The Mythic+ testing is back on today and Blizzard detailed the many changes to the four dungeons available for testing this time around. Pit of Saron, Skyreach, Seat of the Triumvirate, and Algeth’ar Academy got plenty of tuning, so let’s take a look.
Greetings!
Midnight Season 1 dungeon testing continues on Wednesday, December 10 at 4:00 p.m. PST (7:00 p.m. EDT / 1:00 a.m. CEST) and runs until Tuesday, December 16 at 10:00 a.m. PST (1:00 p.m. EDT / 7:00 p.m. CEST). Please note that this schedule may be adjusted if we encounter any technical issues during testing.
During the test period you’ll be able to acquire and customize Mythic Keystones by talking to the Keystone Vendor in Stormwind, Orgrimmar and Silvermoon. The nearby Dungeon Teleports NPC will assist you with transportation.Throughout beta, all Midnight dungeons will be available for testing on Normal and Heroic difficulty. Seasonal dungeons will rotate with each new test period.
For this round, the following seasonal dungeons will be open for testing on Heroic, Mythic and Mythic+ difficulty:
- Pit of Saron
- Skyreach
- Seat of the Triumvirate
- Algeth’ar Academy
Provided that the items equipped on your character are at least item level 226, they will scale automatically to a higher level as needed to support Dungeon testing.
Dungeon Updates
Pit of Saron
- Adjusted creature pack composition in some areas of the dungeon
- Quarry Camps
- Additional props spawned near each camp
- Added a sixth camp near the ramp towards Scourgelord Tyrannus
- Ymirjar Graveblades
- Addressed an issue where the Graveblades could randomly attack the wrong target while riding a dragon
- Plungetalon Gargoyles
- No longer targets players out of combat with Plungegrip
- Deathwhisper Necrolyte
- Minions now spawns at 1 health and die immediately when the Necrolyte is defeated
- Dreadpulse Lich
- Improved visibility of Dread Pulse activation
- Glacieth
- Cryopatch’s damage increased by 25%
- Forgemaster Garfrost
- Improved visual for Saronite Sludge
- Ick and Krick
- Death Bolt
- Cast time increased to 10 sec from 8 sec
- Shade Shift
- Periodic damage reduced by 17%
- Plague Globs
- Now leaves Blight on the ground
- Shade of Krick
- Health increased by 25%
- Shade Bomb now displays a cast bar and a raid warning for the final 10 sec before detonation
- Death Bolt
- Scourgelord Tyrannus
- Ice no longer blocks line of sight
Skyreach
- Ranjit
- Four Winds
- Renamed Chakram Vortex
- Redesigned the mechanic for improved visibility
- Spinning Blade
- Renamed Gale Surge
- Now only inflicts damage to target players instead of all players within 4 yards of impact
- Coalesced Wind
- Visual updated
- Four Winds
- Rukhran
- Sunbreak
- Cast time increased from 0 sec to 3 sec
- Sunwing
- Now turns into a smoldering egg when defeated
- No longer resurrects defeated Sunwing when spawned
- Now loses 10% health every 2 sec
- Added visual on smoldering eggs that are within radius of resurrection from Blaze of Glory
- Blaze of Glory
- Addressed an issue where the resurrection radius is larger than the visual
- There is now a warning text after a Sunwing is resurrected
- Sunbreak
Seat of the Triumvirate
- Ravenous Umbralfin
- Piercing Shriek
- Removed
- Melee damage increased by 16%
- Piercing Shriek
- Dark Conjurer
- Call From Beyond
- Renamed Summon Voidwalker
- Call From Beyond
- Rift Warden
- Void Expulsion
- Now targets 2 players, reduced from 5
- Void Expulsion
- Shadowguard Champion
- Relentless Pursuit
- Initial damage reduced by 25%
- Battle Roar
- Renamed Battle Rage
- Now increases Haste by 50% instead of Physical damage done
- Relentless Pursuit
- Dire Voidbender
- Abyssal Enhancement
- Cast can now be interrupted
- Cast time increased from 2 sec to 4 sec
- Ability cooldown increased
- Now periodically blast 2 random players with void missiles
- Improved aura visual on the caster
- Abyssal Enhancement
- Void-Infused Destroyer
- Eruption
- Now prefers players not targeted by this spell for 30 sec
- Knock-up potency reduced by 40%
- Eruption
- Grand Shadow-Weaver
- Void Infusion
- Now prioritizes players without this debuff
- Void Infusion
- Zuraal the Ascended
- Coalesced Void
- Health reduced by 15%
- Coalesced Void
- Saprish
- Phase Dash
- Added visuals to Void Bombs that will be exploded on impact
- Phase Dash
- L’ura
- Improved lighting in the room
- Reduced overall visual intensity of the encounter
- Cinematic removed after L’ura is defeated in Mythic+
- Disintegrate
- Added ground visual to each beam
- Discordant Beam
- There are now additional visuals on active Notes of Despair that needs to be silenced
Algeth’ar Academy
- Corrupted Manafiend
- Mana Void
- Debuff duration increased from 4 sec to 6 sec
- Damage on expiration increased by 25%
- Mana Void
- Vile Lasher
- Now casts Vile Bite. Inflicts Physical damage to target player and causes them to bleed for 8 sec.
- Algeth’ar Echoknight
- Astral Whirlwind
- Number of astral projections reduced from 2 to 1
- Astral Whirlwind
- Crawth
- Deafening Screech
- Debuff duration increased from 6 sec to 8 sec
- Gale Force
- Pushback reduced by 20%
- Deafening Screech
- Echo of Doragosa
- Overwhelming Power
- Now increases Haste by 7.5% per stack instead of damage done
- Now inflicts Arcane damage every 1 sec
- Addressed an issue where Arcane Rift spawns on 4th application instead of 3rd
- Astral Breath
- Renamed Astral Blast
- Now inflicts Arcane Damage to target player and applies a stack of Overwhelming Power
- Overwhelming Power
Thanks for testing and sharing your thoughts with us! We’ll be reviewing your feedback closely and will continue to post updates throughout the beta as changes roll out.



