We have a lot to cover for this past week, mostly focused on Midnight’s Early Access.
Blizzard have been working through the weekend with the early Midnight launch. We got not one, but two jormungars hotfix batches for Saturday and Sunday. To start things off we have the damage reduction class tuning from the start of the week, with some additional class fixes in there from late in the week as well. The new Delve companion got her level cap before Season 1 enabled, while dungeons got a few progression-breaking issues resolved. Two mounts made their re-appearance in the journal, BoE items got level requirement fixes, along with a few more item changes.
The Prey system returned for players who got stuck in the middle of it as well. Professions will be getting a knowledge boost for the first full launch week of Midnght for players who did not participate in Early Access. Macros also got some additional limitations, and there’s plenty more to see for quests, PvP, Housing, and more. Let’s dive in.
Classes
- Death Knight
- Frost
- Resolved an issue causing King Thoras Trollbane’s Frostscythe to hit targets that are out of line-of-sight.
- Unholy
- Rune of the Apocalypse Famine effect now reduces the damage the target deals to caster by 1% (was 5%).
- Resolved an issue causing Festering Scythe to not take target radius into account.
- Frost
- Druid
- Restoration
- Fixed an issue where Renewing Surge was reducing the cooldown of Swiftmend by less than intended.
- Restoration
- Evoker
- Devastation
- Scalecommander: Fixed an issue causing Mass Disintegrate to deal incorrect damage when Concentrated Power is talented.
- Preservation
- Fixed an issue where Temporal Burst was not increasing the cooldown recharge rate of Verdant Embrace, Fire Breath, or Dream Breath.
- Devastation
- Hunter
- Fixed an issue causing Stomp and Wild Thrash to damage enemies through walls.
- Corrected an issue where Master’s Call did not properly display in the Cooldown Manager.
- Fixed an issue causing Boomstick and Moonlight Chakram to gain additional benefit from Tip of the Spear.
- Fixed an issue causing Bleak Powder to incorrectly scale with Mastery.
- Fixed an issue allowing Pack Leaders to summon two Beasts with Takedown.
- Fixed an issue preventing your Nature’s Ally Animal Companion from gaining Beast Cleave from Umbral Reach.
- Fixed an issue causing Jagged Wounds to benefit some bleeds multiple times.
- Nature’s Ally Animal Companion will now charge Besital Wrath’s primary target when summoned.
- Nature’s Ally Animal Companion will now more reliably gain Bestial Wrath and deal Bestial Wrath’s damage.
- Mage
- Fixed an issue causing Comet Storm to pull enemies through walls without damaging them.
- Fixed an issue causing Shatter to pull enemies through walls.
- Fixed an issue causing Duality Pyroblasts to pull enemies through walls.
- Arcane Warding now reduces magic damage taken by 4/8% (was 2/4%).
- All Mage Barrier spells absorb an additional 5% maximum health.
- Monk
- Brewmaster
- Flurry Charges are now trackable in the Cooldown Manager.
- Mistweaver
- Fixed an issue that caused Strength of the Black Ox to not benefit from Unity Within.
- Fixed an issue that caused a previous talent Unison to heal when channeling Soothing Mist while talented into Mistline.
- Fixed an issue that could cause Way of the Crane to sometimes fail to Tiger Palm twice until reloading.
- Windwalker
- Calming Presence now decreases damage taken by 6% (was 3%).
- Martial Instincts now increases Avoidance by 3/6% (was 2/4%).
- Brewmaster
- Paladin
- Holy
- Fixed an issue that caused Holy Prism’s healing to be increased by damage increases.
- Protection
- Divine Purpose is now trackable in the Cooldown Manager.
- Retribution
- Resolved an issue causing Judgment of Justice to not increase the damage of Hammer of Wrath.
- Holy
- Priest
- Angelic Bulwark now absorbs damage equal to 25% of your maximum health (was 15%).
- Spell Warding now reduces magic damage taken by 3%/6% (was 2%/4%). Not applied to PvP combat.
- Strength of Soul now increases Stamina by 6% (was 4%). Not applied to PvP combat.
- Warlock
- Fixed an issue where Burning Rush was not tracked in the Cooldown Manager.
- Affliction
- Fixed an issue where Sudden Onset would cause Agony to start at 4 stacks instead of the intended 3 stacks.
- Soul Harvester: Fixed an issue where consuming Nightfall with Shadow Bolt would not trigger Wicked Reaping.
