasza

Base

  • Health increased from 1698 to 1780.
  • Health Regeneration increased from 3.5375 to 3.7083 per second.

Talents

  • Level 16
    • Overprotective
      • Shield reduced from 70% to 50% of the healing done.

Xal’atath

Base

  • Attack Range reduced from 7 to 6.5.
  • Attack Damage reduced from 69 to 55.
  • Attack Damage to enemy Structures is no longer reduced by 10%.

Trait

  • Void Volley [D]
    • Damage reduced from 99 to 90.
    • Damage to enemy Structures is no longer reduced by 10%.
    • Damage type changed from Spell Damage to Physical Damage.
    • Damage bonus per stack increased from 0.1% to 1%.
    • Decay time increased from 5 to 6 seconds.
    • Stacks required updated from 30/55/90 to 20/60/100.
    • Cast time reduced from 0.375 to 0.175.
    • Mythic Reward no longer increases Spell Damage.

Basic Abilities

  • Shadow Mark [Q]
    • Outer damage increased from 45 to 75.
    • Additional damage in the center increased from 90 to 150.
    • Damage to enemy Structures is no longer reduced by 10%.
    • Now it can also mark Structures.
    • Now used a team-colored ground indicator.
  • Dark Heart Ritual [W]
    • Link range to primary targets reduced from 3.5 to 3.
    • Link range to secondary targets reduced from 3.5 to 3.
    • Damage to enemy Structures is no longer reduced by 10%.
    • Damage per second to linked enemies increased from 35 to 50.
    • Detonation damage increased from 180 to 305.
    • Additional detonation damage to Marked enemies increased from 90 to 152.
  • Void Step [E]
    • Attack Damage bonus per stack reduced from 25% to 10%.
    • Range reduced from 15 to 11.
    • Cancel cooldown removed (was 0.5 seconds).
    • Abilities can now be cast during Void Step.
    • No longer gives 2 Attack Range while active.

Heroic Abilities

  • Void Eruption [R2]
    • Area reveal duration increased from 0.5 to 1.75 seconds.
  • Void Convergence [R2]
    • Void Minions now go to the nearest lane.
    • Void Portal
      • Health increased from 1000 to 1200.
    • Void Minion
      • Health reduced from 450 to 300.
      • Maximum duration increased from 10 to 12 seconds.
      • Attack Damage reduced from 95 to 50.
      • Movement Speed reduced from 5.75 to 5.
      • Vision radius increased from 7 to 10.
 Talents
  • Level 1
    • Void Adept
      • Moved from Level 7 to Level 1.
      • Damage per stack increased from 5 to 25.
      • Maximum damage increased from to 100 to 500.
      • Now also increases Dark Heart Ritual’s detonation damage by the same amount.
  • Level 4
    • Dark Barrier
      • Shield duration added, equal to 5 seconds.
  • Level 7
    • Toxic Mark
      • Moved from Level 1 to Level 7.
    • Silence of the Lamb
      • Damage increased from 99 to 250.
      • Damage to enemy Structures is no longer reduced by 10%.
      • Detonation delay reduced from 3.25 to 2.25 seconds.
      • Triangle orientation flipped.
    • Void Summoner
      • Spawn location changed from center to starting location.
      • Spawn delay removed (was 1 second).
  • Level 13
    • Talents reordered to follow conventional ordering.
    • Dark Heart’s Protection
      • Silence duration reduced from 2 to 1 second.
  • Level 16
    • Talents reordered to follow conventional ordering.
    • Marked Resilience
      • Shield amount reduced from 480 to 160.
      • Shield now starts decaying after 1 second.
      • Now also works on Marked enemy Structures.
    • Relentless Whispers
      • Attack Speed bonus reduced from 200% to 150%.
    • Fractured Reality
      • Damage reduced from 45 to 9.
      • Damage bonus now capped at 300%.
      • Damage frequency increased from 1 hit per second to 1 hit every 0.1875 seconds.
  • Level 20
    • Harbringer’s Consumption
      • Additional functionality: Each enemy Hero hit by explosions reduces Void Eruption’s cooldown by 14 seconds.
      • Removed functionality: Cancelling the Ability early causes the orbs to travel faster.

Bug Fixes

  • Fixed an issue causing Anduin’s Leap of Faith to have a brief delay when the target was Rooted.
  • Fixed an issue causing Xal’atath’s Basic Attacks to not be paused by Hold Fire.
  • Fixed an issue causing Xal’atath’s Basic Attacks, Force Move, and Smart Commands to create extra, white arrows on the ground.
  • Fixed an issue causing the Shield decay for Xal’atath’s Marked Resilience to behave inconsistently when enemies were Time Stopped.
  • Fixed an issue causing the Shield duration for Xal’atath’s Marked Resilience and its duration bar to not match.
  • Fixed an issue causing Xal’atath’s Void Eruption to be impossible to channel if having Quick Cast set to On.
  • Fixed an issue causing Xal’atath’s Void Eruption to disappear when cast inside impassable terrain.
  • Fixed an issue causing Xal’atath’s Void Eruption to not have its Mana cost listed in its tooltip.
  • Fixed an issue causing Xal’atath’s Void Convergence to not have its Mana cost listed in its tooltip.