Blizzard have detailed a whole lot of nerfs coming to the Midnight raids with this week’s reset!
Belo’ren gets a big nerf on Mythic, with three bosses in the Voidspire and Chimaerus getting adjustments as well.
With scheduled weekly maintenance tomorrow, we’ll make the following adjustments to several raid encounters.
Dungeons and Raids
- March on Quel’danas
- Belo’ren, Child of Al’ar
- Belo’ren’s stage one health reduced by 10% on Mythic difficulty.
- Infused Quills now targets fewer players over the course of the encounter on Mythic difficulty.
- Ember Rebirth’s damaging effect has been greatly reduced on Mythic difficulty.
- Guardian’s Edict now empowers Belo’ren’s damage by 20% on all difficulties.
- Light Dive and Void Dive damage greatly reduced on all difficulties.
- Light Echo and Void Echo damage reduced on Heroic and Mythic difficulty.
- Belo’ren, Child of Al’ar
- The Dreamrift
- Chimaerus the Undreamt God Swarming Shade health reduced up to 35% in stage one in non-Mythic difficulties, for smaller raid sizes.
- Haunting Essence health reduced up to 29% in stage one in non-Mythic difficulties, for smaller raid sizes.
- Colossal Horror health reduced up to 10% in Stage One in non-Mythic difficulties, for smaller raid sizes.
- The Voidspire
- Vaelgor and Ezzorak
- Reduced the number of players needed to fully reduce Gloom’s power by 1 on Heroic and Normal difficulties.
- Reduced Voidorb health by up to 10% as group sizes decrease from 30-player to 10-player.
- Lightblinded Vanguard
- Trampled damage reduced by 50%.
- Crown of the Cosmos
- Demiar, Morium, and Vorelus health reduced by up to 14% in non-Mythic difficulties, for smaller raid sizes.
- Alleria and Rift Simulacrum health reduced by up to 10% in non-Mythic difficulties, for smaller raid sizes.
- Null Corona healing absorb reduced by up to 24% in non-Mythic difficulties, for smaller raid sizes.
- Void Expulsion damage reduced by up to 10% in non-Mythic difficulties, for smaller raid sizes.
- Cosmic Barrier damage absorb reduced by up to 10% in non-Mythic difficulties, for smaller raid sizes.
- Gravity Collapse damage reduced by up to 12% in non-Mythic difficulties, for smaller raid sizes.
- Vaelgor and Ezzorak