- Soul Harvester: Fixed an issue where Sow the Seeds was not correctly reducing the amount of damage dealt by additional Seed of Corruptions.
- Demonology
- Fixed an issue where Demonic Cores could be generated without learning the Demoniac talent.
- Fixed an issue where Combat Assistant would not recommend summoning a primary demon if Felguard is not learned.
- Destruction
- Fixed an issue where Infernal Bolt would not consume Chaotic Inferno.
Delves
- Valeera’s maximum level is 45 until Midnight Season 1 starts.
Dungeons and Raids
- Den of Nalorakk
- Resolved an issue that could result in Nalorakk becoming unattackable.
- Magisters’ Terrace
- Completing the Magisters’ Terrace dungeon at any difficulty will now complete the quest “Magisters’ Terrace: Homecoming”, even if the player has not completed the first objective to speak with Umbric.
- Voidscar Arena
- Fixed an issue where the arena event could fail to progress.
Items
- Contained Stormarion Defender and Vivacious Chloroceros should now appear in the mount collection.
- Fixed a bug causing some Bind-on-Equip items from Midnight content to require a player level lower than intended for the item level of the gear.
- Resolved an issue causing some items from Midnight content that were equipped by players to be temporarily unusable.
- Items that unintentionally cost 750 Voidlight Marl now cost 25 Marl.
- Fixed a bug that could cause War Supply Crate to spawn underground in Eversong Woods.
Housing
- Additional copies Hatred’s Wolfpelt Rug, Prime Evil’s Chest, the Sanctuary Chess set, board, and pieces are now available from Tuuran in Stormwind and Gabbi in Orgrimmar for those players who have pre-purchased the Diablo IV: Lord of Hatred expansion.
- Waterlogged Haranir Pigment Bowl now has a correct placement cost.
Player versus Player
- The diminishing returns icons on enemy Arena frames for incapacitates and disorients have been updated to be more clear.
Prey
- Players who were unable to access the Hunt Table in Astalor’s Sanctum after completing a Prey quest should once again be able to accept new hunts, as long as they haven’t completed the 4 weekly hunt maximum.
- Developers’ notes: There is currently a display bug for those who were affected by the previous issue that may show they have 1 more hunt available than they actually do. This will be fixed with weekly restarts.
Professions
- To account for the acquisition of Knowledge in Early Access, two weeks’ worth of Knowledge will be granted to players from activities (Crafting Orders, treasure drops, Patron Orders, gathering) during the first full week of Midnight (March 3-10).
Quests
- Creatures in the Midnight introduction that takes you to the Isle of Quel’Danas now have lower health and deal less damage.
- Players should be able to continue handing out fliers to folks during “Mobilize! Enlist! Recruit!” if they leave and then come back to their task.
- Fixed an issue where Rage-Riddled Drifter would take a long time to respawn for “Overcoming the Unknown” world quest.
- Fixed an issue with the Void Beast in “The Line Must Be Drawn Here” sometimes being unkillable, blocking quest progress.
- Fixed a bug preventing progress on “Wrath Unleashed”. Players who are stuck on this quest can now abandon and retry the quest to proceed with the story.
- Players who leave before completing the “Ethereal Eradication” or “Light’s Arsenal” quests should now be able to resume them.
- Fixed a bug where Sunbath Schools were not available for “A Fish!”.
- Fixed an issue during “Abyssus, Abyssum” causing the quest boss to be more difficult than intended.
- Moved the location of Empowering Shadow enemies to make them easier to target on “Break the Blade”
User Interface and Accessibility
- To ensure that macro usage aligns with our overall goals for addons, there have been some minor changes made to macro capabilities:
- Macros are prevented from setting a target marker on more than 3 units within a very short time.
- And the following restrictions only apply while the player is in an active encounter:
- Macros are no longer allowed to send chat messages to chat channels that are not exclusive to the group (custom chat channels, guild, communities, etc).
- Macros are still allowed to send chat in group-exclusive channels (/raid, /party, /rw, etc), but are prevented from sending multiple messages to those channels within a very short time. In addition, all members of the group must be inside the instance or macro chat will not be allowed in these channels.
- Macros are still allowed to send chat in whispers but the whisper target must also be in the instance. Macros are also prevented from sending multiple whispers within a very short time.
- Adjusted the order of some items in the Transmog collection.
- The Renown Vendor for Silvermoon Court is now indicated on the zone map while in Eversong Woods.



